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"Cat" redirects here. For the music disc titled "cat", see Music Disc.

Ocelots are tamable passive mobs.

Drops

Ocelots drop 1–3 experience when killed by a player or tamed wolf.

Like other baby animals, killing a baby ocelot yields no experience.

Spawning

Spawn cycle

Ocelots try to spawn on grass blocks or leaves[verify] at sea level or higher in jungle biomes. There is a 13 chance that a spawn attempt will fail.

When a wild ocelot spawns, there is a 17 chance that two ocelot kittens will also spawn with it; this chance includes any kind of spawning, including spawning naturally, by spawn egg, or by monster spawner.

If a player spawns an ocelot within 10 blocks of them in creative mode, the player must leave the range then re-enter if they wish to tame the ocelot.

Breeding

Main article: Breeding
Cats and kitten

Two cats with a newly bred kitten.

When tamed cats are fed an uncooked fish of any kind (only raw salmon and raw fish in Bedrock Edition), they will enter love mode. Breeding will create a kitten, and the parents cannot be bred again until five minutes has passed. The kitten will have the coloring and owner of one of the parents. Two sitting cats are unable to breed, but a mobile cat can breed with a sitting cat, in which case the kitten's breed will always match that of the mobile cat's breed, and the mobile cat's owner will be the owner of the kitten.

The growth of baby cats can be slowly accelerated using raw fish. Each fish takes 10% off the remaining time to grow up.

Behavior

Ocelots will occasionally attack chickens. They assume a "sneaking" stance and will stalk a chicken before chasing it down. They can even kill through a fence or a door if the chicken is against it.

Creepers will actively avoid ocelots and cats. However, this will not deter them from chasing a player, only keeping the creeper a distance away.

Ocelots are immune to fall damage, but will still avoid falling off cliffs high enough to normally cause fall damage.

Ocelots can still see players even with Invisibility.

With the exception of a faster movement rate, ocelot kittens obey the same behavior as adults.

Ocelot

Ocelot1

Ocelots.

An ocelot is a passive, "shy" mob which will not attack the player. Ocelots are one of the few mobs with the ability to sprint, and should the player approach too near one, it will sprint away if the player is in Survival or Adventure mode. If enclosed and unable to escape, they will stand still until an exit is made, after which they will quickly sprint through. Untamed ocelots are hostile towards chickens.

Taming

An ocelot can be tamed by attracting it to the player with an uncooked fish of any kind (only raw salmon and raw fish in Bedrock Edition), and once fed the fish, it can turn into one of three colors/breeds of cat that will then follow the player.

The player can only tame ocelots under the following conditions:

  • The ocelot must be in "begging for food" mode, characterized by it looking at the player and slowly walking near to the player.
    • Entering "begging" mode requires that the player is within 10 blocks (Euclidean distance).
    • If the player is within 6 blocks, the ocelot will exit "begging" mode if the player turns too quickly or moves more than a tiny distance.
      • If the player is within 6 blocks when the ocelot starts begging, it is likely to decide the player turned too quickly and stop begging on the next game tick.
    • If the ocelot exits "begging" mode, it won't enter it again for about 15 seconds.
  • The ocelot must be within 3 blocks of the player.
  • When all of the above are met, there is still a 23 chance the ocelot will take the fish without becoming tame. It's possible to tell the difference between the 23 failure chance and not meeting the other conditions by whether the ocelot emits smoke particles when fed and by whether it can be fed again immediately.

The newly tamed cat will change to one of three breeds: tabby, tuxedo, or Siamese.

If you fail to tame an ocelot, it will still show heart particles. They will still go into breeding mode, and if there are two such ocelots in the area they will spawn a baby. If two ocelots are tamed and they are still in love mode as cats, they can be bred instantly.

Cat

File:SittingCat.png

A sitting cat.

Once tamed, cats will follow the player who tamed them. They will no longer be afraid of players, will purr or meow frequently, and will no longer attack chickens. Like wolves, and with the same limits, they can teleport to a player who moves too far away. Players can make cats sit by pressing use on them, and they will also sit on certain things of their own accord (see below).

1.2

Cats sitting on a bed.

Unless commanded to sit, cats do not remain still for long, and would rather explore around the player.

Mobile cats (not already sitting) will attempt to get on top of chests, the foot part of beds, or active furnaces at the cat's current Y level within an 8-block square horizontally, and once on top will often assume a sitting position without a command from the player. Only Chests will become unusable due to a cat sitting on top of them, even double chests. Cats that sit on their own will not get up on command, but will get up if the player holds a fish nearby. The cat can also be brought down by removing the block or pushing it off. A cat will not attempt to sit on these blocks if they are at ground level (part of the floor), or if there is a block above them.

A cat sitting in proximity to the player will, if the player is harmed by a hostile mob (or by careless use of a damaging potion, but not by environmental damage), stand and move from its sitting location a few blocks and then resume sitting, such that the player will need to place the cat again.

Teleportation

Cats will teleport to the player if they are more than 12 blocks from the player, with a few exceptions.

  • It is possible for a tamed cat to teleport to an inaccessible location (e.g. under ice) and be injured or suffocate of various causes as a result.

A cat will not teleport:

  • If the cat has been ordered to sit.
    • Exception: The cat is likely to teleport if it is injured while sitting (it will no longer be sitting after it teleports). A dramatic example is if a cat sitting outside is struck by lightning, in which case it will be on fire when they appear.
    • Exception: If a kitten is told to sit, and grows up while the chunk it is sitting in is still loaded, it will teleport to the player and still be sitting when it appears.
  • If the cat is in a minecart.
  • If the cat has been attached to a fence post with a lead.
  • If the cat is in an unloaded chunk.
  • If none of the blocks on the edge of a 5×5×1 region centered on the player are transparent blocks with an opaque block below and another transparent block above.
  • If the player is in another dimension; a cat will remain in its current dimension until the player returns.

Data values

See also: Chunk format

Ocelots have entity data associated with them that contain various properties of the mob. Their entity ID is ocelot.

  • Entity data
    • Additional fields for mobs that can breed
    • Tags common to all entities
    • Tags common to all mobs
    •  Trusting: 1 or 0 (true/false) - true if the ocelot trusts players.

Achievements

Template:Load achievements: Unknown achievement. Achievement title not found on page Achievement

Advancements

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Advancement-plain-rawThe Parrots and the Bats
Breed two animals together HusbandryBreed a pair of any of these 25 mobs: A mule must be the result of breeding a horse and a donkey for this advancement as they are not breedable together. Other breedable mobs are ignored for this advancement.husbandry/breed_an_animal
Advancement-plain-rawBest Friends Forever
Tame an animal HusbandryTame one of these 8 tameable mobs: husbandry/tame_an_animal
Advancement-fancy-rawTwo by Two
Breed all the animals! The Parrots and the BatsBreed a pair of each of these 24 mobs: A trader llama does not count as a llama, and a mule must be the result of breeding a horse and a donkey for this advancement as they are not breedable together. Other breedable mobs can be bred, but are ignored for this advancement.husbandry/bred_all_animals

Video

Ocelot/video

History

release
1.2.112w04aOcelots were first introduced. They were very difficult to tame, and had a debug message appear when they spawned.
12w05aTaming them got easier, and the debug message was removed.
Tamed cats can now be sat down by pressing "use item" control.[1]
Ocelots and cats both became immune to fall damage, and frightening to Creepers.
12w06aOcelots and cats now have sounds.
Cats would now try to jump on a bed if one was present.
1.2.4Jeb makes cats "more realistic... probably more annoying".[2] They now sit on not only beds, but also active furnaces and chests.
1.4.2?Spawning an ocelot now has a chance of spawning two kittens as well.
1.5Kittens sometimes despawn upon becoming adults. This can be prevented by feeding them a fish once adult.
1.6.1Ocelots now spawn much more frequently.
1.814w02aBaby cat growth can be accelerated using raw fish.
14w10aCats named using a name tag now display death messages to the owner.
1.8.21.8.2-pre7Ocelots spawn at above sea level, rather than a constant Y=63.
1.915w38aAll cats – even unnamed cats – now display death messages to their owner.
1.1016w20aA cat spawn egg was added, which spawned ocelots with cat textures.
1.10-pre2Removed cat spawn egg.
1.1116w32aThe entity ID is changed from Ozelot to ocelot.
upcoming
1.1318w07aOcelots will now seek and attack baby turtles.
Pocket Edition Alpha
0.12.1build 1Added ocelots and cats.
build 2Added tame button for ocelots.
0.14.0build 1Baby zombie jockeys will now check for nearby adult ocelots to mount prior to attacking the player.
0.16.0Untamed ocelots now have idle sounds.
Legacy Console Edition
TU12CU1 1.0 Patch 1Added ocelots and cats.
TU13Added sound for hitting ocelots and cats.
TU14 1.04 Baby ocelots and cats can now be spawned by using Left trigger on an adult form of that mob using a spawn egg.
TU31CU19 1.22 Patch 3Baby cat growth can be accelerated using raw fish.

Issues

Issues relating to "Ocelot" or "Cat" are maintained on the bug tracker. Report issues there.

Trivia

  • Ocelots are the first mob created by Jon Kågström, an AI specialist who worked with Jens Bergensten on Minecraft.[3] Jens created the texture for the ocelot, as Jon had trouble doing so himself.[4]
  • While ocelots are passive mobs, natural spawning considers the hostile mob cap rather than the much-lower passive mob cap.
  • The tuxedo cat is based on Jeb's pet cat, Newton,[5] who has unfortunately passed away.[6]
  • In real life, cats are known for their ability to flip upright during a fall, particularly larger ones; though they still might be injured by landing. This fact is reflected in Minecraft because they take absolutely no fall damage.
  • Cats will occasionally fail to follow the player through a door or gate and instead stand within a few blocks of the door, but will still teleport to the player if they go beyond the usual 12 block range.

Gallery

References

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