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Not to be confused with Taiga or Snowy Taiga.

Old growth taigas are forested biomes covered with tall spruce trees. There are two variants in the biome family.

Description[]

As the name implies, an old growth forest includes trees that have attained a great age, and therefore height. These biomes generate at very high humidity values, similar to dark forest biome, and are often surrounded by groves, taigas and dark forests. Due to their high humidity values, old growth taigas are almost guaranteed to have lush caves generate beneath them. The two variants are often separated by rivers.

Spruce or pine grows all over the landscape, and most of them are the large 2×2 trees that grow significantly taller than regular trees. Much of the grass blocks are replaced by large swaths of podzol and coarse dirt. Additionally, rocks made of mossy cobblestone frequently generate on the ground and dead bushes generate alongside the sweet berry bushes[JE only][1], ferns, large ferns and tall grass on the ground. Mushrooms are more common than most of overworld biomes. Trail ruins may generate here. Wolves, foxes and rabbits[JE only] may spawn here. As the climate here is cold, rainfall changes to snowfall above layer 200±8, though in the old growth spruce taiga variant, snowfall forms at layer 160±8.

Mega Spruce Taiga

An old growth spruce taiga.

There are overall more trees in old growth taigas compared to normal taigas, leading to increased foliage density. This makes wood more abundant, though as a large portion of it grows as part of tall 2×2 spruce trees, it may be more difficult to obtain. Old growth taigas are slightly more difficult for survival than regular taigas for this reason, though aren't so bad once acclimated and strategies are used to clear the tall trees; they may offer more unique views compared to regular taigas as well.

Variants[]

Old Growth Pine Taiga[]

The standard biome variant, old growth pine taiga features both large 2x2 and normal-sized spruce trees, with the tall trees being mostly arrow shaped with few leaves at the top. Snowfall starts at layer Y=200±8 in this biome.

The following mobs are naturally spawned here:

In Java Edition
MobSpawn weightGroup size
Monster category
Creeper1005404
Skeleton1005404
Slime[note 1]1005404
Spider1005404
Zombie1005404
Zombie Villager255401
Enderman105401–4
Witch55401
Ambient category
Bat18
Creature category
Sheep12604
Chicken10604
Pig10604
Cow8604
Fox8602–4
Wolf8604
Rabbit4602–3
Underground water creature category
Glow Squid14–6
  1. Spawn attempt succeeds only in slime chunks.
In Bedrock Edition
MobSpawn weightGroup size
Monster category
Creeper1004951
Slime[note 1]1004951
Spider1004951
Zombie954952–4
Skeleton804951–2
Enderman104951–2
Witch54951
Zombie Villager54952–4
Creature category
Wolf13714
Sheep12712–3
Chicken10712–4
Glow Squid10712–4
Pig10711–3
Cow8712–3
Fox8712–4
Ambient category
Bat12
  1. Spawn attempt succeeds only in slime chunks.

Old Growth Spruce Taiga[]

The old growth spruce taiga variant resembles the old growth pine taiga at first glance, with the main difference being the shape of the giant trees. The giant trees in old growth spruce taigas have leaves surrounding much more of the tree trunk, the larger amounts of leaves increase the chances of saplings dropping when these trees are cut down, leading to easier sustainability. This variant is also slightly colder than the regular variant, which means that snowfall starts at layer Y=160±8 instead of layer Y=200±8.

The following mobs are naturally spawned here:

In Java Edition
MobSpawn weightGroup size
Monster category
Creeper1005154
Skeleton1005154
Slime[note 1]1005154
Spider1005154
Zombie955154
Enderman105151–4
Witch55151
Zombie Villager55151
Ambient category
Bat18
Creature category
Sheep12604
Chicken10604
Pig10604
Cow8604
Fox8602–4
Wolf8604
Rabbit4602–3
Underground water creature category
Glow Squid14–6
  1. Spawn attempt succeeds only in slime chunks.
In Bedrock Edition
MobSpawn weightGroup size
Monster category
Creeper1004951
Slime[note 1]1004951
Spider1004951
Zombie954952–4
Skeleton804951–2
Enderman104951–2
Witch54951
Zombie Villager54952–4
Creature category
Sheep12662–3
Chicken10662–4
Glow Squid10662–4
Pig10661–3
Cow8662–3
Fox8662–4
Wolf8664
Ambient category
Bat12
  1. Spawn attempt succeeds only in slime chunks.

Sounds[]

Music[]

These music tracks play while the player is in the Old Growth Taigas

Filename
in Minecraft
Gameplay Soundtrack Title Soundtrack Track preview Weight
piano1.ogg The Overworld "Dry Hands" Minecraft - Volume Alpha No. 12 3
piano2.ogg The Overworld "Wet Hands" Minecraft - Volume Alpha No. 13 3
piano3.ogg The Overworld "Mice on Venus" Minecraft - Volume Alpha No. 11 3
hal1.ogg The Overworld "Subwoofer Lullaby" Minecraft - Volume Alpha No. 3 3
hal2.ogg The Overworld "Living Mice" Minecraft - Volume Alpha No. 5 3
hal3.ogg The Overworld "Haggstrom" Minecraft - Volume Alpha No. 7 3
hal4.ogg The Overworld "Danny" Minecraft - Volume Alpha No. 21 3
calm1.ogg The Overworld "Minecraft" Minecraft - Volume Alpha No. 8 3
calm2.ogg The Overworld "Clark" Minecraft - Volume Alpha No. 14 3
calm3.ogg The Overworld "Sweden" Minecraft - Volume Alpha No. 18 3
nuance1.ogg The Overworld "Key" Minecraft - Volume Alpha No. 1 3
nuance2.ogg The Overworld "Oxygène" Minecraft - Volume Alpha No. 9 3
left_to_bloom.ogg Lush Caves, Meadow, and the Overworld "Left to Bloom" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 4 3
one_more_day.ogg Lush Caves, Meadow, Snowy Slopes, Frozen Peaks, and the Overworld "One More Day" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 6 3
comforting_memories.ogg Grove and the Overworld "Comforting Memories" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 9 3
floating_dream.ogg Lush Caves, Jagged Peaks, and the Overworld "Floating Dream" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 8 3
aerie.ogg Lush Caves, Forest, Dark Forest, Birch Forest, Jungle, Swamp, Old Growth Taiga "Aerie" Minecraft: The Wild Update (Original Game Soundtrack) No. 2 1
firebugs.ogg Lush Caves, Forest, Dark Forest, Birch Forest, Jungle, Swamp, Old Growth Taiga "Firebugs" Minecraft: The Wild Update (Original Game Soundtrack) No. 1 1
labyrinthine.ogg Lush Caves, Forest, Dark Forest, Birch Forest, Jungle, Swamp, Old Growth Taiga "Labyrinthine" Minecraft: The Wild Update (Original Game Soundtrack) No. 3 1

Data values[]

ID[]

Java Edition:

NameIdentifierTranslation key
Old Growth Pine Taigaold_growth_pine_taigabiome.minecraft.old_growth_pine_taiga
Old Growth Spruce Taigaold_growth_spruce_taigabiome.minecraft.old_growth_spruce_taiga

Bedrock Edition:

NameIdentifierNumeric ID
[No displayed name]mega_taiga32
[No displayed name]redwood_taiga_mutated160

History[]

Java Edition
1.7.2August 7, 2013Jens tweeted the first image of a mega taiga, unofficially dubbed the redwood forest. The name was changed following 1.7's release.
13w36aMega taiga biome and variants added, along with many other biomes.
1.1318w16aRenamed Redwood Taiga Hills M to Mutated Redwood Taiga Hills.
18w19aRenamed Mega Taiga to Giant Tree Taiga.
Renamed Mega Taiga Hills to Giant Tree Taiga Hills.
Renamed Mega Spruce Taiga to Giant Spruce Taiga.
Renamed Mutated Redwood Taiga Hills to Giant Spruce Taiga Hills.
pre5Changed the ID redwood_taiga to giant_tree_taiga.
Changed the ID redwood_taiga_hills to giant_tree_taiga_hills.
Changed the ID mutated_redwood_taiga to giant_spruce_taiga.
Changed the ID mutated_redwood_taiga_hills to giant_spruce_taiga_hills.
1.15pre2Foxes and berry bushes can now spawn in Giant Tree Taigas.
1.18Experimental Snapshot 1Giant Tree Taiga hills and Giant Spruce Taiga hills no longer generate naturally.
experimental snapshot 6Giant Tree Taigas and their variants are no longer considered cold biomes in terms of biome placement.
21w40a"Giant Tree Taiga" has been renamed to "Old Growth Pine Taiga".
"Giant Spruce Taiga" has been renamed to to "Old Growth Spruce Taiga".
The ID giant_tree_taiga has been changed to old_growth_pine_taiga.
The ID giant_spruce_taiga has been changed to old_growth_spruce_taiga.
The giant tree taiga hills and giant spruce taiga hills biomes have been removed.
1.2023w12aAdded trail ruins, which can generate in both types of old growth taigas.
23w17a"A Familiar Room" can now be played in both types of old growth taigas.
Pocket Edition Alpha
v0.9.0build 1Added mega taiga and variants, along with many other biomes.
A block named "grassless dirt" generates in place of the current coarse dirt.
Bedrock Edition
1.2.0beta 1.2.0.2Added coarse dirt, which can generate in Old Growth Tree Taiga biomes.
1.11.0beta 1.11.0.1Added illager patrols, which can spawn in Old Growth Tree Taiga biomes.
1.13.0beta 1.13.0.1Added foxes, which can spawn in Old Growth Tree Taiga biomes.
1.16.0beta 1.15.0.51Wolves can now spawn in Old Growth Tree Taiga biomes.
Legacy Console Edition
TU31CU19 1.22 Patch 31.0.1Added mega taiga and variants, along with many other biomes.
1.91 Added illager patrols, which can spawn in Old Growth Tree Taiga biomes.
New Nintendo 3DS Edition
0.1.0Added mega taiga and variants, along with many other biomes.
1.5.25Added coarse dirt, which can generate in Old Growth Tree Taiga biomes.

Trivia[]

  • The name “Old Growth Pine Taiga” may be misleading and is inaccurate as there are no pine trees in the game and they have spruce trees; there are currently no plans to add pines to the game. This is similar to Flint and Steel, as there is a lack of steel in the game and it is crafted with Iron. In real life, Iron can’t be used as a fire striker, so they had to use steel so it makes more sense.

Gallery[]

See also[]

References[]

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