Java: bugs.mojang.com/browse/MC.
Bedrock: bugs.mojang.com/browse/MCPE.
For further info, see the issues notice page.
Do not delete this page, any issues currently being recorded are purely for archiving purposes.
| Issues | |
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Full releases
Pre-releases
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Weekly releases
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Crashing/System
Bugs
Annoyances
Fixed/Skipped
Gameplay
Bugs
[!] The entity bug is still in the game. Apparently, this bug isn't being corrected, which forces me to play in 12w21b. – Unsigned comment added by 89.154.76.103 (talk). Sign comments with ~~~~
- This is a very vague bug that is assuming we know what you mean by "entity bug". That could mean anything. Please elaborate. --Mattrition 14:11, 21 June 2012 (UTC)
Annoyances
Fixed/Skipped
Blocks
Bugs
[X] [Su] Recipes for the new wooden stair block types produce the original wooden stair type instead of the new ones --Mattrition 13:02, 21 June 2012 (UTC) (via Dinnerbone's tweet)
[X] Pistons at head level don't push the player -- Mustek 13:10, 21 June 2012 (UTC)
- Pistons at any level don't appear to push the player when standing directly against it, but work when the player is standing farther away. --XRedx 13:57, 21 June 2012 (UTC)
[X] [MP] (possibly [SP] ) In some cases (it seems to be random) just-planted seeds on farmland disappear, and you can't fix this (apparently) even if you destroy the farmland block and then put it back (using dirt + hoe). --83.38.243.162 13:36, 21 June 2012 (UTC)
- Got a screenshot of the situation? -- Mustek 13:36, 21 June 2012 (UTC)
- I can confirm this. It's also in Release 1.2.5 -- 84.129.163.1 14:04, 21 June 2012 (UTC)
Annoyances
Fixed/Skipped
Items
Bugs
Annoyances
Fixed/Skipped
World Generator
Bugs
Annoyances
Fixed/Skipped
Mobs/NPCs/Animals
Bugs
[X] When lots of mobs are contained in a small fenced space, some mobs appear to be pushed beyond the fences, only to be dragged back quickly (example: [1] ). Lvxferre 14:19, 21 June 2012 (UTC)
Annoyances
[A] Entities in a cart appear in front of a moving cart. -- Mustek 13:11, 21 June 2012 (UTC)
Fixed/Skipped
Graphical/Lighting
Bugs
[X] Upside-down slabs with blocks on them still have incorrect lighting. (example) -- Mustek 12:36, 21 June 2012 (UTC)
- Is it perhaps time this long-standing issue was upgraded to a major bug? I have several structures I've been waiting to finish off which look plug-ugly at present. For anyone who wants to build for aesthetics but whose design that needs half slabs, there is no workaround for this issue. --82.69.54.207 13:26, 21 June 2012 (UTC)
[X] A torch in a 1-block space doesn't light its own block. (example: [2]) Lvxferre 14:02, 21 June 2012 (UTC)
[X] Blocks are incorrectly shadowed by hangovers, even with high light levels around them (example: [3] ). Lvxferre 14:02, 21 June 2012 (UTC)
Annoyances
Fixed/Skipped
Sounds
Bugs
Annoyances
Fixed/Skipped
Menus
Bugs
Annoyances
[A] Language selection menu is messy: Lvxferre 13:49, 21 June 2012 (UTC)
- Languages are identified by a random mix of country codes [ex: Español (AR)], names [ex: Español (Venezuela)] and adjectives [ex: Français (Français)]. There should be some kind of agreement for this.
- Also, joke and serious translations get mixed, this is a problem with borderline joke translations like the Australian one (can be viewed as offensive if one doesn't realize it's a joke).
Fixed/Skipped
In-Game Interfaces/HUD
Bugs
[X] In Creative Mode, if the player's Survival Inventory is updated while they are viewing another tab of the inventory, the same slot in that tab's inventory will be replaced by the Survival Inventory slot. Although the slot shows a Survival Inventory, it will act as a Creative Inventory slot, whereas the item will stay and can be shift clicked for full stacks of the item. – Unsigned comment added by MegaScience (talk • contribs). Sign comments with ~~~~
Annoyances
Fixed/Skipped
Language/Text Files
Bugs
[X] Cannot insert "§" character in books directly, only copying from other program. Also, characters with tilde (ã ẽ õ) don't work in signs. Lvxferre 13:40, 21 June 2012 (UTC)
Annoyances
[A] Vowels with tildes get a thinner and strange look in both Portuguese (PT and BR) translations, making the text look ugly and harder to read (This can be solved simply swapping the tilde with a bar, like it was done with Spanish "ñ"). Also, "ç" is misaligned. Lvxferre 13:40, 21 June 2012 (UTC)
[A] Serbian translation is mixing phrases in Cyrillic and Latin. Lvxferre 13:40, 21 June 2012 (UTC)