Mountains refer to six somewhat rare cold, snowy, and temperate biomes.
Contents
Description[]
These are the six related sub-biomes that generate in mountainous terrain in areas with low erosion values. They all can generate pillager outposts, with the meadow also being able to generate villages and snowy slopes being able to generate igloos. Some of these biomes are the only places where goats can spawn in the game. Just like the windswept hills, emerald ores can be found in these biomes, especially at higher altitudes and both coal and iron ores are commonly found in the peaks.
Variants[]
There are six sub-biomes that can make up the mountains.
Slopes[]
These are the three biomes that can make up the slopes of mountains.
Meadow[]
Type | |
---|---|
Rarity |
Uncommon |
Temperature | |
Structures | |
Blocks |
Grass Block |
Grass color |
|
Foliage color |
|
Water color |
The meadow is a grassy biome filled with patches of flowers and turquoise-green grass and tall grass, where sheep, donkeys and rabbits spawn. All small flowers generate except blue orchids, tulips, lilies of the valley or wither roses. Rarely, a lone oak or birch tree of any size can generate and always has a bee nest. Both pillager outposts and plains villages can generate in this biome, making this the only mountain biome where villages can generate. This biome usually generates in the lower sides of some mountains but can also generate standalone in plateaus, mainly next to plains and other temperate biomes.
In Java Edition :
Mob | Spawn chance | Group size |
---|---|---|
Underground water creature category | ||
Glow Squid | 10⁄10 | 2–4 |
Passive category | ||
Sheep | 2⁄5 | 2–4 |
Donkey | 1⁄5 | 1–2 |
Rabbit | 2⁄5 | 2–6 |
Hostile category | ||
Spider | 100⁄496.25 | 1 |
Zombie | 95⁄496.25 | 2–4 |
Zombie villager | 5⁄496.25 | 2–4 |
Skeleton | 80⁄496.25 | 1–2 |
Creeper | 100⁄496.25 | 1 |
Slime[note 1] | 100⁄496.25 | 1 |
Enderman | 10⁄496.25 | 1–2 |
Witch | 5⁄496.25 | 1 |
Spider Jockey | 1⁄496.25 | 1 |
Chicken Jockey | 0.25⁄496.25 | 1 |
Ambient category | ||
Bat | 10⁄10 | 2 |
- ↑ Only on slime chunks.
In Bedrock Edition :
Mob | Spawn chance | Group size |
---|---|---|
Hostile category | ||
Spider | 99⁄495 | 1 |
Zombie | 94.25⁄495 | 2–4 |
Zombie Villager | 5⁄495 | 2–4 |
Skeleton | 80⁄495 | 1–2 |
Creeper | 100⁄495 | 1 |
Slime[note 1] | 100⁄495 | 1 |
Enderman | 10⁄495 | 1–2 |
Witch | 5⁄495 | 1 |
Spider Jockey | 1⁄495 | 1 |
Chicken Jockey | 0.75⁄495 | 1 |
Passive category | ||
Sheep | 2⁄15 | 2–4 |
Donkey | 1⁄15 | 1–2 |
Rabbit | 2⁄15 | 2–6 |
Glow Squid[note 2] | 10⁄15 | 2–4 |
Grove[]
Type |
Snowy |
---|---|
Rarity |
Uncommon |
Temperature |
-0.2 |
Structures | |
Blocks |
Snow |
Grass color |
|
Foliage color |
|
Water color |
The grove creates a forest of spruce trees on the sides of a mountain, reminiscent of a snowy taiga but the surface is covered with snow layers, snow blocks, dirt and a lot of powder snow instead of grass blocks. Rabbits, wolves and red foxes can spawn in this biome. This biome generates in high altitudes beneath the peaks and on hilltops next to forested biomes such as dark forests and taigas, and can generate as a large biome at lower altitudes if next to snowy biomes.
Grove use the same mob spawning chances as windswept hills for hostile and ambient categories. As for others:
In Java Edition :
Mob | Spawn chance | Group size |
---|---|---|
Passive category | ||
Sheep[note 1] | 12⁄60 | 4 |
Pig | 10⁄60 | 4 |
Chicken | 10⁄60 | 4 |
Cow | 8⁄60 | 4 |
Wolf | 8⁄60 | 4 |
Rabbit | 4⁄60 | 2–3 |
Fox | 8⁄60 | 2–4 |
- ↑ Common passive mobs are also intended to spawn in this biome, but can't spawn due to the lack of grass blocks
In Bedrock Edition :
Mob | Spawn chance | Group size |
---|---|---|
Passive category | ||
Wolf | 8⁄30 | 2–4 |
Rabbit | 4⁄30 | 2–3 |
Fox | 8⁄30 | 2–4 |
Glow Squid[note 1] | 10⁄30 | 2–4 |
- ↑ Only underwater and underground.
Snowy slopes[]
Type |
Snowy |
---|---|
Rarity |
Uncommon |
Temperature |
-0.3 |
Structures | |
Blocks | |
Grass color |
|
Foliage color |
|
Water color |
The snowy slopes is a mostly barren biome covered in snow, multiple layers of snow blocks and powder snow, with some sides also having stone cliffs. Goats spawn in this biome alongside rabbits. This is the only mountain biome where igloos can generate. Just like the grove, this biome generates at the slopes of the mountain, beneath the peaks and in hilltops, usually in areas with less forested biomes, such as plains and snowy tundras, and can start generating at lower altitudes in snowy regions. Polar Bears can spawn in this biome. [BE only]
In Java Edition, snowy slopes use the same mob spawning chances as windswept hills for hostile and ambient categories. As for others:
In Java Edition :
Mob | Spawn chance | Group size |
---|---|---|
Passive category | ||
Rabbit | 4⁄9 | 2–3 |
Goat | 5⁄9 | 1–3 |
In Bedrock Edition :
Mob | Spawn chance | Group size |
---|---|---|
Hostile category | ||
Spider | 99⁄535 | 1 |
Zombie | 94.25⁄535 | 2–4 |
Zombie Villager | 5⁄535 | 2–4 |
Stray | 96⁄535 | 1–2 |
Skeleton | 24⁄535 | 1–2 |
Creeper | 100⁄535 | 1 |
Slime[note 1] | 100⁄535 | 1 |
Enderman | 10⁄535 | 1–2 |
Witch | 5⁄535 | 1 |
Spider Jockey | 1⁄535 | 1 |
Chicken Jockey | 0.75⁄535 | 1 |
Passive category | ||
Rabbit | 4⁄22 | 2–3 |
Goat | 5⁄22 | 1–3 |
Polar Bear | 3⁄22 | 1–3 |
Glow Squid[note 2] | 10⁄22 | 2–4 |
Peaks[]
There are three peak biomes that generate only at the tops of the mountains, if they are tall enough to generate them, and are dependant on the surrounding biomes' temperatures.
Jagged peaks[]
Type |
Snowy |
---|---|
Rarity |
Uncommon |
Temperature |
-0.7 |
Structures | |
Blocks | |
Grass color |
|
Foliage color |
|
Water color |
The jagged peaks biome generates in regions with snowy, cold and temperate biomes and is more likely to generate in taller and more jagged and pointy peaks that often pass the clouds and can peak at y=256. It is covered by a single layer of snow blocks with stone underneath often exposing ores such as coal, iron and emerald, and just like the snowy slopes, stone cliffs can generate in some sides of the mountain. Only goats spawn in this biome.
In Java Edition, jagged peaks use the same mob spawning chances as windswept hills for hostile and ambient categories. As for others:
In Java Edition :
Mob | Spawn chance | Group size |
---|---|---|
Passive category | ||
Goat | 5⁄5 | 1–3 |
In Bedrock Edition, jagged peaks use the same mob spawning chances as snowy slopes for hostile and passive categories.
Frozen peaks[]
Type |
Snowy |
---|---|
Rarity |
Uncommon |
Temperature |
-0.7 |
Structures | |
Blocks | |
Grass color |
|
Foliage color |
|
Water color |
The frozen peaks are covered by snow, snow blocks, with glaciers of packed ice and occasional small blobs of ice. Only goats can spawn in this biome. This biome usually generates in smaller and smoother hills near snowy, cold and temperate biomes, but it can also generate in slightly jagged and taller peaks but less compared to the jagged peaks biome.
In Java Edition, frozen peaks use the same mob spawning chances as jagged peaks for passive category, and windswept hills for hostile and ambient category.
In Bedrock Edition, frozen peaks use the same mob spawning chances as snowy slopes for hostile and passive categories.
Stony peaks[]
Type |
Lush/Temperate |
---|---|
Rarity |
Uncommon |
Temperature |
1.0 |
Structures | |
Blocks |
Stone |
Grass color |
|
Foliage color |
|
Water color |
The stony peaks are a warmer variation of both the jagged peaks and the frozen peaks biomes that generates when a mountain peak is in a region with lukewarm biomes such as savannas and jungles, and it doesn't generate snowy slopes or groves in the slopes of the mountain, unless there's a colder biome bordering the peak. It is mainly covered by stone with large strips of calcite and exposed ores. The grass and foliage in this biome have a unique vibrant light green tint, similar to the tint of a shattered savanna in Bedrock Edition.
In Java Edition, stony peaks use the same mob spawning chances as jagged peaks for the hostile and ambient categories. No mobs spawn as part of the passive category.
In Bedrock Edition, stony peaks use the same mob spawning chances as meadow for hostile category. As for others:
In Bedrock Edition :
Mob | Spawn chance | Group size |
---|---|---|
Passive category | ||
Glow Squid[note 1] | 10⁄10 | 2–4 |
- ↑ Only underwater and underground.
Sounds[]
Music[]
These music tracks play while the player is in the Meadow.
Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Track preview | Weight |
---|---|---|---|---|---|
hal1.ogg | The Overworld | "Subwoofer Lullaby" | Minecraft - Volume Alpha No. 3 | 1 | |
hal2.ogg | The Overworld | "Living Mice" | Minecraft - Volume Alpha No. 5 | 1 | |
hal3.ogg | The Overworld | "Haggstrom" | Minecraft - Volume Alpha No. 7 | 1 | |
hal4.ogg | The Overworld | "Danny" | Minecraft - Volume Alpha No. 21 | 1 | |
left_to_bloom.ogg | Lush Caves, Meadow, the Overworld, and Menu screen | "Left to Bloom" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 4 | 2 | |
one_more_day.ogg | Lush Caves, Meadow, Snowy Slopes, Frozen Peaks, the Overworld, and Menu screen | "One More Day" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 6 | 1 |
These music tracks play while the player is in the Grove.
Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Track preview | Weight |
---|---|---|---|---|---|
piano3.ogg | The Overworld | "Mice on Venus" | Minecraft - Volume Alpha No. 11 | 1 | |
calm1.ogg | The Overworld | "Minecraft" | Minecraft - Volume Alpha No. 8 | 1 | |
calm2.ogg | The Overworld | "Clark" | Minecraft - Volume Alpha No. 14 | 1 | |
calm3.ogg | The Overworld | "Sweden" | Minecraft - Volume Alpha No. 18 | 1 | |
nuance1.ogg | The Overworld | "Key" | Minecraft - Volume Alpha No. 1 | 1 | |
nuance2.ogg | The Overworld | "Oxygène" | Minecraft - Volume Alpha No. 9 | 1 | |
wending.ogg | Dripstone Caves, Grove, Jagged Peaks, Stony Peaks, and Menu screen | "Wending" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 4 | 1 | |
infinite_amethyst.ogg | Dripstone Caves, Grove, and Menu screen | "Infinite Amethyst" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 5 | 1 | |
comforting_memories.ogg | Grove and the Overworld | "Comforting Memories" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 9 | 1 |
These music tracks play while the player is in the Snowy Slopes.
Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Track preview | Weight |
---|---|---|---|---|---|
hal1.ogg | The Overworld | "Subwoofer Lullaby" | Minecraft - Volume Alpha No. 3 | 1 | |
hal2.ogg | The Overworld | "Living Mice" | Minecraft - Volume Alpha No. 5 | 1 | |
hal3.ogg | The Overworld | "Haggstrom" | Minecraft - Volume Alpha No. 7 | 1 | |
an_ordinary_day.ogg | Dripstone Caves, Snowy Slopes, and Menu screen | "An Ordinary Day" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 10 | 1 | |
stand_tall.ogg | Stony Peaks, Snowy Slopes, Jagged Peaks, Frozen Peaks, and Menu screen | "Stand Tall" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 1 | 1 | |
one_more_day.ogg | Lush Caves, Meadow, Snowy Slopes, Frozen Peaks, the Overworld, and Menu screen | "One More Day" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 6 | 1 |
These music tracks play while the player is in the Jagged Peaks.
These music tracks play while the player is in the Frozen Peaks.
Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Track preview | Weight |
---|---|---|---|---|---|
piano1.ogg | The Overworld | "Dry Hands" | Minecraft - Volume Alpha No. 12 | 1 | |
piano2.ogg | The Overworld | "Wet Hands" | Minecraft - Volume Alpha No. 13 | 1 | |
piano3.ogg | The Overworld | "Mice on Venus" | Minecraft - Volume Alpha No. 11 | 1 | |
hal1.ogg | The Overworld | "Subwoofer Lullaby" | Minecraft - Volume Alpha No. 3 | 1 | |
hal2.ogg | The Overworld | "Living Mice" | Minecraft - Volume Alpha No. 5 | 1 | |
hal3.ogg | The Overworld | "Haggstrom" | Minecraft - Volume Alpha No. 7 | 1 | |
hal4.ogg | The Overworld | "Danny" | Minecraft - Volume Alpha No. 21 | 1 | |
stand_tall.ogg | Stony Peaks, Snowy Slopes, Jagged Peaks, Frozen Peaks, and Menu screen | "Stand Tall" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 1 | 2 | |
one_more_day.ogg | Lush Caves, Meadow, Snowy Slopes, Frozen Peaks, the Overworld, and Menu screen | "One More Day" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 6 | 1 |
These music tracks play while the player is in the Stony Peaks.
Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Track preview | Weight |
---|---|---|---|---|---|
piano1.ogg | The Overworld | "Dry Hands" | Minecraft - Volume Alpha No. 12 | 1 | |
piano2.ogg | The Overworld | "Wet Hands" | Minecraft - Volume Alpha No. 13 | 1 | |
piano3.ogg | The Overworld | "Mice on Venus" | Minecraft - Volume Alpha No. 11 | 1 | |
hal1.ogg | The Overworld | "Subwoofer Lullaby" | Minecraft - Volume Alpha No. 3 | 1 | |
hal2.ogg | The Overworld | "Living Mice" | Minecraft - Volume Alpha No. 5 | 1 | |
hal3.ogg | The Overworld | "Haggstrom" | Minecraft - Volume Alpha No. 7 | 1 | |
hal4.ogg | The Overworld | "Danny" | Minecraft - Volume Alpha No. 21 | 1 | |
stand_tall.ogg | Stony Peaks, Snowy Slopes, Jagged Peaks, Frozen Peaks, and Menu screen | "Stand Tall" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 1 | 2 | |
wending.ogg | Dripstone Caves, Grove, Jagged Peaks, Stony Peaks, and Menu screen | "Wending" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 4 | 1 |
Data values[]
ID[]
Name | Identifier | Translation key |
---|---|---|
Meadow | meadow | biome.minecraft.meadow |
Grove | grove | biome.minecraft.grove |
Snowy Slopes | snowy_slopes | biome.minecraft.snowy_slopes |
Jagged Peaks | jagged_peaks | biome.minecraft.jagged_peaks |
Frozen Peaks | frozen_peaks | biome.minecraft.frozen_peaks |
Stony Peaks | stony_peaks | biome.minecraft.stony_peaks |
Name | Identifier | Numeric ID |
---|---|---|
[No displayed name] | meadow | ? |
[No displayed name] | grove | ? |
[No displayed name] | snowy_slopes | ? |
[No displayed name] | jagged_peaks | ? |
[No displayed name] | frozen_peaks | ? |
[No displayed name] | stony_peaks | ? |
Achievements[]
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS4) | |
---|---|---|---|---|---|---|
PS4 | Other platforms | |||||
Sound of Music | Make the Meadows come alive with the sound of music from a jukebox. | Use a music disc on a jukebox in the Meadow biome. | 10G | Bronze |
Advancements[]
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
---|---|---|---|---|---|
![]() | Sound of Music | Make the Meadows come alive with the sound of music from a Jukebox | Sweet Dreams | While in a meadow biome, place down a jukebox and use a music disc on it. | adventure/play_jukebox_in_meadows
|
![]() | Light as a Rabbit | Walk on powder snow...without sinking in it | Sweet Dreams | Walk on powder snow while wearing leather boots. | adventure/walk_on_powder_snow_with_leather_boots
|
History[]
September 28, 2019 | During MINECON Live 2019, the mountains won the community biome vote; additions were improved terrain generation, powder snow, and goats. | ||||
---|---|---|---|---|---|
October 3, 2020 | The Caves & Cliffs update was announced at Minecraft Live 2020, showing a sneak peek at goats and the new mountain generation. | ||||
Java Edition | |||||
1.18 | Experimental Snapshot 1 | Added the meadow, grove, snowy slopes, lofty peaks and snowcapped peaks biomes. | |||
experimental snapshot 2 | Blue orchids no longer spawn in meadows. | ||||
Oaks and Birches can now have a small chance of generating in meadows, oftentimes with a bee nest on them. | |||||
Infested stone and emerald ore now generate in the new mountain biomes. | |||||
experimental snapshot 3 | Added the stony peaks biome. | ||||
Meadows and peaks are less likely to generate in flat, low elevation areas. | |||||
Snow capped peaks and snowy slopes no longer generate with dirt under snow layer. | |||||
Pillager outposts now generate in all the new mountain biomes. | |||||
Villages now generate in mountain meadows. | |||||
Goats now spawn in the new mountain biomes. | |||||
experimental snapshot 4 | Snowy slopes no longer generate with dirt under the surface layer. | ||||
Strips of andesite, calcite and granite now generate in stony peaks. | |||||
experimental snapshot 5 | Mountain tops are now more jagged and pointy. | ||||
Mountain areas and peak biomes now are slightly larger on average. | |||||
Raised the average mountain height. | |||||
Fixed an unintentional change from snapshot 4 that made mountains lower and smoother. | |||||
experimental snapshot 6 | Groves and snowy slopes are less likely to generate on mountain peaks. | ||||
Groves and snowy slopes start generating lower down in cold areas and higher up in warmer areas. | |||||
21w37a | Strips of andesite, granite, and gravel no longer generate in stony peaks.[1] | ||||
Spruce trees no longer generate in mountain groves.[2] | |||||
21w38a | Spruce trees once again generate in mountain groves. | ||||
21w39a | Trees in mountain meadows now always contain a bee nest. | ||||
21w40a | Goats no longer spawn in the stony peaks biome. | ||||
"Lofty Peaks" has been renamed to "Jagged Peaks". | |||||
"Snowcapped Peaks" has been renamed to "Frozen Peaks". | |||||
The ID lofty_peaks has been changed to jagged_peaks . | |||||
The ID snowcapped_peaks has been changed to frozen_peaks . | |||||
21w41a | The snowy slopes and jagged peaks surfaces have been fixed to work like they did in the experimental snapshots, where some (but not all) sides of the peaks are exposed stone. | ||||
Bedrock Edition | |||||
Caves & Cliffs (experimental) | beta 1.16.200.52 | Added goats, which currently spawn in extreme hills as a placeholder. | |||
beta 1.16.220.50 | Added the mountain biome variants: mountain meadow, mountain grove, snowy slopes, jagged peaks, and snow capped peaks. | ||||
Goats now spawn in the snowy slopes biome. | |||||
? | The terrain of the new mountains is now cut off at Y=256. | ||||
beta 1.17.20.22 | Goats now spawn only in snowy slopes biome. | ||||
beta 1.17.20.23 | Hostile mobs can now spawn in the new mountains and cave biomes. | ||||
beta 1.17.40.20 | Villages now spawn in meadows. | ||||
Meadows now spawn a lone oak or birch tree, often with bee nests. | |||||
Infested stone now generates in the new mountain biomes. | |||||
Added stony peaks. | |||||
Goats now spawn only in snowy slopes, jagged peaks, stony peaks, and snowcapped peaks. | |||||
Rabbits can now spawn in meadows and snowy slopes. | |||||
Donkeys and sheeps can now spawn in meadow biome. | |||||
Foxes can now spawn in grove biome. | |||||
1.18.0 | beta 1.18.0.20 | The new mountain biomes can now generate by default without enabling experimental gameplay. |
Issues[]
Issues relating to "Mountains" are maintained on the bug tracker. Report issues there.
Gallery[]
A mountains generated right next to a badlands biome in Bedrock Edition.
A ruined portal generated in a meadow hill.