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For the mob in Minecraft Dungeons, see MCD:Ocelot.
For the tameable mob split from the ocelot, see Cat.

An ocelot is a passive mob that may be found in jungles.

Spawning[]

Ocelots spawn above grass blocks in jungle biomes. The spawning occurs at the world's sea level (Y-level 63 per default) or at higher levels. Ocelots spawn as one or two adult ocelots in 95% of times or as ocelot kittens in 5% of times. There is a small chance for two ocelot kittens to spawn when an adult ocelot spawns naturally. Ocelots are found in all kinds of jungle biomes in Bedrock Edition. Ocelots spawn as hostile mobs in Java Edition; as a counterbalance, there is a 13 chance for a spawn attempt to fail in jungles and spawning does not occur in bamboo jungles or sparse jungles. Because of this, while ocelots are passive animal mobs, they cannot spawn at all on Peaceful difficulty.[2]

Drops[]

Adult ocelots drop 1–3 experience orbs when killed by a player or tamed wolf. Upon successful breeding, 1–7 is dropped. Killing an ocelot kitten yields no experience.

Behavior[]

Ocelots are immune to fall damage, but still avoid falls. An ocelot attacks chickens and baby turtles. They sneak and stalk their prey before chasing it down. They can kill through a fence, a fence gate or a door if they are against it.

Creepers stay six blocks away from an ocelot. A creeper within this range that has begun its detonation does not flee unless the player leaves its blast radius. Phantoms stay 16 blocks away from an ocelot in Bedrock Edition.

With the exception of a faster movement rate, kittens have the same behavior as adults.

Ocelot1

Ocelots are one of the few mobs that can sprint and sprint away from nearby players in Survival or Adventure mode.

Ocelots approach players holding raw cod or raw salmon within 10 blocks. If the player moves, turns their head too quickly or stops holding the item while within 6 blocks, the ocelot flees and does not attempt to approach the player for a few seconds.

A player gains an ocelot's trust by feeding it raw cod or salmon until heart particles show, causing it to no longer flee from players. Each food item has a 13 chance of gaining the ocelot's trust.

Ocelots that are trusting do not despawn (a bug in Java version leads to despawningMC-196031 see comments); otherwise, they may despawn when far enough from a player, similar to hostile mobs.

Breeding[]

Main article: Breeding

When a trusting ocelot is fed raw cod or raw salmon, it enters love mode. Breeding creates an ocelot kitten that trusts the player in Bedrock Edition. The adults cannot breed again for 5 minutes once they have completed breeding. The growth of baby ocelots can be accelerated slowly using these raw fish. Each cod or salmon takes 10% off the remaining time to mature.

Sounds[]

Java Edition:
Ocelots use the Friendly Creatures sound category for entity-dependent sound events.

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Cat meows[sound 1]Friendly CreaturesRandomlyentity.ocelot.ambientsubtitles.entity.cat.ambient[sound 1]varies [sound 2]0.8-1.2
(Baby: 1.3-1.7)
16
Cat hurts[sound 1]Friendly CreaturesWhen an ocelot is damagedentity.ocelot.hurtsubtitles.entity.cat.hurt[sound 1]0.450.8-1.2
(Baby: 1.3-1.7)
16
Cat dies[sound 1]Friendly CreaturesWhen an ocelot diesentity.ocelot.deathsubtitles.entity.cat.death[sound 1]0.450.8-1.2
(Baby: 1.3-1.7)
16
  1. a b c d e f The ocelot reuses the cat's sound events instead of having its own, resulting in these unintuitive subtitles - see MC-98316
  2. 0.3 for idle1 and idle2; 0.35 for idle3; 0.45 for idle4

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
Friendly CreaturesRandomlymob.ocelot.idlevaries [sound 1]0.8-1.2 (Baby: 1.3-1.7)
Friendly CreaturesWhen an ocelot is damagedmob.cat.hit0.450.8-1.2 (Baby: 1.3-1.7)
Friendly CreaturesWhen an ocelot diesmob.ocelot.death0.450.8-1.2 (Baby: 1.3-1.7)
Friendly CreaturesWhen an ocelot is fed a fishmob.cat.eat1.00.8-1.2 (Baby: 1.3-1.7)
  1. 0.3 for idle1 and idle2; 0.35 for idle3; 0.45 for idle4

Data values[]

ID[]

Java Edition:

NameIdentifierTranslation key
Ocelotocelotentity.minecraft.ocelot

Bedrock Edition:

NameIdentifierNumeric ID Translation key
Ocelotocelot22entity.ocelot.name

Entity data[]

Ocelots have entity data associated with them that contain various properties.

Java Edition:

Main article: Entity format
  • Entity data
    • Additional fields for mobs that can breed
    • Tags common to all entities
    • Tags common to all mobs
    •  Trusting: 1 or 0 (true/false) - true if the ocelot trusts players.

Bedrock Edition:

See Bedrock Edition level format/Entity format.

Achievements[]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS4)
PS4 Other
Lion HunterGain the trust of an Ocelot.15GBronze

Advancements[]

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
It Spreads
Kill a mob near a Sculk Catalyst Monster HunterKill one of these 70 mobs near a sculk catalyst: Mobs that drop no experience are ignored for this advancement.adventure/kill_mob_near_sculk_catalyst
The Parrots and the Bats
Breed two animals together HusbandryBreed a pair of any of these 25 mobs: A mule must be the result of breeding a horse and a donkey for this advancement as they are not breedable together. Other breedable mobs are ignored for this advancement.husbandry/breed_an_animal
Two by Two
Breed all the animals! The Parrots and the BatsBreed a pair of each of these 25 mobs: A trader llama does not count as a llama, and a mule must be the result of breeding a horse and a donkey for this advancement as they are not breedable together. Other breedable mobs can be bred, but are ignored for this advancement.husbandry/bred_all_animals

History[]

Java Edition
1.2.112w04a
Added ocelots. Ocelots are the first mob created by Jon Kågström, an AI specialist who worked with Jens Bergensten on Minecraft.[3] Jens created the texture for the ocelot, as Jon had trouble doing so himself.[4] In real life, cats are known for their ability to flip upright during a fall, particularly larger ones; though they still might be injured by landing. In reference to this, cats and ocelots take no fall damage.
Ocelots are difficult to tame.
Ocelots have a debug message appear when they are spawned.
12w05aTaming ocelots is now easier.
The debug message for taming ocelots has been removed.
Tamed cats can now be sat down by pressing "use item" control.[5]
Ocelots and cats have now both became immune to fall damage.
Ocelots and cats now frighten creepers.
12w06aOcelots and cats now have sounds.
Cats now try to jump on a bed if one is present.
Ocelots no longer spin in circles on non-full-height blocks.
1.2.4Jeb has now made cats "more realistic... probably more annoying".[6] They now sit not only on beds, but also on active furnaces and chests.
1.4.2?Spawning an ocelot now has a chance of spawning two kittens as well.
1.5?Kittens now sometimes despawn upon becoming adults. This can be prevented by feeding them a fish once they are an adult.
1.6.1?Ocelots now spawn much more frequently.
1.814w02aBaby cat growth can now be accelerated using raw cod. It is not known if they accept any other fish.
14w10aCats named using a name tag now display death messages to the owner.
1.8.2pre7Ocelots now spawn at above sea level, rather than a constant Y=63.
1.915w38aAll cats – even unnamed cats – now display death messages to their owner.
1.1016w20aA cat spawn egg has been added, which spawns ocelots with cat textures.
pre2The cat spawn egg has been removed.
1.1116w32aThe entity ID has been changed from Ozelot to ocelot.
1.1318w07aOcelots now seek and attack baby turtles.
1.1418w43a The textures of ocelots have been changed.
18w44aOcelots and cats have been split into their own separate mobs.
Ocelots can no longer be tamed.
Ocelots can now gain trust for the player by being fed fish.
1.1720w45a Ocelots now have three legs.[7]
20w46aOcelots no longer have three legs.
Pocket Edition Alpha
v0.12.1build 1
Added ocelots and cats.
build 2Added tame button for ocelots.
v0.14.0build 1Baby zombie jockeys now check for nearby adult ocelots to mount prior to attacking the player, a villager or a golem.
v0.15.0build 1Baby husks can now mount ocelots.
v0.16.0build 4Untamed ocelots now have idle sounds.
Bedrock Edition
1.5.0beta 1.5.0.4Ocelots now seek and attack baby turtles.
1.8.0beta 1.8.0.8Ocelots and cats have been split into their own separate mobs.
Ocelots can no longer be tamed.
Ocelots can now gain trust for the player by being fed fish.
Ocelots are no longer leashable.
1.10.0beta 1.10.0.3 The textures of ocelots have been changed.
1.14.0beta 1.14.0.1Ocelots are now leashable again.
Legacy Console Edition
TU12CU1 1.0 Patch 11.0.1
Added ocelots and cats.
TU13Added a sound for hitting ocelots and cats.
TU14 1.04 Baby ocelots and cats can now be spawned by using Left trigger/L2 button/ZL button on an adult form of that mob using a spawn egg.
TU31CU19 1.22 Patch 3Baby cat growth can now be accelerated using raw cod. Other fish may or may not affect them.
1.83 Ocelots and cats have been split into their own separate mobs.
Ocelots can no longer be tamed.
Players can now gain ocelots' trust by feeding them fish.
New Nintendo 3DS Edition
0.1.0
Added ocelots and cats.

Issues[]

Issues relating to "Ocelot" or "Cat" are maintained on the bug tracker. Report issues there.

Gallery[]

In other media[]

References[]

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