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1.0.3 was a version of Nintendo Switch Edition released on May 31, 2017.[1] [edit]


Additions[]

Blocks and items[]

Shulker boxes, shulker shells, iron nuggets, concrete powder, concrete, glazed terracotta
  • Iron and gold armor can now be smelted into nuggets.
  • More items can now be used as fuel in a furnace.
  • Using a firework while gliding with elytra will now give the player a boost
  • Changed the color of dyes, wool, carpets, and banners
  • Reordered all colored blocks and items in the Creative inventory. Banners now have the same order of colors as all other colored blocks and items.

General[]

DLC
  • Adventure Time mash-up pack.
  • Magic: The Gathering skin pack.
  • Chinese Mythology battle map.
  • Temple, a free Glide track.
Controls
Sounds
  • The default controls have been changed slightly and the player can now define their own control scheme with the new controls menu.
  • Updated Switch features to be inline with other platforms.
  • The player's best run in Glide will now be recorded (as long as it is under 5 minutes) and a ghost will fly alongside them in Solo Mode to help them improve.
  • Tooltips have been updated.
Mini games
  • Added Glide mini game.
  • Added new mini game lobby.
  • Added Glide Beasts Track Pack (Dragon, Kraken and Yeti Glide tracks)
  • Added new Glide music tracks for the new Glide tracks
  • Added colored particles when the player crosses the finish line in Glide
  • Added Fallout Battle map pack.

Changes[]

Blocks and items[]

Shulker boxes, shulker shells, iron nuggets, concrete powder, concrete, glazed terracotta
  • Iron and gold armor can now be smelted into nuggets.
  • More items can now be used as fuel in a furnace.
  • Using a firework while gliding with elytra will now give the player a boost
  • Changed the color of dyes, wool, carpets, and banners
  • Reordered all colored blocks and items in the Creative inventory. Banners now have the same order of colors as all other colored blocks and items.

General[]

DLC
  • Adventure Time mash-up pack.
  • Magic: The Gathering skin pack.
  • Chinese Mythology battle map.
  • Temple, a free Glide track.
Controls
Sounds
  • The default controls have been changed slightly and the player can now define their own control scheme with the new controls menu.
  • Updated Switch features to be inline with other platforms.
  • The player's best run in Glide will now be recorded (as long as it is under 5 minutes) and a ghost will fly alongside them in Solo Mode to help them improve.
  • Tooltips have been updated.
Mini games
  • Change to Glide to require passing through all Checkpoints before reaching the end of the track
  • Glide Solo Mode can now be played for longer before being automatically returned to the Lobby
  • Decreased the respawn delay in Glide
  • Showdown in Glide now says "Hurry Up"

Fixes[]

This Nintendo Switch Edition version covers several console versions, and as such there are multiple fix lists below.
Fixed on February 28, 2018
  • Fix for player's character becoming invisible for other players when they ride a minecart, boat, horse, donkey, pig or mule, beyond they viewing player's render distance.
  • Fix for a second bonus chests appearing near the center of the world.
  • Fix for not being able to place a pig in a mob spawner using a spawn egg.
  • Fix for crash that would occur if the player dropped an inventory item at the point a Battle round ended.
  • Fix for crash that would occur if the player had the inventory menu open at the point a Battle round ended.
  • Fix player not riding a vehicle when they reload a save, if they were riding it when the game was saved.
  • Fix for crash when saving some particularly large and detailed worlds.
  • Fix for being able to leave the playable area of the large Cavern Battle Map as a spectator.
  • Fix for being able to fall off the shipyard Battle map at a certain location without dying.
  • Fix for being able to fall in a specific area of Frontier Battle map without dying.
  • Fix for renewable energy not unlocking when the requirements were met for the first time.
  • Fix for stone axe instead of diamond sword appearing in the chest in the enchanting mini tutorial area upon restarting this tutorial.
  • Change to allow crafting any wooden door to complete the Door crafting step of the Tutorial.
  • Fix for "Hit" tooltip not being displayed when player targets crosshair at a polar bear, a creeper or a squid.
  • Fix for crash that occurred when shape box is changed a few times in fireworks ui, after creating 64 firework stars.
  • Fix for a variety of issues that occurred after changing from an online to and offline game.
  • Fix for end crystals' beam persisting after the ender dragon's respawn is interrupted by destroying the end crystal with ‘tnt explodes' option disabled.
  • Fix for error that can occur when dropping items while standing in an active nether portal.


Fixed on March 29, 2017
20 issues fixed
  • MCCE-3933 – Uploading saves for PSVita/PS4 does not work properly, and corrupts the world.
  • MCCE-3984 – Dragon disappears into gateway
  • MCCE-4071 – Cannot download PS3 World on PS4
  • MCCE-4108 – Skeleton "hitbox" too big
  • MCCE-4171 – Weather no longer changing
  • MCCE-4219 – End Gateways Broken Behavior
  • MCCE-4224 – Textures broken, became low res
  • MCCE-4225 – Seed changed to 0
  • MCCE-4227 – Nether portals do not link up
  • MCCE-4231 – Falling through minecart rail tracks when running and jumping
  • MCCE-4238 – Missing texture for stained glass pain
  • MCCE-4253 – Stained glass is not getting transparent when it is dropped
  • MCCE-4255 – Players and mobs get stuck in block when jumping or falling
  • MCCE-4274 – Upload failed
  • MCCE-4295 – Saved world reset as if brand new
  • MCCE-4298 – Nether portals not syncing properly
  • MCCE-4299 – Falling through ground bug
  • MCCE-4339 – Cross save from PS Vita to PS issue


Fixed on April 26, 2017
37 issues fixed
  • MCCE-923 – Cannot transfer world from PS Vita to PS3
  • MCCE-965 – Mob bug
  • MCCE-1536 – Player spawning on roof of house when reloading after saving game while inside house
  • MCCE-1590 – Villages spawning with massive caves and/or ravines and the house generation seems to be placing houses lower than ground level.
  • MCCE-2075 – Dropping water or lava freezes Xbox One and makes world unplayable
  • MCCE-2389 – Disappearing sheep
  • MCCE-2549 – Mineshaft chests are empty
  • MCCE-2591 – Xbox 360 upload to Xbox One not working
  • MCCE-2705 – No name box above head of mobs when using name tag
  • MCCE-2931 – No loot and no chests
  • MCCE-3105 – Sugarcane texture
  • MCCE-3108 – Mending enchantment on tools not affecting the due ability
  • MCCE-3180 – Large storage
  • MCCE-3230 – Can not save game on Xbox One
  • MCCE-3280 – General item issues
  • MCCE-3393 – Tools do not stay broken
  • MCCE-3540 – Basically the body is moved backwards
  • MCCE-3839 – Game crashes on uploading Xbox 360 worlds on to Xbox One
  • MCCE-4101 – Game crashes due to a large number of chests
  • MCCE-4271 – Signs causing FPS crashes
  • MCCE-4284 – World creating bug new update
  • MCCE-4290 – Invulnerable/invisible players in Battle minigames
  • MCCE-4366 – Wrong animation of the bow in hand
  • MCCE-4376 – Dead bushes drops
  • MCCE-4404 – All survival worlds lag or frame rate drops bad
  • MCCE-4416 – Terrible frame skip lag.
  • MCCE-4417 – Specific seeds do not save
  • MCCE-4418 – Scores on time attack cavern do not show much
  • MCCE-4464 – Fishing rod has no enchantments in first slot
  • Fix for spectator not hearing Glide ring or thermal sounds for the player they are spectating
  • Fix for Glide round timer continuing to tick while the pause menu is displayed in solo mode
  • Fix for "Interface Opacity" setting not affecting the HUD in Glide
  • Fix for some Boat item textures in the Mass Effect mash-up pack not matching the entity textures
  • Fix for an issue that caused the damage sound to be repeatedly played at the end of a Glide round
  • Fix for an issue that caused the body of player models to be set back from the other limbs


Fixed on May 31, 2017
19 issues fixed
  • MCCE-2019 – Some times when shot with a arrow or hit the players screen will freeze or shake. please fix this
  • MCCE-2092 – Squids not spawning in anything man-made.
  • MCCE-2093 – Cannot move nor be seen
  • MCCE-2308 – Player glitched out in battle mode.
  • MCCE-3164 – Rabbits
  • MCCE-3953 – Intro/title screen shows menu and noise
  • MCCE-4223 – Elytra flight glitch
  • MCCE-4249 – D-Pad controls broken when using remote play feature on PSVita to play on PS4.
  • MCCE-4252 – Bow and arrow bug
  • MCCE-4278 – Banners are giant
  • MCCE-4544 – Take damage when falling into slime block
  • MCCE-4551 – Falling in shallow water is damaging players.
  • MCCE-4591 – Map directional icon skewed
  • MCCE-4604 – Battle Mode Spawn Glitch
  • MCCE-4662 – Exp from Coal not going to mending
  • MCCE-4667 – Odd splash screen glitch
  • MCCE-4670 – Items cannot be renamed
  • MCCE-4675 – Animation elytra in mobs
  • MCCE-4704 – Fall damage being taken in 1


References[]

  1. "Minecraft: Nintendo Switch Edition Patch change logs" – Minecraft Forum, May 31, 2017.
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