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Line 4: Line 4:
 
pos = 256,
 
pos = 256,
 
sheetsize = 256,
 
sheetsize = 256,
url = require( [[Module:Sprite]] ).getUrl( 'EnvCSS.png', 'cb=20210119221134&version=20210119221134&format=original', '' ),
+
url = require( [[Module:Sprite]] ).getUrl( 'EnvCSS.png', 'cb=20210912072941&version=1631431796334&format=original', '' ),
 
},
 
},
 
sections = {
 
sections = {
Line 38: Line 38:
 
block = { pos = 10, section = 1 },
 
block = { pos = 10, section = 1 },
 
blocks = { pos = 10, section = 1 },
 
blocks = { pos = 10, section = 1 },
  +
['bonus-chest'] = { pos = 108, section = 4 },
 
border = { pos = 78, section = 1 },
 
border = { pos = 78, section = 1 },
 
['brick-pyramid'] = { pos = 56, section = 4 },
 
['brick-pyramid'] = { pos = 56, section = 4 },
 
['bryce-pillar'] = { pos = 142, section = 3 },
 
['bryce-pillar'] = { pos = 142, section = 3 },
 
['buffet-mode'] = { pos = 25, section = 3 },
 
['buffet-mode'] = { pos = 25, section = 3 },
['buried-treasure'] = { pos = 108, section = 3 },
+
['buried-treasure'] = { pos = 108, section = 4 },
 
c418 = { pos = 8, section = 1 },
 
c418 = { pos = 8, section = 1 },
 
canyon = { pos = 31, section = 3 },
 
canyon = { pos = 31, section = 3 },
Line 100: Line 101:
 
fossil = { pos = 79, section = 3 },
 
fossil = { pos = 79, section = 3 },
 
['full-moon'] = { pos = 16, section = 2 },
 
['full-moon'] = { pos = 16, section = 2 },
  +
geode = { pos = 140, section = 3 },
 
['glowstone-blob'] = { pos = 58, section = 3 },
 
['glowstone-blob'] = { pos = 58, section = 3 },
 
['glowstone-cluster'] = { pos = 58, section = 3, deprecated = true },
 
['glowstone-cluster'] = { pos = 58, section = 3, deprecated = true },
Line 109: Line 111:
 
hill = { pos = 66, section = 3 },
 
hill = { pos = 66, section = 3 },
 
hills = { pos = 66, section = 3 },
 
hills = { pos = 66, section = 3 },
  +
['hoodoo'] = { pos = 142, section = 3 },
 
['huge-crimson-fungus'] = { pos = 123, section = 3 },
 
['huge-crimson-fungus'] = { pos = 123, section = 3 },
 
['huge-fungus'] = { pos = 128, section = 3 },
 
['huge-fungus'] = { pos = 128, section = 3 },
Line 171: Line 174:
 
['old-indev-house'] = { pos = 119, section = 8 },
 
['old-indev-house'] = { pos = 119, section = 8 },
 
['old-village'] = { pos = 47, section = 8 },
 
['old-village'] = { pos = 47, section = 8 },
  +
['ore-vein'] = { pos = 144, section = 3 },
 
overworld = { pos = 12, section = 5 },
 
overworld = { pos = 12, section = 5 },
 
['overworld-ruined-portal'] = { pos = 132, section = 4 },
 
['overworld-ruined-portal'] = { pos = 132, section = 4 },
Line 178: Line 182:
 
['pyramid-brick'] = { pos = 56, section = 4 },
 
['pyramid-brick'] = { pos = 56, section = 4 },
 
rain = { pos = 27, section = 2 },
 
rain = { pos = 27, section = 2 },
  +
['random-patch'] = { pos = 145, section = 3 },
 
ravine = { pos = 31, section = 3 },
 
ravine = { pos = 31, section = 3 },
 
['renewable-resource'] = { pos = 3, section = 1 },
 
['renewable-resource'] = { pos = 3, section = 1 },
Line 190: Line 195:
 
['sitting-cyclist-steve'] = { pos = 114, section = 7 },
 
['sitting-cyclist-steve'] = { pos = 114, section = 7 },
 
['sky-dimension'] = { pos = 19, section = 8 },
 
['sky-dimension'] = { pos = 19, section = 8 },
  +
['small-island'] = { pos = 146, section = 3 },
 
sneak = { pos = 115, section = 7 },
 
sneak = { pos = 115, section = 7 },
 
sneaking = { pos = 115, section = 7 },
 
sneaking = { pos = 115, section = 7 },
Line 219: Line 225:
 
['the-void'] = { pos = 17, section = 2 },
 
['the-void'] = { pos = 17, section = 2 },
 
thunderstorm = { pos = 29, section = 2 },
 
thunderstorm = { pos = 29, section = 2 },
treasure = { pos = 108, section = 3 },
+
treasure = { pos = 108, section = 4 },
 
tree = { pos = 33, section = 3 },
 
tree = { pos = 33, section = 3 },
 
trees = { pos = 33, section = 3 },
 
trees = { pos = 33, section = 3 },
  +
['underwater-cave'] = { pos = 148, section = 3 },
  +
['underwater-ravine'] = { pos = 147, section = 3 },
 
['underwater-ruins'] = { pos = 106, section = 4 },
 
['underwater-ruins'] = { pos = 106, section = 4 },
 
village = { pos = 127, section = 4 },
 
village = { pos = 127, section = 4 },
 
void = { pos = 17, section = 2 },
 
void = { pos = 17, section = 2 },
  +
['void-start-platform'] = { pos = 98, section = 4 },
 
['wall-obsidian'] = { pos = 57, section = 8 },
 
['wall-obsidian'] = { pos = 57, section = 8 },
 
['waning-crescent-moon'] = { pos = 84, section = 2 },
 
['waning-crescent-moon'] = { pos = 84, section = 2 },

Revision as of 21:00, 23 December 2021

[view | edit | history | purge]DocumentationJump to code ↴

Implements {{EnvSprite}}.

All sprites

Landscape

    • amethyst-geode
    • geode
    • basalt-column
    • basalt-columns
    • lava-sea-column
    • basalt-pillar
    • basalt-pillars
    • basin
    • beach
    • beach-stone
    • stone-beach
    • biomes
    • buffet-mode
    • blob
    • blobs
    • bryce-pillar
    • hoodoo
    • canyon
    • ravine
    • cave
    • cavern
    • chorus-tree
    • crimson-tree
    • huge-crimson-fungus
    • delta
    • deltas
    • disk
    • dripstone-cluster
    • embankment
    • end-islands
    • far-lands
    • floating-island
    • forest-rock
    • mossy-cobblestone-boulder
    • fossil
    • glowstone-blob
    • glowstone-cluster
    • gravel-beach
    • hill
    • hills
    • huge-fungus
    • huge-mushroom
    • huge-warped-fungus
    • ice-spike
    • ice-spikes
    • iceberg
    • island
    • islands
    • lake
    • lake-lava
    • lava-lake
    • lava-sea
    • sea-lava
    • lava-spring
    • moss-stone-boulder
    • mountain
    • nether-cave
    • nether-fossil
    • ocean
    • ore-vein
    • random-patch
    • river
    • small-island
    • spring
    • tree
    • trees
    • underwater-cave
    • underwater-ravine

Gameplay and transport

    • crawling
    • crawling-boxer-alex
    • suffocation-prevention
    • suffocation-prevention-alex
    • sit
    • sitting
    • sitting-cyclist-steve
    • sneak
    • sneaking
    • sneaking-steve
    • sprint
    • sprinting
    • sprinting-alex
    • swim
    • swimming
    • swimming-tennis-alex

Structures

    • abandoned-badlands-mineshaft
    • badlands-mineshaft
    • abandoned-mineshaft
    • mineshaft
    • bastion-remnant
    • beacon-pyramid
    • bonus-chest
    • buried-treasure
    • treasure
    • brick-pyramid
    • pyramid-brick
    • cobblestone-platform
    • stone-platform
    • void-start-platform
    • conduit
    • conduit-frame
    • coral-reef
    • desert-pyramid
    • desert-temple
    • desert-well
    • dungeon
    • enchanting-library
    • end-city
    • end-gateway
    • end-pillar
    • obsidian-pillar
    • end-portal
    • end-ship
    • exit-fountain
    • exit-portal
    • fortress
    • nether-fortress
    • igloo
    • jungle-pyramid
    • jungle-temple
    • mansion
    • woodland-mansion
    • monument
    • ocean-monument
    • nether-portal
    • nether-reactor
    • new-village
    • village
    • obsidian-platform
    • ocean-ruin
    • ocean-ruins
    • underwater-ruins
    • overworld-ruined-portal
    • ruined-portal-overworld
    • pillager-outpost
    • ruined-portal
    • the-nether-ruined-portal
    • shipwreck
    • wreck
    • stronghold
    • swamp-hut
    • witch-hut

Dimensions

    • dimensions
    • overworld
    • the-end
    • the-nether

Environment

    • cloud
    • clouds
    • day
    • daylight-cycle
    • first-quarter-moon
    • fog
    • full-moon
    • moon
    • last-quarter-moon
    • light
    • midnight
    • new-moon
    • night
    • noon
    • rain
    • snowfall
    • winter-mode
    • sun
    • sunrise
    • sunset
    • the-void
    • void
    • thunderstorm
    • waning-crescent-moon
    • waning-gibbous-moon
    • waxing-crescent-moon
    • waxing-gibbous-moon
    • weather

Types

    • amplified
    • custom-mode
    • debug
    • debug-mode
    • default
    • large-biomes
    • superflat

Miscellaneous

    • altitude
    • ambience
    • c418
    • daniel-rosenfeld
    • loops
    • music
    • sound
    • sounds
    • block
    • blocks
    • border
    • world-border
    • chunk
    • chunks
    • entities
    • entity
    • explosion
    • explosions
    • fluids
    • liquids
    • hardcore-heart
    • hardcore-hearts
    • heart
    • hearts
    • item
    • items
    • map
    • maps
    • mob
    • mobs
    • non-renewable-resource
    • non-renewable-resources
    • player
    • players
    • renewable-resource
    • renewable-resources
    • surface
    • world
    • worlds
    • world-boundary

Removed

    • custom
    • customized
    • old-customized
    • indev-house
    • monolith
    • mossy-indev-house
    • old-indev-house
    • obsidian-wall
    • wall-obsidian
    • old-village
    • sky-dimension
[view | edit | history | purge]The above documentation is transcluded from Module:EnvSprite/doc.
return {
	settings = {
		image = 'EnvCSS.png',
		pos = 256,
		sheetsize = 256,
		url = require( [[Module:Sprite]] ).getUrl( 'EnvCSS.png', 'cb=20210912072941&version=1631431796334&format=original', '' ),
	},
	sections = {
		{ name = 'Landscape', id = 3 },
		{ name = 'Gameplay and transport', id = 7 },
		{ name = 'Structures', id = 4 },
		{ name = 'Dimensions', id = 5 },
		{ name = 'Environment', id = 2 },
		{ name = 'Types', id = 6 },
		{ name = 'Miscellaneous', id = 1 },
		{ name = 'Removed', id = 8 },
	},
	ids = {
		['abandoned-badlands-mineshaft'] = { pos = 110, section = 4 },
		['abandoned-mineshaft'] = { pos = 44, section = 4 },
		altitude = { pos = 24, section = 1 },
		ambience = { pos = 8, section = 1 },
		['amethyst-geode'] = { pos = 140, section = 3 },
		amplified = { pos = 21, section = 6 },
		['badlands-mineshaft'] = { pos = 110, section = 4 },
		['basalt-column'] = { pos = 137, section = 3 },
		['basalt-columns'] = { pos = 137, section = 3 },
		['basalt-pillar'] = { pos = 125, section = 3 },
		['basalt-pillars'] = { pos = 125, section = 3 },
		basin = { pos = 68, section = 3 },
		['bastion-remnant'] = { pos = 130, section = 4 },
		beach = { pos = 73, section = 3 },
		['beach-stone'] = { pos = 75, section = 3 },
		['beacon-pyramid'] = { pos = 54, section = 4 },
		biomes = { pos = 25, section = 3 },
		blob = { pos = 32, section = 3 },
		blobs = { pos = 32, section = 3 },
		block = { pos = 10, section = 1 },
		blocks = { pos = 10, section = 1 },
		['bonus-chest'] = { pos = 108, section = 4 },
		border = { pos = 78, section = 1 },
		['brick-pyramid'] = { pos = 56, section = 4 },
		['bryce-pillar'] = { pos = 142, section = 3 },
		['buffet-mode'] = { pos = 25, section = 3 },
		['buried-treasure'] = { pos = 108, section = 4 },
		c418 = { pos = 8, section = 1 },
		canyon = { pos = 31, section = 3 },
		cave = { pos = 30, section = 3 },
		cavern = { pos = 30, section = 3 },
		['chorus-tree'] = { pos = 88, section = 3 },
		chunk = { pos = 9, section = 1 },
		chunks = { pos = 9, section = 1 },
		cloud = { pos = 23, section = 2 },
		clouds = { pos = 23, section = 2 },
		['cobblestone-platform'] = { pos = 98, section = 4 },
		conduit = { pos = 111, section = 4 },
		['conduit-frame'] = { pos = 111, section = 4 },
		['coral-reef'] = { pos = 109, section = 4 },
		crawling = { pos = 113, section = 7 },
		['crawling-boxer-alex'] = { pos = 113, section = 7 },
		['crimson-tree'] = { pos = 123, section = 3 },
		custom = { pos = 64, section = 8 },
		['custom-mode'] = { pos = 133, section = 6 },
		customized = { pos = 64, section = 8 },
		['daniel-rosenfeld'] = { pos = 8, section = 1 },
		day = { pos = 100, section = 2 },
		['daylight-cycle'] = { pos = 22, section = 2 },
		debug = { pos = 61, section = 6 },
		['debug-mode'] = { pos = 61, section = 6 },
		default = { pos = 62, section = 6 },
		delta = { pos = 138, section = 3 },
		deltas = { pos = 138, section = 3 },
		['desert-pyramid'] = { pos = 39, section = 4 },
		['desert-temple'] = { pos = 39, section = 4 },
		['desert-well'] = { pos = 37, section = 4 },
		dimensions = { pos = 93, section = 5 },
		disk = { pos = 141, section = 3 },
		['dripstone-cluster'] = { pos = 143, section = 3 },
		dungeon = { pos = 43, section = 4 },
		embankment = { pos = 96, section = 3 },
		['enchanting-library'] = { pos = 112, section = 4 },
		['end-city'] = { pos = 53, section = 4 },
		['end-gateway'] = { pos = 52, section = 4 },
		['end-islands'] = { pos = 89, section = 3 },
		['end-pillar'] = { pos = 50, section = 4 },
		['end-portal'] = { pos = 46, section = 4 },
		['end-ship'] = { pos = 129, section = 4 },
		entities = { pos = 4, section = 1 },
		entity = { pos = 4, section = 1 },
		['exit-fountain'] = { pos = 51, section = 4 },
		['exit-portal'] = { pos = 51, section = 4 },
		explosion = { pos = 95, section = 1 },
		explosions = { pos = 95, section = 1 },
		['far-lands'] = { pos = 18, section = 3 },
		['first-quarter-moon'] = { pos = 81, section = 2 },
		['floating-island'] = { pos = 71, section = 3 },
		fluids = { pos = 11, section = 1 },
		fog = { pos = 94, section = 2 },
		['forest-rock'] = { pos = 136, section = 3 },
		fortress = { pos = 60, section = 4 },
		fossil = { pos = 79, section = 3 },
		['full-moon'] = { pos = 16, section = 2 },
		geode = { pos = 140, section = 3 },
		['glowstone-blob'] = { pos = 58, section = 3 },
		['glowstone-cluster'] = { pos = 58, section = 3, deprecated = true },
		['gravel-beach'] = { pos = 74, section = 3 },
		['hardcore-heart'] = { pos = 134, section = 1 },
		['hardcore-hearts'] = { pos = 134, section = 1 },
		heart = { pos = 135, section = 1 },
		hearts = { pos = 135, section = 1 },
		hill = { pos = 66, section = 3 },
		hills = { pos = 66, section = 3 },
		['hoodoo'] = { pos = 142, section = 3 },
		['huge-crimson-fungus'] = { pos = 123, section = 3 },
		['huge-fungus'] = { pos = 128, section = 3 },
		['huge-mushroom'] = { pos = 34, section = 3 },
		['huge-warped-fungus'] = { pos = 124, section = 3 },
		['ice-spike'] = { pos = 35, section = 3 },
		['ice-spikes'] = { pos = 35, section = 3 },
		iceberg = { pos = 120, section = 3 },
		igloo = { pos = 42, section = 4 },
		['indev-house'] = { pos = 105, section = 8 },
		island = { pos = 90, section = 3 },
		islands = { pos = 90, section = 3 },
		item = { pos = 2, section = 1 },
		items = { pos = 2, section = 1 },
		['jungle-pyramid'] = { pos = 40, section = 4 },
		['jungle-temple'] = { pos = 40, section = 4 },
		lake = { pos = 69, section = 3 },
		['lake-lava'] = { pos = 70, section = 3 },
		['large-biomes'] = { pos = 20, section = 6 },
		['last-quarter-moon'] = { pos = 82, section = 2 },
		['lava-lake'] = { pos = 70, section = 3 },
		['lava-sea'] = { pos = 59, section = 3 },
		['lava-sea-column'] = { pos = 137, section = 3 },
		['lava-spring'] = { pos = 91, section = 3 },
		light = { pos = 7, section = 2 },
		liquids = { pos = 11, section = 1 },
		loops = { pos = 8, section = 1 },
		mansion = { pos = 80, section = 4 },
		map = { pos = 1, section = 1 },
		maps = { pos = 1, section = 1 },
		midnight = { pos = 104, section = 2 },
		mineshaft = { pos = 44, section = 4 },
		mob = { pos = 6, section = 1 },
		mobs = { pos = 6, section = 1 },
		monolith = { pos = 121, section = 8 },
		monument = { pos = 41, section = 4 },
		moon = { pos = 16, section = 2 },
		['moss-stone-boulder'] = { pos = 36, section = 3 },
		['mossy-cobblestone-boulder'] = { pos = 136, section = 3 },
		['mossy-indev-house'] = { pos = 119, section = 8 },
		mountain = { pos = 67, section = 3 },
		music = { pos = 8, section = 1 },
		['nether-cave'] = { pos = 92, section = 3 },
		['nether-fortress'] = { pos = 60, section = 4 },
		['nether-fossil'] = { pos = 126, section = 3 },
		['nether-portal'] = { pos = 48, section = 4 },
		['nether-reactor'] = { pos = 55, section = 4 },
		['new-moon'] = { pos = 83, section = 2 },
		['new-village'] = { pos = 127, section = 4 },
		night = { pos = 103, section = 2 },
		['non-renewable-resource'] = { pos = 139, section = 1 },
		['non-renewable-resources'] = { pos = 139, section = 1 },
		noon = { pos = 101, section = 2 },
		['obsidian-pillar'] = { pos = 50, section = 4 },
		['obsidian-platform'] = { pos = 49, section = 4 },
		['obsidian-wall'] = { pos = 57, section = 8 },
		ocean = { pos = 76, section = 3 },
		['ocean-monument'] = { pos = 41, section = 4 },
		['ocean-ruin'] = { pos = 106, section = 4 },
		['ocean-ruins'] = { pos = 106, section = 4 },
		['old-customized'] = { pos = 64, section = 8 },
		['old-indev-house'] = { pos = 119, section = 8 },
		['old-village'] = { pos = 47, section = 8 },
		['ore-vein'] = { pos = 144, section = 3 },
		overworld = { pos = 12, section = 5 },
		['overworld-ruined-portal'] = { pos = 132, section = 4 },
		['pillager-outpost'] = { pos = 118, section = 4 },
		player = { pos = 5, section = 1 },
		players = { pos = 5, section = 1 },
		['pyramid-brick'] = { pos = 56, section = 4 },
		rain = { pos = 27, section = 2 },
		['random-patch'] = { pos = 145, section = 3 },
		ravine = { pos = 31, section = 3 },
		['renewable-resource'] = { pos = 3, section = 1 },
		['renewable-resources'] = { pos = 3, section = 1 },
		river = { pos = 77, section = 3 },
		['ruined-portal'] = { pos = 131, section = 4 },
		['ruined-portal-overworld'] = { pos = 132, section = 4 },
		['sea-lava'] = { pos = 59, section = 3 },
		shipwreck = { pos = 107, section = 4 },
		sit = { pos = 114, section = 7 },
		sitting = { pos = 114, section = 7 },
		['sitting-cyclist-steve'] = { pos = 114, section = 7 },
		['sky-dimension'] = { pos = 19, section = 8 },
		['small-island'] = { pos = 146, section = 3 },
		sneak = { pos = 115, section = 7 },
		sneaking = { pos = 115, section = 7 },
		['sneaking-steve'] = { pos = 115, section = 7 },
		snowfall = { pos = 28, section = 2 },
		sound = { pos = 8, section = 1 },
		sounds = { pos = 8, section = 1 },
		spring = { pos = 72, section = 3 },
		sprint = { pos = 116, section = 7 },
		sprinting = { pos = 116, section = 7 },
		['sprinting-alex'] = { pos = 116, section = 7 },
		['stone-beach'] = { pos = 75, section = 3 },
		['stone-platform'] = { pos = 98, section = 4 },
		stronghold = { pos = 45, section = 4 },
		['suffocation-prevention'] = { pos = 113, section = 7 },
		['suffocation-prevention-alex'] = { pos = 113, section = 7 },
		sun = { pos = 15, section = 2 },
		sunrise = { pos = 99, section = 2 },
		sunset = { pos = 102, section = 2 },
		superflat = { pos = 63, section = 6 },
		surface = { pos = 65, section = 1 },
		['swamp-hut'] = { pos = 38, section = 4 },
		swim = { pos = 117, section = 7 },
		swimming = { pos = 117, section = 7 },
		['swimming-tennis-alex'] = { pos = 117, section = 7 },
		['the-end'] = { pos = 14, section = 5 },
		['the-nether'] = { pos = 13, section = 5 },
		['the-nether-ruined-portal'] = { pos = 131, section = 4 },
		['the-void'] = { pos = 17, section = 2 },
		thunderstorm = { pos = 29, section = 2 },
		treasure = { pos = 108, section = 4 },
		tree = { pos = 33, section = 3 },
		trees = { pos = 33, section = 3 },
		['underwater-cave'] = { pos = 148, section = 3 },
		['underwater-ravine'] = { pos = 147, section = 3 },
		['underwater-ruins'] = { pos = 106, section = 4 },
		village = { pos = 127, section = 4 },
		void = { pos = 17, section = 2 },
		['void-start-platform'] = { pos = 98, section = 4 },
		['wall-obsidian'] = { pos = 57, section = 8 },
		['waning-crescent-moon'] = { pos = 84, section = 2 },
		['waning-gibbous-moon'] = { pos = 85, section = 2 },
		['waxing-crescent-moon'] = { pos = 86, section = 2 },
		['waxing-gibbous-moon'] = { pos = 87, section = 2 },
		weather = { pos = 97, section = 2 },
		['winter-mode'] = { pos = 28, section = 2 },
		['witch-hut'] = { pos = 38, section = 4 },
		['woodland-mansion'] = { pos = 80, section = 4 },
		world = { pos = 122, section = 1 },
		['world-border'] = { pos = 78, section = 1 },
		['world-boundary'] = { pos = 26, section = 1 },
		worlds = { pos = 122, section = 1 },
		wreck = { pos = 107, section = 4 },
	},
}