Template:Mod
Mo' Creatures is a mod created by DrZhark. It was created on November 17, 2010. It provides many new animal and monster mobs, as well as the ability to tame and ride some.
Dependencies
- Forge
- GUI Api
- CustomMobSpawner
Incompatibilities
Mo' Creatures will only work with texture packs that either use mcpatcher or if there are skins already but sphax will work even if there is no patch for this mod.
New Mobs
Friendly mobs
| Name | Description |
|---|---|
| Horses | Horses do not attack you, but they can still hurt you. They will kick you off if you ride it when they aren't tamed. When killed, they drop leather. They can be bred and tamed (check breeding/taming details). They will not despawn when tamed, and have health, which they can recover by being fed wheat. There is also a chance of a Unicorn spawning, which can run faster than a normal horse, and a Pegasus, which can run even faster. |
| Birds | There are 6 different types of birds: Dove, Crow, Blue Gross Beak, Cardinal, Canary and Parrot, each one with a different sound. Right-clicking a tamed bird will place it on your head. Once a bird is placed on your head, you will not take fall damage. Instead you will "glide" to the ground slowly. |
| Insects | Including butterflies, flies, bees, fireflies, dragonflies and crickets. |
| Turkeys | Turkeys drop raw turkey when killed that can be cooked. |
| Ostriches | Ostriches spawn in plains and desert biomes. You can find male, females and chicks. The males will fight back if attacked. |
| Snails | They're slow and they hide in their shells, except when they don't have a shell. Snails drop slime balls. |
| Rabbits | Rabbits only jump around aimlessly. Right Clicking on them will place them on your head. Right clicking them once they are on your head will make them jump off of you. Having a rabbit on your head while riding a horse will considerably speed it up. |
| Dolphins | Dolphins are tameable and rideable and will not attack you unless you attack them. They drop raw fish when killed. |
| Small fish | They come in ten different colors (excluding piranhas). They drop raw fish and fish eggs. They can be caught by right clicking on them with a full fishbowl. |
| Kitties | Cats can be tamed and become the player's pets. Litter boxes and cat food can be crafted for them. When provoked, they will scratch the player. |
| Mice | Mice scurry about squeaking and spawn during the day. They drop seeds when killed. |
| Deer | Deer run away from anything bigger than a chicken and they drop leather and raw pork chops when killed. |
| Ducks | Ducks act just like chickens and are retextured. They drop feathers when killed and/or raw chicken. |
| Goats | Goats wander around, eating any loose items. They will follow you if you are holding anything edible. Female goats can be milked, and male goats will fight amongst themselves or if provoked. Goats can be led on ropes. However, if you die near a goat, the goat will eat the contents of your inventory—even diamonds and other valuables. |
| Turtles | Turtles are small mobs that spawn near water. Wild turtles draw their head into their shells if you come near. Wild turtles can be flipped over by right-clicking; they are more vulnerable to attack this way. Turtles drop between 1 and 2 chests when killed. |
| Manta Rays | Manta rays are peaceful creatures that swim about in the water. They can be ridden by right-clicking on them. |
Neutral mobs
| Name | Description |
|---|---|
| Bears | They only attack the player if you attack them. They drop fur or fish when killed. |
| Crocodiles | Crocodiles spawn in swamps and if they detect a victim, they will try to carry them into the water and thrash their prey. Sometimes, they remain static, but they can be ready to attack. They drop Croc Hide, which can be used to craft Croc Armor, equivalent to iron armor. |
| Snakes | There are eight different kinds of snakes including a couple of shy snakes that will run away from the player and venomous snakes like corals, cobras, rattle snakes. There are also aggressive pythons.
Different kind of snakes spawn based on the biomes. Rattlesnakes only spawn on deserts, pythons spawn on swamps and jungles Snakes mind their own business, if you get too close they will alert and hiss, giving you time to run away. If you don't they will attack you. A player carrying a bird or mice will attract the nearby snakes. They hunt down small creatures You can obtain snake eggs. A snake egg that is dropped near a torch will hatch and the baby snake will be tamed and can be picked up. tamed snakes won't attack the player. |
| Boars | Similar to pigs. Boars are brown and will attack the player if harmed or if the player gets too close. Boars will only attack other animals and the player when they are hungry. They deal around 2 hearts of damage. They drop hide when killed. |
| Wolves | These will not attack the player unless they are harmed or if it is night, however they will attack Chickens and Ducks during the day. They drop leather when killed. Note that these do not replace the wolves from vanilla Minecraft. |
| Foxes | Foxes will only attack mobs that are smaller than them. They will only attack you if you attack them. Drop 1 piece of leather when killed. |
| Rats | During the day, rats are neutral towards the player, but at night or in caves they are aggressive and will attack on sight. Rats drop [rat meat] when killed. |
| Sting rays | Sting rays will poison you if you get too close, but will not actively attack you. They don't drop anything. |
| Jellyfish | Jellyfish float about in the water and become luminescent at night. They will poison you if you get too close, but will not chase you. They drop slimeballs. |
Aggressive mobs
| Name | Description |
|---|---|
| Sharks | Sharks will kill anything that falls on the water except for squid. For breeding/taming details check mob details. They have a 10% drop rate for Shark Eggs and a 60% drop rate for shark teeth when killed. If in a boat around Shark, the shark will attack the boat and after a while destroy it. The shark teeth can be used to craft chain armor, or made into an unenchantable Shark Sword. |
| Big Cats | Big Cats include lions, tigers, cheetahs, snow leopards, and panthers. Male lions will attack the player on sight and are extremely dangerous. Female lions will only attack the player if the player attacks them or another lion nearby. They drop Big Cat Claws and leather when killed. |
| Polar Bears | Only spawn on snow and will attack the player on sight. They drop Hide when killed. |
| Piranhas | These tiny fish will attack the player on sight. They drop piranha eggs when killed. They are somewhat easy to spot, since they are a bright red. |
| Hellrats | Hellrats spawn in the Nether and are aggressive, attacking the player on sight. Hellrats drop redstone and/or Fire when killed. |
| Scorpions | There are 4 classes of scorpions: Orange Common(Overland spawn), Black Cave(Cave spawn), Blue Frost(Snow biome spawn) and Red Nether(Netherland Spawn).
Commmon has a chance of Poisoning you in one of their hits, Cave procs blindness, Frost can make you slower, and Nether can set you on fire. Every scorpion behaves like spiders, neutral at day, hostile at night, and can jump 2 blocks and over gates. Rarely you will encounter a mother scorpion that will have 3-4 baby scorpions on her back. When the mother is killed the babies fall to the ground and run around frantically and are neutral unless attacked. If killed baby scorpions drop string. You can pick these babies up with an empty hand and a naming window will pop up so that they may be automatically tamed. They will then start to grow which take 1-2 minecraft days. Once tamed they will attack mobs or even other scorpions and pets sometimes. |
| Wraith | Can fly and will attack the player on sight. Drops gunpowder when killed. |
| Fire Wraith | Can fly and its melee attack will usually set the player on fire (which will not extinguish unless water is used), it can be seen from far away because of the flames that engulf it's body. It drops redstone when killed and only spawns on the hard difficulty. Fire Wraiths will spawn in the Nether as well as the surface world. |
| Werewolf | During the day the werewolf is in human form and shouts, "Help me!". When they are hit, they yell or say "Stop it, you're hurting me!". At night, it transforms into a humanoid wolf. They can be easily harmed with gold tools as silver is substituted for gold. Other weapons take many hits to kill them. They have the ability to sprint while walking on four legs. The human form can drop wooden sticks and tools, the wolf can drop iron tools and a golden apple. They also are able to move very fast upon chasing the player onto ice. This is useful if being pursued because the werewolf will slide very far away, making them no longer a threat, as long as you can shuffle around to avoid them. |
| Golem | Golems spawn at night, and initially consists of only three blocks: the Head, the Core and a valuable ore cube. When the Golem is near a player, it activates and forms its body.
Golems have a powerful melee attack, they also have a ranged attack, where the Golem throws one of the blocks of its arms. When a Golem is attacked, there is a chance to destroy one of its blocks. The chance of destroying a block depends on the difficulty level. If the chest is open and the core of the golem is exposed, it will suffer damage. As the Golem suffers damage, it becomes more dangerous. A hint of the danger level of the golem is the color of its power aura. Blue is seen in a Golem that is not attacking. Yellow on a Golem that has started attack, Orange on the Golem that has suffered considerable damage. Red is seen on a Golem about to explode. The Golem will constantly try to acquire replacement blocks. Every time a block is acquired, the Golem is healed (the amount of the healing depends also on the difficulty level) It may be wise to look for shelter when the Golem power aura is red, as there is not too much time before the Golem explodes. When a Golem dies, it drops all of the blocks that were part of its body (including the valuable ore cube). |
| Ogres | Extremely dangerous and will attack on sight. They destroy blocks by smashing them with their big hands. There are 3 types of ogres: Regular, Fire, and Cave. Regular destroy blocks like the other, fire can set the area surrounding him in fire, and cave will only spawn in dark caves. Regular ogres drop obsidian, fire ogres drop fire (item) to craft a chain armor and cave ogres drops diamonds. |
Planned
- Squirrels: Dr. Zhark said that he would include them if Mo' Creatures was profiled, or, at least, mentioned in PCGamer and Narwals as mentioned in the readme of 1.2.5. As of Mo' Creatures V4 for MC 1.4.7, there are still no squirrels.
Crafting recipes
| Name | Ingredients | Input » Output | Description |
|---|---|---|---|
| Horse Saddle | Leather + Iron (Ingot) OR Saddle + Iron (Ingot) | Template:Grid/Crafting Table | This is a different saddle from the Saddle that is found inside of dungeons. The Dungeon saddle will only let you ride pigs, whereas this saddle will only let you ride horses. |
| Sugar Cube | Sugar | Template:Grid/Crafting Table | A Sugar Cube is used to tame Horses or to restore |
| Pet Food | Raw Porkchop + Raw Fish | Template:Grid/Crafting Table | Feed to pets. |
| Medallion | Leather + Gold (Ingot) | Template:Grid/Crafting Table | Medallions are used to tame and rename animals. |
| Kitty Bed | Wooden Plank + Wool + Iron Ingot | Template:Grid/Crafting Table | Kitty Beds are by kitties to sleep, eat, and give birth. Pet Food or Milk must be added for the Cat to use it for eating. Different color wool gives different colored beds. Pick up by Right-Clicking while holding a Pickaxe. You can transport a kitty bed on your head by right clicking on it without holding a pickaxe. |
| Litter Box | Wooden Planks + Sand | Template:Grid/Crafting Table | Cats will use Litter Boxes after eating. Afterwords, the Litter Box will become "used". Used Litter Boxes attract monsters. Can be cleaned with Sand or by leaving it sit for a while. Pick up by Right-Clicking while holding a Pickaxe. You can transport a litter box on your head by right clicking on it without holding a pickaxe. |
| Colored Kitty Bed | Dyes + Kitty Bed | Template:Grid/Crafting Table | In addition to using colored wool to craft a Kitty Bed, they can be colored by dying them. |
| Whip | BigCat Claw + Leather + Iron (Ingot) | Template:Grid/Crafting Table | If a whip is used near cats, they will sit and won't move. Right-Clicking a cat while holding a whip will individually toggle sitting on and off. |
| Rope | String | Template:Grid/Crafting Table | Rope can be used to lead a number of animals. Kitties will be tied up by the rope and carried by their feet. |
| Wool Ball | String | Template:Grid/Crafting Table | Holding causes nearby Cats to follow you. Cats given a wool ball will "play" with it by pushing and chasing it around. |
| Chain Helmet | Shark Teeth | Template:Grid/Crafting Table | Chain armor is a little more effective than Gold Armor and is normally unobtainable, due to being made of fire in vanilla Minecraft. |
| Chain Chestplate | Shark Teeth | Template:Grid/Crafting Table | |
| Chain Leggings | Shark Teeth | Template:Grid/Crafting Table | |
| Chain Boots | Shark Teeth | Template:Grid/Crafting Table | |
| Croc Helmet | Croc Hide | Template:Grid/Crafting Table | Croc armor is as effective as Iron Armor. |
| Croc Plate | Croc Hide | Template:Grid/Crafting Table | |
| Croc Legs | Croc Hide | Template:Grid/Crafting Table | |
| Croc Boots | Croc Hide | Template:Grid/Crafting Table |
Taming
All tamed animals will not despawn and they can be renamed, if nameable, by right clicking with a medallion.
Scorpions
To tame a scorpion you need to kill a mother scorpion which drops baby's then when you right click them you get the choose name option screen then you can pick a name and pick up a baby scorpion then when there full grown(cant pick them up anymore) put a saddle on them (crafted or non) and ride it all around like a boss
Big Cats
To tame a big cat you must first find a cub. When you find the cub drop raw fish or pork chops and use a medallion on it after it has eaten at least one. You can name it and it will follow you if you use a rope on it. Without the rope it will not follow you and roam around aimlessly. Use a whip to make them sit down. When tamed and it is grown up it will attack other mobs.
Birds
You can tame birds by giving them seeds, which is achieved by throwing the seeds to them. Once a bird is tamed it will not run away from the player and will not despawn, and you can put it on the character's head by right-clicking on it. Once a bird is on the character's head, they are able to glide with it. If the player has a bird on their head and they walk under a block that is just above their head, the bird will die. If they're riding a pegasus with a bird on their head it will cause the pegasus to fly faster.
Dolphins
Dolphins can be tamed and bred similarly to horses. Currently there is only one food that can reduce their temper:
| Food | Effect |
|---|---|
| Fish | -25 temper (To a minimum of 1) |
Dolphins do not require a saddle to be ridden. Dolphins are fed and tamed in the same manner as horses.
Types of Dolphin
There are currently (V2.8) 6 different types of dolphin with different speeds, temperaments, and chance to spawn in the wild.
All dolphins have 30 health
| Breed/color | Speed | Temper | SpawnChance |
|---|---|---|---|
| Blue | 1.5 | 50 | 36% |
| Green | 2.5 | 100 | 25% |
| Purple | 3.5 | 150 | 25% |
| Dark | 4.5 | 200 | 11% |
| Pink | 5.5 | 250 | 2% |
| Albino | 6.5 | 300 | 1% |
Breeding
Dolphin breeding works rather differently than horse breeding.
To breed dolphins you will require:
- 2 cooked fish
- 2 dolphins
- (assumed) A place where they are within 4 squares of each other and 8 squares minimum away from you and other dolphins
- (assumed)5 minutes or half a Minecraft day
To breed dolphins you must give each a cooked fish. Unlike horses, dolphins cannot become sterile and may breed indefinitely. After 5 minutes there will be a 3rd dolphin. If the two dolphins are of the same breed they will always have a baby of that breed, otherwise their Total Genetic Value (TGV) determines both the chance of getting a certain breed and which breed will be gotten.
If their TGV is less than 5 and they are of different breeds there is a 1/3 chance of breeding a dolphin whose genetic value is equal to the TGV. If TGV is 5 or 6 and they are of different breeds there is a 1/10 chance of breeding a dolphin whose genetic value is equal to the TGV. If the breed is not determined in this manner it will be determined as for spawning a wild dolphin.
| Dolphin | Genetic Value |
|---|---|
| Blue | 1 |
| Green | 2 |
| Dark | 3 |
| Purple | 4 |
| Pink | 5 |
| Albino | 6 |
Elephants
To tame an elephant, first find a calf of the desired species, then feed it either 5 cakes or 10 sugar lumps. A grown elephant can be ridden with an elephant harness, and each can hold up to two chest sets. Other abilities are:
| Elephant | Ability |
|---|---|
| Asian | Can equip a luxurious garment and a throne |
| Woolly Mammoth | Can carry two extra chests |
| Songhua River Mammoth | Can equip a mammoth platform, allowing for an extra passenger |
Fish
Fish are some of the easiest creatures to tame. All you need is a fish bowl, and then you just head out into the water and catch the fish you wish to hold.
Goats
Goats are very easy to tame. Simply right click on them with any edible item (Cake, apples, fish, etc.). Tame goats can be lead around by ropes. Goats will also follow the player if he is carrying food. Female goats are able to be milked. If the player tries to milk a male goat, it will attack the player. If holding wheat or a variety of certain items, both genders of goats will attack the player.
Horses
Taming horses is a complex process. Before you begin taming, you must put a saddle on the horse by holding the saddle and right clicking on the horse. Next you must feed them to reduce their temper. Each type of horse has an amount of temper that must be removed before it is considered tame. Different foods will reduce temper by different amounts. Here are all foods that can currently (V2.7) be used to reduce temper. Once tamed, a horse will not despawn.
| Food | Effect |
|---|---|
| Wheat | -25 temper (To a minimum of 25) |
| Sugar Lump | -50 temper (To a minimum of 25) |
| Bread | -100 temper (To a minimum of 25) |
| Apple | Instantly tames |
To feed a horse hold the food you wish to feed it then right click on the horse. As of V2.7 and earlier there is a bug that causes you to eat a sugar lump when feeding it to a horse, using 2 sugar cubes per right click. After reducing temper to 25 or lower the horse must be ridden to complete taming. An additional feeding may be necessary whilst on the horse, giving the player a prompt to name your pet. It is recommended that you reduce temper as much as possible before attempting to ride a horse. To ride a horse right click it while not holding food. While being tamed, horses will buck you off, possibly several times, possibly causing fall damage.
Types of Horse
There are currently (V2.7) 8 different types of horse with different speeds, hit points totals, temperaments, and chance to spawn in the wild.
| Breed | Color / Description | Speed | Hit Points | Temper | SpawnChance |
|---|---|---|---|---|---|
| Regular Horse | Light brown | 0.9 | 25 | 100 | 50% |
| Brown Horse | Brown | 1.0 | 30 | 200 | 35% |
| Black Horse | Black | 1.1 | 35 | 300 | 9% |
| Unicorn | White with horn | 1.3 | 40 | 400 | 4% |
| Pegasus | White with wings | 1.2 | 40 | 500 | 1% |
| Pack Horse | Pinkish brown with saddle bags | 0.9 | 40 | 600 | N/A |
| Nightmare | Black with horn | 1.3 | 50 | 700 | N/A |
| Black Pegasus | Black with horn and wings, Although a horse with a horn and wings is called an Alicorn, This breed is refered to a Pegasus and can hold saddle bags. | 1.3 | 50 | 800 | N/A |
In the mod's options it is possible to raise the spawn chance of Pegasus from 1% to 3%. This also lowers the chance of other horses spawning. Pack Horses, Nightmares, and Black Pegasus can not be found in the wild and must be bred, with the exception of deep inside caves in some cases for the black pegasus. When any horse spawns in the wild there is a 20% chance it will be a foal (baby horse).
Breeding
(There are no graphic depictions or otherwise inappropriate material when breeding horses)
To breed horses you will require:
- 2 pumpkins/mushroom soup/cake
- 2 non-sterile or Fertile horses (accepts pumpkins, mushroom soup or cake)
- A place where they are within 4 squares of each other and 8 squares minimum away from you and other horses
- 5 minutes or half a Minecraft day
To breed horses you need to give each of the them a pumpkin or mushroom soup. One of the two that you feed the pumpkin/soup to will become sterile and not be able to breed again unless "Easy Breeding" is on in the mod's options when the foal is born. Turning Easy Breeding on after a horse becomes sterile will not allow it to breed. After about 5 minutes there will be a third horse. There is a 1/3 chance of this horse being a rare breed unless using "Easy Breeding" in which there is a 100% chance. The exact type of rare breed is determined by the total genetic value (TGV) of the parent horses.
| Horse | Genetic Value | TGV To Breed |
|---|---|---|
| Light horses | 1 | |
| Brown horses | 2 | |
| Dark horses | 3 | |
| Unicorns | 4 | |
| Pegasus | 5 | 10 |
| Pack horse | 6 | 7 |
| Nightmare | 7 | 9 |
| Black Pegasus | 8 | 12 |
Note that the total genetic value must EQUAL these numbers. If the value is 13 or higher it cannot produce a Black Pegasus. If the TGV cannot produce a rare breed you will get a random horse with genetic value 1-5. Also two Packhorses, although their TGV is 12, does not produce a Black Pegasus.
Before you can put a saddle on the new horse it must be fully grown. This happens naturally over the course of several minutes. To speed up the growing process feed the horse (this may not count towards reducing their temper).
Rare Breeds
As explained before, some horses can only be obtained with breeding.
- Packhorse : You can give this horse its own inventory by right clicking it while holding a chest. To access its inventory right click it while holding a stone shovel or torches.
- Nightmare : Fireproof and blazing fast, you can activate their superpower by whipping them , this will make them light fire wherever they step. They only light fire when you ride them.
- Black Pegasus : The best of horses: fireproof, flying, tied for fastest speed, and able to have its own inventory. Truly a fearless steed. Also has the horn of a Nightmare.
Proper Storage And Care Of Your Horse
Horses have a tendency to wander so if you want to keep track of them, it's important that you contain them properly. It's important that there is no grass in their enclosure as predator mobs may spawn. While horses normally require a 2x2 space to move through, it's possible for them to glitch through smaller gaps, so eliminating gaps in their pen is a must. If your horse becomes injured, simply feed it in the same manner as you tamed him to restore his health. Because of their tendency to wander it is a good idea that you give them a pasture and let them free range as long as they can not fly. If they can fly and you do not want them to run away you should watch them carefully. In water they are very fidgety and will twist and turn, making it hard to get across the water when riding the horse.
Kitties
Wild kitties will run from the player. You have to throw a cooked fish near them and, once they eat it, they won't run away. You can, then, give them a medallion to tame them. Once a medallion is given, you can name them. But, be aware that it is not as easy to tame them as it seems. The name and health bar can be toggled on/off individually by right clicking while holding a pickaxe or globally by using the in-game mod menu.
Once the cat is tamed, it will look for a kitty bed with food or milk.
You can transport kitties that are lying on a bed or litter box. The kitties will want either milk or pet food poured into the kitty bed. While the cat is eating or drinking, you can see the milk/food level shrinking.
Once the kitty has eaten, it will look for an unused litter box.
The litter box will become 'used'. This item is a powerful magnet for monsters: Monsters ignore the player and target the litter box, however, they won't try to destroy it. After a while, a used litter box will return to its empty state. You can also use sand on an used litter box to clean it, or simply pick it up (Right click when holding a pick)and it will be stored in your inventory, and when you place it again it will be clean.
A cat that has eaten and used a litter box, will roam freely, it can become hungry again and look for food in a kitty bed again, or it will fall sleep at night, or try to climb a tree.
A cat that climbs a tree, will get trapped on top and will need help to come down.
If you use a whip nearby cats, they will sit and won't move. You can right click on a cat while holding a whip to individually toggle sitting on/off.
You can pick up a cat in three different ways: if it is a kitten, it will ride on top of your head. An adult cat will go on the player's shoulders. If you pick up a cat while holding a rope, you will carry it by its legs. Cats don't like to be carried that way and will take damage and be angry with you once you drop them. However when being carried by rope the cat won't take damage from being hit against blocks when jumping, as is normal with the other two ways of carrying.
Cats can also get angry if they don't get food or if player attacks them. When the cat is angry, it will chase the player and occasionally claw him/her. After a while the cat temper will improve. You can also give an angry cat fish, so it will stop being angry.
A cat will follow you if you have a wool ball on your hand.
If you give a cat a wool ball, it will play with it for a while chasing it and pushing it, until the cat gets bored.
Cats will display emoticons to give you clues of what they're thinking. You can turn emoticons off using the in-game mod menu.
Breeding
You can breanother cat that is also in the mood (given cake). After a while one of them will become pregnant and will need to find a kitty bed.
After a short while in the kitty bed, the cat will give birth to 1-3 kittens. kittens will be very playful and will chase any items (not only wool balls), will play with the player and will chase its mom.
If a kitten is attacked, its mom will defend it.
Feeding
To feed them you need to craft Pet Food. This is done with a Raw Fish and a Raw Porkchop. To see how craft it look above. To feed the Kitty you need to make a bed for it, and afterwards you right-click on it while it is in its bed (to feed you need to be holding the Pet Food).
Rabbits
Breeding rabbits is a very simple process. Get two rabbits and keep them in a small place, such as a fenced in 3x3 area. After about five minutes, a noise is heard similar to the noise of a chicken laying an egg. This noise indicates that there is a baby rabbit.
The color of the baby is completely random, no matter what color the parents are. Be careful as the rabbits will keep breeding nonstop until you move them or space them out.
Sharks
Taming sharks is easier than taming horses. In order to tame a shark, you will need to start with a baby shark from an egg. Sharks have a 10% chance of dropping an egg when killed. To hatch the egg, you need to throw it into the water which will generate a friendly-baby shark. After it grows big enough, it will be able to attack other mobs (like squid). Tamed sharks will not attack other sharks or the player. You cannot ride the shark.
Snakes
Taming snakes is rather simple. Find a snake of the desired species. There is a chance that it will drop an egg of its respective species when killed. Right-click to drop the egg by a torch. After a while, it will hatch into a friendly baby snake, and can be named, carried when right-clicked, or led on a rope. Tamed snakes can be healed using raw rat, and will not attack the player.
Turtles
To tame a turtle, drop sugar cane or watermelon slices nearby. Once tamed, turtles can be named, will follow the player, and grow slowly over time. Right clicking a tame turtle with anything but a pickaxe or medallion will put it on your head. If a turtle is injured and you have sugarcane, put it onto your head and it will eat out of your inventory.If you have a turtle on your head and you're on a horse, the horse will go much faster.