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Test bugs from the 1.9pre6 known bugs and Beta Release Bugs[1] and add them here if they still exist

The second release-candidate for Minecraft 1.0 has been recently released by Jeb.

Use the Discussion page first before adding any bugs onto this page. Bugs can be confirmed by checking into the discussion page and make sure other people reply to your report and have the same problem. Please specify if the bug is in singleplayer, multiplayer, or both.[2]

Organization

There is no need to place bullet points before issue labels. Use bullet points only for comments. Be sure to leave a single totally blank line before each new issue (but not before comments), unless the issue appears directly beneath a header.

Please ensure that the bug is tested on a 'vanilla', installation of 1.0RC2 with NO MODS installed

Please specify whether the bug was found on SSP, SMP or Creative and if it is repeatable on other modes.

Please mark your issue with one of these issue labels: (listed from highest priority to lowest)

  • [!!] = {{bl|!!}} = Critical bug that can crash a Minecraft client or server.
  • [!] = {{bl|!}} = Major bug. Use this tag sparingly; if there is consensus your bug is not major, it will be downgraded.
  • [A!] = {{bl|a!}} = Major annoyance. Think very carefully before flagging an annoyance as major. Is it really more important than most minor bugs? Use this tag sparingly; if there is consensus your annoyance is not major, it will be downgraded.
  • [X] = {{bl}} = Minor bug.
  • [A] = {{bl|a}} = Annoyance.
  • [?] = {{bl|?}} = Potential issue that you are unsure of or that the community (on the discussion page) believes requires further vetting. Note: do not use this label to indicate this-is-not-a-bug; instead, replace the issue's current label with [A] or [A!]. Furthermore, it is inappropriate to use this to flag something you disagree with; instead, express your opinion in a comment. When you apply this label to an issue, place it after the issue's existing labels; do not remove those labels.

Labels for indicating that an issue happens only in a particular game mode: (These labels cannot stand alone; you must use them in addition to, not instead of, the ones listed above.)

  • [SP] = {{bl|sp}} = Single-player.
  • [MP] = {{bl|mp}} = Multiplayer.
  • [Su] = {{bl|su}} = Survival mode.
  • [Cr] = {{bl|cr}} = Creative mode.

Labels for indicating that an issue is restricted to a particular OS:

  • macOS = {{OS|OSX}} = Mac OS
  • Windows = {{OS|Win}} = Windows
  • Linux = {{OS|Linux}} = Linux

Labels that Mojang uses:

  • [F] = Bugs that have been fixed in the next update.
  • [N] = This is not a bug. (It is intended behaviour and will not be changed)
  • [S] = Bugs that will be skipped/ignored for now.
  • [U] = Bugs that Mojang tested but was unable to reproduce. Append this tag to the end of existing issue labels, instead of replacing them.

To produce these labels, use the following code: {{bl|c}} where c is the code of the label you wish to use. (e.g., a for annoyances, etc.)

The default issue type is minor bug; you can produce this label with the shorthand {{bl}}.

Be sure to sort issues by category, type, and priority: redstone issues go in the Redstone section, etc.; bugs go in the Bugs subsection, with major bugs listed before minor bugs, annoyances in the Annoyances subsection, with major ones before minor ones, and issues that Jeb has marked as fixed or skipped are moved to the Fixed/Skipped section. Issues that Jeb cannot reproduce, however, are to remain in their original place.

Please sign all issue reports and comments by typing ~~~ (three tildes; tilde may be found above Tab ↹ on QWERTY keyboards).

Finally, please do not spontaneously delete an issue report or comment, unless it is patent nonsense submitted by someone who has not logged in. If possible, contact the submitter by user-talk first and tell them about your concerns. They will almost certainly oblige. As always, assume good faith.

Gameplay

Bugs

[X] You can't hold down the left mouse button to continuously attack any more, or break a minecart any more; instead, you have to click it repeatedly. [X] Ender pearls cannot be thrown in creative mode

Annoyances

[A!] Villagers do not have any SFX.

Redstone and Pistons

Bugs

[X] If a piston is powered but cannot extend because of the amount or types of blocks in front of it, the piston will still not extend after the blocks have been removed, even if its power source remains.

[A] When a door is open and you right click to place an item on the block beyond the door (i.e. click through the open door) the block/torch/etc is placed but the door also incorrectly closes.

Credits

Sugarcane

[X] If you have sugarcane planted, and then, while holding a bucket of water, right click the block behind the sugarcane, the water will be placed on the block that the sugarcane is on, and will delete the sugarcane block. (Survival)

Annoyances

[A] If you re-enter the end after seeing the credits for the first time, and you jump back in the portal to leave you will see all the credits again.

Blocks

Bugs

[?] With a set of double doors, clicking the left door opens the right one (though clicking the left door again then opens it). Additionally, with both doors open, clicking the right door closes the left one first.

[X] [MP] Chests sometimes don't close after being opened, persists thru client restart Cboz718

Annoyances

[A] When a door is open and you right click to place an item on the first block beyond the door (i.e. click through the open door) the block/torch/etc is placed but the door also incorrectly closes.

[A] Sidesnow texture uses the old dirt texture. [1]ultradude25 (T|C)

[A] All ore block textures still use the old stone texture. –ultradude25 (T|C)

Items

Annoyances

[A] The Golden Apple is useless because it is too expensive (it might be less expensive if it were crafted with nuggets rather than blocks of gold, like the Glistering Melon) and it is less potent than the Potion of Regeneration, which is far easier to obtain.

  • Perhaps the Golden Apple should be the ingredient for Potion of Regeneration? TorchicBlaziken 23:27, 13 November 2011 (UTC)
  • The Golden Apple should just be far more potent in my opinion - for instance 10 minutes regeneration and full health and hunger restore... It simply isn't balanced, as apples are so rare - much rarer even than the eight gold blocks... --Sugnaangus 23:32, 13 November 2011 (UTC)

Lighting

Bugs

[X] If there is a block directly behind glass, it appears dark even though light should pass through the glass. [2][3][4]

[X] The lighting of the player's arm is buggy, especially in low light, and flickers between blue, black and normal colours. This does not happen for held items and blocks.

The End

Bugs

[!] [MP] In multiplayer when you teleport to the end it kicks you off the server saying, "Moving too quickly. Hacking?" And when you log back in after a few seconds you fall in blackness and die from supposing the void.

Wolves

Bugs

[X] [SP] In single-player, wolves discriminate based on username, which is a feature meant for multiplayer. This becomes a problem when wolves are befriended in offline mode (where the player is named "Player") and then do not obey the player when logged in, and vice versa. This is not a new bug and has existed as long as wolves have.

[X] [SP] Wolves turn to black when in water(until pre-realease 6)

Annoyances

[A] Wolves will enter Love Mode (only when neutral to the player) but will not breed. Wolves are only found in taiga biomes, and spawn extremely rarely outside of being generated with the chunks. If all the wolves in a taiga are killed, then players usually have to explore very far until they can find wolves again. If wolves could be bred, then wolves could be renewable.

Enchantments

Annoyances

[A] If you mine a double-slab block with a silk touch enchantment you will only get one slab back.

Sound

Bugs

[X] Walking across a series of trapdoors does not make any sounds. Walking across the edges of blocks adjacent to the trapdoors (i.e., walking across the top of the block containing the trapdoor) makes the walking on wood sound.

[X] Walking on Lily Pads does not make a sound. Similar to walking across trapdoors. A y-axis value is off somewhere; the objects make a sound if you jump or walk across the top of the block containing either the lily pad or the trapdoor.

References

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