An ocelot is a passive mob that may be found in jungles.
Spawning[]
Ocelots spawn above grass blocks in jungle biomes. The spawning occurs at the world's sea level (Y-level 63 per default) or at higher levels. Ocelots spawn as one or two adult ocelots in 95% of times or as ocelot kittens in 5% of times. There is a small chance for two ocelot kittens to spawn when an adult ocelot spawns naturally. Ocelots are found in all kinds of jungle biomes in Bedrock Edition. Ocelots spawn as hostile mobs in Java Edition; as a counterbalance, there is a 1⁄3 chance for a spawn attempt to fail in jungles and spawning does not occur in bamboo jungles or sparse jungles. Because of this, while ocelots are passive animal mobs, they cannot spawn at all on Peaceful difficulty.[2]
Drops[]
Adult ocelots drop 1–3 experience orbs when killed by a player or tamed wolf. Upon successful breeding, 1–7 is dropped. Killing an ocelot kitten yields no experience.
Behavior[]
Ocelots are immune to fall damage, but still avoid falls. An ocelot attacks chickens and baby turtles. They sneak and stalk their prey before chasing it down. They can kill through a fence, a fence gate or a door if they are against it.
Creepers stay six blocks away from an ocelot. A creeper within this range that has begun its detonation does not flee unless the player leaves its blast radius. Phantoms stay 16 blocks away from an ocelot in Bedrock Edition.
With the exception of a faster movement rate, kittens have the same behavior as adults.

Ocelots are one of the few mobs that can sprint and sprint away from nearby players in Survival or Adventure mode.
Ocelots approach players holding raw cod or raw salmon within 10 blocks. If the player moves, turns their head too quickly or stops holding the item while within 6 blocks, the ocelot flees and does not attempt to approach the player for a few seconds.
A player gains an ocelot's trust by feeding it raw cod or salmon until heart particles show, causing it to no longer flee from players. Each food item has a 1⁄3 chance of gaining the ocelot's trust.
Ocelots that are trusting do not despawn (a bug in Java version leads to despawningMC-196031 see comments); otherwise, they may despawn when far enough from a player, similar to hostile mobs.
Breeding[]
When a trusting ocelot is fed raw cod or raw salmon, it enters love mode. Breeding creates an ocelot kitten that trusts the player in Bedrock Edition. The adults cannot breed again for 5 minutes once they have completed breeding. The growth of baby ocelots can be accelerated slowly using these raw fish. Each cod or salmon takes 10% off the remaining time to mature.
Sounds[]
Java Edition:
Ocelots use the Friendly Creatures sound category for entity-dependent sound events.
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Cat meows[sound 1] | Friendly Creatures | Randomly | entity | subtitles [sound 1] | varies [sound 2] | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
Cat hurts[sound 1] | Friendly Creatures | When an ocelot is damaged | entity | subtitles [sound 1] | 0.45 | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
Cat dies[sound 1] | Friendly Creatures | When an ocelot dies | entity | subtitles [sound 1] | 0.45 | 0.8-1.2 (Baby: 1.3-1.7) | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Friendly Creatures | Randomly | mob | varies [sound 1] | 0.8-1.2 (Baby: 1.3-1.7) | |
Friendly Creatures | When an ocelot is damaged | mob | 0.45 | 0.8-1.2 (Baby: 1.3-1.7) | |
Friendly Creatures | When an ocelot dies | mob | 0.45 | 0.8-1.2 (Baby: 1.3-1.7) | |
Friendly Creatures | When an ocelot is fed a fish | mob | 1.0 | 0.8-1.2 (Baby: 1.3-1.7) |
- ↑ 0.3 for
idle1
andidle2
; 0.35 foridle3
; 0.45 foridle4
Data values[]
ID[]
Name | Identifier | Translation key |
---|---|---|
Ocelot | ocelot | entity.minecraft.ocelot |
Name | Identifier | Numeric ID | Translation key |
---|---|---|---|
Ocelot | ocelot | 22 | entity.ocelot.name |
Entity data[]
Ocelots have entity data associated with them that contain various properties.
- Entity data
- Additional fields for mobs that can breed
- Tags common to all entities
- Tags common to all mobs
- Trusting: 1 or 0 (true/false) - true if the ocelot trusts players.
Achievements[]
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS4) | |
---|---|---|---|---|---|---|
PS4 | Other | |||||
Lion Hunter | Gain the trust of an Ocelot. | — | 15G | Bronze |
Advancements[]
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
---|---|---|---|---|---|
![]() | It Spreads | Kill a mob near a Sculk Catalyst | Monster Hunter | Kill one of these 70 mobs near a sculk catalyst:
| adventure/kill_mob_near_sculk_catalyst
|
![]() | The Parrots and the Bats | Breed two animals together | Husbandry | Breed a pair of any of these 25 mobs:
| husbandry/breed_an_animal
|
![]() | Two by Two | Breed all the animals! | The Parrots and the Bats | Breed a pair of each of these 25 mobs:
| husbandry/bred_all_animals
|
History[]
Java Edition | |||||
---|---|---|---|---|---|
1.2.1 | 12w04a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
Ocelots are difficult to tame. | |||||
Ocelots have a debug message appear when they are spawned. | |||||
12w05a | Taming ocelots is now easier. | ||||
The debug message for taming ocelots has been removed. | |||||
Tamed cats can now be sat down by pressing "use item" control.[5] | |||||
Ocelots and cats have now both became immune to fall damage. | |||||
Ocelots and cats now frighten creepers. | |||||
12w06a | Ocelots and cats now have sounds. | ||||
Cats now try to jump on a bed if one is present. | |||||
Ocelots no longer spin in circles on non-full-height blocks. | |||||
1.2.4 | Jeb has now made cats "more realistic... probably more annoying".[6] They now sit not only on beds, but also on active furnaces and chests. | ||||
1.4.2 | ? | Spawning an ocelot now has a chance of spawning two kittens as well. | |||
1.5 | ? | Kittens now sometimes despawn upon becoming adults. This can be prevented by feeding them a fish once they are an adult. | |||
1.6.1 | ? | Ocelots now spawn much more frequently. | |||
1.8 | 14w02a | Baby cat growth can now be accelerated using raw cod. It is not known if they accept any other fish. | |||
14w10a | Cats named using a name tag now display death messages to the owner. | ||||
1.8.2 | pre7 | Ocelots now spawn at above sea level, rather than a constant Y=63. | |||
1.9 | 15w38a | All cats – even unnamed cats – now display death messages to their owner. | |||
1.10 | 16w20a | A cat spawn egg has been added, which spawns ocelots with cat textures. | |||
pre2 | The cat spawn egg has been removed. | ||||
1.11 | 16w32a | The entity ID has been changed from Ozelot to ocelot . | |||
1.13 | 18w07a | Ocelots now seek and attack baby turtles. | |||
1.14 | 18w43a | ![]() ![]() | |||
18w44a | Ocelots and cats have been split into their own separate mobs. | ||||
Ocelots can no longer be tamed. | |||||
Ocelots can now gain trust for the player by being fed fish. | |||||
1.17 | 20w45a | ![]() | |||
20w46a | Ocelots no longer have three legs. | ||||
Pocket Edition Alpha | |||||
v0.12.1 | build 1 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
build 2 | Added tame button for ocelots. | ||||
v0.14.0 | build 1 | Baby zombie jockeys now check for nearby adult ocelots to mount prior to attacking the player, a villager or a golem. | |||
v0.15.0 | build 1 | Baby husks can now mount ocelots. | |||
v0.16.0 | build 4 | Untamed ocelots now have idle sounds. | |||
Bedrock Edition | |||||
1.5.0 | beta 1.5.0.4 | Ocelots now seek and attack baby turtles. | |||
1.8.0 | beta 1.8.0.8 | Ocelots and cats have been split into their own separate mobs. | |||
Ocelots can no longer be tamed. | |||||
Ocelots can now gain trust for the player by being fed fish. | |||||
Ocelots are no longer leashable. | |||||
1.10.0 | beta 1.10.0.3 | ![]() ![]() | |||
1.14.0 | beta 1.14.0.1 | Ocelots are now leashable again. | |||
Legacy Console Edition | |||||
TU12 | CU1 | 1.0 | Patch 1 | 1.0.1 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
TU13 | Added a sound for hitting ocelots and cats. | ||||
TU14 | 1.04 | Baby ocelots and cats can now be spawned by using ![]() ![]() ![]() | |||
TU31 | CU19 | 1.22 | Patch 3 | Baby cat growth can now be accelerated using raw cod. Other fish may or may not affect them. | |
1.83 | Ocelots and cats have been split into their own separate mobs. | ||||
Ocelots can no longer be tamed. | |||||
Players can now gain ocelots' trust by feeding them fish. | |||||
New Nintendo 3DS Edition | |||||
0.1.0 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
-
A teaser image of the ocelot released by Jens Bergensten. The ocelot can be barely seen through the grass on the right side of the picture.
-
An image tweeted by Nathan Adams of his attempt at making a cat laying down animation.
Issues[]
Issues relating to "Ocelot" or "Cat" are maintained on the bug tracker. Report issues there.
Gallery[]
-
Screenshot demonstrating the size difference between a cat and a kitten.
-
One ocelot and several cats with a kitten. Other ocelots dot the background in the jungle biome.
-
A screenshot showing an untamed ocelot, three cat patterns and a small tuxedo kitten.
-
Comparison between an adult tamed wolf and a kitten.
-
Ocelots spawning commonly in Java Edition.
-
An ocelot attacking a chicken.
In other media[]
-
Art
-
Lego Minecraft figure
-
An Ocelot in promotional art for Minecraft Realms.
-
Official T-shirt artwork "Lucky Ocelot" made by JINX.
-
"Happy Holidays," an official T-Shirt design featuring on ocelot ornament.
-
Ocelot plush by JINX.
-
Baby ocelot plush by JINX.
References[]
- ↑ MCPE-146484
- ↑ MC-1788
- ↑ "Teaser of the new jungle mob (first mob by @jonkagstrom):" – @jeb_ (Jens Bergensten) on X, January 25, 2012
- ↑ "Thanks, @jeb_ drew all the amazing textures for the ocelot! (it turned out I was really bad at pixeling)" – @jonkagstrom (Jon Kågström) on X, January 26, 2012
- ↑ "In the next version you will be able to make cats stay by sitting just like wolves." – @jonkagstrom (Jon Kågström) on X, January 30, 2012
- ↑ http://mcupdate.tumblr.com/post/19734344120/minecraft-1-2-4
- ↑ MC-203644