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Line 9: Line 9:
 
size = 80,
 
size = 80,
 
stylesheet = false,
 
stylesheet = false,
url = require( [[Module:Sprite]] ).getUrl( 'DungeonsMiscellaneousCSS.png', 'version=1612308654780', '' ),
+
url = require( [[Module:Sprite]] ).getUrl( 'DungeonsMiscellaneousCSS.png', 'version=1612340037137', '' ),
 
},
 
},
 
sections = {
 
sections = {
{ name = 'Difficulty', id = 1 },
 
{ name = 'Rarity', id = 2 },
 
 
{ name = 'Filter Default', id = 3 },
 
{ name = 'Filter Default', id = 3 },
{ name = 'Other', id = 4 },
+
{ name = 'Rarity', id = 2 },
  +
{ name = 'Item Properties', id = 4 },
  +
{ name = 'Map Marker', id = 5 },
 
{ name = 'Difficulty', id = 1 },
 
{ name = 'Other', id = 6 },
 
},
 
},
 
ids = {
 
ids = {
['?'] = { pos = 1, section = 4 },
+
['?'] = { pos = 1, section = 6 },
 
Adventure = { pos = 3, section = 1 },
 
Adventure = { pos = 3, section = 1 },
 
Apocalypse = { pos = 4, section = 1 },
 
Apocalypse = { pos = 4, section = 1 },
Line 29: Line 31:
 
Cosmetic = { pos = 14, section = 3 },
 
Cosmetic = { pos = 14, section = 3 },
 
Default = { pos = 7, section = 1 },
 
Default = { pos = 7, section = 1 },
  +
['Default Mission'] = { pos = 20, section = 5 },
 
['Enchantment Common'] = { pos = 8, section = 4 },
 
['Enchantment Common'] = { pos = 8, section = 4 },
 
['Enchantment Powerful'] = { pos = 9, section = 4 },
 
['Enchantment Powerful'] = { pos = 9, section = 4 },
Line 35: Line 38:
 
Ranged = { pos = 17, section = 3 },
 
Ranged = { pos = 17, section = 3 },
 
Rare = { pos = 18, section = 2 },
 
Rare = { pos = 18, section = 2 },
['Seasonal Trial'] = { pos = 19, section = 4 },
+
['Seasonal Trial'] = { pos = 19, section = 5 },
  +
['Secret Mission'] = { pos = 21, section = 5 },
 
Unique = { pos = 2, section = 2 },
 
Unique = { pos = 2, section = 2 },
Unknown = { pos = 1, section = 4 },
+
Unknown = { pos = 1, section = 6 },
 
},
 
},
 
}
 
}

Revision as of 08:13, 3 February 2021

[view | edit | history | purge]DocumentationJump to code ↴

This module automatically inputs certain parameters when {{DungeonsMiscellaneousSprite}} is used.

[view | edit | history | purge]The above documentation is transcluded from Module:DungeonsMiscellaneousSprite/doc.
return {
	settings = {
		align = 'middle',
		classname = 'dungeonsmiscellaneous-sprite',
		image = 'DungeonsMiscellaneousCSS.png',
		linkprefix = 'MCD:',
		scale = 0.25,
		sheetsize = 400,
		size = 80,
		stylesheet = false,
		url = require( [[Module:Sprite]] ).getUrl( 'DungeonsMiscellaneousCSS.png', 'version=1612340037137', '' ),
	},
	sections = {
		{ name = 'Filter Default', id = 3 },
		{ name = 'Rarity', id = 2 },
		{ name = 'Item Properties', id = 4 },
		{ name = 'Map Marker', id = 5 },
		{ name = 'Difficulty', id = 1 },
		{ name = 'Other', id = 6 },
	},
	ids = {
		['?'] = { pos = 1, section = 6 },
		Adventure = { pos = 3, section = 1 },
		Apocalypse = { pos = 4, section = 1 },
		['Apocalypse Plus'] = { pos = 5, section = 1 },
		['Bullet Regular'] = { pos = 10, section = 4 },
		['Bullet Soul'] = { pos = 11, section = 4 },
		['Bullet Unique'] = { pos = 12, section = 4 },
		Common = { pos = 6, section = 2 },
		Consumable = { pos = 13, section = 3 },
		Cosmetic = { pos = 14, section = 3 },
		Default = { pos = 7, section = 1 },
		['Default Mission'] = { pos = 20, section = 5 },
		['Enchantment Common'] = { pos = 8, section = 4 },
		['Enchantment Powerful'] = { pos = 9, section = 4 },
		Item = { pos = 15, section = 3 },
		Melee = { pos = 16, section = 3 },
		Ranged = { pos = 17, section = 3 },
		Rare = { pos = 18, section = 2 },
		['Seasonal Trial'] = { pos = 19, section = 5 },
		['Secret Mission'] = { pos = 21, section = 5 },
		Unique = { pos = 2, section = 2 },
		Unknown = { pos = 1, section = 6 },
	},
}