Java: bugs.mojang.com/browse/MC.
Bedrock: bugs.mojang.com/browse/MCPE.
For further info, see the issues notice page.
Do not delete this page, any issues currently being recorded are purely for archiving purposes.
| Issues | |
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Full releases
Pre-releases
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Weekly releases
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Crashing/system
Bugs
[!!] [SMP] Dedicated server went boom after 5 mins of gameplay. I'm really worried about this now. --Shelter 16:56, 19 October 2012 (UTC)
- Agreed that should be fixed, but you really should use crash with more mem assigned on report (but not too much, iv seen assigning too much memory cause crashes, especially 32bit java). --93.106.181.53 18:38, 19 October 2012 (UTC)
- Someone else will have to do this as I can't control the memory assigned to me. I'll try to make it crash by running a local server test.
| Crash Report |
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---- Minecraft Crash Report ---- // Daisy, daisy... Time: 10/19/12 6:54 PM Description: Exception in server tick loop java.lang.OutOfMemoryError: Java heap space at za.<init>(SourceFile:22) at zm.a(SourceFile:253) at zm.a(SourceFile:87) at zm.a(SourceFile:75) at ic.f(SourceFile:111) at ic.c(SourceFile:73) at ib.<init>(SourceFile:26) at ia.a(SourceFile:171) at ia.a(SourceFile:202) at gd.a(SourceFile:104) at gd.a(SourceFile:294) at ig.b(SourceFile:249) at la.y(SourceFile:297) at lm.y(SourceFile:354) at la.j_(SourceFile:262) at lm.j_(SourceFile:508) at qf.j_(SourceFile:224) at ig.g(SourceFile:171) at il.a(SourceFile:221) at ds.a(SourceFile:136) at bw.b(SourceFile:341) at il.d(SourceFile:73) at im.b(SourceFile:35) at hj.b(SourceFile:30) at net.minecraft.server.MinecraftServer.r(SourceFile:731) at hf.r(SourceFile:233) at net.minecraft.server.MinecraftServer.q(SourceFile:661) at net.minecraft.server.MinecraftServer.run(SourceFile:595) at fo.run(SourceFile:818) Relevant Details: - Minecraft Version: 1.4 - Operating System: Linux (amd64) version 2.6.38-8-server - Java Version: 1.7.0_03, Oracle Corporation - Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation - Memory: 52126592 bytes (49 MB) / 469696512 bytes (447 MB) up to 477233152 bytes (455 MB) - JVM Flags: 2 total; -Xmx512M -Xms512M - Is Modded: Unknown (can't tell) - Profiler Position: N/A (disabled) - Vec3 Pool Size: 999 (55944 bytes; 0 MB) allocated, 782 (43792 bytes; 0 MB) used - Player Count: 2 / 5; [ig['shelter'/182, l='world', x=-667.00, y=62.50, z=895.00], ig['koppar2'/3086, l='world', x=1022.04, y=67.00, z=250.77]] - World world Entities: 0 total; [] - World world Players: 0 total; [] - World world Chunk Stats: ServerChunkCache: 0 Drop: 0 - Type: Dedicated Server |
Annoyances
Fixed/skipped
Gameplay
Bugs
[X] While wearing diamond armor, anvils only do one heart of damage from falling at any height.
- Intended and not a bug. That's the Safety Helmet Feature (TM) Dinnerbone, see Issues/Weekly_12w41b. Every helmet - even the leather cap - will protect you from too much damage. --Kumasasa 20:32, 19 October 2012 (UTC)
[X] Nether portals fail to transport certain entities which work fine through End portals. Minecarts, Storage Minecarts, and Lit TNT(pushed into the portal via piston) all tested and failed to go through, Arrows were iffy as well. - Malsententia 16:27, 19 October 2012 (UTC)
- Well, nether portal is not instant. But that will cover only arrows. --93.106.181.53 16:52, 19 October 2012 (UTC)
[!] [SP] Every 5 - 10 min the minecraft client freezes for 2, 3 seconds and then works again correctly. This is more then annoying when you fight a mob, after the freeze you are mostly dead :). I have only tested it in SP. My Specs are Win 7 64, Java 7u9 64, i7 2GHz, 8GB Ram, Nvidia GT540M 2GB. Normal world, with cheats and chest on. Fps on balanced 60-80. Java is normal started, so I think mc have enough (1024) memory. Today I installed mineraft new, but it further happens. It happens in survival and in creative (adventure not tested). This happens the last two or three snapshots.
Have someone the same experience? ~reptile311
- I experienced an issue similar to the one you mentioned after one of the snapshots a few weeks ago. In my case, however, the game quit on its own after about a minute. I fixed it by backing up my worlds and deleting the entire minecraft folder. Then I did a force update, and everything was back to normal. I am able to use all the snapshots and everything too. 173.49.209.151 20:05, 19 October 2012 (UTC)
Annoyances
[A] Naming items shouldn't have an influence on the repair cost of the item, and neither should enchanments determine the cost of naming an item. -- Mustek 14:00, 19 October 2012 (UTC)
- It's [A!] --93.106.181.53 16:49, 19 October 2012 (UTC)
[A] When riding a pig on half-blocks or stairs, pig constantly jumping and ride is very slow. -- Cabbagehead9 16:43, 19 October 2012 (UTC)
Fixed/skipped
Blocks
Bugs
[!] Repeaters that are powered by another repeater, but do not point at a repeater themselves, will not turn off.
[!] When powered from a button repeaters will not turn on for more then a moment even when they become locked while they are on.
[X] Was busy in my branchmine, when suddenly I broke a block and this silverfish came. I searched everywhere for a stronghold. None found, I even used cheats. Was on y = 10 by the way. [1]
- Since one of the snapshots silverfish blocks can spawn anywhere underground but in really low rates
- Neiter bug nor annoyment, since 12w38a they will spawn outside from fortresses. see Silverfish --Kumasasa 18:39, 19 October 2012 (UTC)
Annoyances
[A] While standing on a ladder (using shift) and trying to destroy another ladder block it's bounding black box just flickers and the stone behind it gets all the "damage"--Svajoklis 18:30, 19 October 2012 (UTC)
[A] Carrots should require water to not pop out, and they do. Potatoes and wheat shouldn't. Also I have talked to real potato farmers and they say that potatoes require dry ground (not absolutely dry, but dry). So maybe they should require be dry or poisoned potatoes are more frequent. --93.106.188.202 20:04, 19 October 2012 (UTC)
Fixed/skipped
Items
Bugs
[X] When you drink a Invisibility potion, then in Third-Preson mode the held item does not swing properly.
Annoyances
[A!] [Su] Expensiveness still counts to say too expensive when NAMING items. (even sharp 5,kno 2,fire 2,loot 3 should be nameable.)--93.106.181.53 18:08, 19 October 2012 (UTC)
Fixed/skipped
World generator
Bugs
Annoyances
Fixed/skipped
Mobs/NPCs/animals
Bugs
[X] Zombie Pigmen spawned by portals in the overworld within the portal block are immediately transported through the portal that spawned them, rather than being treated like an entity that just came in through the portal. As a dramatic example, idling near this for an hour or two, will result in something like this when you go into the nether. - Malsententia 16:28, 19 October 2012 (UTC)
[X] Zombie pigmen do 6.5 damage on Hard, 4.5 on Normal and 2.5 on Easy instead of the intented 3.5, 2.5 and 1.5 because of the added sword damage. Most likely not intended because this makes fighting pigmen too hard compared to previous. --212.226.57.141 14:51, 19 October 2012 (UTC)
[X] The Enderdragon will break blocks even if gamerule mobGriefing is set to false. --84.57.88.93 16:10, 19 October 2012 (UTC)
[X] Slimes will trample farmland even if gamerule mobGriefing is set to false. --217.247.197.215 19:39, 19 October 2012 (UTC)
Annoyances
Fixed/skipped
Graphical/lighting
Bugs
[X] The player's legs do not line up properly with the torso. It seems that each leg is set back a few pixels, and each leg is set inward a few pixels (legs overlap one another on their inner face). -- Gilmoreja 15:31, 19 October 2012 (UTC)
[X] Upside down halfslabs are lit wrong. --Melon 18:41, 19 October 2012 (UTC)
- They removed the new lightning engine and pushed it to 1.5 because it caused to many problems. --☺ Sven ? ! 20:32, 19 October 2012 (UTC)
Annoyances
Fixed/skipped
Sounds
Bugs
Annoyances
[A] Anvils make no sound when they break. -- Mustek 13:35, 19 October 2012 (UTC)
- It's only your problem, i can hear the sound. --Raffox97 13:41, 19 October 2012 (UTC)
- Try breaking them by dropping a damaged anvil from a high altitude, they just disappear without making sound. -- Mustek 15:05, 19 October 2012 (UTC)
- Have you download the new sounds? ~reptile311
- It's only your problem, i can hear the sound. --Raffox97 13:41, 19 October 2012 (UTC)
Fixed/skipped
Menus
Bugs
Annoyances
Fixed/skipped
In-game interfaces/HUD
Bugs
Annoyances
[A] The text on the anvil (while using unicode font) is in a completely dark gray background (that is not wide enough for text). I believe the solution would be to reduce the "offset" for shadows to one pixel (because the english font is two pixels wide and the unicode one is one pixel wide on the normal GUI scaling). Examples: here--Svajoklis 14:41, 19 October 2012 (UTC)
Fixed/skipped
Chat/commands
Bugs
[A] [MP] Teleporting to another player via the /tp command does not work cross-world. The teleported player will end up at the coordinates of the target but stay in the same world. --84.57.88.93 16:09, 19 October 2012 (UTC)