The Video Settings menu.
Minecraft’s user environment can be configured through the Options setting.
PC
Options
Selecting Options brings up the main options page:
| Option | Description |
|---|---|
| Music | Set the volume for the in-game music. Ranges from 0% (OFF) to 100% |
| Sound | Set the volume for sound effects and ambience. Ranges from 0% (OFF) to 100% |
| Invert Mouse | Invert the vertical direction the mouse moves the camera. |
| Sensitivity | Controls how responsive Minecraft is to mouse movement. Ranges from 0% (*yawn*) to 200% (HYPERSPEED!!!) |
| FOV | Controls how much of the game world is visible on the screen. Ranges from 70° (Regular) to 110° (Quake Pro) |
| Difficulty | Set the Difficulty level from the choice of Peaceful, Easy, Normal, and Hard. (Note that the difficulty cannot be changed if playing Hardcore Mode) |
Video Settings
From the main options page you can click down to Video Settings:
| Video Setting | Description |
|---|---|
| Graphics | Fancy enables higher quality graphic effects, such as transparent leaves, shadows for players/mobs, volumetric clouds, biome-colored side grass, 2-passed water rendering Fast disables those effects for better performance. |
| Render Distance | The maximum distance at which Minecraft will load chunks. For more info see render distance. |
| Smooth Lighting | Lighting is smoothed across the blocks, or each block has a distinctive light level. This setting does not change the gameplay in any way, but it has a slight effect on performance. |
| Performance | Limits the FPS (Frames Per Second): Power saver constantly limits to 40 FPS Balanced limits to 90 FPS when there are any chunk updates Max FPS limits to 200, in the same conditions as "Balanced". |
| 3D Anaglyph | Enables the player to use 3D glasses. |
| View Bobbing | Toggles the "bobbing" motion of the camera as the player is walking. |
| GUI Scale | Controls the GUI (Graphical User Interface) scale. This also controls the HUD (Heads Up Display) size. Using the "Auto" GUI scale has the potential to give the normally un-obtainable "Larger" GUI scale, if playing with a large resolution. |
| Advanced OpenGL | Enables or disables occlusion culling (requires a graphics card supporting OpenGL 2.0 or better). Enabling it improves performance on computers with a fast GPU, as the game doesn't render what is obstructed. However, the "don't render what isn't in field of view" rule always applies (also known as view frustum culling). |
| Clouds | Controls if the clouds should be drawn. |
| Brightness | Dims down or lights up the game's surfaces. |
Controls
Main article: Controls
From the main Options page you can click down to Controls for configuring keyboard controls.
Pocket Edition
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Xbox 360 Edition
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History
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- Smooth lighting was added in Beta 1.3, the Brightness setting was added in Beta 1.8, and the Clouds setting was added in Beta 1.9pre5 (however, texture packs were able to remove them before this option was introduced).
- In snapshot 12w21a, the options menu was improved with a new "Chat Settings" menu.
See also
| Help |
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| Menu screens |
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| Editions |
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