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In Java Edition, each bastion bridge chest contains items drawn from 3 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
1–2× 2–4× 1–2× 2–4×
Lodestone 111100.0%1.0001.0
Arrow 5–171547.9%6.6002.1
Iron Nugget 2–61547.9%2.4002.1
Gold Nugget 2–61547.9%2.4002.1
String 1–61547.9%2.1002.1
Leather 1–31547.9%1.2002.1
Spectral Arrow 10–2811311.2%2.1928.9
Gilded Blackstone 8–1211311.2%1.1548.9
Iron Ingot 4–911311.2%0.7508.9
Gold Ingot 4–911311.2%0.7508.9
Crying Obsidian 3–811311.2%0.6358.9
Damaged Enchanted Crossbow[F][G] 111311.2%0.1158.9
Block Of Gold 111311.2%0.1158.9
Golden Sword 111311.2%0.1158.9
Enchanted Golden Axe[F] 111311.2%0.1158.9
Enchanted Golden Helmet[F] 111311.2%0.1158.9
Enchanted Golden Chestplate[F] 111311.2%0.1158.9
Enchanted Golden Leggings[F] 111311.2%0.1158.9
Enchanted Golden Boots[F] 111311.2%0.1158.9

In Bedrock Edition, each bastion bridge chest contains items drawn from 3 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
1–2× 2–4× 1–2× 2–4×
Lodestone 111100.0%1.0001.0
Arrow 10–285–171131553.8%8.7921.9
Iron Nugget 2–61547.9%2.4002.1
Gold Nugget 2–61547.9%2.4002.1
String 1–61547.9%2.1002.1
Leather 1–31547.9%1.2002.1
Gilded Blackstone 8–1211311.2%1.1548.9
Iron Ingot 4–911311.2%0.7508.9
Gold Ingot 4–911311.2%0.7508.9
Crying Obsidian 3–811311.2%0.6358.9
Damaged Enchanted Crossbow[F][G] 111311.2%0.1158.9
Block Of Gold 111311.2%0.1158.9
Golden Sword 111311.2%0.1158.9
Enchanted Golden Axe[F] 111311.2%0.1158.9
Enchanted Golden Helmet[F] 111311.2%0.1158.9
Enchanted Golden Chestplate[F] 111311.2%0.1158.9
Enchanted Golden Leggings[F] 111311.2%0.1158.9
Enchanted Golden Boots[F] 111311.2%0.1158.9
  1. a b The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. a b The weight of this item relative to other items in the pool.
  3. a b The odds of finding any of this item in a single chest.
  4. a b The number of items expected per chest, averaged over a large number of chests.
  5. a b The average number of chests the player should expect to search to find any of this item.
  6. a b c d e f g h i j k l All enchantments are equally probable, including treasure enchantments (except Soul Speed), and any level of the enchantment is equally probable.
  7. a b The item has between 10% and 50% of its total durability.
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