Name tags can be caught from fishing as part of the treasure category with a 1⁄6 chance after the 5% chance of being a treasure catch. The chance of catching treasure increases with the Luck of the Sea enchantment.
Master-level librarian villagers sell a name tag for 20 emeralds as part of their trade.
If it is not renamed, it has no effect when used on a mob. After the name tag is renamed, the player can use it on a mob to give it the name given to the name tag from the anvil. Mobs and name tags can be renamed any number of times. Name tags with the same name are stackable.
Once a mob is named, it keeps its name, and the name tag is consumed.
When a mob is named, it does not count toward the mob cap.
Effects on various mobs:
- A named silverfish that goes into a block appears to lose its name because it is replaced by a newly-generated unnamed silverfish when the block is broken.
- A baby (animal or villager) keeps its name when becoming an adult.
- Wandering traders still despawn even if they are named, or in a minecart or boat.
A name tag can rename an armor stand, though it does not show the nameplate above its head until
CustomNameVisible:1b is set as an extra step.
Using a name tag on a villager renames the villager instead of opening the trading interface. A saddled pig is renamed instead of being ridden. Using a name tag on any other mob that can be interacted with performs the use action instead of being named. These mobs can be renamed if the player uses the name tag while crouching or standing in a nether portal because the portal suppresses the use action.
Once a name tag is used on a mob, it is impossible to remove the name of that mob without the use of commands or external modifications.
Renamed mobs have their name displayed over their head in the fashion as a mob named through a renamed spawn egg. Their names can be seen only if they are aimed at from four or fewer blocks away.
Mobs that are named using the name tag also never despawn in the world, similar to tamed mobs. The exceptions are wandering traders or if the mob is hostile and the difficulty is switched to "Peaceful", causing any hostile mobs or any named hostile mobs to despawn immediately.
If a renamed mob kills a player, the custom name is used in the death message in place of the mob type name, like if a vindicator named "Johnny" kills a player, the death message says "Player was slain by Johnny".
- Any mob that receives the name "Dinnerbone" or "Grumm" is rendered upside down.
- Naming a sheep "jeb_" causes its wool to fade between the dye colors, producing a rainbow effect. The wool that drops when the sheep is sheared or killed is the original color of the sheep before the sheep was named.
- Naming a rabbit "Toast" causes it to have a special memorial skin of user xyzen420's girlfriend's missing rabbit.
- Naming a vindicator "Johnny" causes it to be aggressive and attack all mobs including the wither (except ghasts and other illagers). The hostility even extends to ravagers in Java Edition, as the "Johnny" vindicator can also attack the ravager while it's riding it.
|Name||Resource location||Form||Translation key|
|Name||Resource location||Numeric ID||Form||Translation key|
|1.6.1||13w16b||Added name tags. They can now be found in dungeon chests.|
|13w25a||A mob named "Dinnerbone" or "Grumm" now renders upside down.|
|1.7.2||13w36a||Name tags can now rarely be acquired by fishing, making them renewable.|
|1.7.4||13w48b||A sheep named "jeb_" now fades between the dye colors.|
|1.8||14w02a||Name tags can now be bought from librarian villagers, at 20–22 emeralds for 1 name tag.|
|14w27a||Rabbits have been added and naming one "Toast" gives it a special memorial skin.|
|1.9||15w44a||Added name tags to mineshaft chests.|
|The average yield of name tags in dungeon chests has been decreased.|
|1.11||16w39a||Name tags can now be found in the new woodland mansion chests.|
|Added vindicators, which attack almost all mobs if named "Johnny".|
|1.13||17w47a||Prior to The Flattening, this item's numeral ID was 421.|
|1.14||18w43a||The texture of name tags has been changed.|
|Pocket Edition Alpha|
|v0.15.0||build 1||Added name tags, and a new "Name" Interact button.|
|A mob named "Dinnerbone" or "Grumm" renders upside down.|
|A sheep named "jeb_" fades between the dye colors.|
|Naming a rabbit "Toast" gives it a special memorial skin.|
|1.0.4||alpha 184.108.40.206||Name tags can now be bought from librarian villagers for 20-22 emeralds as their last tier trade.|
|1.1.0||alpha 220.127.116.11||Naming a vindicator "Johnny" now makes it hostile to any mob, except other illagers.|
|Name tags can now be found in woodland mansions.|
|1.4.0||beta 18.104.22.168||Name tags can now be found in buried treasure chests.|
|1.10.0||beta 22.214.171.124||The texture of name tags has been changed.|
|1.11.0||beta 126.96.36.199||Name tags sold by librarian villagers now cost 20 emeralds.|
|Legacy Console Edition|
|TU19||CU7||1.12||Patch 1||Added name tags.|
|PlayStation 4 Edition|
|1.90||The texture of name tags has been changed.|
|New Nintendo 3DS Edition|
|0.1.0||Added name tags.|
- Name tags were added at the request of Paulsoaresjr.
- A stack of up to 64 name tags can be renamed at once. The cost is 1 experience level per stack, regardless of how many name tags were stacked.
- To name a mob “Name Tag” the player must give the name tag a random name, then rename it back to “Name Tag”.
- A villager with a name tag turned into a zombie villager by a zombie with a name tag does not despawn, but a villager with a name tag turned into a zombie by a zombie without a name tag does despawn.
- It is impossible to have a rainbow sheep upside-down, because it is impossible for it to be named “Jeb_” and “Dinnerbone”.
A wolf that has been renamed using a name tag.
A creeper renamed using the name tag.
A horse using the "Grumm" or "Dinnerbone" easter egg to be rendered upside-down.