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Passive is a behavioral game mechanic applied to various Mobs in Minecraft.
Unlike Neutral or Hostile mobs, passive mobs will never attack a player or another mob, even when they are attacked themselves. When under attack, a passive mob will typically try to run away from their attacker in a random direction. Examples of mobs with this behavior include Polar Bear cubs, and Rabbits.
Some mobs are always passive, regardless of which Game Mode is being played. However, all mobs, including neutral and hostile mobs, become passive toward players when the difficulty is set to "peaceful", or when playing Creative mode; however, when the difficulty is set to "peaceful" hostile mobs will not spawn.