Some of the many mobs that can spawn in the overworld. From left to right: Zombie, Spider, Enderman, Creeper, Skeleton, Drowned, Witch, Slime.
A mob is a living, moving game entity. The term "mob" is short for "mobile".[1] All mobs can be attacked and hurt (from falling, burning, attacked by player or mob, falling into the void, etc.) and some of them can be drowned. Different types of mobs often have unique AI and loot.
Spawning
Several mobs that spawned in a snow biome at night.
Mobs come to exist by spawning in various ways. Most mobs spawn naturally, dependent on the light level, biome, and their surroundings, oftentimes in groups with mobs of the same variety. However, passive mobs spawn much less often than hostile mobs.[Java Edition only] These mobs usually spawn in upon initial chunk creation. Most passive mobs also have the ability to breed, spawning baby versions of themselves. Mobs do not naturally spawn on transparent blocks, in water (except for squid, drowned, fish, dolphin, guardians, and elder guardians), in lava (except for striders), on bedrock, or on blocks less than a full block tall (such as slabs placed on the bottom half). The exception is monster spawners, from which they can spawn naturally on any block including air.
Some mobs (like the snow golem, and the wither) require that the player "construct" them before being able to spawn. The iron golem can spawn naturally and can also be constructed. The ender dragon can be respawned with 4 end crystals.
Players can also spawn mobs by using spawn eggs in Creative mode, or the /summon command after enabling cheats. However, if the player tries to summon an ender dragon with the /summon command and doesn't set the DragonPhase tag, the dragon cannot move or attack.
Despawning
Mobs consistently spawn around the player, with a frequency of mobs spawning underground while the player is exploring caves, as well as trying to farm areas that spawn specific mobs. (e.g. wither skeletons, in Nether Fortresses). Mobs that have been set to persist per interaction (tempted, name-tagged, tamed, bred, etc. while just seeing or getting harmed by a player does not count) never naturally despawn. Almost all naturally-spawning mobs automatically despawn when they are 54 blocks or further away from the nearest players. Fish automatically despawn at a max range of 40 blocks or further. If mobs are between 32 and 54 blocks from the nearest player, they must not take damage for 30 seconds as well as successfully roll a 1 in 800 chance to despawn. The Following mobs do not follow these despawn Rules:
- Bee
- Elder Guardian
- Ender Dragon
- Evoker
- Iron Golem
- Snow Golem
- Villager
- Vindicator
- Wandering Trader
- Wither
Behavior
A pig emitting smoke particles upon death.
Mobs are affected by the environment in the same ways as the player: they are subject to physics, and they can be hurt by the same things that harm the player (catching on fire, falling, drowning, attacked by weapons, /kill etc.). Some mobs may be resistant or immune to certain hazards, such as Nether mobs, which are immune to fire. Mobs like cod, salmon, tropical fish, pufferfish, drowned, guardian, elder guardian cannot be drowned. Mobs can ride minecarts and other mobs can climb up ladders. When mobs are killed, they turn to dust and drop items that may be useful resources. Each type of mob in Minecraft has a certain AI (Artificial Intelligence) system with different behaviors and mechanics. Mobs ordinarily wander around at random if there is a player nearby and usually avoid walking off blocks high enough to cause falling damage. Many mobs have an advanced pathfinding system that allows them to navigate through obstacles to get to a desired object or destination. Passive mobs flee in random directions after being hurt, while hostile mobs face and chase/attack the player as soon as the player comes close. Neutral mobs remain neutral until a player or mob provokes it (usually by attacking), at which point the neutral mob becomes hostile toward and attack the entity that hit it. Most mobs are aware of players within 16 blocks of them, but some can see farther. Conversely, most mobs can be heard by players up to 16 blocks away.
Most mobs cannot see through most solid blocks, including semi-transparent blocks such as ice, glass, tall grass, or glass panes. Mobs do not attempt to walk on rail tracks unless pushed on by other mobs.
List of mobs
Mobs are listed and classified by their nature in regard to the player as below. For more details on a particular mob, click and view their individual page.
Passive mobs
Passive mobs are harmless mobs that do not attack the player, even when provoked or attacked. Some of them are breedable and/or tameable.
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| Bat | Cat | Chicken | Cod | Cow | Donkey | Fox | Horse |
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| Mooshroom | Mule | Ocelot | Parrot | Pig | Pufferfish | Rabbit | Salmon |
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| Sheep | Skeleton Horse | Snow Golem | Squid | Strider | Tropical Fish | Turtle | Villager | Wandering Trader |
Neutral mobs
Neutral mobs are sometimes passive and sometimes hostile toward the player. Many neutral mobs become hostile only when attacked first, but other neutral mobs have other ways of being provoked. Some may be naturally hostile with provocation.
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| Bee[n 1][n 2] | Dolphin[n 1] | Iron Golem (Naturally spawned)[n 3] |
Llama[n 4] | Panda[n 5] | Polar Bear[n 6] | Wolf[n 1] |
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| Cave Spider[n 7] | Enderman[n 8] | Piglin/TO BE RELOCATED/[n 1] | Spider[n 7] | Zombified Piglin[n 1] |
- ↑ a b c d e All nearby mobs of the same type become hostile when a single one is provoked.
- ↑ In addition to attacking when provoked, bees become aggravated when a nearby beehive is broken. Bees who claim a beehive become angry when honey is harvested unless a campfire is placed beneath the beehive. A bee can sting the player only once, and ceases to attack thereafter although the bee's hostile texture remains. In addition, they become passive after a short time.
- ↑ In addition to attacking when provoked, iron golems attack players with low village popularity.
- ↑ This mob becomes neutral after attacking the player a single time.
- ↑ Most panda personalities attack the player once. Aggresive pandas attack more similarly to a hostile mob when provoked.
- ↑ Baby polar bears are passive. When the player is near a cub, the parent polar bear becomes hostile toward the player. When a cub is attacked, nearby polar bears become hostile toward the attacker.
- ↑ a b This mob is naturally hostile when in a light level 7 or lower; meaning they are naturally hostile whenever they spawn. They become neutral when in a light level higher than 7, although they continue attacking any players they were attacking before being in this light level.
- ↑ In addition to attacking when provoked, endermen become hostile when their head is being looked at.
Hostile mobs
Hostile mobs are dangerous, aggressive mobs that always attack the player on sight.
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| Blaze | Chicken Jockey[h 1] | Creeper | Drowned | Elder Guardian | Endermite | Evoker | Ghast | Guardian |
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| Husk | Hoglin | Magma Cube | Phantom | Pillager | Ravager | Shulker | Silverfish | Skeleton | Skeleton Horseman[h 1] |
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| Slime | Spider Jockey[h 2] | Stray | Vex | Vindicator | Witch | Wither Skeleton | Zoglin | Zombie | Zombie Villager |
Boss mobs
Boss mobs are special hostile mobs that are distinctly more dangerous and tougher than other mobs. They do not spawn randomly, and are confronted intentionally. They also have a boss bar featuring their name and health. Boss mobs provide unique challenges but also equivalent rewards.
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| Ender Dragon | Wither |
Unused mobs
Unused mobs do not spawn naturally in-game but are functionally in game. They can be spawned only with the /summon command, and the Zombie Horse with the Spawn Egg.
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| Giant | Zombie Horse | The Killer Bunny | Illusioner | Old Villager [BE only] | Old Zombie Villager [BE only] |
Removed mobs
Removed mobs no longer exist in current versions of the game.
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| Beast Boy | Black Steve | Human | Pigman | Rana | Steve |
Education Edition exclusive mobs
These mobs are exclusive to Minecraft Education.
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| Agent | NPC |
Upcoming mobs
Upcoming mobs are new mobs that are present only in development versions for an upcoming version. This excludes mobs that were announced (confirmed) to be added but yet did not appear in development versions. For announced mobs see Planned versions and for possible future mobs see Mentioned features.
| Piglin Brute [upcoming: BE 1.16.20] |
Spin-off games mob
These mobs are exclusive to spin-off Minecraft games and do not appear in any version of the actual game.
Minecraft Earth exclusive mobs
These mobs are exclusive to Minecraft Earth.
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| Cluckshroom | Horned Sheep | Jolly Llama | Jumbo Rabbit | Mob of Me | Moobloom | Muddy Pig | Spotted Pig | Dyed Cat | Wooly Cow | Amber Chicken | Stormy Chicken | Sunset Cow | Inky Sheep |
Minecraft Dungeons exclusive mobs
Classification
Weaknesses and immunities
Some mobs are weak or immune to certain kinds of damage. Sea creatures, such as turtles, take more damage from tridents that are enchanted with Impaling.[Java Edition only][until JE Combat Tests] Skeletons and their variants are immune to drowning. All undead mobs are healed by Potions of Harming, but take extra damage from weapons enchanted with Smite, along with taking damage from Potions of Healing. Many of these weaknesses and immunities are a result of what category (see below) of mobs that the mob falls into.
Undead mobs
A dying zombie.
This group of mobs includes drowned, husks, phantoms, skeletons, skeleton horses, strays, withers, wither skeletons, zoglins, zombies, zombie horses, zombie villagers, and zombified piglins. These mobs are damaged by potions of Healing, healed by potions of Harming, and are immune to drowning and poison damage. Zombies, zombie villagers, drowned, skeletons, strays, and phantoms burn when under direct sunlight, unless they are touching water or wearing a helmet. Under the effect of a Potion of Fire Resistance, undead mobs still catch fire in direct sunlight but do not take damage. All undead mobs except for drowned, phantom and wither sink in water. All undead mobs take extra damage from weapons enchanted with Smite, and are ignored by withers.
Most undead mobs have the ability to pick up items, and some can spawn wearing armor or holding tools or weapons.
Water-based mobs
This group of mobs includes dolphins, squid, guardians, elder guardians, turtles, cod, salmon, pufferfish, and tropical fish, but not drowned.[2] They take extra damage from tridents enchanted with Impaling[Java Edition only][until JE Combat Tests]. All water mobs except dolphins are immune to drowning, and all except guardians, elder guardians, and turtles take suffocation damage if out of water for too long. Water mobs have the ability to swim, whereas other mobs simply float on water or sink.
Arthropods
A spider.
This group consists of mobs based on arthropods, namely bees, cave spiders, endermites, silverfish, and spiders. They take extra damage and receive the Slowness IV effect when attacked with weapons enchanted with Bane of Arthropods. Both types of spider are immune to the effects of poison. Silverfish infest infested blocks.
Illagers
Illagers on a raid
This group includes pillagers, illusioners, evokers, vindicators, and ravagers. They are immune to evoker fangs damage and ignored by vindicators named "Johnny". They are hostile to villagers, wandering traders, iron golems and players. Witches and vexes may accompany them in raids. Illusioners (and witches[Bedrock Edition only]) can see players or targets through blocks. Vindicators named "Johnny" attack ravagers, as they are not illagers[Java Edition only].
Knockback resistance
Some non-boss mobs have a chance of resisting a percentage of the knockback when they are damaged.
- Iron golems: 100%
- Shulkers: 100%
- Ravagers: 50%
- Drowned, Husks, Zombies, Zombie Villagers, Zombified Piglins: 0-10%, with a small chance of resisting 100% of the knockback
- Hoglins: 50%
- Squid: 85% when out of water
Platform availability
| Mob | Java Edition | Bedrock Edition | Minecraft Education |
|---|---|---|---|
| Agent | No | No | Yes |
| Bat | Yes | Yes | Yes |
| Bee | Yes | Yes | N/A |
| Blaze | Yes | Yes | Yes |
| Cat | Yes | Yes | Yes |
| Cave Spider | Yes | Yes | Yes |
| Chicken | Yes | Yes | Yes |
| Chicken Jockey | Yes | Yes | Yes |
| Cod | Yes | Yes | Yes |
| Cow | Yes | Yes | Yes |
| Creeper | Yes | Yes | Yes |
| Dolphin | Yes | Yes | Yes |
| Donkey | Yes | Yes | Yes |
| Drowned | Yes | Yes | Yes |
| Elder Guardian | Yes | Yes | Yes |
| Ender Dragon | Yes | Yes | Yes |
| Enderman | Yes | Yes | Yes |
| Endermite | Yes | Yes | Yes |
| Evoker | Yes | Yes | Yes |
| Fox | Yes | Yes | No |
| Ghast | Yes | Yes | Yes |
| Giant | Yes | No | No |
| Guardian | Yes | Yes | Yes |
| Horse | Yes | Yes | Yes |
| Hoglin | Yes | Yes | N/A |
| Husk | Yes | Yes | Yes |
| Illusioner | Yes | No | No |
| Iron Golem | Yes | Yes | Yes |
| Killer Bunny | Yes | No | No |
| Llama | Yes | Yes | Yes |
| Magma Cube | Yes | Yes | Yes |
| Mooshroom | Yes | Yes | Yes |
| Mule | Yes | Yes | Yes |
| NPC | No | Planned | Yes |
| Ocelot | Yes | Yes | Yes |
| Old Villager | No | Yes | No |
| Old Zombie Villager | No | Yes | No |
| Panda | Yes | Yes | Yes |
| Parrot | Yes | Yes | Yes |
| Phantom | Yes | Yes | Yes |
| Pig | Yes | Yes | Yes |
| Piglin | Yes | Yes | N/A |
| Piglin Brute | Planned | Upcoming | N/A |
| Pillager | Yes | Yes | Yes |
| Polar Bear | Yes | Yes | Yes |
| Pufferfish | Yes | Yes | Yes |
| Rabbit | Yes | Yes | Yes |
| Ravager | Yes | Yes | Yes |
| Salmon | Yes | Yes | Yes |
| Sheep | Yes | Yes | Yes |
| Shulker | Yes | Yes | Yes |
| Silverfish | Yes | Yes | Yes |
| Skeleton | Yes | Yes | Yes |
| Skeleton Horse | Yes | Yes | Yes |
| Skeleton Horseman | Yes | Yes | Yes |
| Slime | Yes | Yes | Yes |
| Snow Golem | Yes | Yes | Yes |
| Spider | Yes | Yes | Yes |
| Spider Jockey | Yes | Yes | Yes |
| Squid | Yes | Yes | Yes |
| Stray | Yes | Yes | Yes |
| Strider | Yes | Yes | N/A |
| Trader Llama | Yes | Yes | Yes |
| Tropical Fish | Yes | Yes | Yes |
| Turtle | Yes | Yes | Yes |
| Vex | Yes | Yes | Yes |
| Villager | Yes | Yes | Yes |
| Vindicator | Yes | Yes | Yes |
| Wandering Trader | Yes | Yes | Yes |
| Witch | Yes | Yes | Yes |
| Wither | Yes | Yes | Yes |
| Wither Skeleton | Yes | Yes | Yes |
| Wolf | Yes | Yes | Yes |
| Zoglin | Yes | Yes | N/A |
| Zombie Horse | Yes | Yes | Yes |
| Zombie Villager | Yes | Yes | Yes |
| Zombified Piglin | Yes | Yes | Yes |
Damage dealt by hostile and neutral mobs
- This applies only to mobs attacking the player. Mobs attacking other mobs always deal the 'Normal' damage listed, regardless of difficulty.
- Values for the creeper and ghast assume the player is directly adjacent to the explosion.
- The damage of slimes and magma cubes depends on their size. Tiny-sized slimes, while hostile, are unable to do damage directly.
- Mobs deal no damage to players on peaceful.
| Mob | Difficulty | Status effect(s)ㅤㅤㅤㅤㅤㅤㅤ[edit] | ||
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| Easy | Normal | Hard | ||
| Bee | 2 |
2 |
3 |
Poison for 10 seconds on Normal difficulty and for 18 seconds on Hard difficulty |
| Blaze (melee) | 4 |
6 |
9 |
No |
| Blaze fireball | 9 |
No | ||
| Cave Spider | 2 |
2 |
3 |
Poison for 7 seconds on Normal difficulty and for 15 seconds on Hard difficulty |
| Chicken Jockey | 2.5 |
3 |
4.5 |
No |
| Creeper explosion (normal) | 22.5 |
43 |
64.5 |
When exploding: No
If having a potion effect when exploding, it leaves an effect cloud with the effect, like a lingering potion. |
| Creeper explosion (charged) | 43.5 |
85 |
127.5 | |
| Dolphin | 2.5 |
3 |
4.5 |
No |
| Drowned | No | |||
| Drowned trident (Ranged) | 8 |
No | ||
| Drowned trident (Melee)[BE only] | 5 |
9 |
12 |
No |
| Elder Guardian (Laser) | 5 |
8 |
12 |
Inflicts Mining Fatigue III for 5 minutes on nearby players |
| Elder Guardian (Spikes) | 2 |
3 | ||
| Elder Guardian Ghost (Spikes) | 2 |
3 |
No | |
| Ender Dragon (Melee) | 6 |
10 |
15 |
No |
| Ender Dragon (Wings) | 3 |
5 |
7 |
No |
| Ender Dragon (Breath) | 3 |
Area effect cloud of Instant Damage | ||
| Ender Dragon Dragon Fireball | 6 | |||
| Enderman | 4.5 |
7 |
10.5 |
No |
| Endermite | 2 |
3 |
No | |
| Evoker fangs | 6 |
No | ||
| Ghast fireball (Impact) | 6 |
No | ||
| Ghast fireball (Explosion) | 7 |
12 |
22.5 |
No |
| Giant | 26 |
50 |
75 |
No |
| Goat | 1 |
2 |
3 |
No |
| Guardian (Laser) | 4 |
6 |
9 |
No |
| Guardian (Spikes) | 2 |
3 |
No | |
| Hoglin[JE only] | 2.5 |
3 |
4.5 |
No |
| Hoglin (baby)[JE only] | 0.5 |
0.75 |
No | |
| Hoglin[BE only] | 3 |
6 |
9 |
No |
| Husk | 2.5 |
3 |
4.5 |
Hunger when attacking any mob for 7 × floor of RD seconds |
| Illusioner arrow | 2 |
3 |
Throws Blindness spells on the player, if regional difficulty is 2 or greater | |
| Iron Golem | 4.75 |
7.5 |
11.25 |
No |
| The Killer Bunny | 5 |
8 |
12 |
No |
| Llama spit | 1 |
No | ||
| Magma Cube (big) | 4 |
6 |
9 |
No |
| Magma Cube (medium) | 3 |
4 |
6 |
No |
| Magma Cube (small) | 2.5 |
3 |
4.5 |
No |
| Panda | 4 |
6 |
9 |
No |
| Phantom[JE only] | 2 |
3 |
No | |
| Phantom[BE only] | 4 |
6 |
9 |
No |
| Piglin arrow[JE only] | 3 |
4 |
No | |
| Piglin arrow[BE only] | 1 |
No | ||
| Piglin (Melee with Sword)[JE only] | 5 |
8 |
12 |
No |
| Piglin (Melee without Sword)[JE only] | 3.5 |
5 |
7.5 |
No |
| Piglin[BE only] | 5 |
9 |
13 |
No |
| Piglin Brute | 7.5 |
13 |
19.5 |
No |
| Pillager arrow | 3 |
4 |
No | |
| Polar Bear | 4 |
6 |
9 |
No |
| Pufferfish | 2 |
3 |
Poison for 5 seconds | |
| Ravager (Melee) | 7 |
12 |
18 |
No |
| Ravager (Roar) | 4 |
6 |
9 |
No |
| Shulker bullet | 4 |
Levitation for 10 seconds | ||
| Silverfish | 1 |
No | ||
| Skeleton arrow[JE only] | 2 |
3 |
4 |
No |
| Skeleton arrow[BE only] | 1 |
1 |
No | |
| Skeleton (melee) | 2 |
3 |
No | |
| Skeleton Horseman arrow[JE only] | Varies with skeleton bow enchantment | No | ||
| Skeleton Horseman arrow[BE only] | Varies with skeleton bow enchantment | No | ||
| Slime (big) | 3 |
4 |
6 |
No |
| Slime (medium) | 2 |
3 |
No | |
| Slime (small) | 0 |
No | ||
| Spider | 2 |
3 |
No, but can spawn with effects | |
| Spider Jockey (spider) | 2 |
3 |
No, but can spawn with effects | |
| Spider Jockey arrow[JE only] | 3 |
No | ||
| Spider Jockey arrow[BE only] | Damage varies with proximity | No | ||
| Stray arrow[JE only] | 3 |
Slowness for 30 seconds when their tipped arrow hits any mob (including another stray) | ||
| Stray arrow[BE only] | Damage varies with proximity | |||
| Stray (melee) | 2 |
3 |
No | |
| Trader Llama spit | 1 |
No | ||
| Vex | 5.5 |
9 |
13.5 |
No |
| Vindicator | 7.5 |
13 |
19.5 |
No |
| Warden (Melee) | 16 |
30 |
45 |
No |
| Warden (Ranged) | 6 |
10 |
15 |
No |
| Witch | Deals damage by throwing potions | Throws splash potions of Poison, Instant Damage, Slowness, and Weakness | ||
| Wither Skeleton | 5 |
8 |
12 |
Wither for 10 seconds |
| Wither (birth explosion) | 35.5 |
69 |
103.5 |
No |
| Wither Skull | 8 |
8 |
Wither II for 10 seconds on Normal difficulty and 40 seconds on Hard difficulty | |
| Wither (dash attack) [BE only] |
15 |
No | ||
| Wolf (hostile) | 3 |
4 |
6 |
No |
| Wolf (tamed) | 4 |
No | ||
| Zoglin | 2.5 |
3 |
4.5 |
No |
| Zoglin (baby) | 0.5 |
0.75 |
No | |
| Zombie | 2.5 |
3 |
4.5 |
No |
| Zombified Piglin | 5 |
8 |
12 |
No |
| Zombie Villager | 2.5 |
3 |
4.5 |
No |
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS4) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| Taking Inventory | Open your inventory. | — | 10G | Bronze | ||
| Getting Wood | Punch a tree until a block of wood pops out. | Pick up a log from the ground. | 10G | Bronze | ||
| Benchmaking | Craft a workbench with four blocks of wooden planks. | Pick up a crafting table from the inventory's crafting field output or a crafting table output. | 10G | Bronze | ||
| Time to Mine! | Use planks and sticks to make a pickaxe. | Pick up any type of pickaxe from a crafting table output. | 10G | Bronze | ||
| Hot Topic | Construct a furnace out of eight cobblestone blocks. | Pick up a furnace from a crafting table output. | 15G | Bronze | ||
| Acquire Hardware | Smelt an iron ingot | Pick up an iron ingot from a furnace output. | 15G | Bronze | ||
| Time to Farm! | Make a Hoe. | Pick up any type of hoe from a crafting table output. | 10G | Bronze | ||
| Bake Bread | Turn wheat into bread. | Pick up bread from a crafting table output. | 15G | Bronze | ||
| The Lie | Bake a cake using: wheat, sugar, milk, and eggs. | Pick up a cake from a crafting table output. | 30G | Bronze | ||
| Getting an Upgrade | Construct a better pickaxe. | Pick up a stone pickaxe from a crafting table output. | 15G | Bronze | ||
| Delicious Fish | Catch and cook a fish! | Pick up a cooked cod after cooking it in a Furnace, Smoker, Campfire, or Soul Campfire. Doesn't work if the block used is hooked up to a hopper, as the player is not getting the item directly from the output. | 15G | Silver | ||
| On A Rail | Travel by minecart to a point at least 500m in a single direction from where you started. | Travel by minecart 500 blocks in a straight line away from the player's starting point. | 40G | Gold | ||
| Time to Strike! | Use planks and sticks to make a sword. | Pick up any type of sword from a crafting table output. | 10G | Bronze | ||
| Monster Hunter | Attack and destroy a monster. | Kill a hostile mob or one of the following neutral mobs: an enderman, a piglin, a zombified piglin, a spider, or a cave spider. | 15G | Bronze | ||
| Cow Tipper | Harvest some leather. | Pick up leather from the ground. | 15G | Bronze | ||
| When Pigs Fly | Use a saddle to ride a pig, and then have the pig get hurt from fall damage while riding it. | Be riding a pig (e.g. using a saddle) when it hits the ground with a fall distance greater than 5. | 40G | Silver | ||
| Sniper Duel | Kill a Skeleton with an arrow from more than 50 meters. | Use a launched arrow to kill a skeleton, spider jockey, wither skeleton, or a stray from 50 or more blocks away, horizontally. | 30G | Bronze | ||
| DIAMONDS! | Acquire diamonds with your iron tools. | Pick up a diamond from the ground. | 20G | Bronze | ||
| Into The Nether | Construct a Nether Portal. | Light a nether portal. | 30G | Bronze | ||
| Return to Sender | Destroy a Ghast with a fireball. | Kill a ghast using a ghast fireball. | 30G | Silver | ||
| Into Fire | Relieve a Blaze of its rod. | Pick up a blaze rod from the ground. | 20G | Bronze | ||
| Local Brewery | Brew a potion. | Pick up a potion from a brewing stand potion slot. An already-created potion placed and removed qualifies. | 15G | Bronze | ||
| The End? | Enter an End Portal | Enter a stronghold End Portal activated with all twelve eyes of ender. | 20G | Gold | ||
| The End | Kill the Enderdragon [sic] | Enter the end exit portal. | 40G | Bronze | ||
| Enchanter | Construct an Enchantment Table. | Pick up an enchantment table from a crafting table output. | 20G | Bronze | ||
| Overkill | Deal nine hearts of damage in a single hit. | Damage can be dealt to any mob, even those that do not have nine hearts of health overall. | 30G | Bronze | ||
| Librarian | Build some bookshelves to improve your enchantment table. | Pick up a bookshelf from a crafting table output. | 20G | Bronze | ||
| Adventuring Time | Discover 17 biomes. | Visit any 17 biomes. Does not have to be in a single world. | 40G | Silver | ||
| The Beginning? | Spawn the Wither | Be within a 100.9×100.9×103.5 cuboid centered on the Wither when it is spawned. | 20G | Bronze | ||
| The Beginning. | Kill the Wither | Be within a 100.9×100.9×203.5 cuboid centered on the Wither when it drops the nether star. | 40G | Silver | ||
| The Beaconator | Create and fully power a Beacon | Be within a 20×20×14 cuboid centered on the pyramid when the beacon block realizes it is fully powered. | 60G | Gold | ||
| Repopulation | Breed two cows with wheat. | Breed two cows or two mooshrooms. | 15G | Bronze | ||
| Diamonds to you! | Throw diamonds at another player. | Drop a diamond. Another player or a mob must then pick up this diamond. | 15G | Bronze | ||
| Overpowered | Eat an Enchanted Apple | Eat an enchanted apple. | 30G | Silver | ||
| MOAR Tools | Construct one type of each tool. | Construct one pickaxe, one shovel, one axe, and one hoe with the same material. | 15G | Bronze | ||
| Dispense with This | Construct a Dispenser. | — | 20G | Bronze | ||
| Leader of the Pack | Befriend five wolves. | This does not have to be in a single game, so multiple games or reloading old saves does count toward this achievement. | 20G | Bronze | ||
| Pork Chop | Cook and eat a pork chop. | — | 10G | Bronze | ||
| Passing the Time | Play for 100 days. | Play for 100 Minecraft days, which is equivalent to 33 hours in real time. | 20G | Bronze | ||
| The Haggler | Acquire or spend 30 Emeralds by trading with villagers or with wandering trader. [sic] | — | 30G | Silver | ||
| Pot Planter | Craft and place a Flower Pot. | — | 15G | Bronze | ||
| It's a Sign! | Craft and place an Oak Sign. | — | 15G | Bronze | ||
| Iron Belly | Stop starvation using Rotten Flesh. | Eat a piece of rotten flesh while starving (zero hunger points). | 20G | Bronze | ||
| Have a Shearful Day | Use Shears to obtain wool from a sheep. | — | 15G | Bronze | ||
| Rainbow Collection | Gather all 16 colors of wool. | All the colors of wool do not have to be in the inventory at the same time, but must have been picked up by the player at least once. | 30G | Silver | ||
| Stayin' Frosty | Swim in lava while having the Fire Resistance effect. | — | 20G | Bronze | ||
| Chestful of Cobblestone | Mine 1,728 Cobblestone and place it in a chest. | A player must mine 1,728 cobblestone and place 1,728 cobblestone, or 27 stacks, in a chest. The cobblestone placed in the chest does not have to be the same cobblestone that was mined. | 20G | Bronze | ||
| Renewable Energy | Smelt wood trunks using charcoal to make more charcoal. | Smelt a wooden log with charcoal as the fuel. | 10G | Bronze | ||
| Body Guard | Create an Iron Golem | — | 20G | Bronze | ||
| Iron Man | Wear a full suit of Iron Armor. | — | 15G | Bronze | ||
| Zombie Doctor | Cure a zombie villager. | Throw a splash potion of weakness at a zombie villager and give it a golden apple (by facing the zombie and pressing the use key with a golden apple in your hand) | 40G | Gold | ||
| Lion Hunter | Gain the trust of an Ocelot. | — | 15G | Bronze | ||
| Archer | Kill a creeper with arrows. | — | 10G | Bronze | ||
| Tie Dye Outfit | Use a cauldron to dye all 4 unique pieces of leather armor. | — | 15G | Bronze | ||
| Trampoline | Bounce 30 blocks upward off a slime block. | — | 15G | Bronze | ||
| Camouflage | Kill a mob while wearing the same type of mob head. | — | 30G | Bronze | ||
| Map Room | Place 9 fully explored, adjacent map items into 9 item frames in a 3 by 3 square. | The frames have to be on a wall, not the floor. | 40G | Silver | ||
| Freight Station | Use a Hopper to move an item from a Chest Minecart to a Chest. | — | 15G | Bronze | ||
| Smelt Everything! | Connect 3 Chests to a single Furnace using 3 Hoppers. | Be within the range of three chests connected to a Furnace with 3 Hoppers. | 15G | Bronze | ||
| Taste of Your Own Medicine | Poison a witch with a splash potion. | Throw a splash potion of poison at a witch (by facing the witch and pressing the use key). | 20G | Silver | ||
| Inception | Push a piston with a piston, then pull the original piston with that piston. | — | 20G | Silver | ||
| Saddle Up | Tame a horse. | — | 20G | Bronze | ||
| Artificial Selection | Breed a mule from a horse and a donkey. | — | 30G | Bronze | ||
| Free Diver | Stay underwater for 2 minutes | Drink a potion of water breathing that can last for 2 minutes or more, then jump into the water or activate a conduit or sneak on a magma block underwater for 2 minutes. | 20G | Silver | ||
| Rabbit Season | Cook and Eat Rabbit Meat | — | 15G | Bronze | ||
| The Deep End | Defeat an Elder Guardian | — | 30G | Silver | ||
| Dry Spell | Dry a sponge in a furnace | — | 15G | Bronze | ||
| Super Fuel | Power a Furnace with Lava | — | 20G | Bronze | ||
| You Need a Mint | Collect dragons breath in a glass bottle | Have a dragon's breath bottle in your inventory | 30G | Silver | ||
| Beam Me Up | Teleport over 100 meters from a single throw of an Ender Pearl | Throw an ender pearl 100 blocks in any direction | 20G | Silver | ||
| The End... Again... | Respawn the Enderdragon [sic] | — | 30G | Silver | ||
| Great View From Up Here | Levitate up 50 blocks from the attacks of a Shulker | — | 20G | Bronze | ||
| Super Sonic | Use Elytra to fly through a 1 by 1 gap while moving faster than 40 m/s | — | 30G | Gold | ||
| Treasure Hunter | Acquire a map from a cartographer villager, then enter the revealed structure | Visit the structure indicated while the purchased map is in your main hand (hotbar). | 40G | Silver | ||
| Organizational Wizard | Name a Shulker Box with an Anvil | — | 30G | Bronze | ||
| Cheating Death | Use the Totem of Undying to cheat death | Have the Totem of Undying in your hand when you die. | 30G | Silver | ||
| Feeling Ill | Defeat an Evoker | — | 30G | Silver | ||
| Let It Go! | Using the Frost Walker boots, walk on at least 1 block on frozen water on a deep ocean | — | 20G | Bronze | ||
| So I Got That Going for Me | Lead a Caravan containing at least 5 Llamas | — | 20G | Bronze | ||
| Atlantis? | Find an underwater ruin | — | 20G | Silver | ||
| Sail the 7 Seas | Visit all ocean biomes | Visit all ocean biomes except the deep warm ocean/legacy frozen ocean (as they are unused) | 40G | Gold | ||
| Castaway | Eat nothing but dried kelp for three in-game days | Eat dried kelp once; in the following three in-game days, eat nothing but dried kelp. | 20G | Bronze | ||
| Ahoy! | Find a shipwreck | — | 20G | Silver | ||
| I am a Marine Biologist | Collect a fish in a bucket | Use an empty bucket on any fish mob to collect it. | 20G | Bronze | ||
| Me Gold! | Dig up a buried treasure | Open a buried treasure chest | 30G | Silver | ||
| Sleep with the Fishes | Spend a day underwater. | Spend 20 minutes underwater without any air. | 30G | Silver | ||
| Alternative Fuel | Power a furnace with a kelp block | This achievement is awarded only if the dried kelp block is put into the furnace's fuel slot manually, not via redstone components such as hoppers. | 20G | Bronze | ||
| Do a Barrel Roll! | Use Riptide to give yourself a boost | Obtain a trident enchanted with Riptide and launch yourself any distance with it. | 30G | Silver | ||
| One Pickle, Two Pickle, Sea Pickle, Four | Place four Sea Pickles in a group | — | 20G | Bronze | ||
| Echolocation | Feed a dolphin fish to have it lead you to treasure | Feed a dolphin cod or salmon and have it lure you to treasure. | 20G | Silver | ||
| Moskstraumen | Activate a Conduit | Place a conduit in a valid prismarine/sea lantern structure to activate it. | 50G | Gold | ||
| Top of the World | Place scaffolding to the world limit. | Place a scaffolding at the world height limit. | 20G | Bronze | ||
| Where Have You Been? | Receive a gift from a tamed cat in the morning. | The gift must be picked up from the ground. | 20G | Bronze | ||
| Zoologist | Breed two pandas with bamboo. | — | 40G | Gold | ||
| Fruit on the Loom | Make a banner using an Enchanted Apple Stencil | Make a banner using an enchanted apple. | 20G | Bronze | ||
| Plethora of Cats | Befriend twenty stray cats. | Befriend and tame twenty stray cats found in villages. They do not all need to be tamed in a single world. | 20G | Silver | ||
| Kill the Beast! | Defeat a Ravager. | — | 30G | Silver | ||
| Buy Low, Sell High | Trade for the best possible price. | Buy something for 1 emerald, or when the Hero of the Village effect is applied. | 50G | Gold | ||
| Disenchanted | Use a Grindstone to get experience from an enchanted item. | — | 20G | Bronze | ||
| We're being attacked! | Trigger a Pillager Raid. | Walk in a village with the Bad Omen effect applied. | 20G | Bronze | ||
| Sound the Alarm! | Ring the bell with a hostile enemy in the village. | — | 20G | Bronze | ||
| I've got a bad feeling about this | Kill a Pillager Captain. | — | 20G | Bronze | ||
| Master Trader | Trade for 1,000 emeralds. | Obtain 1,000 emeralds from trading with villagers. | 30G | Silver | ||
| Time for Stew | Give someone a suspicious stew. | — | 20G | Bronze | ||
| Bee our guest | Use a Campfire to collect Honey from a Beehive using a Bottle without aggravating the bees. | — | 15G | Bronze | ||
| Total Beelocation | Move and place a Bee Nest, with 3 bees inside, using Silk Touch. | — | 30G | Silver | ||
| Sticky Situation | Slide down a honey block to slow your fall. | — | 30G | Silver | ||
| Bullseye | Hit the bullseye of a Target block | — | 15G | Bronze | ||
| Cover me in debris | Wear a full set of Netherite armor | Have a full set of Netherite armor in your inventory. | 50G | Gold | ||
| Oooh, shiny! | Distract a Piglin using gold | Give a piglin a gold item while it is aggressive toward the player. | 30G | Silver | ||
| Hot tourist destination | Visit all Nether biomes | The achievement can be completed if one visit biomes in different worlds. | 30G | Silver | ||
| Whatever Floats Your Goat | Get in a boat and float with a goat | Use a boat and put a goat inside that boat, then ride it | 20G | Bronze | ||
| Wax on, Wax off | Apply and remove Wax from all the Copper blocks!!! | Wax and de-wax each oxidation stage of all 4 Copper Blocks in the game, which include cut copper blocks, stairs, & slabs. | 30G | Silver | ||
| The Healing Power of Friendship! | Team up with an axolotl and win a fight | Team up with an axolotl by killing the hostile aquatic mob [verify] while the axolotl is fighting it (not playing dead). | 30G | Silver | ||
| Caves & Cliffs | Freefall from the top of the world (build limit) to the bottom of the world and survive. | — | 30G | Gold | ||
| Star trader | Trade with a villager at the build height limit. | Trade with a villager at y320. | 20G | Silver | ||
| Sound of Music | Make the Meadows come alive with the sound of music from a jukebox. | Use a music disc on a jukebox in the Meadow biome. | 10G | Bronze | ||
| Feels Like Home | Take a Strider for a loooong [sic] ride on a lava lake in the Overworld. | In the Overworld, use a strider to ride on a lava lake for a distance of 50 meters from the point where the ride starts. | 20G | Silver | ||
| It spreads | Kill a mob next to a catalyst | — | 10G | Bronze | ||
| Birthday song | Have an Allay drop a cake at a noteblock | Tame an allay by giving it a cake while having dropped cake items and play a noteblock nearby. | 10G | Bronze | ||
| With our powers combined! | Have all 3 froglights in your inventory | Acquire at least one of each pearlescent, verdant, and ochre froglights in your inventory at the same time. | 30G | Gold | ||
| Sneak 100 | Sneaking [sic] next to a Sculk Sensor without triggering it | Sneak next to a Sculk Sensor or Warden without triggering or aggravating it. | 10G | Bronze | ||
| Planting the past | Plant any Sniffer seed | — | 10G | Bronze | ||
| Careful restoration | Make a Decorated Pot out of 4 Pottery Sherds | — | 10G | Bronze | ||
| Smithing with style | Apply these smithing templates at least once: Spire, Snout, Rib, Ward, Silence, Vex, Tide, Wayfinder | — | 30G | Gold | ||
Advancements
Advancements are made when a player accomplishes something that is either rare to accomplish or sometimes easy to do so (such as Adventure when you kill/get killed by any entity).
| Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
|---|---|---|---|---|---|
![]() | Zombie Doctor | Weaken and then cure a Zombie Villager | We Need to Go Deeper | Use a golden apple on a zombie villager under the Weakness effect; the advancement is granted when the zombie villager converts into a villager. In multiplayer, only the player that feeds the golden apple gets the advancement. | story/cure_zombie_villager
|
![]() | Return to Sender | Destroy a Ghast with a fireball | Nether | Kill a ghast by deflecting a ghast fireball back into it via hitting or shooting a projectile at the fireball. | nether/return_to_sender
|
![]() | Oh Shiny | Distract Piglins with gold | Nether | While aggravated, give a piglin one of these 25 gold-related items in the #piglin_loved item tag:
| nether/distract_piglin
|
![]() | This Boat Has Legs | Ride a Strider with a Warped Fungus on a Stick | Nether | Boost[3] a strider with a warped fungus on a stick. | nether/ride_strider
|
![]() | Uneasy Alliance | Rescue a Ghast from the Nether, bring it safely home to the Overworld... and then kill it | Return to Sender | Kill a ghast while the player is in the Overworld. | nether/uneasy_alliance
|
![]() | Spooky Scary Skeleton | Obtain a Wither Skeleton's skull | A Terrible Fortress | Have a wither skeleton skull in your inventory. | nether/get_wither_skull
|
![]() | Into Fire | Relieve a Blaze of its rod | A Terrible Fortress | Have a blaze rod in your inventory. | nether/obtain_blaze_rod
|
![]() | Withering Heights | Summon the Wither | Spooky Scary Skeleton | Be within a 100.9×100.9×103.5 cuboid centered on the wither when it is spawned. | nether/summon_wither
|
![]() | How Did We Get Here? | Have every effect applied at the same time | A Furious Cocktail | Have all of these 27 status effects applied to the player at the same time:
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. | nether/all_effects
|
![]() | Free the End | Good luck | The End | Kill the ender dragon. If multiple players are involved in the dragon fight, only the player that deals the final blow to the dragon receives the advancement.[4] | end/kill_dragon
|
![]() | The End... Again... | Respawn the Ender Dragon | Free the End | Be within a 192 block radius from the coordinates (0.0, 128, 0.0) when an ender dragon is summoned using end crystals. | end/respawn_dragon
|
![]() | You Need a Mint | Collect Dragon's Breath in a Glass Bottle | Free the End | Have a bottle of dragon's breath in your inventory. | end/dragon_breath
|
![]() | Great View From Up Here | Levitate up 50 blocks from the attacks of a Shulker | The City at the End of the Game | Move a distance of 50 blocks vertically with the Levitation effect applied, regardless of direction or whether it is caused by the effect. | end/levitate
|
![]() | Adventure | Adventure, exploration and combat | — | Kill any entity, or be killed by any entity. | adventure/root
|
![]() | Monster Hunter | Kill any hostile monster | Adventure | Kill one of these 34 mobs:
| adventure/kill_a_mob
|
![]() | What a Deal! | Successfully trade with a Villager | Adventure | Take an item from a villager or wandering trader's trading output slot, and put it in your inventory. | adventure/trade
|
![]() | Monsters Hunted | Kill one of every hostile monster | Monster Hunter | Kill each of these 34 mobs:
| adventure/kill_all_mobs
|
![]() | Hired Help | Summon an Iron Golem to help defend a village | What a Deal! | Summon an iron golem. | adventure/summon_iron_golem
|
![]() | Sniper Duel | Kill a Skeleton from at least 50 meters away | Take Aim | Be at least 50 blocks away horizontally when a skeleton is killed by an arrow after the player has attacked it once. | adventure/sniper_duel
|
![]() | Bee Our Guest | Use a Campfire to collect Honey from a Beehive using a Glass Bottle without aggravating the Bees | Husbandry | Use a glass bottle on a beehive or bee nest while not angering the bees inside. | husbandry/safely_harvest_honey
|
![]() | The Parrots and the Bats | Breed two animals together | Husbandry | Breed a pair of any of these 25 mobs:
| husbandry/breed_an_animal
|
![]() | Best Friends Forever | Tame an animal | Husbandry | Tame one of these 8 tameable mobs: | husbandry/tame_an_animal
|
![]() | Total Beelocation | Move a Bee Nest, with 3 Bees inside, using Silk Touch | Husbandry | — | husbandry/silk_touch_nest
|
![]() | Two by Two | Breed all the animals! | The Parrots and the Bats | Breed a pair of each of these 24 mobs:
| husbandry/bred_all_animals
|
Issues
- For issues unique to specific mobs, see that mob's issues section.
Issues relating to "Mob" are maintained on the bug tracker. Report issues there.
Videos
Trivia
- Renaming a mob "Dinnerbone" or "Grumm" using a spawn egg or name tag causes it to flip upside down.
- Renaming a sheep "jeb_" makes its wool change color with a smooth transition between colors. Note that the sheep named "jeb_" drops only the color of wool it had when named (e.g., when a pink sheep is named "jeb_" and then sheared when its color has changed to blue, it still drops pink wool).
- Renaming a vindicator "Johnny" makes it attack all nearby mobs, except other illagers.
- Renaming a rabbit "Toast" gives the rabbit a new texture, as an Easter egg to xyzen420's girlfriend's missing rabbit.[5]
- Spiders, cave spiders, slimes, silverfish and illusioners are some of the few mobs that can see players behind walls.
- Cats and villagers can see players with the invisibility effect.
- There are many blocks in the game that do not take up a full block, and mobs actually see many of these as full blocks.
References
- ↑ wikipedia:Mob (gaming) or a single entity in a group when referring to Minecraft.
- ↑ MC-128249 - comment from cojomax99
- ↑ MC-183764
- ↑ MC-199994 — Advancement "Free the End" is only granted to one player
- ↑ "@xyZenTV The skin appears only when you name the rabbit Toast using a name tag, it isn't in the random pool:" – @TheMogMiner (Ryan Holtz) on X, July 1, 2014









































































































