Java: bugs.mojang.com/browse/MC.
Bedrock: bugs.mojang.com/browse/MCPE.
For further info, see the issues notice page.
Do not delete this page, any issues currently being recorded are purely for archiving purposes.
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Full releases
Pre-releases
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Weekly releases
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Crashing/System
Bugs
[!!] When reloading a world, sometimes worlds will be blank, nothing generates, sometimes results a crash. It is annoying when you have a "holy" world and then this bug happens.
- Had this happen to me more than once. --Shikamaru123 15:37, 25 May 2012 (UTC)
- This happens to me every time I log into a world for the second time making it impossible to keeps worlds for longer than one session ExDeuce 18:14, 25 May 2012 (UTC)
- The error report displayed when this happens to me, ExDeuce 18:17, 25 May 2012 (UTC)
- I created about 4 new worlds and all of them have been corrupted. 50.99.220.1 22:47, 25 May 2012 (UTC)
| Crash Report |
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---- Minecraft Crash Report ---- // Oops. Time: 25/05/12 19:04 Description: Exception in server tick loop java.lang.IndexOutOfBoundsException: Index: 2, Size: 0 at java.util.ArrayList.RangeCheck(Unknown Source) at java.util.ArrayList.remove(Unknown Source) at ax.a(SourceFile:52) at wc.a(SourceFile:101) at apw.<init>(SourceFile:27) at tq.a(SourceFile:58) at tq.c(SourceFile:97) at wc.a(SourceFile:155) at wc.b(SourceFile:145) at atq.b(SourceFile:213) at ail.c(SourceFile:70) at ail.b(SourceFile:92) at act.e(SourceFile:240) at ada.e(SourceFile:211) at ada.c(SourceFile:121) at pj.n(SourceFile:359) at pj.m(SourceFile:327) at pj.run(SourceFile:279) at dm.run(SourceFile:447) Relevant Details: - Minecraft Version: 12w21b - Operating System: Windows 7 (x86) version 6.1 - Java Version: 1.6.0_31, Sun Microsystems Inc. - Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc. - Memory: 374925976 bytes (357 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB) - Player Count: 1 / 0; [fz['ExDeuce'/214, l='survival snapshot', x=720.34, y=71.16, z=15.38]] - World survival snapshot Entities: 0 total; [] - World survival snapshot Players: 0 total; [] - World survival snapshot Chunk Stats: ServerChunkCache: 0 Drop: 0 |
- Backup your world file before trying this, but for a temporary fix navigate to the world that is broken and delete the "level.dat_old" file ;)
[!!] Hitting Save and Quit to title crashes game. --Shikamaru123 22:26, 25 May 2012 (UTC)
| Crash Report |
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Time: 5/25/12 3:23 PM Description: Unexpected error java.lang.NullPointerException at oh.a(SourceFile:41) at aas.a(SourceFile:64) at aas.e(SourceFile:112) at aas.h(SourceFile:100) at net.minecraft.client.Minecraft.k(SourceFile:1134) at net.minecraft.client.Minecraft.D(SourceFile:577) at net.minecraft.client.Minecraft.run(SourceFile:525) at java.lang.Thread.run(Thread.java:679) Relevant Details: - Minecraft Version: 12w21b - Operating System: Linux (i386) version 2.6.38-15-generic - Java Version: 1.6.0_22, Sun Microsystems Inc. - Java VM Version: OpenJDK Client VM (mixed mode, sharing), Sun Microsystems Inc. - Memory: 262924640 bytes (250 MB) / 440664064 bytes (420 MB) up to 508887040 bytes (485 MB) - LWJGL: 2.8.3 - OpenGL: Gallium 0.4 on ATI R350 GL version 2.1 Mesa 7.10.2, X.Org R300 Project |
[!!] When logging in to minecraft, it froze and is now displaying an "Updating Minecraft" screen with the words "Done Loading" below and a partial full progress bar.
- This page is for purchased minecraft ONLY. Vote to remove. <MCKMan> 16:15, 25 May 2012 (UTC)
This is a bug caused by your Anti-Virus program, to fix it temporarily disable your AV protection. --SoaringChris137 21:46, 25 May 2012 (UTC)
Annoyances
Fixed/Skipped
Gameplay
Bugs
[X] When trading with a villager that needs more than one emerald for an item trade, you cannot place emeralds one by one into the trade box, you must give them all at once or he will not go through with his side of the trade. (This is very glitchy) http://i.imgur.com/dlTpU.png --Scepheus 20:34, 25 May 2012 (UTC)
[X] When right click on villager for trading dialog with bow in your hand you will shot him after close trading dialog. Works with food too. If you right click on villager with food you will eat it while trade dialog is open.
[X] Shot arrows scoot up to the top of the block it was shot on.
[X] When loading world, I am spawning under the bedrock layer and fall into void (about 50% chances), but I am not dying (like if void is not working). I need to exit world and load again, then I am spawning in proper position (on the ground, where I exit game last time). It's looks like the world is not loaded properly before spawning player...83.31.218.196 23:00, 25 May 2012 (UTC)
Annoyances
[A!] Running a local server does not work. Very annoying. Please fix ASAP. (Or, please show a tutorial on how to set one up!)
[A] Game does not pause while in game(pause) menu allowing time to pass and monsters to still attack.
- Not a bug, a known and expected consequence of switching the game to server-like mode even for single player. But Mojang acknowledge it's unpopular and are looking to give us our pause facility back. I don't have the citation about this handy, sorry. Think it was dinnerbone --82.69.54.207 18:54, 25 May 2012 (UTC)
[A] In the new Creative Inventory in the tab Redstone there is the Redstone Torch in off mode and when you place it it will be off until you place a block near it.
- That's a major annoyance?? I vote to downgrade. --82.69.54.207 18:54, 25 May 2012 (UTC)
Fixed/Skipped
Blocks
Bugs
[X] Locked Chests have a purple texture all over as a result of the old Chest textures being removed. ISQ Talk 16:14, 25 May 2012 (UTC)
- There's no legit way to obtain these, so not a bug. - Mustek 17:15, 25 May 2012 (UTC)
- It is a bug, even if it is not possible to legitly obtain them. Also, if you read the instructions at the top, you would know that
{{bl|?}}([?] ) is NOT to be used for "not a bug". LikeLakers2 20:07, 25 May 2012 (UTC)
- It is a bug, even if it is not possible to legitly obtain them. Also, if you read the instructions at the top, you would know that
[X] Mushrooms cant be placed on any block other then mycelium
[X] It's a feature that mushrooms can't be planted in sunlight other than on Mycelium, but there is a bug where mushrooms cannot be planted in moonlight, either. TorchicBlaziken 20:51, 25 May 2012 (UTC)
Annoyances
[A] If redstone wire is placed on the side of a block and there is a dispenser underneath the side of the block the redstone wire will attach to the dispenser.
[A] when standing to close to the spot where you are trying to place a block (as in being in contact with the edge of where the block will be) can cause it to flicker and disappear instantly. ExDeuce 21:22, 25 May 2012 (UTC)
Fixed/Skipped
Items
Bugs
Annoyances
[A] [Cr] I was looking in the creative mode new inventory when i looked under redstone there is an off state redstone torch and it does nothing, to find redstone torch it is under decoration.
- To clarify this, the off-state redstone torch is a technical block and it shouldn't be obtainable. <MCKMan> 15:14, 25 May 2012 (UTC)
[A] [Cr] On-state Redstone Torch is missing, only Off-state torch is there (as mentioned above). ISQ Talk 14:52, 25 May 2012 (UTC)
- The On-state Redstone Torch is located under the "Decoration Blocks" section. --Kingy98 15:25, 25 May 2012 (UTC)
- The On-state Redstone Torch is under Decoration, but it shouldn't be, as it is a REDSTONE torch. --DrPepperFreak 16:05, 25 May 2012 (UTC)
Fixed/Skipped
World Generator
Bugs
[!] When entering the End, you are kicked for moving too quickly, which is probably because when spawning in the End you always spawn at specific coordinates. When you relog you are in the same coordinates you were in the Overworld which means you fall into the Void. TorchicBlaziken 20:47, 25 May 2012 (UTC)
[X] Just like abandoned mineshafts were before the floors were implemented, strongholds generate weirdly when they cross a ravine. The seed -623160645725253637 is a good example of this with a stronghold in a hole close to spawn which crosses an underground ravine. TorchicBlaziken 22:00, 4 May 2012 (UTC)
[X] Sometimes villages do not properly spawn (houses get cut off) and reloading the world sometimes creates a void with mobs in place or falling. Reloading it a few more times will fix this however.
Annoyances
[A] If the difficulty is above peaceful sometimes mobs spawn inside the treasure room in the pyramid and blow up the treasures.
- USE... THE... TAGS <MCKMan> 17:06, 25 May 2012 (UTC)
- Yes, perhaps the sandstone floor should be replaced with sandstone top slabs. TorchicBlaziken 20:47, 25 May 2012 (UTC)
[A] While playing single player chunks seem extremely slow to load even when the player is next to them.
Fixed/Skipped
Mobs/NPCs/Animals
Bugs
[X] Slimes that spawn as a result of splitting a slime will pretty commonly (about a 1 in 5 chance) be the incorrect size. Examples: Splitting a large slime will sometimes produce small slimes, splitting a medium slime will sometimes produce large slimes, etc. *Also occurs with Magma Cubes.
- Unless a bug renders the game unplayable or nearly so, it's not a major bug. So this is not a major bug. --82.69.54.207 18:47, 25 May 2012 (UTC)
- Sorry, I thought that bugs which causes a severe unbalance in the game also counted as major. Especially when a single medium slime eventually became 30+ large ones when it jumped into lava while following me.
[X] All villagers that spawn are the regular brown farmer making it impossible to trade certain items. ExDeuce 18:35, 25 May 2012 (UTC)
- Was reported in 12w21a as just a display glitch. i.e. they all appear as farmers even though all the villager types are actually present. Does quitting and reloading cause the villagers to reset to their true types? --82.69.54.207 18:47, 25 May 2012 (UTC)
- No, but even different types spawned through random spawn egg selection will revert to the brown farmer skin with time. ExDeuce 19:59, 25 May 2012 (UTC)
- Was reported in 12w21a as just a display glitch. i.e. they all appear as farmers even though all the villager types are actually present. Does quitting and reloading cause the villagers to reset to their true types? --82.69.54.207 18:47, 25 May 2012 (UTC)
[X] Villagers appear to drop through a single layer of gravel when they bump into a wall while walking on gravel. This appears to be only visual, as their hitbox remains on the same level.
- I've seen this since 12w19a, not with only with villagers but also various passive mobs, slimes (in superflat), zombies, and it probably affects other mob types too. --82.69.54.207 18:47, 25 May 2012 (UTC)
- Not only gravel. Cobblestone too. 193.75.37.173 22:26, 25 May 2012 (UTC)
[X] Cats turns into Ocelots, however they are still tamed. 193.75.37.173 22:26, 25 May 2012 (UTC)
Annoyances
[A] Sometimes mobs appear to walk sideways.
[A] All naturally spawned sheep show up as white, when killed they drop their actual wool color. -- Mordecai777
- Preveously dyed sheep also turn white in this snapshot. 193.75.37.173 22:26, 25 May 2012 (UTC)
- Degraded to Annoyance. After shearing they grow the correct colored wool. 193.75.37.173 22:40, 25 May 2012 (UTC)
[A] Dogs turns into wolves, but they are tamed again by right clicking. 193.75.37.173 22:33, 25 May 2012 (UTC)
Fixed/Skipped
Graphical/Lighting
Bugs
[X] The top of grass blocks in inventory always looks grey. I don't know if this is because of my OS (Linux) or what but it has been like this since at least 1.2.4 I hope I'm not the only one who gets this. --Shikamaru123 21:12, 25 May 2012 (UTC)
[X] Lighting glitches appear much more frequently.
- A known bug, and a longstanding one. But a legit bug, not just an annoyance. --82.69.54.207 18:39, 25 May 2012 (UTC)
[X] Sheep do not appear the colour of the wool they drop.
- Also a bug. Sheep do usually correct their colours after they have been sheared, but this is only a temporary fix, as they (apparently) tend to revert to white if their chunk is ever unloaded. --82.69.54.207 18:39, 25 May 2012 (UTC)
[X] Upside-down slabs are still not lit correctly when they have blocks above them. - Mustek 20:39, 25 May 2012 (UTC)
Annoyances
Fixed/Skipped
Menus
Bugs
Annoyances
Fixed/Skipped
In-Game Interfaces/HUD
Bugs
[X] [Cr] Duplication glitch with shift clicking armor moved from creative inventory.Diamond Helm not equippable with shift click when moved in the new creative inventory to the regular inventory marked by the chest. I then changed to survival and tried to equip full diamond armor. The helm wasn't working so I tried dropping it on the ground and then tried to pick it up. It was still on the ground and when I opened my inventory it was full of helms.
screenshot --Shikamaru123 15:12, 25 May 2012 (UTC)
- Steps to reproduce
- 1. Be in creative with cheats on and open the weapons tab.
- 2. Move any armor piece to the chest icon survival inventory.
- 3. Close inventory.
- 4. Change to survival.
- 5. Open inventory and shift click armor. (It should not equip)
- 6. Drop armor on ground and then pick it up. another example --Shikamaru123 16:27, 25 May 2012 (UTC)
- Not a major bug, because it doesn't render the game unplayable and has an easy workaround. You just have to switch back to creative mode again, correct your inventory (or drop copies of the 'lost' items on the ground), and avoid using shift-click under these rather precise circumstances. --82.69.54.207 18:35, 25 May 2012 (UTC)
[X] Villagers will (rarely) offer multiple emeralds for a single emerald. screenshot [via Reddit]
- And there's a World save here - Mustek 17:18, 25 May 2012 (UTC)
[X] When trading with villagers and putting enough emeralds in and still not be able to trade unless you take the stack and put it back in.
- Actually it goes like this: The trading system checks for the first time you put emeralds in. For example if you put them one by one the game thinks you only put one in there. Dropping the whole stack in there should fix the problem (having 10 emeralds in the inventory before trading). <MCKMan> 17:13, 25 May 2012 (UTC)
Annoyances
[A!] Not being able to close the new creative inventory without hitting esc. I am so used to using e to close it. It would help if you had to hit a key initially to start searching. Another control to add I'm sure. --Shikamaru123 15:33, 25 May 2012 (UTC)
- Maybe have it so that when Tab ↹ is pressed only THEN the game should set focus on the search bar. <MCKMan> 19:35, 25 May 2012 (UTC)
- I like how you think :D --Shikamaru123 20:15, 25 May 2012 (UTC)
[A] The bricks block in the creative menu tab has no shadows unlike the other blocks. <MCKMan> 19:41, 25 May 2012 (UTC)
[A] Items in the creative mode interface are much more spread out (ect. ores are not right next to each other)
- I would not call this a bug. If you look, the items are in id order, making it much, much easier to find things. ~DaleK 18:46, 25 May 2012 (UTC)
[A] Items will not appear in the hot bar below the inventory if you shift click the items from the survival tab in the creative mode interface.
[A] Items picked up with full hotbar whilst in creative inventory will appear as new items in the selection interface. These act like any other item, and may be clicked. screenshot
- Corrected your grammar for clarity. <MCKMan> 19:43, 25 May 2012 (UTC)
[A] Items picked up with full hotbar while in creative inventory will not appear in survival inventory after your inventory screen has been updated by something like a workbench.
- Corrected your grammar for clarity. <MCKMan> 19:43, 25 May 2012 (UTC)
Fixed/Skipped
Language/Text Files
Bugs
[X] English (US) language file is missing.
- I like British English so that doesn't affect me. <MCKMan> 17:19, 25 May 2012 (UTC)
- Doesn't matter, if it's a bug, it must be reported. Personal opinion doesn't matter here. - Mustek 17:20, 25 May 2012 (UTC)
[X] Jungle wood planks show danish translasion instead of icelandic, when icelandic is the selected language.
[X] Generating chunks, Saving chunks, Loading world, Connecting..., And Logging in... are still missing.--Mega9man 15:10, 25 May 2012 (UTC)
[X] 'Chat Settings' has a trailing ellipsis (...) in US English, but not yet in the other languages. ISQ Talk 14:59, 25 May 2012 (UTC)
- Reworded for clarity, corrected to minor bug. --82.69.54.207 18:28, 25 May 2012 (UTC)
[X] In Turkish translation, Silverfish is still called 'Gümüşbalığı', which means 'silver fish', and refers them as fish. The correct translation should be 'Gümüşçün', the actual Turkish name of Silverfish.