options.txt is the file that stores all the options changeable in the in-game options menu and various other information the game needs to store after quitting. It is found in the .minecraft
folder in Java Edition or in the com.mojang/minecraftpe
folder in Bedrock Edition, and can be edited with any basic text editor to change options. Most settings can be changed in-game, but a few can be changed only by editing this file.
Options
Java Edition
Each line represents a single option or piece of data, with the option followed by a colon followed by the value of that option. A list of all available key/button numbers for the controls options is available at key codes.
#[N 1] | Option name | Explanation | Valid values | Default value | Version added |
---|---|---|---|---|---|
1 | version | Data version of the client version this file was last saved in; used for upgrading default settings. (numeric) | 3578 | 1.10-pre1 (1.10) | |
2 | autoJump | Whether auto-jump is enabled | true/false | true | |
3 | autoSuggestions | True if brigadier's command suggestion UI should always be shown, instead of just when pressing tab | true/false | true | 17w47a (1.13) |
4 | chatColors | Whether colored chat is allowed | true/false | true | |
5 | chatLinks | Whether links show as links or just text in the chat (true/false [links/plaintext]) | true/false | true | |
6 | chatLinksPrompt | Whether clicking on links in chat needs confirmation before opening them | true/false | true | |
7 | enableVsync | Whether v-sync (vertical synchronization) is enabled | true/false | true | |
8 | entityShadows | Whether to display entity shadows | true/false | true | |
9 | forceUnicodeFont | Whether Unicode font should be used | true/false | false | |
10 | discrete_mouse_scroll | Ignores scrolling set by operating system | true/false | false | |
11 | invertYMouse | Whether mouse is inverted or not | true/false | false | |
12 | realmsNotifications | Whether Realms invites are alerted on the main menu | true/false | true | |
13 | reducedDebugInfo | Whether to show reduced information on the Debug screen | true/false | false | |
14 | snooperEnabled | Whether snooper functionality is turned on | true/false | true | |
15 | showSubtitles | If subtitles are shown | true/false | false | |
16 | touchscreen | Whether touchscreen controls are used | true/false | false | |
17 | fullscreen | Whether the game attempts to go fullscreen at startup | true/false | false | |
18 | bobView | Whether or not the camera bobs up and down as the player walks | true/false | true | |
19 | toggleCrouch | Whether the sneak key must be pressed or held to activate sneaking | true/false | false | |
20 | toggleSprint | Whether the sprint key must be pressed or held to activate sprinting | true/false | false | |
21 | darkMojangStudiosBackground[upcoming: JE 1.17] | Whether the Mojang Studios loading screen will appear monochrome | true/false | false | 21w13a (1.17) |
21 | mouseSensitivity | How much a mouse movement changes the position of the camera | 0–1 | 0.5 | |
22 | fov | How large the field of view is (floating-point). The in-game value is counted in degrees, however, the options.txt isn't. The value is converted into degrees with the following formula: degrees = 40 * value + 70
|
-1–1 | 0.0 | |
23 | screenEffectScale | Distortion Effects (how intense the effects of Nausea and nether portals are) | 0–1 | 1.0 | |
24 | fovEffectScale | FOV Effects (how much the field of view changes when sprinting, having Speed or Slowness etc.) | 0–1 | 1.0 | |
25 | gamma | Brightness | 0–1 | 0.0 | |
26 | renderDistance | The render distance in the chunk radius from the player | 2–32 without external editing of options.txt; maximum is further limited to 16 on 32-bit machines and machines with less than 1 gigabyte of memory | 12 (64-bit), 8 (32-bit) | |
27 | entityDistanceScaling | The maximum distance from the player that entities render | 0.5-5.0 | 1.0 | |
28 | guiScale | Size of interfaces | 0 (Auto) or 1-4 for size | 0 (Auto) | |
29 | particles | Amount of particles (such as rain, potion effects, etc.) | 0–2 (All, Decreased, Minimal) | 0 (All) | |
30 | maxFps | The maximum framerate | 10–260 | 120 | |
31 | difficulty | Has no effect after 1.7.2 | 0–3 (Peaceful, Easy, Normal, Hard) | 2 (Normal) | |
32 | graphicsMode | Whether Fast (less detailed), Fancy (more detailed), or Fabulous! (most detailed) graphics are turned on | 0-2 (Fast, Fancy, Fabulous!) | 1 (Fancy) | |
33 | ao | Smooth lighting | 0–2 (Off, Minimum, Maximum) | 2 (Maximum) | |
34 | biomeBlendRadius | Radius for which biome blending should happen | 0–7 | 2 | 18w15a (1.13) |
35 | renderClouds | Whether to display clouds | true/false/fast | true | |
36 | resourcePacks | A list of active resource packs, with pack names in quotes, separated with commas | String | [] | |
37 | incompatibleResourcePacks | A list of active resource packs that are marked as incompatible with the current Minecraft version, with pack names in quotes, separated with commas | String | [] | |
38 | lastServer | Address of last server used with Direct Connection | String | ||
39 | lang | Language to be used | String | en_us | |
40 | chatVisibility | What is seen in chat | 0–2 (Shown, Commands only, Hidden) | 0 (Shown) | |
41 | chatOpacity | Opacity of the chat | 0–1 | 1.0 | |
42 | chatLineSpacing | Spacing between text in chat | 0–1 | 0.0 | |
43 | textBackgroundOpacity | Opacity of text background | 0–1 | 0.5 | |
44 | backgroundForChatOnly | Toggles if the background is only in chat or if it's everywhere | true/false | true | |
fullscreenResolution | Changes the resolution of the game when in fullscreen mode. The only values allowed are the values supported by the user's monitor, shown when changing the screen resolution in the operating system settings. Setting this option to a value not supported by the monitor resets the option to "Current". When set to "Current", this option is absent from options.txt. | <width>x<height>@<refresh rate>:<bitrate> | Absent | ||
45 | hideServerAddress | Has no effect in modern versions | true/false | false | |
46 | advancedItemTooltips | Whether hovering over items in the inventory shows its ID and durability; toggled by pressing F3 + H | true/false | false | |
47 | pauseOnLostFocus | Whether switching out of Minecraft without pressing Esc or opening an in-game interface automatically pauses the game; toggled by pressing F3 + P | false | true | |
48 | overrideWidth | Width to open Minecraft with in pixels (0 means default to the Minecraft settings); no in-game control | Integer | 0 | |
49 | overrideHeight | Height to open Minecraft with in pixels (0 means default to the Minecraft settings); no in-game control | Integer | 0 | |
50 | heldItemTooltips | Whether switching between items shows the name of the item; no in-game control | true/false | true | 12w50a (1.4.6) |
51 | chatHeightFocused | How tall the chat span is | 0–1 | 1.0 | |
52 | chatDelay | How much delay there is between text | 0–6 | 0.0 | |
53 | chatHeightUnfocused | How tall the maximum chat span is, when the chat button is not pressed | 0–1 | 0.44366195797920227 | |
54 | chatScale | The scale/size of the text in the chat | 0–1 | 1.0 | |
55 | chatWidth | The span width of the chat | 0–1 | 1.0 | |
56 | mipmapLevels | Amount by which distant textures are smoothed | 0–4 | 4 | |
57 | useNativeTransport | Whether to use a Netty EpollSocketChannel for connections to servers instead of a NioSocketChannel (only applies if EPOLL is available on the user's system) | true/false | true | |
58 | mainHand | Whether the main hand appears as left or right | left/right | right | |
59 | attackIndicator | When hitting, how the attack indicator is shown on screen | 0–2 (Off, Crosshair, Hotbar) | 1 (Crosshair) | |
60 | narrator | Setting of the Narrator | 0–3 | 0 | 17w06a (1.12) |
61 | tutorialStep | Next stage of tutorial hints to display | movement, find_tree, punch_tree, open_inventory, craft_planks, none | movement | 17w06a (1.12) |
62 | mouseWheelSensitivity | Allows making the mouse wheel more sensitive (see MC-123773) | 1–10 | 1.0 | 18w21a (1.13) |
63 | rawMouseInput | Ignores acceleration set by the operating system | true/false | true | |
64 | glDebugVerbosity | LWJGL log info level (only on some machines) | 0-4 (none, HIGH, MEDIUM, LOW, NOTIFICATION) | 1 | 1.13-pre2 (1.13) |
65 | skipMultiplayerWarning | Whether to skip the legal disclaimer when entering the multiplayer screen | true/false | false | 1.15.2 Pre-Release 1 (1.15.2) |
66 | hideMatchedNames | Some servers send chat messages in non-standard formats. With this option on, the game will attempt to apply chat hiding anyway by matching the text in messages. | true/false | true | 1.16.4 Release Candidate 1 (1.16.4) |
67 | joinedFirstServer | Whether the player has joined a server before. If false, the Social Interactions tutorial hint will appear when joining a server. | true/false | false | 1.16.4 Pre-release 1 (1.16.4) |
68 | hideBundleTutorial[upcoming: JE 1.17] | Whether the player has seen the bundle tutorial hint when trying to use a bundle. | true/false | false | |
69 | syncChunkWrites | Whether to open region files in synchronous mode | true/false | true (Windows), false (other systems) | |
70 | key_key.attack | Attack control | Key codes | key.mouse.left | |
71 | key_key.use | Use Item control | Key codes | key.mouse.right | |
72 | key_key.forward | Forward control | Key codes | key.keyboard.w | |
73 | key_key.left | Left control | Key codes | key.keyboard.a | |
74 | key_key.back | Back control | Key codes | key.keyboard.s | |
75 | key_key.right | Right control | Key codes | key.keyboard.d | |
76 | key_key.jump | Jump control | Key codes | key.keyboard.space | |
77 | key_key.sneak | Sneak control | Key codes | key.keyboard.left.shift | |
78 | key_key.sprint | Sprint control | Key codes | key.keyboard.left.control | |
79 | key_key.drop | Drop control | Key codes | key.keyboard.q | |
80 | key_key.inventory | Inventory control | Key codes | key.keyboard.e | |
81 | key_key.chat | Chat control | Key codes | key.keyboard.t | |
82 | key_key.playerlist | List Players control | Key codes | key.keyboard.tab | |
83 | key_key.pickItem | Pick Block control | Key codes | key.mouse.middle | |
84 | key_key.command | Command control | Key codes | key.keyboard.slash | |
85 | key_key.screenshot | Screenshot control | Key codes | key.keyboard.f2 | |
86 | key_key.togglePerspective | Perspective control | Key codes | key.keyboard.f5 | |
87 | key_key.smoothCamera | Mouse Smoothing control | Key codes | key.keyboard.unknown | |
88 | key_key.fullscreen | Fullscreen control | Key codes | key.keyboard.f11 | |
89 | key_key.spectatorOutlines | Visibility of player outlines in Spectator Mode control | Key codes | key.keyboard.unknown | |
90 | key_key.swapOffhand | Swapping of items between both hands control | Key codes | key.keyboard.f | |
91 | key_key.saveToolbarActivator | Save current toolbar to a slot (in Creative Mode) | Key codes | key.keyboard.c | 17w06a (1.12) |
92 | key_key.loadToolbarActivator | Load toolbar from a slot (in Creative Mode) | Key codes | key.keyboard.x | 17w06a (1.12) |
93 | key_key.advancements | Open the Advancements screen | Key codes | key.keyboard.l | 17w06a (1.12) |
94 | key_key.hotbar.1 | Hotbar Slot 1 control | Key codes | key.keyboard.1 | |
95 | key_key.hotbar.2 | Hotbar Slot 2 control | Key codes | key.keyboard.2 | |
96 | key_key.hotbar.3 | Hotbar Slot 3 control | Key codes | key.keyboard.3 | |
97 | key_key.hotbar.4 | Hotbar Slot 4 control | Key codes | key.keyboard.4 | |
98 | key_key.hotbar.5 | Hotbar Slot 5 control | Key codes | key.keyboard.5 | |
99 | key_key.hotbar.6 | Hotbar Slot 6 control | Key codes | key.keyboard.6 | |
100 | key_key.hotbar.7 | Hotbar Slot 7 control | Key codes | key.keyboard.7 | |
101 | key_key.hotbar.8 | Hotbar Slot 8 control | Key codes | key.keyboard.8 | |
102 | key_key.hotbar.9 | Hotbar Slot 9 control | Key codes | key.keyboard.9 | |
103 | soundCategory_master | The volume of all sounds | 0–1 | 1.0 | |
104 | soundCategory_music | The volume of gameplay music | 0–1 | 1.0 | |
105 | soundCategory_record | The volume of music/sounds from Jukeboxes and Note Blocks | 0–1 | 1.0 | |
106 | soundCategory_weather | The volume of rain and thunder | 0–1 | 1.0 | |
107 | soundCategory_blocks | The volume of blocks | 0-1 | 1.0 | |
108 | soundCategory_hostile | The volume of hostile and neutral mobs | 0–1 | 1.0 | |
109 | soundCategory_neutral | The volume of passive mobs | 0–1 | 1.0 | |
110 | soundCategory_player | The volume of players | 0–1 | 1.0 | |
111 | soundCategory_ambient | The volume of cave sounds and fireworks | 0–1 | 1.0 | |
112 | soundCategory_voice | The volume of voices | 0–1 | 1.0 | |
113 | modelPart_cape | Whether the cape is shown | true/false | true | |
114 | modelPart_jacket | Whether the "Jacket" skin layer is shown | true/false | true | |
115 | modelPart_left_sleeve | Whether the "Left Sleeve" skin layer is shown | true/false | true | |
116 | modelPart_right_sleeve | Whether the "Right Sleeve" skin layer is shown | true/false | true | |
117 | modelPart_left_pants_leg | Whether the "Left Pants Leg" skin layer is shown | true/false | true | |
118 | modelPart_right_pants_leg | Whether the "Right Pants Leg" skin layer is shown | true/false | true | |
119 | modelPart_hat | Whether the "Hat" skin layer is shown | true/false | true |
Bedrock Edition
#[N 1] | Option name | Explanation | Valid values | Default value | Version added |
---|---|---|---|---|---|
1 | mp_username | The name of the player. | Steve | 0.7.0 | |
2 | game_difficulty_new | [more information needed] | [more information needed] | 1 | |
3 | game_thirdperson | Number used to identify first person, third person front, and third person back. | [more information needed] | 0 | 0.7.0 |
4 | gfx_dpadscale | [more information needed] | [more information needed] | 0.5 | |
5 | mp_server_visible | [more information needed] | [more information needed] | 1 | 0.7.0 |
6 | mp_xboxlive_visble | [more information needed] | [more information needed] | 1 | |
7 | mp_nex_visble | [more information needed] | [more information needed] | 1 | |
8 | mp_psn_visble | [more information needed] | [more information needed] | 1 | 1.13.0 |
9 | game_language | The language that the game are selected.[more information needed] | [more information needed] | Blank[N 2] | |
10 | game_skintypefull | The unique identifier of the current skin being used.[verify] | [more information needed] | ||
11 | game_lastcustomskinnew | [more information needed] | [more information needed] | Standard.Dummy | |
12 | game_recentskin1 | The skin used before it was last changed.[verify] | Blank[N 2] | ||
13 | game_recentskin2 | The second most recent skin used.[verify] | Blank[N 2] | ||
14 | game_recentskin3 | The third most recent skin used.[verify] | Blank[N 2] | ||
15 | game_haseverloggedintoxbl | Whether the user has ever logged into Xbox Live. | 0/1 | 0 | |
16 | game_haschosennottosignintoxbl | Whether the user is currently signed out of Xbox Live. | 0/1 | 1 | |
17 | game_devicefilestoragelocation | [more information needed] | [more information needed] | 2[verify] | |
18 | ctrl_islefthanded | Whether the touch d-pad should be on the left or the right. | 0/1 | 0 | 0.7.0 |
19 | ctrl_usetouchjoypad | Whether or not Split Touch controls is enabled. | 0/1 | 0 | 0.7.0 |
20 | ctrl_swapjumpandsneak | Whether the jump and sneak buttons should be swapped. | 0/1 | 0 | 0.12.1 |
21 | gfx_viewdistance | The player's render distance, measured in blocks. | The range available without editing depends on the device's capabilities. | Varies depending on the device. | |
22 | gfx_particleviewdistance | [more information needed] | [more information needed] | 0 | |
23 | gfx_viewbobbing | Toggles view bobbing. | 0/1 | 1 | |
24 | gfx_fancygraphics | Toggles fancy graphics. | 0/1 | 1 | 0.7.0 |
25 | gfx_transparentleaves | Whether the player can see through leaves. | 0/1 | 1 | |
26 | gfx_vr_transparentleaves | Whether the player can see through leaves when using VR. | 0/1 | 1 | |
27 | gfx_smoothlighting | Toggles smooth lighting. | 0/1 | 1 | |
28 | gfx_vr_smoothlighting | Toggles smooth lighting when using VR. | 0/1 | 1 | |
29 | gfx_fancyskies | Whether the sun, moon, clouds, and stars are visible. | 0/1 | 1 | 0.7.0 |
30 | gfx_field_of_view | The player's field of view, measured in degrees. | 30-110 | 60 | |
31 | gfx_msaa | Whether or not Multisample anti-aliasing is enabled. | 0/1[verify] | 1 | |
32 | gfx_texel_aa_2 | [more information needed] | [more information needed] | 0 | |
33 | gfx_gamma | The gamma level of the player's screen. | 0-1 | 0.5 | |
34 | gfx_multithreaded_renderer | [more information needed] | 0/1[verify] | 1 | |
35 | gfx_vsync | Whether v-sync (vertical synchronization) is enabled | 0/1[verify] | 0 | 1.9.0 |
36 | gfx_async_texture_loads | [more information needed] | 0/1[verify] | 1 | 1.13.0 |
37 | gfx_show_async_texture_loads | [more information needed] | 0/1[verify] | 0 | 1.13.0 |
38 | gfx_max_dequed_textures_per_frame | [more information needed] | [more information needed] | 16 | 1.14.0 |
39 | gfx_texture_load_delay | [more information needed] | 0/1[verify] | 0 | 1.14.0 |
40 | dev_file_watcher | [more information needed] | 0/1[verify] | 1 | 1.9.0 |
41 | gfx_max_framerate | The maximum framerate | [more information needed] | 0[verify] | |
42 | gfx_fullscreen | Whether or not fullscreen is enabled | 0/1[verify] | 0[verify] | |
43 | show_advanced_video_settings | [more information needed] | 0/1 | 0 | |
44 | gfx_guiscale_offset | [more information needed] | 0/1[verify] | 0 | |
45 | gfx_splitscreen_guiscale_offset | [more information needed] | 0/1[verify] | 1 | |
46 | gfx_safe_zone_x | [more information needed] | 0/1[verify] | 1 | 1.2.9 |
47 | gfx_safe_zone_y | [more information needed] | 0/1[verify] | 1 | 1.2.9 |
48 | gfx_ui_profile | Whether to use the Pocket UI instead of the Classic UI. | 0/1 | 1 on mobile devices, 0 on other platforms.[more information needed] | |
49 | audio_main | Whether to play all sounds. | 0-1 | 1 | 1.16.200 |
50 | audio_sound | Whether to play sound effects. | 0-1 | 1 | 0.7.0 |
51 | audio_music | Whether to play music. | 0-1 | 1 | |
52 | audio_ambient | Whether to play ambient/environment sounds. | 0-1 | 1 | 1.16.200 |
53 | audio_block | Whether to play block sounds. | 0-1 | 1 | 1.16.200 |
54 | audio_hostile | Whether to play hostile creatures sounds. | 0-1 | 1 | 1.16.200 |
55 | audio_neutral | Whether to play friendly creatures sounds. | 0-1 | 1 | 1.16.200 |
56 | audio_record | Whether to play Jukebox/Noteblock sounds. | 0-1 | 1 | 1.16.200 |
57 | audio_player | Whether to play player sounds. | 0-1 | 1 | 1.16.200 |
58 | audio_weather | Whether to play weather sounds. | 0-1 | 1 | 1.16.200 |
59 | vr_cameraMovement | [more information needed] | 0-1 | 1 | |
60 | vr_snapAngle | [more information needed] | [verify] | 2 | |
61 | vr_stutter_turn_constant_time | [more information needed] | [verify] | 1 | |
62 | vr_stutter_turn_sound | [more information needed] | [verify] | 1 | |
63 | vr_movement | [more information needed] | [verify] | 0 | |
64 | vr_jump | [more information needed] | [verify] | 0 | |
65 | vr_headSteering | [more information needed] | [verify] | 0 | |
66 | vr_stickyMining | [more information needed] | [verify] | 0 | |
67 | vr_hudPosition | [more information needed] | [verify] | 0 | |
68 | vr_sensitivity | The sensitivity when using VR. | 0-1 | 0.5 | |
69 | vr_gamma | The gamma level of the player's screen when using VR. | 0/1[verify] | 0 | |
70 | vr_particle_view_dist | The particle view distance when playing VR. | [more information needed] | 0.25 | |
71 | vr_hud_distance | [more information needed] | 0/1[verify] | 1 | |
72 | vr_hmd_displacement | [more information needed] | [more information needed] | 0 | |
73 | vr_renderdistance | The view distance when using VR. | Must be a number.[more information needed] | 128[verify] | |
74 | vr_autojump | Toggles auto-jump when using VR. | 0/1 | 1 | |
75 | vr_stereorendering | [more information needed] | 0/1[verify] | 1 | |
76 | vr_use_normal_hit | [more information needed] | 0/1[verify] | 0 | |
77 | vr_use_red_flash | [more information needed] | 0/1[verify] | 1 | |
78 | vr_rstick_pitch_assist | [more information needed] | 0/1[verify] | 0 | |
79 | vr_rstick_gazedjust | [more information needed] | 0/1[verify] | 0 | |
80 | vr_gaze_pitch_boost | [more information needed] | 0/1[verify] | 1 | |
81 | vr_living_room_cursor_centered | [more information needed] | 0/1[verify] | 1 | |
82 | vr_tap_turn | [more information needed] | 0/1[verify] | 0 | |
83 | vr_tap_turn_sensitivity | [more information needed] | 0-1[verify] | 0.375 | |
84 | vr_wheelturn_sensitivity | [more information needed] | [more information needed] | 50 | |
85 | vr_180_turns | [more information needed] | 0/1[verify] | 0 | |
86 | vr_livingroom_hint_time | [more information needed] | [more information needed] | 32000 | |
87 | vr_mirror_texture | [more information needed] | 0/1[verify] | 1 | |
88 | vr_hand_controls_item | [more information needed] | 0/1[verify] | 1 | |
89 | vr_hand_pointer | [more information needed] | 0/1[verify] | 1 | |
90 | vr_hands_visible | [more information needed] | 0/1[verify] | 0 | |
91 | vr_ui_mouse_sensitivity | [more information needed] | 0/1[verify] | 1 | |
92 | vr_msaa | Whether or not Multisample anti-aliasing is enabled when using VR. | 0/1[verify] | 1 | |
93 | store_has_purchased_coins | Whether the user has ever bought minecoins. | 0/1 | 0 | |
94 | switch_coin_debug | [more information needed] | 0/1[verify] | 0 | |
95 | old_game_version_major | The first number in the current version. | 1 | 0.8.1 | |
96 | old_game_version_minor | The second number in the current version, used to store major updates. | 16 | 0.8.1 | |
97 | old_game_version_patch | The third number in the current version, used to store minor updates/hotfixes. | 200 | 0.8.1 | |
98 | old_game_version_revision | The fourth number in the current version, used for internal versioning. | 2 | 1.12.0 | |
99 | old_game_version_beta | The fifth number in the current version, used for betas (0 if not playing beta). | 0.8.1 | ||
100 | realms_show_friend_invites_only | Whether the list of invites to realms should show invites only from Xbox Live friends. | 0/1 | 1 | |
101 | number_of_owned_realms | The number of realms that the player owns. | 0 | ||
102 | number_of_friends_realms | [more information needed] | 0 | ||
103 | realms_view_upsell_screen_count | [more information needed] | 3 | ||
104 | shown_ratings_prompt | [more information needed] | [more information needed] | 0 | 1.5.0 |
105 | save_and_quit_count | The number of times the player has exited a world.[verify] | 1 | 1.5.0 | |
106 | show_worlds_trial_button | [more information needed] | 0/1[verify] | 1 | |
107 | allow_cellular_data | Whether to use cellular data to connect with online services. | 0/1 | 0 | |
108 | auto_update_mode | Whether to update automatically over cellular data or wi-fi. | 0/1 | 1 | |
109 | auto_update_enabled | Whether to update automatically. | 0/1 | 1 | |
110 | websocket_encryption | [more information needed] | 0/1[verify] | 0 | |
111 | text_to_speech_discovered | [more information needed] | 0/1[verify] | 0 | 1.11.0 |
112 | monitor_platform_text_to_speech | [more information needed] | 0/1[verify] | 1 | 1.13.0 |
113 | chat_text_to_speech | [more information needed] | 0/1[verify] | 0 | |
114 | ui_text_to_speech | [more information needed] | 0/1[verify] | 0 | 1.11.0 |
115 | open_chat_message | [more information needed] | 0/1[verify] | 1 | 1.13.0 |
116 | ctrl_sensitivity2_mouse | The sensitivity when using mouse controls. | 0-1 | 0.6 | |
117 | ctrl_sensitivity_touch | The sensitivity when using touch controls. | 0-1 | 0.6 | |
118 | ctrl_sensitivity2_gamepad | The sensitivity when using a console controller. | 0-1 | 0.6 | |
119 | ctrl_sensitivity2_motioncontroller | The sensitivity when using a console controller.[more information needed] | 0-1 | 0.6 | |
120 | ctrl_smoothrotationseed | [more information needed] | 0-1[verify] | 0.1 | 1.4.0 |
121 | ctrl_invertmouse_mouse | [more information needed] | 0/1[verify] | 0 | |
122 | ctrl_invertmouse_touch | [more information needed] | 0/1[verify] | 0 | |
123 | ctrl_invertmouse_gamepad | [more information needed] | 0/1[verify] | 0 | |
124 | ctrl_invertmouse_motioncontroller | [more information needed] | 0/1[verify] | 0 | |
125 | ctrl_autojump_mouse | Toggles auto-jump for mouse controls. | 0/1 | 1 | |
126 | ctrl_autojump_touch | Toggles auto-jump for touch controls. | 0/1 | 1 | |
127 | ctrl_autojump_gamepad | Toggles auto-jump for console controllers. | 0/1 | 1 | |
128 | ctrl_autojump_motioncontroller | Toggles auto-jump for console controllers.[more information needed] | 0/1 | 1 | |
129 | ctrl_fullkeyboardgameplay | Toggles full keyboard gameplay. If set to 1, all controls are on the keyboard, and the mouse is not used. | 0/1 | 0 | 1.4.0 |
130 | feeedback_vibration_mouse | Whether to vibrate when breaking block, for keyboard/mouse controls. | 0/1 | 1 | |
131 | feedback_vibration_touch | Whether to vibrate when breaking block, for touch controls. | 0/1 | 0 | |
132 | feedback_vibration_gamepad | Whether to vibrate when breaking block, for console controllers. | 0/1 | 1 | |
133 | feedback_vibration_motioncontroller | Whether to vibrate when breaking block, for console controllers.[more information needed] | 0/1 | 1 | |
134 | gfx_toggleclouds | Whether to show the clouds. (Note: gfx_fancyskies must also be on).
|
0/1 | 1 | |
135 | ctrl_togglecrouch_mouse | Whether the sneak button toggles sneaking, as opposed to holding the button to sneak, when using keyboard controls. | 0/1 | 0 | |
136 | ctrl_togglecrouch_touch | Whether the sneak button toggles sneaking, as opposed to holding the button to sneak, when using touch controls. | 0/1 | 1 | |
137 | ctrl_togglecrouch_gamepad | Whether the sneak button toggles sneaking, as opposed to holding the button to sneak, when using a console controller. | 0/1 | 0 | |
138 | ctrl_togglecrouch_motioncontroller | Whether the sneak button toggles sneaking, as opposed to holding the button to sneak, when using a console controller.[more information needed] | 0/1 | 0 | |
139 | crossplatform_toggle | [more information needed] | 0/1[verify] | 1 | 1.13.0 |
140 | last_xuid | [more information needed] | Blank[N 2] | ||
141 | gfx_hidepaperdoll | Whether to hide the paper doll. If turned on, the HUD must also be displayed. | 0/1 | 1 | |
142 | hide_keyboard_tootips | [more information needed] | 0/1[verify] | 1 | 1.8.0 |
143 | hide_keyboard_tooltips_overrridden | Whether to show the clouds. | 0/1[verify] | 0 | 1.8.0 |
144 | gfx_tooltips | [more information needed] | 0/1[verify] | 0 | |
145 | gfx_classic_box_selection | [more information needed] | 0/1 | 0 | |
146 | gfx_vr_classic_box_selection | [more information needed] | 0/1[verify] | 0 | |
147 | gfx_splitscreen | [more information needed] | 0/1[verify] | 0 | |
148 | gfx_hidehud | Whether to hide the heads-up display. If turned off, the player's hand is still visible, but the coordinates and paper doll are not. | 0/1 | 0 | |
149 | gfx_hidehand | Whether to hide the player's hand. If turned on, the player's hand appears regardless of gfx_hidhud .
|
0/1 | 0 | |
150 | vr_hide_hud | Whether to hide the HUD when using VR. | 0/1 | 0 | |
151 | vr_hide_hand | Whether to hide the player's hand when using VR. | 0/1 | 0 | |
152 | gfx_ingame_player_names | Whether or not in-game player names are enabled. | 0/1[verify] | 1 | |
153 | gfx_splitscreen_ingame_player_names | Whether or not in-game player names are enabled when playing splitscreen. | 0/1[verify] | 1 | |
154 | gfx_interface_opacity | [more information needed] | 0/1[verify] | 1 | |
155 | gfx_splitcreen_interface_opacity | [more information needed] | 0/1[verify] | 1 | |
156 | gfx_text_background_opacity | Whether to adjust the text background opacity. | 0/1[verify] | 0 | 1.16.0 |
157 | game_ackautosave | [more information needed] | 0/1[verify] | 0 | |
158 | realmsplus_upgradenotice_state | [more information needed] | 0/1[verify] | 0 | 1.13.0 |
159 | gfx_showautosaveicon | Whether or not to show the autosave icon when autosaving. | 0/1[verify] | 0 | |
160 | gfx_has_set_safe_zone | [more information needed] | 0/1[verify] | 0 | |
161 | gfx_field_of_view_toggle | [more information needed] | 0/1[verify] | 1 | |
162 | gfx_gamepad_cursor | [more information needed] | 0/1[verify] | 0 | |
163 | hdr_brightness | [more information needed] | 0/1[verify] | 1 | |
164 | has_set_hdr_brightness | [more information needed] | 0/1[verify] | 0 | |
165 | ctrl_hotbarOnlyTouch | Whether touch controls should be used only for the hotbar. | 0/1 | 0 | 1.2.13 |
166 | gfx_gamepad_cursor_sensitivity | [more information needed] | 0-1[verify] | 1 | 1.2.10 |
167 | game_hasshownpatchnotice | Whether the game has shown the notice for the most recent update.[verify] | 0/1 | 0 | |
168 | game_lastshownrealmsenddate | [more information needed] | 1970-01-01T00:00:00Z | 1.13.0 | |
169 | realms_sunset_tier | [more information needed] | -1/0/1[verify] | -1 | |
170 | has_shown_begin_sunset_notice | [more information needed] | 0/1[verify] | 0 | 1.16.10 |
171 | has_shown_sunset_notice | [more information needed] | 0/1[verify] | 0 | 1.16.10 |
172 | game_showplatformnetworkconnect | [more information needed] | 0/1[verify] | 0 | |
173 | screen_animations | Whether or not smooth screen transitions are enabled. | 0/1[verify] | 1 | 1.2.13 |
174 | ctrl_swap_gamepad_ab_buttons | Whether to swap the A and B buttons on a controller (by default, these are jumping and sneaking, respectively). | 0/1[verify] | 0 | 1.2.13 |
175 | ctrl_swap_gamepad_xy_buttons | Whether to swap the X and Y buttons on a controller (by default, these are crafting and inventory, respectively). | 0/1 | 0 | 1.2.13 |
176 | gfx_bubble_particles | [more information needed] | 0/1[verify] | 0 | 1.5.0 |
177 | game_showplatformpremiumupsell | [more information needed] | 0/1 | 0 | 1.5.0 |
178 | chat_color_code | The color used in the chat window. See the formatting codes page for details. | *f | 1.8.0 | |
179 | chat_font_size | The font size used in the chat window. | 12 | 1.10.0 | |
180 | chat_line_spacing | The line spacing in the chat window. | 1 | 1.7.0 | |
181 | chat_mentions_color_code | The color used to mention other players (e.g., <player> joined the game). See the formatting codes page for details. | 0/1 | 0 | 1.8.0 |
182 | chat_typeface | The font used between Mojangles or Noto Sans. | [more information needed] | 1 | 1.10.0 |
183 | content_log_file | [more information needed] | [more information needed] | 0 | 1.12.0 |
184 | content_log_gui | [more information needed] | [more information needed] | 0 | 1.12.0 |
185 | gameplay_tips_enabled | [more information needed] | 0/1[verify] | 0 | 1.9.0 |
186 | gameplay_tips_should_be_shown | [more information needed] | 0/1[verify] | 1 | 1.9.0 |
187 | iap_owning_account | [more information needed] | Blank[N 2] | 1.9.0 | |
188 | last_minecraft_id | [more information needed] | Blank[N 2] | 1.9.0 | |
189 | control_tips_should_be_shown | [more information needed] | 0/1[verify] | 1 | 1.9.0 |
190 | inventory_tips_should_be_shown | [more information needed] | 0/1[verify] | 1 | 1.10.0 |
191 | tree_tips_should_be_shown | [more information needed] | 0/1[verify] | 1 | 1.10.0 |
192 | open_inventory_tips_should_be_shown | [more information needed] | 0/1[verify] | 1 | 1.12.0 |
193 | day_one_experience_completed | [more information needed] | 0/1[verify] | 1 | 1.13.0 |
194 | select_craftable_tips_should_be_shown | [more information needed] | 0/1[verify] | 1 | 1.13.0 |
195 | place_craftable_tips_should_be_shown | [more information needed] | 0/1[verify] | 1 | 1.13.0 |
196 | use_craftable_tips_should_be_shown | [more information needed] | 0/1[verify] | 1 | 1.13.0 |
197 | make_craftable_tips_should_be_shown | [more information needed] | 0/1[verify] | 1 | 1.13.0 |
198 | need_more_materials_tips_should_be_shown | [more information needed] | 0/1[verify] | 99 | 1.13.0 |
199 | is_legacy_player | [more information needed] | 0/1[verify] | 1 | 1.13.0 |
200 | dev_texture_hot_reloader | [more information needed] | [more information needed] | 0 | |
201 | playfab_commerce_enabled | [more information needed] | 0/1[verify] | 0 | 1.13.0 |
202 | do_not_show_multiplayer_online_safety_warning | Whether the game should show the online safety warning. | 0/1 | 0 | 1.14.60 |
203 | only_show_trusted_skins | [more information needed] | [more information needed] | 1 | 1.14.60 |
204 | camera_shake | Whether the game should use Camera Shake feature. | 0/1 | 1 | 1.16.100 |
205 | berwick_enabled | [more information needed] | 0/1 | 0 | |
206 | gfx_raytracing | [more information needed] | 0/1 | 1 | 1.16.200 |
206 | raytracing_viewdistance | [more information needed] | [verify] | 8 | 1.16.200 |
208 | gfx_upscaling | [more information needed] | 0/1 | 1 | 1.16.200 |
209 | do_not_show_gfx_driver_outdated | [more information needed] | 0/1 | 1 | 1.16.200 |
210 | do_not_show_gfx_driver_outdated_version | [more information needed] | [verify] | Blank | 1.16.200 |
211 | gamepadMappingVersion | [more information needed] | [more information needed] | 1 | |
212 | ctrl_type_0_key.jump | The jump key when using a controller. | 1 | ||
213 | ctrl_type_0_key.drop | The drop item key when using a controller. | 6 | ||
214 | ctrl_type_0_key.attack | The attack key when using a controller. | -99 | ||
215 | ctrl_type_0_key.use | The use key when using a controller. | -100 | ||
216 | ctrl_type_0_container.crafting | The crafting key when using a controller. | 3 | ||
217 | ctrl_type_0_key.inventory | The open inventory key when using a controller. | 4 | ||
218 | ctrl_type_0_key.cycleItemLeft | The cycle item left key when using a controller. | 11 | ||
219 | ctrl_type_0_key.cycleItemRight | The jump key when using a controller. | 12 | ||
220 | ctrl_type_0_key.togglePerspective | The toggle perspective key when using a controller. | 5 | ||
221 | ctrl_type_0_key.sneak | The sneak key when using a controller. | 2 | ||
222 | ctrl_type_0_key.sprint | The sprint key when using a controller. | 9 | ||
223 | ctrl_type_0_key.flyUpSlow | The fly up slow key when using a controller. | 0 | ||
224 | ctrl_type_0_key.flyDownSlow | The fly down slow key when using a controller. | 10 | ||
225 | ctrl_type_0_key.emote | The emote key when using a controller. | 7 | 1.16.0 | |
226 | ctrl_type_0_key.mobeffectsandinteractwithtoast | The view status effects & open notifications key when using a controller. | 7 | ||
227 | ctrl_type_0_key.chat | The open chat key when using a controller. | 8 | ||
228 | ctrl_type_0_key.left | The move left key when using a controller. | 0 | ||
229 | ctrl_type_0_key.right | The move right key when using a controller. | 0 | ||
230 | ctrl_type_0_key.back | The move backward key when using a controller. | 0 | ||
231 | ctrl_type_0_key.forward | The jump key when using a controller. | 0 | ||
232 | ctrl_type_0_key.pickItem | The pick block control key when using a controller. | 0 | ||
233 | ctrl_type_1_key.jump | The jump key when using a controller.[more information needed] | 1 | ||
234 | ctrl_type_1_key.drop | The drop item key when using a controller.[more information needed] | 6 | ||
235 | ctrl_type_1_key.attack | The attack key when using a controller.[more information needed] | 12 | ||
236 | ctrl_type_1_key.use | The use key when using a controller.[more information needed] | 11 | ||
237 | ctrl_type_1_container.crafting | The crafting key when using a controller.[more information needed] | 3 | ||
238 | ctrl_type_1_key.inventory | The open inventory key when using a controller.[more information needed] | 4 | ||
239 | ctrl_type_1_key.cycleItemLeft | The cycle item left key when using a controller.[more information needed] | 7 | ||
240 | ctrl_type_1_key.cycleItemRight | The jump key when using a controller.[more information needed] | 8 | ||
241 | ctrl_type_1_key.togglePerspective | The toggle perspective key when using a controller.[more information needed] | 15 | ||
242 | ctrl_type_1_key.sneak | The sneak key when using a controller.[more information needed] | 2 | ||
243 | ctrl_type_1_key.sprint | The sprint key when using a controller.[more information needed] | 9 | ||
244 | ctrl_type_1_key.flyUpSlow | The fly up slow key when using a controller.[more information needed] | 0 | ||
245 | ctrl_type_1_key.flyDownSlow | The fly down slow key when using a controller.[more information needed] | 10 | ||
246 | ctrl_type_1_key.mobEffects | The view status effects key when using a controller.[more information needed] | 0 | ||
247 | ctrl_type_1_key.chat | The open chat key when using a controller.[more information needed] | 8 | ||
248 | ctrl_type_1_key.left | The move left key when using a controller.[more information needed] | 0 | ||
249 | ctrl_type_1_key.right | The move right key when using a controller.[more information needed] | 0 | ||
250 | ctrl_type_1_key.back | The move backward key when using a controller.[more information needed] | 0 | ||
251 | ctrl_type_1_key.forward | The jump key when using a controller.[more information needed] | 0 | ||
252 | ctrl_type_1_key.pickItem | The pick block control key when using a controller.[more information needed] | 0 | ||
253 | ctrl_type_1_key.interactwithtoast | The open notifications key when using a controller.[more information needed] | 13 | ||
254 | ctrl_type_1_key.emote | The emote key when using a controller.[more information needed] | 0 | 1.16.0 | |
255 | ctrl_type_2_key.jump | The jump key when using a controller.[more information needed] | 1 | ||
256 | ctrl_type_2_key.drop | The drop item key when using a controller.[more information needed] | 6 | ||
257 | ctrl_type_2_key.attack | The attack key when using a controller.[more information needed] | -99 | ||
258 | ctrl_type_2_key.use | The use key when using a controller.[more information needed] | -100 | ||
259 | ctrl_type_2_container.crafting | The crafting key when using a controller.[more information needed] | 3 | ||
260 | ctrl_type_2_key.inventory | The open inventory key when using a controller.[more information needed] | 4 | ||
261 | ctrl_type_2_key.cycleItemLeft | The cycle item left key when using a controller.[more information needed] | 11 | ||
262 | ctrl_type_2_key.cycleItemRight | The jump key when using a controller.[more information needed] | 12 | ||
263 | ctrl_type_2_key.togglePerspective | The toggle perspective key when using a controller.[more information needed] | 15 | ||
264 | ctrl_type_2_key.sneak | The sneak key when using a controller.[more information needed] | 2 | ||
265 | ctrl_type_2_key.sprint | The sprint key when using a controller.[more information needed] | 9 | ||
266 | ctrl_type_2_key.flyUpSlow | The fly up slow key when using a controller.[more information needed] | 0 | ||
267 | ctrl_type_2_key.flyDownSlow | The fly down slow key when using a controller.[more information needed] | 10 | ||
268 | ctrl_type_2_key.mobEffects | The view status effects key when using a controller.[more information needed] | 7 | ||
269 | ctrl_type_2_key.chat | The open chat key when using a controller.[more information needed] | 8 | ||
270 | ctrl_type_2_key.left | The move left key when using a controller.[more information needed] | 0 | ||
271 | ctrl_type_2_key.right | The move right key when using a controller.[more information needed] | 0 | ||
272 | ctrl_type_2_key.back | The move backward key when using a controller.[more information needed] | 0 | ||
273 | ctrl_type_2_key.forward | The jump key when using a controller.[more information needed] | 0 | ||
274 | ctrl_type_2_key.pickItem | The pick block control key when using a controller.[more information needed] | 0 | ||
275 | ctrl_type_2_key.interactwithtoast | The open notifications key when using a controller.[more information needed] | 13 | ||
276 | ctrl_type_2_key.emote | The emote key when using a controller.[more information needed] | 0 | 1.16.0 | |
277 | ctrl_type_3_key.jump | The jump key when using a controller.[more information needed] | 1 | ||
278 | ctrl_type_3_key.attack | The attack key when using a controller.[more information needed] | -99 | ||
279 | ctrl_type_3_key.use | The use key when using a controller.[more information needed] | 12 | ||
280 | ctrl_type_3_key.inventory | The open inventory key when using a controller.[more information needed] | 2 | ||
281 | ctrl_type_3_key.cycleItemLeft | The cycle item left key when using a controller.[more information needed] | 11 | ||
282 | ctrl_type_3_key.cycleItemRight | The jump key when using a controller.[more information needed] | -100 | ||
283 | ctrl_type_3_key.togglePerspective | The toggle perspective key when using a controller.[more information needed] | 4 | ||
284 | ctrl_type_3_key.sneak | The sneak key when using a controller.[more information needed] | 3 | ||
285 | ctrl_type_3_key.sprint | The sprint key when using a controller.[more information needed] | 9 | ||
286 | ctrl_type_3_key.drop | The fly up slow key when using a controller.[more information needed] | 10 | ||
287 | ctrl_type_3_key.pickItem | The pick block control key when using a controller.[more information needed] | 0 | ||
288 | ctrl_type_3_key.emote | The emote key when using a controller.[more information needed] | 0 | 1.16.0 | |
289 | ctrl_type_3_key.mobeffectsandinteractwithtoast | The view status effects & open notifications key when using a controller.[more information needed] | 13 | ||
290 | keyboard_type_0_key.attack | The attack key when using a keyboard and mouse. | -99 | ||
291 | keyboard_type_0_key.pickItem | The pick block key when using a keyboard and mouse. | -97 | ||
292 | keyboard_type_0_key.use | The use key when using a keyboard and mouse. | -98 | ||
293 | keyboard_type_0_key.drop | The drop key when using a keyboard and mouse. | 81 | ||
294 | keyboard_type_0_key.hotbar.1 | The select hotbar slot 1 key when using a keyboard and mouse. | 49 | ||
295 | keyboard_type_0_key.hotbar.2 | The select hotbar slot 2 key when using a keyboard and mouse. | 50 | ||
296 | keyboard_type_0_key.hotbar.3 | The select hotbar slot 3 key when using a keyboard and mouse. | 51 | ||
297 | keyboard_type_0_key.hotbar.4 | The select hotbar slot 4 key when using a keyboard and mouse. | 52 | ||
298 | keyboard_type_0_key.hotbar.5 | The select hotbar slot 5 key when using a keyboard and mouse. | 53 | ||
299 | keyboard_type_0_key.hotbar.6 | The select hotbar slot 6 key when using a keyboard and mouse. | 54 | ||
300 | keyboard_type_0_key.hotbar.7 | The select hotbar slot 7 key when using a keyboard and mouse. | 55 | ||
301 | keyboard_type_0_key.hotbar.8 | The select hotbar slot 8 key when using a keyboard and mouse. | 56 | ||
302 | keyboard_type_0_key.hotbar.9 | The select hotbar slot 9 key when using a keyboard and mouse. | 57 | ||
303 | keyboard_type_0_key.inventory | The open inventory key when using a keyboard and mouse. | 69 | ||
304 | keyboard_type_0_key.togglePerspective | The toggle perspective key when using a keyboard and mouse. | 116 | ||
305 | keyboard_type_0_key.jump | The jump key when using a keyboard and mouse. | 32 | ||
306 | keyboard_type_0_key.sneak | The sneak key when using a keyboard and mouse. | 16 | ||
307 | keyboard_type_0_key.sprint | The sprint key when using a keyboard and mouse. | 17 | ||
308 | keyboard_type_0_key.left | The strafe left key when using a keyboard and mouse. | 65 | ||
309 | keyboard_type_0_key.right | The strafe right key when using a keyboard and mouse. | 86 | ||
310 | keyboard_type_0_key.back | The walk backward key when using a keyboard and mouse. | 83 | ||
311 | keyboard_type_0_key.forward | The walk forward key when using a keyboard and mouse. | 87 | ||
312 | keyboard_type_0_key.mobEffects | The view status effects key when using a keyboard and mouse. | 90 | ||
313 | keyboard_type_0_key.chat | The chat key when using a keyboard and mouse. | 84, 13 | ||
314 | keyboard_type_0_key.command | The commands key when using a keyboard and mouse. | 191 | ||
315 | keyboard_type_0_key.emote | The emotes key when using a keyboard and mouse. | 0 | 1.16.0 | |
316 | keyboard_type_0_key.menuTabLeft | The menu tab left key when using a keyboard and mouse. | 219 | 1.6.0 | |
317 | keyboard_type_0_key.menuTabLeft | The menu tab right key when using a keyboard and mouse. | 221 | 1.6.0 | |
318 | keyboard_type_1_key.lookUpSlight | The look up slight key when using full keyboard gameplay. | 109 | 1.4.0 | |
319 | keyboard_type_1_key.lookDownSlight | The look down slight key when using full keyboard gameplay. | 107 | 1.4.0 | |
320 | keyboard_type_1_key.lookUpRight | The look up right key when using full keyboard gameplay. | 105 | 1.4.0 | |
321 | keyboard_type_1_key.lookUp | The look up key when using full keyboard gameplay. | 104 | 1.4.0 | |
322 | keyboard_type_1_key.lookUpLeft | The look up left key when using full keyboard gameplay. | 103 | 1.4.0 | |
323 | keyboard_type_1_key.lookRight | The look right key when using full keyboard gameplay. | 102 | 1.4.0 | |
324 | keyboard_type_1_key.lookCenter | The look center key when using full keyboard gameplay. | 101,35,220 | 1.4.0 | |
325 | keyboard_type_1_key.lookLeft | The look left key when using full keyboard gameplay. | 100 | 1.4.0 | |
326 | keyboard_type_1_key.lookDownRight | The look down right key when using full keyboard gameplay. | 99 | 1.4.0 | |
327 | keyboard_type_1_key.lookDown | The look down key when using full keyboard gameplay. | 98 | 1.4.0 | |
328 | keyboard_type_1_key.lookDownLeft | The look down left key when using full keyboard gameplay. | 97 | 1.4.0 | |
329 | keyboard_type_1_key.lookUpSmooth | The look up smooth key when using full keyboard gameplay. | 38 | 1.4.0 | |
330 | keyboard_type_1_key.lookDownSmooth | The look down smooth key when using full keyboard gameplay. | 40 | 1.4.0 | |
331 | keyboard_type_1_key.lookLeftSmooth | The look left smooth key when using full keyboard gameplay. | 37 | 1.4.0 | |
332 | keyboard_type_1_key.lookUpRightSmooth | The look right smooth key when using full keyboard gameplay. | 39 | 1.4.0 | |
333 | keyboard_type_1_key.cycleItemLeft | The look cycle item left key when using full keyboard gameplay. | 33 | 1.4.0 | |
334 | keyboard_type_1_key.cycleItemRight | The cycle item right key when using full keyboard gameplay. | 34 | 1.4.0 | |
335 | keyboard_type_1_key.attack | The attack key when using full keyboard gameplay. | 81 | 1.4.0 | |
336 | keyboard_type_1_key.pickItem | The pick block key when using full keyboard gameplay. | 88 | 1.4.0 | |
337 | keyboard_type_1_key.use | The use key when using full keyboard gameplay. | 69 | 1.4.0 | |
338 | keyboard_type_1_key.drop | The drop key when using full keyboard gameplay. | 90 | 1.4.0 | |
339 | keyboard_type_1_key.hotbar.1 | The select hotbar slot 1 key when using full keyboard gameplay. | 49 | 1.4.0 | |
340 | keyboard_type_1_key.hotbar.2 | The select hotbar slot 2 key when using full keyboard gameplay. | 50 | 1.4.0 | |
341 | keyboard_type_1_key.hotbar.3 | The select hotbar slot 3 key when using full keyboard gameplay. | 51 | 1.4.0 | |
342 | keyboard_type_1_key.hotbar.4 | The select hotbar slot 4 key when using full keyboard gameplay. | 52 | 1.4.0 | |
343 | keyboard_type_1_key.hotbar.5 | The select hotbar slot 5 key when using full keyboard gameplay. | 53 | 1.4.0 | |
344 | keyboard_type_1_key.hotbar.6 | The select hotbar slot 6 key when using full keyboard gameplay. | 54 | 1.4.0 | |
345 | keyboard_type_1_key.hotbar.7 | The select hotbar slot 7 key when using full keyboard gameplay. | 55 | 1.4.0 | |
346 | keyboard_type_1_key.hotbar.8 | The select hotbar slot 8 key when using full keyboard gameplay. | 56 | 1.4.0 | |
347 | keyboard_type_1_key.hotbar.9 | The select hotbar slot 9 key when using full keyboard gameplay. | 57 | 1.4.0 | |
348 | keyboard_type_1_key.inventory | The open inventory key when using full keyboard gameplay. | 67 | 1.4.0 | |
349 | keyboard_type_1_key.togglePerspective | The toggle perspective key when using full keyboard gameplay. | 116 | 1.4.0 | |
350 | keyboard_type_1_key.jump | The jump key when using full keyboard gameplay. | 32 | 1.4.0 | |
351 | keyboard_type_1_key.sneak | The sneak key when using full keyboard gameplay. | 16 | 1.4.0 | |
352 | keyboard_type_1_key.sprint | The sprint key when using full keyboard gameplay. | 17 | 1.4.0 | |
353 | keyboard_type_1_key.left | The strafe left key when using full keyboard gameplay. | 65 | 1.4.0 | |
354 | keyboard_type_1_key.right | The strafe right key when using full keyboard gameplay. | 68 | 1.4.0 | |
355 | keyboard_type_1_key.back | The walk backward key when using full keyboard gameplay. | 83 | 1.4.0 | |
356 | keyboard_type_1_key.forward | The walk forward key when using full keyboard gameplay. | 87 | 1.4.0 | |
357 | keyboard_type_1_key.mobEffects | The view status effects key when using full keyboard gameplay. | 9 | 1.4.0 | |
358 | keyboard_type_1_key.chat | The chat key when using full keyboard gameplay. | 84, 13 | 1.4.0 | |
359 | keyboard_type_1_key.command | The commands key when using full keyboard gameplay. | 191 | 1.4.0 | |
360 | keyboard_type_1_key.emote | The emotes key when using full keyboard gameplay. | 66 | 1.16.0 | |
361 | keyboard_type_1_key.menuTabLeft | The menu tab left key when using full keyboard gameplay. | 219 | ||
362 | keyboard_type_1_key.menuTabRight | The menu tab right key when using full keyboard gameplay. | 221 |
Removed options
This section is missing information about removed options.
Please expand the section to include this information. Further details may exist on the talk page.
Java Edition
#[N 1] | Option name | Explanation | Valid values | Default value | Version added | Version removed |
---|---|---|---|---|---|---|
anaglyph3d | Whether 3D mode is turned on | true/false | false | 17w43a (1.13) | ||
anisotropicFiltering | 1 | 14w25a (1.8) | ||||
allowBlockAlternatives | Whether alternative block models are used | true/false | true | 15w31a (1.9) | ||
fboEnable | Whether Framebuffer Objects is turned on | true/false | false | |||
saturation | No in-game control | 0.0 | ||||
streamBytesPerPixel | The total bytes-per-pixel (BPP) for livestream output | 0-1 | 0.5 | 15w31a (1.9) | ||
streamMicVolume | Microphone's output volume when livestreaming | 0-1 | 1.0 | 15w31a (1.9) | ||
streamSystemVolume | System's output volume when livestreaming | 0-1 | 1.0 | 15w31a (1.9) | ||
streamKbps | The bitrate (Kbps) of the video when livestreaming. | 0.5412844 | 15w31a (1.9) | |||
streamFps | The output FPS of the livestream. | 0.31690142 | 15w31a (1.9) | |||
streamCompression | Whether to compress the livestream's video output | 0/1 (false/true) | 1 | 15w31a (1.9) | ||
streamSendMetadata | Whether to send extra metadata in the livestream | true/false | true | 15w31a (1.9) | ||
streamPreferredServer | The preferred ingest server of the livestream. | 15w31a (1.9) | ||||
streamChatEnabled | If the Twitch chat is copied into the Minecraft chat | 0/1 (true/false) | 0 | 15w31a (1.9) | ||
streamChatUserFilter | The above but whether it is to be censored | 0/1 (true/false) | 0 | 15w31a (1.9) | ||
streamMicToggleBehavior | Used to toggle microphone output | 0/1 (false/true) | 0 | 15w31a (1.9) | ||
key_key.streamStartStop | Start/Stop Stream control | 64 (F6) | 15w31a (1.9) | |||
key_key.streamPauseUnpause | Pause/Unpause Stream control | 65 (F7) | 15w31a (1.9) | |||
key_key.streamCommercial | Stream Commercial control | 0 (none) | 15w31a (1.9) | |||
key_key.streamToggleMic | Microphone input control | 0 (none) | 15w31a (1.9) | |||
showInventoryAchievementHint | Whether the "Press 'E' to open your inventory" text appears in the upper right corner of the screen upon initially spawning; no in-game control | true/false | true | 17w06a (1.12) | ||
useVbo | Whether Vertex Buffer Objects is turned on | true/false | false | 18w44a (1.14) | ||
fancyGraphics | Whether fancy (more detailed) graphics are turned on | true/false | true | Java Edition 1.16-pre1 (Java Edition 1.16) | ||
key_key.swapHands | Swapping of items between hands control | true |
Bedrock Edition
#[N 1] | Option name | Explanation | Valid values | Default value | Version added | Version removed |
---|---|---|---|---|---|---|
game_difficulty | Set the game difficulty. | 0/2 | 2 | 0.7.0 | ||
gfx_pixeldensity | Controlled the size of the d-pad and the chat button. | Varies depending on the device. | Varies depending on the device. | 0.7.0 | ||
ctrl_sensitivity | The sensitivity of the camera movement. | 0–1 | 0.5 | 0.7.0 | ||
ctrl_invertmouse | Inverted camera movement. | 0/1 | 0 | 0.7.0 | ||
ctrl_usetouchscreen | [more information needed] | 0/1 | 1 | 0.7.0 | ||
feedback_vibration | Whether to vibrate when a block is broken. | 0/1 | 1 | 0.7.0 | ||
gfx_renderdistance | Controlled which tick the view distance slider was on (more info). | Varies depending on the version. | Varies depending on the version. | 0.7.0 | 0.9.0 (build 1) | |
gfx_animatetextures | Toggled water, lava, and fire animations. | 0/1 | 1 | 0.7.0 | ||
gfx_ao | Toggled smooth lighting. | 0/1 | 1 | 0.7.0 | 0.8.0 (build 2) | |
gfx_hidegui | Whether to hide the heads-up display and the player's hand. | 0/1 | 0 | 0.7.0 | ||
gfx_renderdistance_new | The player's render distance, measured in blocks. | The range available without editing depends on the device's capabilities.[needs testing] | Varies depending on the device.[needs testing] | 0.9.0 (build 1) | ||
dev_autoloadlevel | On startup, the game would automatically load in the first level on the world selection screen. | 0/1 | 0 | 0.9.0 (build 1) | ||
dev_showchunkmap | [more information needed] | [more information needed] | 0 | 0.9.0 (build 1) | ||
dev_showchunkmap | Second dev_showchunkmap line directly below the other one. It is not known whether the two behaved differently. | [more information needed] | 0 | 0.9.0 (build 4) | 0.9.0 (build 5) | |
game_flatworldlayers | Controlled which layers would generate in flat worlds. | [more information needed] | [7,3,3,2] | 0.9.0 (build 5) | ||
dev_disablefilesystem | Disabled chunk data from saving. This would also reset chunk data for any accessed worlds and generate a new world with the same seed. | 0/1 | 0 | 0.9.0 (build 5) | ||
game_limitworldsize | Set the world limits to Old world type. | 0 | ||||
keyboard_type_1_key.lookUpSlight | The look up slight key when using full keyboard gameplay. | 109 | 1.16.0 |