Minecraft Wiki
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{{msgbox
== For your consideration ==
 
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|title=Notice
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|text=Test bugs from the [[Known bugs/Version 1.9pre2|1.9pre2 known bugs]] and add them here if they still exist}}
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A third pre-release for [[Beta 1.9]] has been recently released by Jeb.
   
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'''<big>Use the [[Talk:Known bugs/Version 1.9pre3|Discussion page]] first before editing any bugs onto this page.</big>'''
I made some structures in Mine Craft that are built to be replicas of the structures that appear in the NPC village screenshot. If you want pictures of them for additional data, let me know. One of the structures is 8x10x9 on the inside (not including the walls, floor, or roof). This enormous interior suggests that a second floor could easily fit inside with 3 blocks of head room. (I can show you how big that really is on the inside.)
 
  +
Bugs can be confirmed by checking into the discussion page and make sure other people reply to your report and have the same problem.
   
  +
= Bugs =
I also have the schematics of each building taken with MC Editor. [[User:Contrajoe|Contrajoe]] 16:56, 22 July 2011 (UTC)
 
  +
''Bug Labels: Major bugs will be labeled with [!] before it. Bugs that can crash Minecraft or a server will be labeled with '''[!!]''' before it. Minor bugs reports will be labeled with [X] before it. Possible bugs/features that you and the community (on the discussion page) are unsure about will be labeled with [?] before on this page.''
   
 
== Biomes ==
 
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* [X] [[Sky Dimension|Sky world]]s generating under y:60
:Ya I was thinking about how big some of those buildings really are and they must be massive inside. If you want you can post the picture of the interior of the replicas. It would be good to show to people the true scope of those buildings. We don't need a picture of the outside because we already have an official picture of that. Also the schematics wouldn't be good to show on here because there to technical and aren't official. Maybe when they actually come out and we see exactly how they work someone could put the real schematics up. [[User:Discount Flunky|Discount Flunky]] 17:16, 22 July 2011 (UTC)
 
  +
* [!] Nether [[portal]]s spawn in air(?)
 
  +
:This occurs over bodies of water and is NOT considered a bug, it is intentional due to the addition of vast oceans, if this is not what you are talking about please include a screenshot.
 
  +
* Old worlds existing from Beta 1.8.1 and below might have their biomes changed if updated to ANY of the 1.9 pre-releases. For example: A Forest Biome with a lot of trees and a surrounding body of water may might be converted to a Swamp Biome. This leads to ugly rendering and shading of the ground, and the tree's leaves.
::I should inform you that the buildings I made contain only cobble stone (some of the official ones contain mossy stone) and that since I can only see one side, I had to guess about window placement on up to 3 sides of the building. If you are okay with that, I can go ahead and place screenshots of them. If not, I will need to add mossy cobblestone. [[User:Contrajoe|Contrajoe]] 21:09, 22 July 2011 (UTC)
 
 
 
:::They don't have to be realistic, the pictures would just be to give example of how big the structures are. We don't have much info to go on so prefect replica would be impossible to produce anyway.[[User:Discount Flunky|Discount Flunky]] 00:38, 23 July 2011 (UTC)
 
 
::::I got the images uploaded, I just need to know how to post them here and to articles. If you want more, it's certainly available. [[User:Contrajoe|Contrajoe]] 23:38, 23 July 2011 (UTC)
 
 
:::::I got the images on the article. Hey could you design an Icon for the article? It still needs one of those. I'll figure out how to add once your done. [[User:Discount Flunky|Discount Flunky]] 06:15, 24 July 2011 (UTC)
 
 
::::::Are there any standards I need to follow? Are there any guidelines? Are there any requirements/requests regarding it that you have (other than that I make it)?
 
 
 
:::::::I'm new here, so I will see what I can do, but those images and this talk page are the extent of my wiki-ing history. [[User:Contrajoe|Contrajoe]] 22:13, 29 July 2011 (UTC)
 
 
:You don't have to do it if you don't know how too. What I want is a picture for that little image that appears by the article's names on the template. I honestly don't know how to add it if you where to make one, so it's not a high priority. I've been seraching through the source code of many articles and I can't find the any coding that seems to be the tags for the icons. It's ok. I'm sure as soon as NPC's villages are added someone will make one.[[User:Discount Flunky|Discount Flunky]] 03:37, 30 July 2011 (UTC)
 
 
 
Is it worth mentioning in the article that "Village Barely Visible" has a very different appearance from what we've seen heretofor?[[User:Contrajoe|Contrajoe]] 00:45, 14 August 2011 (UTC)
 
 
:Ya, I would say that. I don't think that the normal buildings have changed much though. There are rumors that they added more types of buildings to NPC villages then just normal houses.[[User:Discount Flunky|Discount Flunky]] 05:31, 14 August 2011 (UTC)
 
 
Just a note to people, hat films said that there would be no npcs in the village, at the moment. I don't post often but I did not see this fact anywhere.----Newby_5719
 
 
 
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== Blocks ==
Yeah the update was getting to big so they had to split it into two updates the second one will come later along with the NPC's placed in-Benawesome150
 
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* [X] Placing a [[cake]] on a [[pressure plate]] table causes the cake to float a block above the pressure plate.
 
== Reasoning for Article's Existence ==
 
I know that articles about NPC villages have been deleted berfore on the grounds that there isn't enough info about them to create one. I feel that there is enough info to warrent the creation of a NPC village article now. We have several statments form Notch saying that he will add NPC Villages in the adventure update, and he has released an official in game picture of NPC villages. I don't know what other details you need? People may be against any speculation that may appear in the article, but you have to agree that there should be an article in the first place.
 
[[User:Discount Flunky|Discount Flunky]] 08:44, 2 July 2011 (UTC)
 
 
== Old Interview of Notch ==
 
The section about an interview with Notch needs a source. Could someone please provide one?[[User:Discount Flunky|Discount Flunky]] 23:10, 2 July 2011 (UTC)
 
 
 
This Article needs an icon picture. How do you even add those? It's the one thing I can't figure out. [[User:Discount Flunky|Discount Flunky]] 20:51, 3 July 2011 (UTC)
 
 
 
:Same here.I need help on just regular everything, like how to get stuff on templates and like the stats, like blast resistance, and stuff like that.[[User:Ajc 1254|Ajc 1254]] 12:12, 24 July 2011 (UTC)
 
 
== New mobs? ==
 
Wow i just thought about something! this may be a little off topic but if they add more mobs ma maybe we could see a herobrine in this and it would do what people have rumored it to do except it's actually a mob! and he'd only have a 15% chance of spawning! you like the idea? --[[User:Abigmojanglover|A Big Mojang Lover]] 13:23, 11 July 2011 (UTC)
 
 
:1%, like Spider Jockeys. Herobrine is a legend, he should at least spawn like one. --[[User:HexZyle|HexZyle]] 04:09, 12 July 2011 (UTC)
 
 
 
Well, in the Millenaire mod, there are NPC villages that build their own buildings, gather thier own resources, and similar player-like stuff. So, I think something like Herobrine is entirely possible for Notch (or a modder) to pull off.
 
 
[[User:Contrajoe|Contrajoe]] 21:13, 22 July 2011 (UTC)
 
 
To add to that, enderman seems to be sort of like herobrine.
 
 
[[User:Contrajoe|Contrajoe]] 12:13, 30 July 2011 (UTC)
 
 
I would think Herobrine would only spawn on the sunset and the sunrise and only 5% of the time to be fair and he would drop 3 golden apples and he would still appear on peaceful
 
-Benawesome150
 
 
i think thathe could spawn on any diffculy but would behave diffrently on each like on peaceful he might act like an enderman mabye? heshould deffently be able to build though mabye he spawn's in the nether? mabye you need to build a nether portal before he can come to your world and i agree with the way hw would spawn --Thatssss a very nice ssssignauture you have there SSSSSSSssssss, Signed Wildfire 23:49, 15 September 2011 (UTC)
 
 
==Pics with Enderman==
 
 
How are we sure that is a NPC village? It's cobble stone and moss stone like in the official picture but it could also be something that was built. I mean I use moss for building all the time. I think we need more clarification before we state that it's a NPC.[[User:Discount Flunky|Discount Flunky]] 04:53, 4 August 2011 (UTC)
 
:That's you.Plus, why would Notch take a pic outside his house when he knows we want pics of an inside of a building in a NPC Village. We got close to that. We can see(not very much) of an inside to the building. So, he has spoiled again.[[User:Ajc 1254|Ajc 1254]] 15:33, 4 August 2011 (UTC)
 
::The buildup is exactly the same. Glass blocks (windows) are placed at least 2 blocks apart, Moss stone generates randomly up to 1 block above the glass blocks, wooden blocks used as the roof and is constructed in that exact manner --[[User:HexZyle|HexZyle]] 06:21, 5 August 2011 (UTC)
 
 
== Town Borders ==
 
 
What about these town borders which have been mentioned in several tweets by notch and jeb? Not definite enough yet? --[[User:Viciarg|Viciarg]] 20:39, 5 August 2011 (UTC)
 
 
:What Notch is talking about is that he wants the NPC villages to have some sort of fence or wall around them so they look more like a town. Though form what he says on twitter it sounds like he can't get them to work right.[[User:Discount Flunky|Discount Flunky]] 00:06, 13 August 2011 (UTC)
 
   
== multiple npcs? ==
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== Crashing ==
  +
* '''[!!]''' In either creative or survival mode, while working on an [[Enchantment Table]], by Shift-Clicking on an object in your inventory, the "Saving-Chunks" bug occurs.
   
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* [!] Sometimes, when switching from and to fullscreen (F11) the game freezes.
is it possible that jeb is planning different types of villages with different mobs/npcs? i think it would be neat if some were human, some pigmen, and maybe even some hostile endermen
 
   
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* [!] Shortly after returning to the Overworld from the Nether, whether by Portal or by death and respawn, if you attempt to approach the portal the game will crash. Seems to happen once you are close enough to hear the portal sound effects.
That would be amazing, but form what we've been hearing it looks like theirs only going to be one kind for now. O' just you know endermen are hostile NPC's normally.
 
:That explains why they would carry blocks.[[User:Ajc 1254|Yours truly, Ajc_1254]] 23:25, 21 August 2011 (UTC)
 
   
== trading and chatting ==
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== Creative mode ==
maybe the npcs in the second 1.8 relaese will be able to comminicate with the player via images and texts and you could trade with them or do jobs...just a thought--[[User:Abigmojanglover|A Big Mojang Lover]] 23:26, 2 September 2011 (UTC)
 
   
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== Files ==
:Fact - Notch stated during the PAX livestream that Jeb wanted to be able to communicate with the NPC's, but Notch didn't really like that idea. He prefers if we couldn't. --[[User:HexZyle|HexZyle]] 03:33, 3 September 2011 (UTC)
 
   
== Citation 6 ==
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== Gameplay ==
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* [?] It is possible to consume multiple water (potions (?)) by rapidly switching active items <ref>{{#evp:youtube|1LMhF5_JZS8|Demonstration of multiple drinking}}</ref>
   
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== Graphical ==
is incorrect, as the smithy (NOT SMITH, SMITHY IS A BUILDING) itself lit the villages on fire, not a smith NPC.
 
   
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* [X] When you select a glowing item, it can turn the hot bar white on certain video cards.
Not sure who wrote the above, but I also noticed this, and corrected the page [[User:Frymaster|Frymaster]] 23:21, 15 September 2011 (UTC)
 
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:The hot bar turning white is a bug on many things, including pointing your cross-hairs onto a mob in the nether in the PR2.
  +
:Can you specify the video card in your computer and supply a screenshot?
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* [X] Sometimes the wood block texture will remain even though block has been destroyed
   
== No NPCs ==
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== Lighting ==
   
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* [X] The cut into Stone Brick Stairs, Nether Brick Stairs, and Brick Stairs is not lightning properly. <ref>http://i47.servimg.com/u/f47/15/67/16/88/2011-110.png</ref>
I was so excited for NPCs to spawn but it looks like they aren't there yet :(
 
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* [X] Wooden [[stairs]] let inside light out through them.
:They will be added in 1.9. [[User:Shockman25|Shockman25]] 19:04, 10 September 2011 (UTC)
 
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* [X] Lighting in the Nether isn't working properly
   
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== Mobs ==
== something strange happened ==
 
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* [X] Adult [[Chicken]]s will spawn from thrown eggs instead of baby chicks.
   
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* [X] Baby [[Mooshroom]]s don't have [[mushroom]]s on their back (This may be intentional).
i was playing minecraft 1.8 with a newly geretaed map and set up a base in a ncp village after a while i realised that one of the house's had spawned IN THE GROUND WITH NO DOOR'S the seed i used was =p. No joke i'll upload pic's if you dont belive me there were also some other strange things in that town like 4 block's of grass inside a house? and a cave that spawned right under the path so the gravel fell into it
 
--Thatssss a very nice ssssignauture you have there SSSSSSSssssss, Signed Wildfire 23:56, 15 September 2011 (UTC)
 
   
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* [X] Baby Mooshrooms will turn into adult cows when sheared.
== Question: Building Descriptions ==
 
   
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* [!] [[Snow Golem|Snow Golems]] are invisible.
Sorry, I haven't yet created an account here but I figured I could help a bit . . . I have been checking out different seeded NPC Villages and compiling a list of rough descriptions for each building I've seen thus far. Would it be of interest to anyone who can flesh out the data properly to be added to the wiki? (I am terrible at this sort of thing, mind.)
 
   
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== Multiplayer Related ==
If someone else is already working on this, I apologize for this comment. [[Special:Contributions/75.53.100.127|75.53.100.127]] 02:28, 19 September 2011 (UTC)
 
   
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* [!] When you shut down a server, it always loses data. save-all does nothing. Additionally some chunks will not save the changes. When you leave and then return the area will be back to it's original state. (?)
   
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* [!] Sommetimes when playing on server and the client disconnect, the server thing that the player is still connected and don't allow client to connect.
-- How many types of buildings have you found? I reckon it would be useful in the future when npcs are created... --[[User:Sk9c00|Sk9c00]] 23:53, 18 September 2011 (UTC)
 
   
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* [X] The server doesn't tell clients that some animals are children or parents:
-- Replying to above: I am not sure I've found them ALL yet, considering my samplying is only five villages large and some structures only appeared ONCE for me. Here's the small list.
 
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** Parents and child animals can visually be put in love mode but they won't breed.
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** Players get confused why animals don't follow them because they can't see that it are parent or child animals.
   
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* [X] Critical hits no longer work on SMP. Additionally, The Critical Hit graphic only occurs when inside a minecart and punching it.
#Small House
 
#Small "Cube" House
 
#Well
 
#Store/Tavern
 
#Crafting Shop
 
#Blacksmith
 
#Large House
 
#Wooden Guard Tower
 
#Stone Guard Tower (Also called "Church" by some)
 
   
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* [!] Enchanting seems to be only client side:
Beyond those there are "Farms" which are very variable in form, and the torch-posts which aren't guaranteed to even be present. When a village spawns, it seems to generate at last 6 buildings, and other features (such as ravines) can intersect and totally ruin buildings. If they generate on the edge of a biome . . . weird stuff can happen; this is magnified if you are importing from a 1.7.3 map. (Biomes newly generated don't seem to have their Y values meet up smoothly, and sometimes just cut through an old biome completely like a knife edge.
 
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** Visuals indicate that the enchanting worked until the client notices that the item is not enchanted.
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** The experience loss happens also only at the client side.
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** Reconnecting to the server resets experience and item to the state before the enchantment.
   
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*Rain does not maintain sound. Under only a few circumstances will rain be heard, and once out of range of the sound, it will not come back.
== Trivia ==
 
   
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== Memory/CPU General==
What does this mean?
 
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* [?] Increased CPU usage in general, and a possible memory leak when memory usage exceeds 1.5GB
:''NPC villages are optional.''
 
How can an automatically generated feature be "optional"? Is there some word that there will be an option to disable them? If so, why? A little more information please.
 
   
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== Sound ==
:''Using the seed "Enderman", "gimmeabreak", "666", "cold", or "Lol" will spawn you near a village''
 
   
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== Weather ==
Is this really necessary? Any number of random seeds could spawn you near a village. They don't seem to be that rare.
 
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* [!] [[Torch]]es, [[rail]]s, [[sapling]]s, [[wheat]] and other nonsolid blocks are 'overridden' when snowfall tries to place snow on the same tile. This deletes the blocks completely.
   
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= References =
--[[Special:Contributions/64.149.42.238|64.149.42.238]] 04:55, 19 September 2011 (UTC)
 
  +
<references/>

Revision as of 19:12, 8 October 2011

Notice 
Test bugs from the 1.9pre2 known bugs and add them here if they still exist

A third pre-release for Beta 1.9 has been recently released by Jeb.

Use the Discussion page first before editing any bugs onto this page. Bugs can be confirmed by checking into the discussion page and make sure other people reply to your report and have the same problem.

Bugs

Bug Labels: Major bugs will be labeled with [!] before it. Bugs that can crash Minecraft or a server will be labeled with [!!] before it. Minor bugs reports will be labeled with [X] before it. Possible bugs/features that you and the community (on the discussion page) are unsure about will be labeled with [?] before on this page.

Biomes

This occurs over bodies of water and is NOT considered a bug, it is intentional due to the addition of vast oceans, if this is not what you are talking about please include a screenshot.
  • Old worlds existing from Beta 1.8.1 and below might have their biomes changed if updated to ANY of the 1.9 pre-releases. For example: A Forest Biome with a lot of trees and a surrounding body of water may might be converted to a Swamp Biome. This leads to ugly rendering and shading of the ground, and the tree's leaves.

Blocks

  • [X] Placing a cake on a pressure plate table causes the cake to float a block above the pressure plate.

Crashing

  • [!!] In either creative or survival mode, while working on an Enchantment Table, by Shift-Clicking on an object in your inventory, the "Saving-Chunks" bug occurs.
  • [!] Sometimes, when switching from and to fullscreen (F11) the game freezes.
  • [!] Shortly after returning to the Overworld from the Nether, whether by Portal or by death and respawn, if you attempt to approach the portal the game will crash. Seems to happen once you are close enough to hear the portal sound effects.

Creative mode

Files

Gameplay

  • [?] It is possible to consume multiple water (potions (?)) by rapidly switching active items [1]

Graphical

  • [X] When you select a glowing item, it can turn the hot bar white on certain video cards.
The hot bar turning white is a bug on many things, including pointing your cross-hairs onto a mob in the nether in the PR2.
Can you specify the video card in your computer and supply a screenshot?
  • [X] Sometimes the wood block texture will remain even though block has been destroyed

Lighting

  • [X] The cut into Stone Brick Stairs, Nether Brick Stairs, and Brick Stairs is not lightning properly. [2]
  • [X] Wooden stairs let inside light out through them.
  • [X] Lighting in the Nether isn't working properly

Mobs

  • [X] Adult Chickens will spawn from thrown eggs instead of baby chicks.
  • [X] Baby Mooshrooms will turn into adult cows when sheared.

Multiplayer Related

  • [!] When you shut down a server, it always loses data. save-all does nothing. Additionally some chunks will not save the changes. When you leave and then return the area will be back to it's original state. (?)
  • [!] Sommetimes when playing on server and the client disconnect, the server thing that the player is still connected and don't allow client to connect.
  • [X] The server doesn't tell clients that some animals are children or parents:
    • Parents and child animals can visually be put in love mode but they won't breed.
    • Players get confused why animals don't follow them because they can't see that it are parent or child animals.
  • [X] Critical hits no longer work on SMP. Additionally, The Critical Hit graphic only occurs when inside a minecart and punching it.
  • [!] Enchanting seems to be only client side:
    • Visuals indicate that the enchanting worked until the client notices that the item is not enchanted.
    • The experience loss happens also only at the client side.
    • Reconnecting to the server resets experience and item to the state before the enchantment.
  • Rain does not maintain sound. Under only a few circumstances will rain be heard, and once out of range of the sound, it will not come back.

Memory/CPU General

  • [?] Increased CPU usage in general, and a possible memory leak when memory usage exceeds 1.5GB

Sound

Weather

  • [!] Torches, rails, saplings, wheat and other nonsolid blocks are 'overridden' when snowfall tries to place snow on the same tile. This deletes the blocks completely.

References

  1. The #evp parser function was deprecated in EmbedVideo 2.0. Please convert your parser function tag to #ev.
  2. http://i47.servimg.com/u/f47/15/67/16/88/2011-110.png