Muddy mangrove roots are a decorative variant of mangrove roots.
Obtaining[]
Breaking[]
Muddy mangrove roots can be broken by hand, but using a shovel speeds up the process. Muddy mangrove roots drop themselves when broken with any tool.
Block | Muddy mangrove roots | |
---|---|---|
Hardness | 0.7 | |
Tool | ||
Breaking time[A] | ||
Default | 1.05 | |
Wooden | 0.55 | |
Stone | 0.3 | |
Iron | 0.2 | |
Diamond | 0.15 | |
Netherite | 0.15 | |
Golden | 0.1 |
- ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Crafting[]
Ingredients | Crafting recipe | Description |
---|---|---|
Mud + Mangrove Roots |
Natural generation[]
Muddy mangrove roots naturally generate in mangrove swamps where mud blocks intersect with normal mangrove roots at the bottom of mangrove trees.
Post generation[]
When a mangrove propagule grows into a tree, if the tree roots intersect with nearby mud blocks, those mud blocks are converted into muddy mangrove roots.
Sounds[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block | subtitles | 0.25 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 0.25 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.0625 | 0.5 | 16 | |
None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 1] | 0.125 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.0375 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Once the block has broken | block | 0.4 | 0.8-1.0 | |
Blocks | When the block is placed | block | 0.25 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | block | 0.05 | 0.5 | |
Blocks | Falling on the block with fall damage | block | 0.4 | 1.0 | |
Blocks | Walking on the block | block | 0.05 | 1.0 | |
Blocks | Jumping from the block | block | 0.05 | 1.0 | |
Blocks | Falling on the block without fall damage | block | 0.05 | 1.0 |
Data Values[]
ID[]
Name | Identifier | Block tags (JE) | Translation key |
---|---|---|---|
Muddy Mangrove Roots | muddy_mangrove_roots | dirt mineable/shovel #sniffer_diggable_block | block.minecraft.muddy_mangrove_roots |
Name | Identifier | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|
Muddy Mangrove Roots | muddy_mangrove_roots | Block & Giveable Item[i 2] | Identical[i 3] | tile.muddy_mangrove_roots.name |
Block states[]
See also: Block states
Name | Default value | Allowed values | Description |
---|---|---|---|
axis | y
| x | The muddy mangrove roots is oriented east–west. |
y | The muddy mangrove roots is oriented vertically. | ||
z | The muddy mangrove roots is oriented north–south. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
pillar_axis | 0x1 0x2 | y
| x | 1 | The muddy mangrove roots is oriented east–west. |
y | 0 | The muddy mangrove roots is oriented vertically. | |||
z | 2 | The muddy mangrove roots is oriented north–south. |
History[]
Java Edition | |||||
---|---|---|---|---|---|
October 16, 2021 | Muddy mangrove roots are shown at Minecraft Live 2021 as part of mangrove swamps. | ||||
February 21, 2022 | JAPPA tweets an image of a new muddy mangrove roots texture. | ||||
1.19{{Extension DPL}}<ul><li>[[3D|3D]]<br/>{{about|the edible item|the April Fools' snapshot itself|Java Edition 3D Shareware v1.34}} {{Joke feature}} {{Item | image = 3D (item).png | renewable = Yes | stackable = Yes (64) }} '''3D''' was a joke item from [[Java Edition 3D Shareware v1.34]]. Eating it shows a picture of the developer cast. == Obtaining == === Mob drops === 3D was dropped by a creeper summoned by the cheat code "'''NEEEERD'''". == Usage == Eating the 3D item when the hunger bar was not full shows a picture of the developer cast of Minecraft. == Data values == === ID === {{ID table |showforms=y |generatetranslationkeys=java |displayname=3D |spritetype=item |nameid=3d |form=item |foot=1}} == History == {{History|java}} {{History||3D Shareware v1.34|[[File:3D (item).png|32px]] Added the 3D item.}} {{History|foot}} == Gallery == <gallery> File:3D Shareware Mojang Team.png|The developer cast of Minecraft. File:Tasty 3D Item.gif|The "'''Tasty!'''" 3D Item lore. </gallery> {{Items}} {{Jokes}} [[Category:Non-renewable resources]] [[Category:Joke items]]</li><li>[[Sugar|Sugar]]<br/>{{Item | image = Sugar.png | renewable = Yes | stackable = Yes (64) }} '''Sugar''' is a [[food]] ingredient and [[brewing]] ingredient made from [[sugar canes]]. == Obtaining == === Mob loot === [[Witch]]es have a chance of dropping 0–2 sugar upon death. This is increased by 1 per level of [[Looting]], for a maximum of 0–5 sugar. === Crafting === {{Crafting |head= 1 |Sugar Cane |Output= Sugar |type= Material }} {{Crafting |Honey Bottle |Output= Sugar, 3 |type= Material |foot= 1 }} === Compound creation === Sugar can be created from its base [[element]]s, using the [[compound creator]].{{only|bedrock|education}} {| class="wikitable" !Name !Elements !Example recipe |- <!-- Temporarily using crafting grid as a substitute for the compound creator (template not yet available), since the layout is the same, even if the appearance is different --> !Sugar |6 Carbon<br>12 Hydrogen<br>6 Oxygen |{{Crafting Table |shapeless= 1 |A2=Carbon,6 |B2=Hydrogen,12 |C2=Oxygen,6 |Output=Sugar}} |} == Usage == === Crafting ingredient === {{crafting usage}} === Brewing ingredient === {{Brewing |head=1 |Sugar |Mundane Potion |base=Water Bottle }} {{brewing |foot=1 |showname=1 |Sugar |Potion of Swiftness }} === Horses === Sugar can be fed to [[horse]]s to heal {{hp|1}}, speed growth by 30 seconds, and increase taming probability by 3%. == Achievements == {{load achievements|The Lie}} == Data values == === ID === {{edition|java}}: {{ID table |edition=java |showforms=y |generatetranslationkeys=y |displayname=Sugar |spritetype=item |nameid=sugar |form=item |foot=1}} {{edition|bedrock}}: {{ID table |edition=bedrock |notshowbeitemforms=y |shownumericids=y |showforms=y |generatetranslationkeys=y |displayname=Sugar |spritetype=item |nameid=sugar |id=416 |form=item |foot=1}} == Video == <div style="text-align:center">{{yt|DnMFkmC7BxE}}</div> == History == {{History|java beta}} {{History||1.2|[[File:Sugar JE1 BE1.png|32px]] Sugar has been introduced as an ingredient for [[cake]].}} {{History|java}} {{History||1.0.0|snap=Beta 1.9 Prerelease 2|Sugar is now used to craft [[fermented spider eye]]s.}} {{History|||snap=Beta 1.9 Prerelease 3|Sugar can now be [[brewing|brewed]] in a [[water bottle]] to create a [[Mundane Potion]], or in an [[Awkward Potion]] to create a [[Potion of Swiftness]].}} {{History||1.4.2|snap=12w37a|Sugar is now used to make [[pumpkin pie]].}} {{History|||snap=12w38b|[[Witch]]es can now [[drops|drop]] sugar.}} {{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 353.}} {{History||1.14|snap=18w43a|[[File:Sugar JE2 BE2.png|32px]] The texture of sugar has been changed.}} {{History||1.15|snap=19w34a|Sugar can now can be created using 1 [[honey bottle]].}} {{History|pocket alpha}} {{History||v0.2.0|[[File:Sugar JE1 BE1.png|32px]] Added sugar. It is currently unobtainable and serves no purpose.}} {{History||v0.3.0|Sugar is now [[craft]]able using [[sugar cane]].}} {{History||v0.7.0|Sugar is now used to craft [[cake]].}} {{History||v0.8.0|snap=build 1|Sugar is now used to craft [[pumpkin pie]].}} {{History||v0.12.1|snap=build 1|Sugar has been added to the [[creative]] [[inventory]].|Sugar is now used to craft [[fermented spider eye]]s. |Sugar can now be used for [[brewing]], to get mundane [[potion]]s and potions of [[Swiftness]].}} {{History||v0.14.0|snap=build 1|Added [[witch]]es, which can [[drops|drop]] sugar upon [[death]].}} {{History||v0.15.0|snap=build 1|Sugar can now be used to feed [[horse]]s, which can increase their temper, heal them, and speed up the growth of foals.}} {{History|bedrock}} {{History||1.4.0|snap=beta 1.2.20.1|Sugar can now be created using 6 Carbon, 12 Hydrogen, and 6 Oxygen in the [[compound creator]].}} {{History||1.10.0|snap=beta 1.10.0.3|[[File:Sugar JE2 BE2.png|32px]] The texture of sugar has been changed.}} {{History||1.14.0|snap=beta 1.14.0.1|Sugar can now be created using 1 [[honey bottle]].}} {{History|console}} {{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Sugar JE1 BE1.png|32px]] Added sugar. |Sugar is used to craft [[cake]].}} {{History||xbox=TU7|Sugar is now used to craft [[fermented spider eye]]s.|Sugar can now be [[brewing|brewed]] in a [[water bottle]] to create a [[Mundane Potion]], or in an [[Awkward Potion]] to create a [[Potion of Swiftness]].}} {{History||xbox=TU14|ps=1.04|Sugar is now used to make [[pumpkin pie]].}} {{History||xbox=TU19|xbone=CU7|ps=1.12|wiiu=Patch 1|switch=1.0.1|[[Witch]]es can now [[drops|drop]] sugar.}} {{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Sugar JE2 BE2.png|32px]] The texture of sugar has been changed.}} {{History|New 3DS}} {{History||0.1.0|[[File:Sugar JE1 BE1.png|32px]] Added sugar.}} {{History|foot}} == Issues == {{issue list}} == External Links == *[https://www.minecraft.net/en-us/article/taking-inventory--sugar Taking Inventory: Sugar] – Minecraft.net on January 27, 2022 {{Items}} [[cs:Cukr]] [[de:Zucker]] [[es:Azúcar]] [[fr:Sucre]] [[hu:Cukor]] [[it:Zucchero]] [[ja:砂糖]] [[ko:설탕]] [[nl:Suiker]] [[pl:Cukier]] [[pt:Açúcar]] [[ru:Сахар]] [[th:น้ำตาล]] [[uk:Цукор]] [[zh:糖]] [[Category:Renewable resources]] [[Category:Brewing recipe]]</li></ul> | 22w11a | Added muddy mangrove roots. | |||
22w14a | Muddy mangrove roots can now generate with mangrove trees. | ||||
22w15a | Now allows flowers, saplings, grass, etc to be planted on top of it. | ||||
1.20 (Experimental) | 23w07a | Sniffers can now dig muddy mangrove roots. | |||
1.20{{Extension DPL}}<ul><li>[[Shulker Shell|Shulker Shell]]<br/>{{Item | image = Shulker Shell.png |type= |renewable = Yes | stackable = Yes (64) }} {{about|the item that drops from the mob|the mob |Shulker|the storage block|Shulker Box}} '''Shulker shells''' are [[item]]s dropped by [[shulker]]s that are used solely to craft [[shulker box]]es. == Obtaining == === Mob loot === {{IN|bedrock}}, [[shulker]]s drop 0-1 shulker shells. The maximum can be increased by 1 per level of [[Looting]], which is 0-4 shells with Looting III. {{IN|java}}, shulkers have a 50% chance of dropping a shulker shell when killed. This is increased by 6.25% per level of [[Looting]], for a maximum of 68.75% with Looting III. == Usage == === Crafting ingredient === {{crafting usage}} == Data values == === ID === {{edition|java}}: {{ID table |edition=java |showforms=y |generatetranslationkeys=y |displayname=Shulker Shell |spritetype=item |nameid=shulker_shell |form=item |foot=1}} {{edition|bedrock}}: {{ID table |edition=bedrock |shownumericids=y |showforms=y |notshowbeitemforms=y |generatetranslationkeys=y |displayname=Shulker Shell |spritetype=item |nameid=shulker_shell |id=566 |form=item |foot=1}} == History == {{History|java}} {{History||1.11|snap=16w39a|[[File:Shulker Shell JE1 BE1.png|32px]] Added shulker shells.}} {{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 450.}} {{History||1.14|snap=18w43a|[[File:Shulker Shell JE2 BE2.png|32px]] The texture of the shulker shell has now been changed.}} {{History||1.17|snap=20w45a|When a shulker is hit by a shulker bullet, the shulker can spawn another shulker depending on the amount of shulkers in the area, making shulker shells [[renewable resource|renewable]].}} {{History|pocket}} {{History||1.0.0|snap=alpha 1.0.0.1|[[File:Shulker Shell JE1 BE1.png|32px]] Added shulker shells. |Shulker shells currently have no purpose as [[shulker box]]es haven't been implemented yet.}} {{History||1.1.0|snap=alpha 1.1.0.0|Shulker shells can now be used to [[crafting|craft]] shulker boxes.}} {{History|bedrock}} {{History||1.10.0|snap=beta 1.10.0.3|[[File:Shulker Shell JE2 BE2.png|32px]] The texture of the shulker shell has now been changed.}} {{History||1.18.30|snap=beta 1.18.30.22|Shulkers now have a chance to spawn another shulker when hit by a shulker projectile, making shulker shells [[renewable resource|renewable]].}} {{History|console}} {{History||xbox=TU53|xbone=CU43|ps=1.49|wiiu=Patch 23|switch=1.0.3|[[File:Shulker Shell JE1 BE1.png|32px]] Added shulker shells.}} {{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Shulker Shell JE2 BE2.png|32px]] The texture of the shulker shell has now been changed.}} {{History|new 3ds}} {{History||1.7.10|[[File:Shulker Shell JE1 BE1.png|32px]] Added shulker shells.}} {{History|foot}} == Issues == {{Issue list}} {{Items}} [[de:Shulkerschale]] [[es:Caparazón de shulker]] [[fr:Carapace de Shulker]] [[it:Guscio di shulker]] [[ja:シュルカーの殻]] [[ko:셜커 껍데기]] [[nl:Shulkerschelp]] [[pl:Skorupa Shulkera]] [[pt:Casco de shulker]] [[ru:Панцирь шалкера]] [[th:เปลือกชัลเกอร์]] [[zh:潜影壳]]</li><li>[[Sweet Berries|Sweet Berries]]<br/>{{Block | title = Sweet Berries | image = <gallery> Sweet Berry Bush Age 0.png| Age 0 Sweet Berry Bush Age 1.png| Age 1 Sweet Berry Bush Age 2.png| Age 2 Sweet Berry Bush Age 3.png| Age 3 </gallery> | image2 = Sweet Berries JE1 BE1.png | transparent = Yes | light = No | tool = Any | renewable = Yes | stackable = Yes (64) | heals = {{hunger|2}} | flammable = Yes (60 java, 30 bedrock) | lavasusceptible = No }} '''Sweet berries''' are a [[food]] [[item]] obtained from sweet berry bushes and are used to plant them. '''Sweet berry bushes''' are quick-growing, [[Bone Meal|bonemealable]] [[Plant|plants]] that grow sweet berries, and damage and slow [[Player|players]] and most [[Mob|mobs]] moving through them. They can be found naturally in [[taiga]] and [[Snowy Taiga|snowy taiga]] biomes. == Obtaining == === Breaking === {{See also|Fortune#Discrete random}} Sweet berry bushes can be mined instantly with any tool or by hand. A mature sweet berry bush yields 2–3 sweet berries. On its third growth stage, it yields 1–2 sweet berries. Each level of [[Fortune]] can increase the amount of drops by 1. {{IN|ps4}}, the sweet berries drop into the player's inventory. In other editions, they drop on the ground. === Natural generation === Berry bushes commonly generate in [[taiga]] and [[snowy taiga]] biomes. Each [[chunk]] has {{frac|1|12}} chance to generate sweet berry bushes in [[random patch]]es. They also generate in both [[old growth pine taiga]] and [[old growth spruce taiga]]. === Chest loot === {{LootChestItem|sweet-berries}} === Post-generation === Sweet berries can be collected from a sweet berry bush by {{control|using}} or {{control|breaking}} it, which yield 1–2 sweet berries in its third growth stage, and 2–3 sweet berries in its final growth stage. == Usage == === Placement === Placing [[sweet berries]] on a [[grass block]], [[dirt]], [[podzol]], [[coarse dirt]], [[farmland]]{{Only|Java}}, or [[moss block]] creates a small sweet berry bush that eventually becomes a fully grown sweet berry bush. === Growth === A sweet berry bush grows through four stages after it is planted. Its first growth stage is a small bush without any berries. It becomes a grown plant in its second stage, and produces berries in its third and fourth growth stage. The bush needs to be in light level 9 or greater to grow. {{control|Using}} [[bone meal]] on it increases its growth stage by one, and at full maturity, ejects the sweet berry item. The bush can be placed on a 1 block high space, but it cannot grow with a full, non-transparent block immediately above it. === Food === To eat sweet berries, press and hold {{control|use}} while it is selected in the hotbar. Eating one restores {{hunger|2}} [[hunger]] and 0.4{{only|je|short=1}} / 1.2{{only|be|short=1}} hunger [[saturation]]. === Composting === Placing sweet berries into a [[composter]] has a 30% chance of raising the compost level by 1. === Breeding === Sweet berries can be fed to [[fox]]es to [[breeding|breed]] them. Foxes are similar to cats when being fed as a wild animal; a sudden movement by the [[player]] may cause the fox to flee even if the player holds sweet berries. A baby fox bred by a [[player]] trusts the player and does not flee. === Trading === Master-level butcher [[villager]]s offer to [[trading|buy]] 10 sweet berries for an [[emerald]]. === Entity movement === A sweet berry bush (at any stage) slows down all [[entity|entities]] (except [[Item (entity)|items]]) passing through it. At stage 1 and higher, it causes damage. [[Fox]]es are immune to both characteristics, however. Sweet berry bushes deal {{hp|1}} [[damage]] every 0.5 seconds, only if the entity is moving in the hitbox of the bush. Entities that move through sweet berry bushes slow down to about 34.05% of their normal speed, similar to how a [[cobweb]] slows down mobs to 15% of normal speed. This makes it impossible to jump a full [[block]] while inside the bush. Mobs at standard block height in a [[minecart]] are not damaged when the minecart is pushed through sweet berries. Players in a sweet berry bush take no damage except from horizontal movement, but are unable to jump out of the bush, similar to a cobweb. === Bees === [[Bee]]s pollinate sweet berry bushes, and then increase the honey level in [[beehive]]s and bee nests by 1.{{only|java}} == Sounds == === Generic === ==== Block ==== {{Sound table/Block/Sweet berry bush}} ==== Item ==== {{Sound table/Entity/Food}} === Unique === {{edition|java}}: {{Sound table |rowspan=2 |sound=Berries pick1.ogg |sound2=Berries pick2.ogg |subtitle=Berries pop |source=block |description=When sweet berries are picked by a player |id=block.sweet_berry_bush.pick_berries |translationkey=subtitles.item.berries.pick |volume=1.0 |pitch=0.8-1.2 |distance=16}} {{Sound table |subtitle=Berries pop |source=block |description=When sweet berries are picked by a fox |id=block.sweet_berry_bush.pick_berries |translationkey=subtitles.item.berries.pick |volume=1.0 |pitch=1.0 |distance=16}} {{Sound table |sound=Player hurt sweet berry bush1.ogg |sound2=Player hurt sweet berry bush2.ogg |subtitle=Player hurts |source=player |description=When a player is damaged by touching a sweet berry bush |id=entity.player.hurt_sweet_berry_bush |translationkey=subtitles.entity.player.hurt |volume=1.0 |pitch=0.8-1.2 |distance=16 |foot=1}} {{edition|bedrock}}: {{Sound table |type=bedrock |sound=Berries pick1.ogg |sound2=Berries pick2.ogg |source=block |description=When sweet berries are picked |id=block.sweet_berry_bush.pick |volume=1.0 |pitch=1.0}} {{Sound table |sound=Player hurt sweet berry bush1.ogg |sound2=Player hurt sweet berry bush2.ogg |source=block |description=When a player is damaged by touching a sweet berry bush |id=block.sweet_berry_bush.hurt |volume=1.0 |pitch=1.0 |foot=1}} == Data values == === ID === {{edition|java}}: {{ID table |edition=java |showblocktags=y |showitemtags=y |showforms=y |generatetranslationkeys=y |displayname=Sweet Berry Bush |spritetype=block |nameid=sweet_berry_bush |blocktags=azalea_log_replaceable, bee_growables |form=block}} {{ID table |displayname=Sweet Berries |spritetype=item |nameid=sweet_berries |itemtags=fox_food |form=item |foot=1}} {{edition|bedrock}}: {{ID table |edition=bedrock |shownumericids=y |showforms=y |generatetranslationkeys=y |displayname=Sweet Berry Bush |spritetype=block |nameid=sweet_berry_bush |id=462 |form=block}} {{ID table |displayname=Sweet Berries |spritetype=item |nameid=sweet_berries |id=287 |form=item |foot=1}} === Block states === {{see also|Block states}} {{/BS}} ==Advancements== {{Load advancements|Husbandry;A Balanced Diet;The Parrots and the Bats;Two by Two}} == History == {{History||September 26, 2018|link={{tweet|minecraft|1044587405779451906}}|Berries are announced to be part of the [[biome]] vote at [[MINECON Earth 2018]].}} {{History||September 29, 2018|link={{tweet|minecraft|1046097775199498245}}|[[Taiga]] wins the [[biome]] vote, meaning berries are to be added to the game first.}} {{History|java}} {{History||December 3, 2018|link={{tweet|cojomax99|1069586461173919745}}|[[Cojomax99]] tweets an image of some berries.}} {{History||1.14|snap=18w49a|[[File:Sweet Berry Bush Age 0 JE1 BE1.png|32px]] [[File:Sweet Berry Bush Age 1 JE1 BE1.png|32px]] [[File:Sweet Berry Bush Age 2 JE1 BE1.png|32px]] [[File:Sweet Berry Bush Age 3 JE1 BE1.png|32px]] Added sweet berry bushes.| [[File:Sweet Berries JE1 BE1.png|32px]] Added sweet berries.}} {{History|||snap=18w50a|Sweet berries can now be found within [[taiga]] [[village]] loot [[chest]]s.}} {{History|||snap=19w03a|Placing a sweet berry into the new [[composter]] has a 10% chance of raising the compost level by 1. |Added [[sound]]s for sweet berry bushes.}} {{History|||snap=19w05a|Sweet berries now have a 30% chance of increasing the compost level in a composter by 1. |The [[sound]] for planting sweet berries has been changed.}} {{History|||snap=19w07a|Sweet berries can now be fed to [[fox]]es to [[breeding|breed]] them.}} {{History|||snap=19w11a|Butcher [[villager]]s now [[trading|buy]] sweet berries.}} {{History||1.15|snap=19w34a|[[Bee]]s can now pollinate sweet berry bushes.}} {{History|||snap=Pre-Release 2|Sweet berries now generate in [[giant tree taiga]] biomes.}} {{History||1.16|snap=Pre-release 1|Sweet berry bushes no longer prevent mob spawning inside them.}} {{History||1.17|snap=21w20a|The sound event for picking berries has been changed as to align better with that of glow berries.<ref>{{bug|MC-220063}}</ref>}} {{History||1.18|snap=1.18-pre5|Sweet berry bushes in taigas are about 4 times more common than in previous snapshots.}} {{History|bedrock}} {{History||1.10.0|snap=beta 1.10.0.3|[[File:Sweet Berries JE1 BE1.png|32px]] Added sweet berries, which are available only through Experimental Gameplay.|[[File:Sweet Berry Bush Age 0 JE1 BE1.png|32px]] [[File:Sweet Berry Bush Age 1 JE1 BE1.png|32px]] [[File:Sweet Berry Bush Age 2 JE1 BE1.png|32px]] [[File:Sweet Berry Bush Age 3 JE1 BE1.png|32px]] Added sweet berry bushes, available only through Experimental Gameplay.}} {{History||1.11.0|snap=beta 1.11.0.1|Sweet berries can now be used to fill [[composter]]s.}} {{History|||snap=beta 1.11.0.3|Sweet berries and sweet berry bushes have been fully implemented and are now separate from Experimental Gameplay.}} {{History|||snap=beta 1.11.0.4|Sweet berries can now be [[trading|sold]] to butcher [[villager]]s.}} {{History||1.13.0|snap=beta 1.13.0.1|Sweet berries can now be fed to [[fox]]es to [[breeding|breed]] them.}} {{History||1.14.0|snap=beta 1.14.0.1|[[Bee]]s can now pollinate sweet berry bushes.}} {{History||1.16.100|snap=beta 1.16.100.54|Sweet berry bushes now properly damage entities.<ref>{{Bug|MCPE-56142}}</ref>}} {{History||1.17.0|snap=beta 1.17.0.56|Bees no longer gather nectar from sweet berry bushes.}} {{History|PS4}} {{History||1.91|[[File:Sweet Berries JE1 BE1.png|32px]] Added sweet berries.|[[File:Sweet Berry Bush Age 0 JE1 BE1.png|32px]] [[File:Sweet Berry Bush Age 1 JE1 BE1.png|32px]] [[File:Sweet Berry Bush Age 2 JE1 BE1.png|32px]] [[File:Sweet Berry Bush Age 3 JE1 BE1.png|32px]] Added sweet berry bushes.}} {{History|foot}} === Sweet berry bush "item" === {{:Technical blocks/Sweet Berry Bush}} == Issues == {{issue list|berry|berries|sweet berry|sweet berries|berry bush|sweet berry bush}} ==Trivia== * {{IN|java}}, sweet berry bushes absorb [[fall damage]] like [[water]].<ref>{{bug|MC-149990|||WAI}}</ref> * Foxes harvest mature sweet berry bushes that have grown into their third or fourth stage. Unlike how carrots eaten by rabbits are destroyed and not dropped as items, sweet berry bushes harvested by foxes drop as items, although the fox may pick up one of the dropped berries. The bush remains intact, allowing for automatic sweet berry farms. == Gallery == <gallery> Berry Bush.png|A close-up look of a sweet berry bush. Naturally generated berry bushes.png|A naturally generated sweet berry bush. Multiplebushes.png|Multiple bushes of sweet berries in Taiga biome. BerryBushCloseToRavine.png|A berry bush that is close to a ravine. Cozy Cabin Berries.jpg|Berry bushes near a cozy cabin. </gallery> ==References== {{Reflist}} {{Blocks|vegetation}} {{Items}} [[Category:Food]] [[Category:Plants]] [[Category:Non-solid blocks]] [[Category:Natural blocks]] [[Category:Flammable blocks]] [[cs:Sladké bobule]] [[es:Bayas dulces]] [[de:Süßbeeren]] [[fr:Baies sucrées]] [[ja:スイートベリー]] [[ko:달콤한 열매]] [[pl:Słodkie jagody]] [[pt:Bagas doces]] [[ru:Сладкие ягоды]] [[th:เบอร์รีหวาน]] [[zh:甜浆果]]</li></ul> | pre2 | Are now grouped with logs rather than leaves in the Creative inventory. | |||
Bedrock Edition | |||||
1.19.0{{Extension DPL}}<ul><li>[[Raw Beef|Raw Beef]]<br/>{{Item | title = Raw Beef | image = Raw Beef.png | heals = {{hunger|3}} | renewable = Yes | stackable = Yes (64) }} '''Raw beef''' is a [[food]] item that can be eaten by the [[player]] or cooked in a [[furnace]], [[smoker]], or [[campfire]] to make [[steak]]. == Obtaining == === Mob loot === When adult [[cow]]s and [[mooshroom]]s are killed, they drop 1-3 raw beef. The maximum amount is increased by 1 per level of [[Looting]], for a maximum of 1-6 with Looting III. If killed while on fire, they drop [[steak]] instead. === Chest loot === {{LootChestItem|raw-beef}} == Usage == === Food === To eat raw beef, press and hold {{control|use}} while it is selected in the hotbar. Eating one restores {{hunger|3}} hunger and 1.8 hunger [[Hunger#Mechanics|saturation]]. === Smelting ingredient === {{Smelting |showname=1 |Raw Beef |Steak |0.35 }} === Wolves === Raw beef can be used to [[breed]] and heal tamed [[wolves]], lead them around, and make baby tamed wolves grow up faster by 10% of the remaining time. === Trading === Journeyman-level Butcher villagers have a 50% chance to buy 10 raw beef for an emerald.{{only|bedrock}} Journeyman-level Butcher villagers always offer buy 10 raw beef for an emerald.{{only|java}} ==Sounds== {{Sound table/Entity/Food}} == Advancements == {{load advancements|Husbandry;A Balanced Diet}} == Data values == === ID === {{edition|java}}: {{ID table |edition=java |showforms=y |generatetranslationkeys=y |displayname=Raw Beef |spritetype=item |nameid=beef |form=item |foot=1}} {{edition|bedrock}}: {{ID table |edition=bedrock |shownumericids=y |showforms=y |notshowbeitemforms=y |generatetranslationkeys=y |displayname=Raw Beef |spritetype=item |nameid=beef |id=273 |form=item |foot=1}} == History == {{History|java beta}} {{History||1.8|snap=Pre-release|[[File:Raw Beef JE1 BE1.png|32px]] Added raw beef.|Raw beef is one of the new [[food]] items, [[drops|dropped]] by [[cow]]s in addition to their [[leather]].}} {{History|java}} {{History||1.2.1|snap=12w03a|Raw beef can now be used to breed wolves.}} {{History||1.3.1|snap=12w21a|Raw beef can now be [[trading|sold]] to butcher [[villager]]s, at 14–17 raw beef for 1 [[emerald]].}} {{History|||snap=1.3|[[File:Raw Beef JE2.png|32px]] The texture of raw beef has been changed.}} {{History||1.4.2|snap=12w37a|[[File:Raw Beef JE3 BE2.png|32px]] The texture of raw beef has been changed, so that it no longer has a dark outline.}} {{History||1.8|snap=14w02a|[[Villager]]s no longer [[trading|trade]] for raw beef.}} {{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 363.}} {{History||1.14|snap=18w43a|[[File:Raw Beef JE4 BE3.png|32px]] The texture of raw beef has been changed.}} {{History|||snap=18w49a|Raw beef can now be found in [[chest]]s in [[village]] butcher shops.}} {{History|||snap=19w11a|Butcher [[villager]]s now [[trading|buy]] raw beef.}} {{History|pocket alpha}} {{History||v0.4.0|[[File:Raw Beef JE1 BE1.png|32px]] Added raw beef.}} {{History||v0.5.0|Raw beef now restores {{hp|3}} instead of {{hp|1}}.}} {{History||v0.8.0|snap=build 1|[[File:Raw Beef JE3 BE2.png|32px]] The texture of raw beef has been changed, so that it no longer has a dark outline.}} {{History||v0.9.0|snap=build 1|Raw beef has been added to [[Creative]] mode.}} {{History||v0.12.1|snap=build 1|Raw beef now restores [[hunger]] instead of [[health]].}} {{History|bedrock}} {{History||1.10.0|snap=beta 1.10.0.3|[[File:Raw Beef JE4 BE3.png|32px]] The texture of raw beef has been changed.}} {{History||1.11.0|snap=beta 1.11.0.1|Raw beef can now be found in [[village]] butcher [[chest]]s.}} {{History|||snap=beta 1.11.0.4|Raw beef can now be [[trading|sold]] to butcher [[villager]]s.}} {{History|console}} {{History||xbox=TU5|xbone=CU1|ps=1.0|wiiu=Patch 1|[[File:Raw Beef JE1 BE1.png|32px]] Added raw beef.}} {{History||xbox=TU12|[[File:Raw Beef JE3 BE2.png|32px]] The texture of raw beef has been changed, so that it no longer has a dark outline.}} {{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Raw Beef JE4 BE3.png|32px]] The texture of raw beef has been changed.}} {{History|New 3DS}} {{History||0.1.0|[[File:Raw Beef JE3 BE2.png|32px]] Added raw beef.}} {{History|foot}} == Issues == {{issue list}} == Gallery == <gallery> File:Jeb steak.png|Raw Beef and [[Steak]] in a preview screenshot. </gallery> {{Items}} [[de:Rohes Rindfleisch]] [[es:Filete crudo]] [[fr:Bœuf cru]] [[hu:Nyers marhahús]] [[ja:生の牛肉]] [[ko:익히지 않은 소고기]] [[nl:Rauwe biefstuk]] [[pl:Surowa wołowina]] [[pt:Bife cru]] [[ru:Сырая говядина]] [[uk:Сира яловичина]] [[zh:生牛肉]] [[Category:Food]] [[Category:Renewable resources]]</li><li>[[Light Gray Dye|Light Gray Dye]]<br/>{{Item | image = Light Gray Dye.png | renewable = Yes | stackable = Yes (64) }} '''Light gray dye'''{{fn|Known as '''Light Grey Dye''' in British, Canadian, Australian, and New Zealand English variants.}} is a [[Dyeing#Primary Colors|quasi-primary dye]]. == Obtaining == === Crafting === {{Crafting |head=1 |showname=0 |showdescription=1 |Azure Bluet;Oxeye Daisy;White Tulip |Output=Light Gray Dye |type=Material }} {{Crafting |Black Dye |White Dye |White Dye |Output=Light Gray Dye,3 |type=Material |description={{IN|bedrock}}, the black and white dye can be replaced with [[ink sac]]s and [[bone meal]], respectively. }} {{Crafting |Gray Dye |White Dye |Output=Light Gray Dye,2 |type=Material |description={{IN|bedrock}}, the white dye can be replaced with [[bone meal]]. |foot=1 }} === Trading === [[Wandering trader]]s sell 3 light gray dye for an [[emerald]]. == Usage == {{dye usage}} === Crafting ingredient === {{crafting usage|ignore=Banner|continue=1}} {{banner crafting usage}} === Loom ingredient === {{Banner loom usage|Light Gray Dye}} === Trading === Expert-level shepherd villagers have {{frac|1|6}} chance to buy 12 light gray dye for an emerald. == Data values == === ID === {{edition|java}}: {{ID table |edition=java |showforms=y |generatetranslationkeys=y |displayname=Light Gray Dye |spritetype=item |nameid=light_gray_dye |form=item |foot=1}} {{edition|bedrock}}: {{ID table |edition=bedrock |showaliasids=y |shownumericids=y |showforms=y |notshowbeitemforms=y |generatetranslationkeys=y |displayname=Light Gray Dye |spritetype=item |nameid=light_gray_dye |aliasid=dye / 7 |id=402 |form=item |translationkey=item.dye.silver.name |foot=1}} == Video == <div style="text-align:center">{{yt|1w3j1SKcoww}}</div> == History == {{History|java beta}} {{History||1.2|[[File:Light Gray Dye JE1 BE1.png|32px]] Added light gray dye.}} {{History|java}} {{History||1.4.2|snap=12w34a|Added the ability to [[Armor#Dyeing|dye]] leather [[armor]] and [[wolf]] collars.}} {{History||1.4.6|snap=12w49a|Light gray dye can now be [[crafting|crafted]] with [[gunpowder]] to create a [[firework star]].}} {{History||1.6.1|snap=13w19a|[[Stained clay]] can now be crafted.}} {{history||1.7.2|snap=13w36a|With the addition of new [[flower]]s, many secondary and tertiary dyes are now primary [[dye]]s.}} {{History|||snap=13w41a|[[Stained glass]] can now be crafted.}} {{History||1.8|snap=14w30a|Added [[banner]]s, which can be dyed.}} {{History||1.11|snap=16w39a|Added the ability to dye [[shulker box]]es.}} {{History||1.12|snap=17w15a|Added the ability to dye [[bed]]s.}} {{History||1.13|snap=17w47a|The different data values for the <code>dye</code> ID have now been split up into their own IDs. |Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 351.}} {{History||1.14|snap=18w43a|Light gray dye is now crafted using [[white dye|white]] and [[black dye]]s, instead of [[bone meal]] and [[ink sac]]s. |[[File:Light Gray Dye JE2 BE2.png|32px]] The texture of light gray dye has now been changed.}} {{History|||snap=18w44a|Light gray dye can now change the text color on [[sign]]s to light gray.}} {{History|||snap=19w05a|Added the [[wandering trader]], which sells light gray dye.}} {{History|||snap=19w11a|Light gray dye can now be [[trading|bought]] by shepherd villagers.}} {{History||1.17|snap=20w45a|Light gray dye can now be used to craft [[light gray candle]]s.}} {{History|||snap=21w19a|Light gray dye can no longer be used to craft light gray candles.}} {{History|||snap=Pre-release 1|Light gray dye can now once again be used to craft light gray candles.}} {{History||1.20<br>(Experimental)|link=1.19.3|snap=22w42a|Light gray dye can now change the text color on [[hanging sign]]s to light gray.}} {{History|pocket alpha}} {{History||v0.3.0|[[File:Light Gray Dye JE1 BE1.png|32px]] Added light gray dye. It is currently unobtainable and serves no purpose.}} {{History||v0.8.0|snap=build 1|Light gray dye can be [[craft]]ed with [[bone meal]] and [[gray dye]], or with two bone meals and an [[ink sac]], despite there being no way of obtaining gray dye or ink sacs at the time.}} {{History||v0.8.0|snap=build 3|Light gray dye is now available in [[creative]] mode.}} {{History||v0.9.0|snap=build 3|Light gray dye can now be obtained in [[survival]] mode.}} {{History|||snap=build 11|Light gray dye can now be used to craft colored [[terracotta]].}} {{History||v0.11.0|snap=build 1|Light gray dye can now be used to dye tamed [[wolf]] collars.}} {{History||v0.14.0|snap=build 1|Light gray dye can now be used to dye [[water]] in [[cauldron]]s.}} {{History|pocket}} {{History||1.0.0|snap=alpha 0.17.0.1|Light gray dye can now be used to dye [[shulker]]s.}} {{History||1.1.0|snap=alpha 1.1.0.0|Light gray dye can now be used to craft [[concrete powder]], colored [[bed]]s and dyed [[shulker box]]es.}} {{History|bedrock}} {{History||1.2.0|snap=beta 1.2.0.2|Light gray dye can now be used to craft [[firework star]]s, [[stained glass]] and patterns on [[banner]]s.}} {{History||1.4.0|snap=beta 1.2.20.1|Light gray dye can now be used to craft [[balloon]]s and [[glow stick]]s.}} {{History||1.8.0|snap=beta 1.8.0.8|Light gray dye can now be used to dye tamed [[cat]] collars.}} {{History||1.10.0|snap=beta 1.10.0.3|Light gray dye is now [[trading|sold]] by [[wandering trader]]s. |Light gray dye can now be used to dye white [[carpet]]s and undyed [[glass pane]]s. |[[File:Light Gray Dye JE2 BE2.png|32px]] The texture of light gray dye has now been changed.}} {{History||1.11.0|snap=beta 1.11.0.1|Light gray dye can be [[trading|sold]] to shepherd [[villager]]s.}} {{History||1.16.100|snap=beta 1.16.100.56|The ID of light gray dye has been changed from <code>dye/7</code> to <code>light_gray_dye</code>.}} {{History|console}} {{History||xbox=TU1|xbone=CU1|ps=1.00|switch=1.0.1|wiiu=Patch 1|[[File:Light Gray Dye JE1 BE1.png|32px]] Added light gray dye.}} {{History|PS4}} {{History||1.90|[[File:Light Gray Dye JE2 BE2.png|32px]] The texture of light gray dye has now been changed.}} {{History|new 3ds}} {{History||0.1.0|[[File:Light Gray Dye JE1 BE1.png|32px]] Added light gray dye.}} {{History|foot}} == Issues == {{issue list}} == Trivia == * In [[Bedrock Edition]], Some items/blocks' Block states/Item NBT uses '''Silver''' instead of '''Light Gray''' == Notes == {{fnlist}} {{Items}} [[Category:Dyes]] [[cs:Světle šedé barvivo]] [[de:Hellgrauer Farbstoff]] [[es:Tinte gris claro]] [[fr:Teinture gris clair]] [[hu:Világosszürke festék]] [[ja:薄灰色の染料]] [[ko:회백색 염료]] [[nl:Lichtgrijze kleurstof]] [[pl:Jasnoszary barwnik]] [[pt:Corante cinza-claro]] [[ru:Светло-серый краситель]] [[zh:淡灰色染料]] [[Category:Renewable resources]]</li></ul> | beta 1.19.0.20 | Added muddy mangrove roots. |
Issues[]
Issues relating to "Muddy Mangrove Roots" are maintained on the bug tracker. Report issues there.