Particles are special graphical effects in Minecraft.
Behavior
Particles always seem to face the player and will usually disappear after a short period of time. Particles collide with solid blocks and are slowed by cobwebs, but are unaffected by other entities. They can be created using the /particle command.[Computer Edition only]
Types of particles
The types of particles and their names in the game's code are displayed below. Particle names in italic are shown when using the "Minimal" particles setting.
Note that the calculation method for blocks with metadatas when using in the params tag of the /particle command, is (id+(data*4096))
Additional Uses
Certain particles can be changed in color, with a slightly different syntax: the dx, dy, dz co-ordinates represent the RGB code (0 ... 2,55), speed must be set to 1 and the particle count to 0.
This will emit only 1 particle of the desired color.
For example:
/particle mobSpell ~ ~ ~ 2.55 1 2.55 1 0
History
| pre-classic | |||||
|---|---|---|---|---|---|
| rd-160052 | Added "blockcrack" particle | ||||
| indev | |||||
| January 25, 2010 | Added "flame" particle | ||||
| infdev | |||||
| June 18, 2010 | Added "bubble" particle | ||||
| Added "splash" particle | |||||
| alpha | |||||
| 1.0.1 | Added "reddust" particle | ||||
| 1.0.5 | Added "snowballpoof" particle | ||||
| 1.2.0 | Added "largeexplode" particle | ||||
| Added "portal" particle | |||||
| beta | |||||
| 1.2 | Added "note" particle | ||||
| 1.8 | Added "crit" particle | ||||
| Added "hugeexplosion" particle | |||||
| Added "townaura" particle | |||||
| release | |||||
| 1.0.0 | Beta 1.9-pre4 | Added "magicCrit" particle | |||
| Added "spell" particle | |||||
| Added "instantSpell" particle | |||||
| Added "mobSpell" particle | |||||
| Beta 1.9-pre6 | Added "Particles" setting in Video Settings | ||||
| ? | Added "dripWater" particle | ||||
| Added "dripLava" particle | |||||
| 1.4.2 | 12w32a | Added "angryVillager" particle | |||
| Added "happyVillager" particle | |||||
| 12w38a | Added "witchMagic" particle | ||||
| 1.4.4 | Added "mobSpellAmbient" particle | ||||
| 1.4.6 | 12w49a | Added "fireworksSpark" particle | |||
| 1.7.2 | 13w36a | Added "wake" particle | |||
| Added falling particles (original suggestion: https://www.reddit.com/r/minecraftsuggestions/comments/1jru0v/when_you_fall_more_than_10_blocks_particles_of/) | |||||
| 1.8 | 14w04a | Particles can now be spawned with /particle | |||
| 14w06a | Added "barrier" particle | ||||
| 14w25a | Added "droplet" particle | ||||
| Added "take" particle | |||||
| Added "mobappearance" particle | |||||
| 14w27a | Falling particles now move in a random direction | ||||
| 14w31a | Thrown eggs now use the iconcrack particle instead of the snowballpoof particle | ||||
| 14w34c | The void no longer produces "depthSuspend" particles. | ||||
| 1.9 | 15w31a | Added "dragonbreath" particle | |||
| Added "endRod" particle | |||||
| 15w32c | Particles are no longer handled as entities. | ||||
| Range increased from 16 blocks to 32 blocks. | |||||
| Count limit of particles increased from 4,000 to 16,384. | |||||
| 15w34b | Added "damageIndicator" particle | ||||
| 15w34c | Added "sweepAttack" particle | ||||
| 1.10 | 16w20a | Added "fallingdust" particle | |||
| 1.10-pre1 | fallingdust particle now collides with blocks. | ||||
| 1.11 | 16w39a | Added "spit" particle | |||
| Added "talisman" particle | |||||
| 16w39c | Renamed "talisman" to "totem" | ||||
| Pocket Edition Alpha | |||||
| 0.1.0 | Added "blockcrack?" particle | ||||
| Added "flame" particle | |||||
| Added "smoke" particle | |||||
| Added "bubble" particle | |||||
| Added "watersplash" particle | |||||
| 0.3.2 | "flame" particles now appear near furnaces. | ||||
| 0.4.0 | Added "crit" particle | ||||
| Added "snowballpoof" particle | |||||
| 0.5.0 | Added "reddust" particle | ||||
| 0.9.0 | build 1 | Added "dripwater" particle | |||
| Added "driplava" particle | |||||
| Added "townaura" particle | |||||
| Added "heart" particle | |||||
| Added "portal" particle | |||||
| 0.10.0 | build 1 | Added fallingdust particles for unstable sand and gravel. | |||
| 0.11.0 | build 1 | Added squid ink particles | |||
| Added "spell" particle | |||||
| Added "mobspellinstantaneous" particle | |||||
| Added "mobspell" particle | |||||
| Added "waterwake" particle | |||||
| 0.12.1 | build 1 | "crit" particles now appear when performing a critical hit | |||
| "portal" particles now appear near nether portals | |||||
| Added "villagerangry" particle | |||||
| Added "largeexplode" particle | |||||
| Added "hugeexplode" particle | |||||
| Added "blockdust" particle | |||||
| Added "slime" particle | |||||
| Added "enchantingtable" particle | |||||
| Added "rainsplash" particle | |||||
| Added "snowshovel" particle | |||||
| build 8 | "largeexplode" and "hugeexplosion" particles now have a higher definition. | ||||
| build 9 | Particles are now visible through water. | ||||
| Particles will no longer appear darkened when inside a block. | |||||
| 0.13.0 | build 1 | Particles are no longer handled as entities. | |||
| "reddust" particles now appear near powered redstone | |||||
| Added "villagerhappy" particle | |||||
| Added "note" particle. | |||||
| 0.16.0 | build 1 | Added "mobappearance?". | |||
| Pocket Edition | |||||
| 1.0 | build 1 | Added "endRod?" particle. | |||
| Added "dragonbreath" particle. | |||||
| 1.0.4 | build 1 | "villagerhappy" particle now appear by trading. | |||
| 1.0.5 | build 1 | Particles can now be spawned with /particle. | |||
| build 2 | Removed the above command. | ||||
Issues
Issues relating to "Particles" are maintained on the bug tracker. Report issues there.
Trivia
- Most particle colors can be changed using resource packs, however the color of smoke particles used in redstone, portals, and endermen can not be changed without mods.
- Status effect particles will appear where your face is pointing.
- Bubble and suspended particles seem to only appear when they are in water.
- The "mobappearance" particle will always follow the player regardless of what its location has been set to.
- The torches on redstone repeaters spawn particles, but the torches on redstone comparators do not.
- In Pocket Edition, Burning entities emit rounded particles with Fire's animation.


















