Mobs are the various types of creatures and monsters found in Minecraft. Currently, there are 14 unique mobs although alternative mobs can be implemented by mods. Mobs are affected by the same environmental hazards as the player, including burning and collision (falling) damage, with the exception of chickens, who do not suffer collision damage. Mobs can see you up to 16 blocks away, except for the Ghast which can see you 100 blocks away.[1] Up to 200 hostile mobs and 15 neutral mobs can be on a map at a time. Mobs spawn no closer than 24 blocks from the player. Sometimes the player will find lots of passive mob at night around a few torches because they spawn in light. This is also a tactic to mine mob drops.
The term "mob" is short for "mobile"[2] and has been used as a general term referring to any moving entities in games since the first MUDs surfaced.
About
As of Beta , there are a total of 14 types of mobs: Wolves, Pigs, Sheep, Cows, Chickens, Squid, Zombie Pigmen, Spiders, Zombies, Skeletons, Creepers, Slimes, Spider Jockeys and Ghasts. More information is listed below.
Current Mobs
Allied
Allied mobs follow players around and protect them after being tamed.
Wolf
(Tamed)
Passive
Passive mobs will never attack the player.
Require a light level of 9 or higher to spawn with the exception of Squid.
|
|
|
|
|
| Pig | Sheep | Cow | Chicken | Squid |
Neutral
Neutral mobs will not attack the player unless provoked.
|
|
| Zombie Pigman | Wolf (Wild) |
Aggressive
Aggressive mobs will attack the player when in range.
Require a light level of 7 or less to spawn with the exception of Ghasts and Slimes.
|
|
|
|
|
|
|
| Zombie | Skeleton | Spider | Spider Jockey | Creeper | Slime | Ghast |
Unused and Removed Mobs
Unused
Unused mobs are mobs found in the source, but are not being used at this time.
|
|
| ||||||||
| Pigman | Giant | Human
Removed Removed mobs are mobs that have been removed from the game.
Potential Future MobsThere are hints that new mobs might be released in the distant future. Below is the list of mobs that have been mentioned by Notch at least once and have a possibility of appearing in the game.
Giants have the zombie skin instead of the normal character's skin. It is possible Giants may become a future mob, although Giants are still hidden in the code and it is only possible to spawn them with mods or a map editor. Giants will hurt the player, but only if the player walks into the giant's body, otherwise it will simply push the player. Giants have 100 health and have an attack strength of 7½. Despite having the same skin as zombies, they make human sounds when hurt and they do not burn in sunlight.
Notes
TriviaA pig emitting smoke upon death.
References
|




















