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In Bedrock but not Java
General
- Shared block spaces
- Food can be eaten in Creative mode and Peaceful difficulty
- Mentions of player names are highlighted in yellow in chat
- Arm-throwing animation when throwing snowballs/potions
- Villager trade tables are stored as JSON files
- Ability to start swimming in 1-block deep water
World generation
- Huge mushrooms generate naturally in swamps
- Igloos have white, magenta and brown beds, rather than red, have polished diorite instead of polished andesite, and packed ice instead of ice
Blocks
- Snow affected by gravity
- Snow melts in snowless biomes
- Doors can be waterlogged
- Enchanting tables emit light level 12
- Leaves have snowy texture when snowed on
- Melon drops 9 slices when mined with shears
- Piston head model has more accurate "neck"
- Pistons require 1 tick to retract
- Pistons take longer to extend
- Pistons finish extending before retracting
- Redstone dust power transmittion is in a random order
- Un-connected redstone dust is a plus, rather than a dot
- Redstone dust connects to pistons
- Glass panes and iron bars have 3D item model
- Beds have 2D item model
- Cauldrons can hold potions
- Cauldrons are block entities
- Water can be colored
- Blocks that contain block entities can be pushed/pulled with slime blocks and pistons
- (Ender/Trapped) Chest items look like a full block without openable latch (like the java chest model before 1.3)
- Spawners in Creative mode inventory
- Spawners are capable to contain no entity
- Beds can set the spawnpoint of a player during the day
- "Mushroom pores" block has an item form
Items
- Leather Horse Armor
- Potion of decay
- Book and quill and written book have 2 pages open at once
- Fishing can give bamboo
- Boats can smelt 6 items in furnaces
- Bucket of tropical fish is named "Bucket of tropical fish name"
- Maps show player heads instead of arrows
- Teleporting with Ender pearls makes teleportation sounds
Entities
- Baby squids
- Parrots can dance on a player's shoulder
- Spiders can spawn on leaves
- Different Wither AI (summoning wither skeletons, charge attack, etc)
- Minecart with command block uses repeating command block instead of impulse
- Feeding mobs makes the corresponding food particles
- Mobs can steer boats
- Cave spider jockeys
- Wither skeleton/stray spider jockeys
- Naturally spawning baby animals
- Second layer from players, drowned and zombie pigman is 3D
- Drowned have glowing eyes and moth
- Drowned spawn in swamps during the day
- Drowned holding tridents use melee attacks when within 3 blocks
- Same posture as players when holding anything in offhand
- Elder guardian is a boss
- Endermite attack endermen and golems without provokation
- Witches attack golems without provokation
- Ghasts have glowing eyes
- Fishing bobber is 3D
- Dropped 2D items don’t spin
- Better leash knot physics
- Iron golems can hurt players in peaceful
- Baby zombies can ride many other mobs than just chickens
- Pufferfish blow up when hurt
- Vexes can have enchanted swords
- Villagers flee when hurt by player
- Fireworks shot by dispensers travel away from the dispenser, instead of always upwards
Effects
- Fatal poison
Commands
- Gamerules:
drowningdamagefalldamagefiredamagepvpdoinsomnia
Sounds
- Jumping sounds when jumping off of and landing on blocks
- Silverfish and Endermites have walking sounds
In Java but not Bedrock
General
- Flattening (List for bedrock)
- Blocks separated from fluids
- 1.9 combat
- Offhand slot can hold any item
- Advancements instead of achievements
Blocks
- (Stripped) wood item forms
- (Stripped) wood on x and z axis
- Cave and void air
- Beacon beam color mixes, rather than only existing in the 16 colors.
- Pistons, droppers and dispensers have Quasi-Connectivity
- Sticky pistons drop blocks when power is removed before it’s done extending
- Conduits give the Conduit Power effect to players in rain
- Mushroom blocks have all sides cap texture when placed, and change to pores texture when ajent to another mushroom block of the same kind
Items
- Shield
- Debug stick
- Teleporting with chorus fruit makes teleportation sounds
Entities
- Thrown/shot projectiles take thrower/shooter’s momentum into account (not always (MC-137719))
- Mobs spawn with carved pumpkins and jack o' lanterns on their head, during halloween
- Zombie pigman/drowned chicken jockeys
- Spiders spawn with status effects on hard
Effects
- (Bad) Luck
Enchantments
- Sweeping Edge
Command format
- NBT access
- 1.13 commands
- Block state access
Unsorted
- Crossbow handling mechanics are different. In Java, the arrow will only load onto the crossbow when the mouse button is released; holding the right mouse button will then fire and charge the next arrow. In Bedrock, the crossbow will automatically load the arrow when finished charging; holding the right mouse button will then fire but not charge the next shot until the player clicks again.