Minecraft Wiki
Advertisement
This Minecraft Wiki page is about the bugs and issues in Minecraft full release version 1.4.5. For the issues in the latest developmental version, see Issues/Weekly. For the issues in the Pocket Edition version, see Pocket Edition issues. For the issues of the Xbox 360 Edition, see Xbox 360 Edition issues. For hardware performance issues and reports, see Hardware performance.
Read this 
Mojang has an official bug tracker and does not track bugs for any editions of Minecraft on this wiki. Please use the appropriate bug tracker to report and view current bug reports.

Java: bugs.mojang.com/browse/MC.
Bedrock: bugs.mojang.com/browse/MCPE.


For further info, see the issues notice page.
Do not delete this page, any issues currently being recorded are purely for archiving purposes.
Issues
Full releases
Pre-releases
Weekly releases

Crashing/system

Bugs

WindowsUpon logging into my own Minecraft server, the game runs for about 5 seconds then Minecraft abruptly closes with no error log. 68.10.66.162 22:24, 4 December 2012 (UTC)Len 68.10.66.162

[!!] When trying to open a Minecraft World, it crashes.

Is Modded: Very likely; Jar signature invalidated. java.lang.NoClassDefFoundError: com/pclewis/mcpatcher/mod/RenderPassAPI. Definitely modded using the McPatcher. Please, use a clean minecraft.jar before posting errors. Force updating will solve this. If not, delete the .minecraft folder (keeping worlds of course) and let it be remade. #trigger_hurt(I|T|C) Check out my project! 18:24, 12 December 2012 (UTC)
Not to mention: Suspicious classes: [com.pclewis.mcpatcher.MCPatcherUtils, Config, ChangeHandler, ...], [com.pclewis.mcpatcher.mod.TileSize, TextureUtils, FontUtils, ...]. #trigger_hurt(I|T|C) Check out my project! 12:41, 13 December 2012 (UTC)

Gameplay

Bugs

[X] Items, but not mob type entities, will bounce off of any block that has a visible hitbox where there is actually empty space (NOT Slabs!!) if they are thrown onto such empty space. Can easily be recreated by simply tossing an item into a cauldron. The item in question bounces about, usually bouncing out of whatever was supposed to hold it. #trigger_hurt(I|T|C) Check out my project! 12:36, 3 December 2012 (UTC)

when you deploy water in a dispenser the bucket left behind will not suck it back up.

Please sign your posts, use four tildes (~~~~), and don't forget the bug tag {{bl}} in front when classifying bugs, you do not need an account to do so. As far as this goes, dispensers seem to be behaving normally. I have a "hot tub" on one of my creative worlds, seems to be working just fine as it is retracting the water as normal. #trigger_hurt(I|T|C) Check out my project! 17:23, 6 December 2012 (UTC)

Annoyances

[A] Dropping or picking up an object while breaking a block resets the cracks

[A] Related to this, when breaking a block while holding the type of block you are breaking, when you pick it up, the next block you break will have its cracks reset; this is most obvious when holding dirt to break dirt. -- Liquid Spark 06:32, 12 December 2012 (UTC)

[A] Item Frames still get destroyed by creeper explosions when mobGriefing gamerule is set to false

Not a bug, moving to annoyances. Same behavior can be experienced with paintings. 'Tis because they are entities, not blocks. A creeper explosion (or any explosion for that matter) will always produce this result, unless they are to "fix" this. #trigger_hurt(I|T|C) Check out my project! 18:35, 12 December 2012 (UTC)

World generator

Bugs

World will not generate when first started, Have to restart to start generation!

Annoyances

Mobs/NPCs

Bugs

[X] Animal types (sheeps, cows, etc.) Push other animal types through walls/fences, or they walk through them on their own. 76.181.157.21 06:30, 11 December 2012 (UTC)

Annoyances

I have noticed this as well, but only on single player. Doesn't seem to happen on multiplayer. Very annoying, since I have all of my sheep in a large fenced area, and almost every time I load the world I need to get some more wheat to lead them back inside. #trigger_hurt(I|T|C) Check out my project! 18:26, 12 December 2012 (UTC)
Same here. I noticed this in version 1.4.2. This is different from the problem of animals visually glitching through fences and then suddenly snapping back inside - in this case, the animals actually go through the fence and don't snap back - they need to actually be led back in. I've actually watched a chicken slowly phase through a fence. Doubling up on fences horizontally seems to prevent them from escaping, although they will get stuck between fences (often in corners). Also doesn't seem to happen on SMP or LAN. --Kahless61 18:40, 12 December 2012 (UTC)
On my sheep pen, the fences are 3 blocks tall and there is a glass and cobblestone roof. The only part that is not that pig is the entry which is a fence gate with one empty space above to allow player entry. #trigger_hurt(I|T|C) Check out my project! 18:42, 12 December 2012 (UTC)
I said horizontal - that means your fences need to be 2 blocks wide, not high. --Kahless61 18:45, 12 December 2012 (UTC)
Oh. Hopefully I can find a few trees within the now almost desertlike world of mine without traveling 3000 blocks. #trigger_hurt(I|T|C) Check out my project! 18:56, 12 December 2012 (UTC)

Graphical/lighting

Bugs

Annoyances

Sounds

Bugs

[X] No music or sounds, at all.

Sign your posts. Use ~~~~. You do not need an account to do so. As far as this is concerned, I've noticed this since 1.3, usually restarting your launcher will fix this. This is a bug, moving. Added bug tag {{bl}} to the front in correspondence to being moved to the bugs section. #trigger_hurt(I|T|C) Check out my project! 18:45, 12 December 2012 (UTC)

Annoyances

Menus

Bugs

When starting a LAN server, the IP given out is all zeroes, supposed to be fixed. 66.214.91.24 00:24, 7 December 2012 (UTC)Anonymous

Annoyances

Still getting this glitch where all the numbers are zeros :/

In-game interfaces/HUD

Bugs

Annoyances

Chat/commands

Bugs

Annoyances

Language/text files

Bugs

Annoyances

References

Advertisement