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This feature is exclusive to Java Edition and Bedrock Edition. 
Crafting Table
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This content has appeared in development versions, but the full update containing it has not been released yet.

Pandas are passive (sometimes neutral) mobs that reside in jungles.

Spawning

Pandas spawn in groups of 1–2 in bamboo jungle biomes. They spawn on grass blocks similarly to other passive mobs, but are rarer than other jungle mobs. They spawn with a randomized personality, with the default one being the most common and the brown variant being the rarest.

Behavior

Pandas will occasionally lie on their backs, roll over or sit upright with their paws together.

Pandas will seek out bamboo and cake items and eat them, which produces particle effects. Pandas will follow players holding bamboo.

Baby pandas will sometimes sneeze, producing particle effects and making nearby adult pandas jump.

Pandas will attack players when hurt, but only once, similar to llamas.

Personalities

Pandas can have different personalities: either normal, aggressive, weak, lazy, worried or playful.

  • Aggressive pandas:
    • Are neutral and will attack the player and other mobs when hit for 6 health per attack.
    • When nearby pandas are attacked, aggressive pandas will become hostile towards the attacker.‌[upcoming: BE Edition 1.8][Bedrock Edition only]
  • Lazy pandas:
    • Will not interact with the player or eat items off the ground.
    • They will also lay down on the ground.
    • They are slower than normal pandas.
    • They are the slowest land mob in the game
  • Worried pandas:
    • Will avoid most mobs, except pandas.
    • Will shake and hide their faces during thunderstorms.
  • Playful pandas:
    • Will roll over and jump around more often than other pandas.
  • Weak pandas:
    • They tend to sneeze more often than regular pandas.
    • They have 10 health instead of 20.
    • They have a small chance to sneeze out a slimeball.
  • Brown pandas:
    • Do not have unique personality actions but are brown and white instead of the usual black and white.

Breeding

For two pandas to enter love mode, there must be at least eight bamboo blocks within a five-block radius from them; once that requirement is met, the player can feed them bamboo and they will mate, producing a baby panda.

Genetics

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Each panda has two hidden values called "genes" or "alleles"; when two pandas breed their genes are randomly mixed and they then pass on the new traits to their children. These genes can have a maximum value of 15. Similar to biology, there is a main gene and a hidden gene. Each panda has different required genes to be born.

  • Lazy panda: When the main gene is 0.
  • Worried panda: When the main gene is 1.
  • Playful panda: When the main gene is 2.
  • Aggressive panda: When the main gene is 3.
  • Weak panda: When the main gene is 4–7.
  • Brown panda: When the main gene is 8–9.
  • Normal panda: When the main gene is 10–15.

Appearance

File:NewPandaVariants.jpg

The different variations of pandas – from left to right: brown, lazy, worried, playful, weak, aggressive and normal.

The appearance of pandas depend on their personality:

  • Aggressive pandas have angry eyebrows.
  • Lazy pandas have a smiling face.
  • Weak pandas have teary eyes and snotty noses.
  • Worried pandas have 'puppy' eyes similar to tamed wolves.
  • Playful pandas have their tongues out.
  • Normal pandas have a frowning face.

Pandas are usually black and white, but there is a rare brown and white variant.

Drops

Upon death, adult pandas will drop:

Like other baby animals, killing a baby panda yields no items or experience.

Baby pandas have a chance of dropping 1 slimeball when they sneeze.

Data values

  • Entity data
    • Additional fields for mobs that can breed
    • Tags common to all entities
    • Tags common to all mobs
    •  HiddenGene: The secondary gene this panda has, that can transfer to the child.
    •  MainGene: The primary gene this panda has, that determines the behavior and appearance of the panda and that can transfer to the child.

Genes

Main article: Panda/DV
[edit]

Advancements

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Advancement-plain-rawThe Parrots and the Bats
Breed two animals together HusbandryBreed a pair of any of these 25 mobs: A mule must be the result of breeding a horse and a donkey for this advancement as they are not breedable together. Other breedable mobs are ignored for this advancement.husbandry/breed_an_animal
Advancement-fancy-rawTwo by Two
Breed all the animals! The Parrots and the BatsBreed a pair of each of these 24 mobs: A trader llama does not count as a llama, and a mule must be the result of breeding a horse and a donkey for this advancement as they are not breedable together. Other breedable mobs can be bred, but are ignored for this advancement.husbandry/bred_all_animals

History

April 9, 2012Dinnerbone states that he wants to add pandas into the game once he is "used to skinning and animating things".
December 18, 2013Dinnerbone again states that he wants to add pandas into the game.
September 26, 2018Pandas win a community vote to be the next mob added to Minecraft China.
September 29, 2018Pandas are announced at MINECON Earth 2018.
Upcoming Java Edition
1.1418w43aPanda Lazy Panda Aggressive Panda Worried Panda Playful Panda Weak Panda Brown Panda Added pandas.
Upcoming Bedrock Edition
1.8beta 1.8.0.8Panda Lazy Panda File:Aggressive Panda Revision 1.png Worried Panda Playful Panda Weak Panda Brown Panda Added pandas.
beta 1.8.0.10Added sounds for pandas.
Pandas can now directly be given bamboo to breed them.
Aggressive pandas will now deal more damage.
Pandas will now sit and snack, even if they're scared or angry at the player.
beta 1.8.0.11The aggressive panda texture has now been changed from File:Aggressive Panda Old Texture.png to Aggressive Panda.
All default pandas will now bite once when attacked.
Aggressive pandas will now defend other pandas.
Pandas will now broadcast their anger to aggressive pandas.
Aggressive pandas will now have more attack damage when killing mobs and players.
beta 1.8.0.13Pandas will now more quickly return to their normal behavior after following a player holding bamboo.

Trivia

  • To create the in-game sounds for pandas, Mojang's lead sound designer, Samuel Åberg, went to Guangzhou, China, to record real-life pandas.[1]
  • The baby panda's sneeze is likely a reference to the popular video of a real baby panda sneezing while its parent eats.
  • Brown pandas are a real subspecies of the giant panda, known as the Qinling panda.
  • Pandas are the second type of bear to be added into the game, with the first being the polar bear.
  • They also move faster in water than other land mobs, similarly to polar bears.
  • The lazy panda is the slowest land mob in the game (not counting status effects such as slowness).
  • When a panda is damaged by the player in a village, nearby villagers will display the "Angry Villager" particle, and any nearby iron golems will attack the player.

Gallery

References

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