This page lists edits that still need patrolling attention. These unpatrolled edits require confirmation that they are not providing false information. Using this page serves the purpose of identifying false information, as well as ensuring edits with false information are easier spotted and corrected by the appropriate patroller.
- You may edit this page to add new links to edits that need confirmation (patrollers only)
- You may add requested information for a listed edit if you can provide a reliable source (non-IP users only)
Please do not make any changes other than the above. If you really need to, please ask on the talk page. I reserve the right on this page to undo any edits at my own discretion. I will usually add new links myself if I can't patrol an edit, but if you're a patroller you may identify edits you can't patrol and add them here as well.
Confirming/patrolling edits
In this section, all (questionable) edits are listed that cannot be patrolled yet until someone can confirm their correctness. Please reply to each individual list item as if it were a talk page, to explain/confirm/debunk whether the related edit(s) is/are correct or not. This may require play-testing, research or some other reliable source.
Status effect
- Is Dolphin's Grace Java Edition exclusive? Special:diff/1220961
Drowned
- Is this how drowned behave in water? Special:diff/1207225, Special:diff/1241568, Special:diff/1241580
- Is this true about the sounds of drowned in Bedrock Edition? Special:diff/1217915
- Was it really in 1.13-pre1 that drowned got a swimming animation (it's not listed there)? Special:diff/1228208
- Do drowned always drop nautilus shells when they naturally spawn with them in Java Edition? Special:diff/1232995
- The shells always spawn in the offhand and natural drowned have a drop chance of 2.0 (>1 is always dropped) for their offhand. So yes, they do but it's a bit more general. --Pepijn (talk) 10:57, 26 July 2018 (UTC)
- How exactly does this "purple texture" work on drowned, in what edition and why? Special:diff/1245177
- It *was* the enchantment glow affecting the drowned's overlay, this once was also the case for the stray. (129527) FVbico (talk) ([MoJIRA]) 10:04, 26 July 2018 (UTC)
- Did/does this also happen in other editions like Bedrock? And if not, does this mean that line may just be removed from the article, or should it be moved to History instead? – Jack McKalling [
] 10:21, 26 July 2018 (UTC)
- Did/does this also happen in other editions like Bedrock? And if not, does this mean that line may just be removed from the article, or should it be moved to History instead? – Jack McKalling [
Archive of patrolled edits
- Does throwing items damage placed turtle eggs? Special:diff/1214504
- It does on Java edition, although that is currently reported as a bug (MC-134162). -Sonicwave talk 04:51, 26 July 2018 (UTC)
- Do hostile mobs effectively do no damage to turtle eggs when
mobGriefingis set tofalse? Special:diff/1244728 - Zombies do ignore turtle eggs if mobGriefing is set to false, but they can still break it if standing on it for an extended period of time (although that might be a bug). -Sonicwave talk 04:51, 26 July 2018 (UTC)
- Does Blindness disable the ability to critically hit? Special:diff/1218855
- Confirmed to be true in 18w30a. -Sonicwave talk 04:51, 26 July 2018 (UTC)
- Is this the new syntax for the
/effectcommand? Special:diff/1245416 - The new syntax for /effect is indeed
/effect clear/give <player> <effect>. -Sonicwave talk 04:51, 26 July 2018 (UTC)