Ocelot
Health points |
10 |
---|---|
Behavior |
Passive |
Attack strength |
3 |
Hitbox size |
Adult: |
Spawn |
Jungle |
Items usable on |
Ocelots are rare passive mobs found in jungles.
Contents
Spawning[edit]
Ocelots spawn above grass blocks or leaves at sea level (y=63 per default) or higher in groups of 1 or 2. These are mostly adults but sometimes ocelots spawn as a kitten. When an adult ocelot spawns, there is a 1⁄7 (14.3%) chance for 2 ocelot kittens to spawn with it; this chance includes any kind of spawning, including spawning naturally, by a spawn egg or a mob spawner.
Java Edition[edit]
There is a 1⁄3 chance for a spawn attempt to fail in jungles and 100% in bamboo jungles or jungle edges. While ocelots are passive mobs, natural spawning considers the hostile mob cap rather than the much-lower (ten times less) passive mob cap.[1]
Bedrock Edition[edit]
Ocelots are found in all kinds of jungles.
Drops[edit]
Upon death, adult ocelots drop 1–3 when killed by a player or tamed wolf.
Upon successful breeding, 1–7 is dropped.
Like other baby animals, killing a baby ocelot yields no experience.
Behavior[edit]
Ocelots attack chickens and baby turtles. They sneak and stalk their prey before chasing it down. They can kill through a fence or a door if they are against it. While sneaking, a named ocelot's name does not appear.
Creepers stay 6 blocks from an ocelot. A creeper within this range that has begun its detonation does not flee unless the player leaves its blast radius.
Phantoms stay 16 blocks away from an ocelot.[BE only]
Ocelots are immune to fall damage, but still avoid falls.
Ocelots see players even with the Invisibility effect.
With the exception of a faster movement rate, kittens have the same behavior as adults.
Trust[edit]
Ocelots are one of the few mobs that can sprint, and sprint away from nearby players in Survival or Adventure mode.
Ocelots approach players holding raw cod or raw salmon within 10 blocks. If the player moves, turns their head too quickly, or stops holding the item while within 6 blocks, the ocelot flees and does not attempt to approach the player for a few seconds.
A player gains an ocelot's trust by feeding it raw cod or salmon until heart particles show, causing it to no longer flee from players. Each food item has a 1⁄3 chance of gaining the ocelot's trust.
Ocelots that are trusting do not despawn; otherwise, they may despawn when far enough from a player, similar to hostile mobs.
Breeding[edit]
When a trusting ocelot is fed raw cod or raw salmon, it enters love mode. Breeding creates an ocelot kitten that trusts the player.[Bedrock Edition only] The adults cannot breed again for 5 minutes once they have completed breeding.
The growth of baby ocelots can be accelerated slowly using these raw fish. Each cod or salmon takes 10% off the remaining time to mature.
Sounds[edit]
Sound | Subtitle | Source | Description | Namespaced ID | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Cat meows | Friendly Creatures | ? | entity.ocelot.ambient | subtitles.entity.cat.ambient | ? | ? | 16 | |
Cat hurts | Friendly Creatures | ? | entity.ocelot.hurt | subtitles.entity.cat.hurt | 0.45 | ? | 16 | |
Cat dies | Friendly Creatures | ? | entity.ocelot.death | subtitles.entity.cat.death | 0.45 | 1 | 16 |
Data values[edit]
ID[edit]
Name | Namespaced ID | Translation key |
---|---|---|
Ocelot | ocelot | entity.minecraft.ocelot |
Name | Namespaced ID | Numeric ID | Translation key |
---|---|---|---|
Ocelot | ocelot | 22 | entity.ocelot.name |
Entity data[edit]
Ocelots have entity data associated with them that contain various properties.
- Entity data
- Additional fields for mobs that can breed
- Tags common to all entities
- Tags common to all mobs
- Trusting: 1 or 0 (true/false) - true if the ocelot trusts players.
Achievements[edit]
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
---|---|---|---|---|---|---|
Lion Hunter | Gain the trust of an Ocelot. | — | 15G | Bronze |
Advancements[edit]
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Namespaced ID |
---|---|---|---|---|---|
![]() | The Parrots and the Bats | Breed two animals together | Husbandry | Breed a pair of any of these 21 mobs:[upcoming: JE 1.17]
| husbandry/breed_an_animal
|
![]() | Best Friends Forever | Tame an animal | Husbandry | — | husbandry/tame_an_animal
|
![]() | Two by Two | Breed all the animals! | The Parrots and the Bats | Breed pairs of each of these 21 mobs:[upcoming: JE 1.17]
| husbandry/bred_all_animals
|
History[edit]
The specific instructions are: MC-203644
Java Edition | |||||
---|---|---|---|---|---|
1.2.1 | 12w04a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
Ocelots are difficult to tame. | |||||
Ocelots have a debug message appear when they are spawned. | |||||
12w05a | Taming ocelots is now easier. | ||||
The debug message for taming ocelots has been removed. | |||||
Tamed cats can now be sat down by pressing "use item" control.[2] | |||||
Ocelots and cats have now both became immune to fall damage. | |||||
Ocelots and cats now frighten creepers. | |||||
12w06a | Ocelots and cats now have sounds. | ||||
Cats now try to jump on a bed if one is present. | |||||
1.2.4 | Jeb has now made cats "more realistic... probably more annoying".[3] They now sit not only on beds, but also on active furnaces and chests. | ||||
1.4.2 | ? | Spawning an ocelot now has a chance of spawning two kittens as well. | |||
1.5 | ? | Kittens now sometimes despawn upon becoming adults. This can be prevented by feeding them a fish once they are an adult. | |||
1.6.1 | ? | Ocelots now spawn much more frequently. | |||
1.8 | 14w02a | Baby cat growth can now be accelerated using raw cod. It is not known if they accept any other fish. | |||
14w10a | Cats named using a name tag now display death messages to the owner. | ||||
1.8.2 | pre7 | Ocelots now spawn at above sea level, rather than a constant Y=63. | |||
1.9 | 15w38a | All cats – even unnamed cats – now display death messages to their owner. | |||
1.10 | 16w20a | A cat spawn egg has been added, which spawns ocelots with cat textures. | |||
pre2 | The cat spawn egg has been removed. | ||||
1.11 | 16w32a | The entity ID has been changed from Ozelot to ocelot . | |||
1.13 | 18w07a | Ocelots now seek and attack baby turtles. | |||
1.14 | 18w43a | ![]() ![]() | |||
18w44a | Ocelots and cats have been split into their own separate mobs. | ||||
Ocelots can no longer be tamed. | |||||
Ocelots can now gain trust for the player by being fed fish. | |||||
Upcoming Java Edition | |||||
1.17 | 20w45a | Ocelots now have three legs.[4] | |||
20w46a | Ocelots no longer have three legs. | ||||
Pocket Edition Alpha | |||||
v0.12.1 | build 1 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
build 2 | Added tame button for ocelots. | ||||
v0.14.0 | build 1 | Baby zombie jockeys now check for nearby adult ocelots to mount prior to attacking the player, a villager or a golem. | |||
v0.15.0 | build 1 | Baby husks can now mount ocelots. | |||
v0.16.0 | build 4 | Untamed ocelots now have idle sounds. | |||
Bedrock Edition | |||||
1.5.0 | beta 1.5.0.4 | Ocelots now seek and attack baby turtles. | |||
1.8.0 | beta 1.8.0.8 | Ocelots and cats have been split into their own separate mobs. | |||
Ocelots can no longer be tamed. | |||||
Ocelots can now gain trust for the player by being fed fish. | |||||
Ocelots are no longer leashable. | |||||
1.10.0 | beta 1.10.0.3 | ![]() ![]() | |||
1.14.0 | beta 1.14.0.1 | Ocelots are now leashable again. | |||
Legacy Console Edition | |||||
TU12 | CU1 | 1.0 | Patch 1 | 1.0.1 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
TU13 | Added a sound for hitting ocelots and cats. | ||||
TU14 | 1.04 | Baby ocelots and cats can now be spawned by using ![]() ![]() ![]() | |||
TU31 | CU19 | 1.22 | Patch 3 | Baby cat growth can now be accelerated using raw cod. Other fish may or may not affect them. | |
1.83 | Ocelots and cats have been split into their own separate mobs. | ||||
Ocelots can no longer be tamed. | |||||
Players can now gain ocelots' trust by feeding them fish. | |||||
New Nintendo 3DS Edition | |||||
0.1.0 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Issues[edit]
Issues relating to "Ocelot" or "Cat" are maintained on the bug tracker. Report issues there.
Trivia[edit]
- Ocelots are the first mob created by Jon Kågström, an AI specialist who worked with Jens Bergensten on Minecraft.[5] Jens created the texture for the ocelot, as Jon had trouble doing so himself.[6]
- In real life, cats are known for their ability to flip upright during a fall, particularly larger ones; though they still might be injured by landing. This goes the same for ocelots.
Gallery[edit]
Screenshots[edit]
Teaser image of the ocelot released by Jeb. The ocelot can be barely seen through the tall grass on the right side of the picture.
One ocelot and several cats with a kitten. Other ocelots dot the background in the jungle biome.
Ocelots spawning commonly in Java Edition.
In Other Media[edit]
An Ocelot in promotional artwork for Minecraft Realms.
Lego Minecraft Ocelot.
References[edit]
- ↑ MC-1788
- ↑ "In the next version you will be able to make cats stay by sitting just like wolves." – @jonkagstrom, January 30, 2012
- ↑ http://mcupdate.tumblr.com/post/19734344120/minecraft-1-2-4
- ↑ MC-203644
- ↑ "Teaser of the new jungle mob (first mob by @jonkagstrom):" – @jeb_, January 25, 2012
- ↑ "Thanks, @jeb_ drew all the amazing textures for the ocelot! (it turned out I was really bad at pixeling)" – @jonkagstrom, January 26, 2012