A mushroom block is a solid block that makes up a huge mushroom, which consists of a mushroom stem and brown mushroom blocks or red mushroom blocks, depending on the color of the huge mushroom.
Obtaining[]
Breaking[]
Mushroom blocks are most quickly broken with an axe, dropping 0–2 mushroom items of the respective type. In Java Edition, only cap blocks drop mushroom items, while in Bedrock Edition stem blocks drop mushrooms as well. Fortune does not affect the drop rate of mushrooms in any form.[1]
The blocks themselves can be retrieved only by using a tool enchanted with Silk Touch. Mining the mushroom cap or stem yields a block with the cap or stem texture, respectively, on all faces.
Additionally, in Java Edition, if two similar mushroom blocks are placed next to each other and one of them is broken, the side of the other block that it was facing reveals the pore texture. This is because the side of these blocks change texture if they touch another block of the same type.
Mushroom blocks can be moved and are not broken by pistons.
Block | Mushroom Block | |
---|---|---|
Hardness | 0.2 | |
Tool | ||
Breaking time[A] | ||
Default | 0.3 | |
Wooden | 0.15 | |
Stone | 0.1 | |
Iron | 0.05 | |
Diamond | 0.05 | |
Netherite | 0.05 | |
Golden | 0.05 |
- ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Natural generation[]
Mushroom blocks generate as part of huge mushroom structures.
Creative inventory[]
In Java Edition, the brown and red mushroom blocks as well as the mushroom stem are available in the Creative inventory.
In Bedrock Edition, all-sided cap blocks, all-sided stem block (with id of "brown_mushroom_block"), and all-sided pore block (with id of "brown_mushroom_block") are available in the Creative inventory.
Usage[]
Composting[]
Mushroom blocks can be used in the composter with an 85% chance to make a new layer.
Mushroom stems can be used in the composter with a 65%[JE only] / 85%[BE only] chance to make a new layer.
Note Blocks[]
Mushroom blocks can be placed under note blocks to produce "bass" sound.
Sounds[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 1] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8 | |
Blocks | While the block is in the process of being broken | hit | 0.23 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Players | Jumping from the block | jump | 0.12 | 1.0 | |
Players | Falling on the block without fall damage | land | 0.18 | 1.0 |
Data values[]
ID[]
in Java Edition, there are 3 kinds of mushroom blocks: Red Mushroom Block, Brown Mushroom Block and Mushroom Stem, which have different IDs.
in Bedrock Edition there are only 2 IDs: brown_mushroom_block
and red_mushroom_block
. Although the stems of the two kinds of huge mushrooms look the same, they have corresponding IDs. But the id of mushroom stem item is always "brown_mushroom_block". Even when mining the red mushroom stem with Silk Touch, the ID of the dropped item is still "brown_mushroom_block". There is another block named "mushroom" in the inventory of creative mode, which is actually a "brown_mushroom_block" with the texture of air holes on all six sides.
Name | Identifier | Form | Translation key |
---|---|---|---|
Brown Mushroom Block | brown_mushroom_block | Block & Item | block.minecraft.brown_mushroom_block |
Red Mushroom Block | red_mushroom_block | Block & Item | block.minecraft.red_mushroom_block |
Mushroom Stem | mushroom_stem | Block & Item | block.minecraft.mushroom_stem |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|
Brown Mushroom Block | brown_mushroom_block | 99 | Block & Giveable Item[i 2] | Identical[i 3] | brown_mushroom_block.mushroom brown_mushroom_block.cap brown_mushroom_block.stem |
Red Mushroom Block | red_mushroom_block | 100 | Block & Giveable Item[i 2] | Identical[i 3] | tile.red_mushroom_block.name |
Block states[]
Name | Default value | Allowed values | Description |
---|---|---|---|
east | true | false true | / If true, the east face has the cap/stem texture. If false, it has the pores texture instead. |
down | true | false true | / If true, the bottom face has the cap/stem texture. If false, it has the pores texture instead. |
north | true | false true | / If true, the north face has the cap/stem texture. If false, it has the pores texture instead. |
south | true | false true | / If true, the south face has the cap/stem texture. If false, it has the pores texture instead. |
up | true | false true | / If true, the top face has the cap/stem texture. If false, it has the pores texture instead. |
west | true | false true | / If true, the west face has the cap/stem texture. If false, it has the pores texture instead. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
huge_mushroom_bits | 0x1 0x2 0x4 0x8 | 0
| 0 | 0 | All six faces have the pores texture. |
1 | 1 | Cap texture on top, west and north; pores on other sides. | |||
2 | 2 | Cap texture on top and north; pores on other sides. | |||
3 | 3 | Cap texture on top, north and east; pores on other sides. | |||
4 | 4 | Cap texture on top and west; pores on other sides. | |||
5 | 5 | Cap texture on top; pores on other sides. | |||
6 | 6 | Cap texture on top and east; pores on other sides. | |||
7 | 7 | Cap texture on top, south and west; pores on other sides. | |||
8 | 8 | Cap texture on top and south; pores on other sides. | |||
9 | 9 | Cap texture on top, east and south; pores on other sides. | |||
10 | 10 | The four side faces have the stem texture, and the top and bottom faces have the pores texture. | |||
11 12 13 | 11 12 13 | All six faces have the pores texture. | |||
14 | 14 | All six faces have the cap texture. | |||
15 | 15 | All six faces have the stem texture. |
History[]
Java Edition Beta | |||||
---|---|---|---|---|---|
June 14, 2011 | Notch showed a picture of a Beta 1.7 change-list. Although it was completely blurred out and was at first thought of as a joke, Notch later stated that one of the pictures with the new lighting system and the change list had a secret in them. | ||||
One place where people discussed it was on the Minecraft Forums, where it was discovered that the tabs at the top of the change list, which were partly covered, could be decoded based on the one-pixel tall pattern available in the image.[2] | |||||
After a user named "tmcaffeine" on the forums successfully decoded the image, the tabs read: ExperienceOrb.java, changelist.txt, Level.java, Tile.java, HugeMushroomTile.jav(a?), HugeMushroomFeature.(java?), RandomLevelSource(cut).[3] | |||||
This led people to believe that huge mushrooms would be added, and indeed, later on, Notch revealed a screenshot on Google+ in which two huge mushrooms could be seen as well as a village. | |||||
1.8 | Pre-release | Added mushroom blocks. | |||
Mushroom blocks cannot be obtained from the Creative inventory. | |||||
Java Edition | |||||
1.0.0 | Beta 1.9 Prerelease 4 | The various mushroom block types are now dropped when mined with a pickaxe enchanted with Silk Touch. | |||
Beta 1.9 Prerelease 6 | Mushroom blocks are broken faster using an axe. | ||||
1.8 | 14w25a | When harvested with the Silk Touch enchantment, mushroom blocks now drop blocks with corresponding mushroom texture (red or brown) on all sides rather than the one with spores. | |||
1.13 | 17w47a | Mushroom stems now have their own ID. | |||
Three variants of mushroom blocks are now available from the Creative inventory. | |||||
"Mushroom" has been renamed to "Brown Mushroom Block" and "Red Mushroom Block". | |||||
Mushroom stems have been added as an item within the inventory. Before this, it could be found naturally or be placed with /setblock . | |||||
There is no longer any distinction between brown and red mushroom stems, and the stem block is now a separate block from the caps. | |||||
Mushroom stems no longer drop (small) mushrooms when broken, but can now drop as stem blocks when mined with a tool with the Silk Touch enchantment. | |||||
Mushroom stems now use the same connection logic as cap blocks. | |||||
Prior to The Flattening, these blocks' numeral IDs were 99 and 100. | |||||
18w06a | Mushroom blocks no longer function as furnace fuel. | ||||
1.14 | 18w43a | The textures of mushroom blocks have been changed. | |||
19w03a | Mushroom stems can now be used in composters. | ||||
19w03b | Mushroom blocks can now be used in composters to have a 80% chance of raising the compost level by 1. | ||||
19w05a | Mushroom blocks now have an 85% chance of increasing the compost level in a composter by 1. | ||||
Pocket Edition Alpha | |||||
v0.9.0 | build 1 | Added mushroom blocks. | |||
6-sided cap, stem and pores blocks are available in the creative inventory. | |||||
build 4 | Mushroom blocks now drop mushrooms when mined. | ||||
v0.12.1 | build 1 | Mushroom blocks can now be obtained using a tool with the Silk Touch enchantment. | |||
Bedrock Edition | |||||
1.10.0 | beta 1.10.0.3 | The textures of mushroom blocks have been changed. | |||
1.11.0 | beta 1.11.0.1 | Mushroom blocks can now be used to fill up composters. | |||
1.16.0 | beta 1.16.0.51 | Variants of brown, red and stem now have been renamed to "Brown Mushroom Block", "Red Mushroom Block" and "Mushroom Stem", respectively. | |||
1.18.30 | beta 1.18.30.26 | Mushroom blocks can no longer be used as fuel in a furnace. | |||
Legacy Console Edition | |||||
TU5 | CU1 | 1.0 | Patch 1 | Added mushroom blocks. | |
Mushroom blocks cannot be obtained from the Creative inventory. | |||||
TU31 | CU19 | 1.22 | Patch 3 | When harvested with Silk Touch enchantment, mushroom blocks now drop blocks with corresponding mushroom texture (red or brown) on all sides rather than the one with spores. | |
TU34 | CU22 | 1.25 | Patch 4 | Added four variants of mushroom blocks to the Creative inventory and superflat. This includes the mushroom pore block. | |
1.90 | The textures of mushroom blocks have been changed. | ||||
New Nintendo 3DS Edition | |||||
0.1.0 | Added mushroom blocks. All four types of mushroom blocks can be obtained in the Creative inventory. |
Gallery[]
Renders[]
References[]
- ↑ MC-156657 — resolved as "Invalid".
- ↑ http://www.minecraftforum.net/topic/379958-
- ↑ http://www.minecraftforum.net/topic/380498-
External Links[]
- Block of the Week: Mushroom – Minecraft.net on July 7, 2017