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The Unbreakable is the piglin leader of the Horde of the Bastion, and one of the secondary antagonists and boss units of Minecraft Legends.
Lore
Before the events of the game. The Great Hog summons all of its Horde generals to his map table, where The Unbreakable watches as the The Beast raises its arm up to give The Great Hog a Horde of the Hunt banner, which The Great Hog takes and smashes into a place in the map. The Beast nods in agreement and sends piglins towards the portal, and The Great Hog then laughs menacingly.
Foresight afterwards senses the evil of The Great Hog and its generals coming for the Overworld where Foresight proceeds to tell Action and Knowledge to come with it to the Overworld to investigate the nether portal. They then recruit the Hero to stop the piglins and the Great Hog and its generals.
After the Hero defeats multiple Piglin Outposts, The Unbreakable is seen in the Nether next to The Devourer at the map table, watching The Great Hog choke The Beast before throwing it into a pillar.
The Unbreakable is later seen with The Great Hog and other generals as they attack the piglin in a fit of rage when hearing the Night Beacon was destroyed, and they proceed to catch the piglin and presumably kill it. The Unbreakable and the other generals then return to their respective horde bases.
During the war the Hero successfully destroys a Horde of the Bastion outpost with a Nether portal in it. A piglin comes through the portal just in time before it explodes, clutching a Portal Guard flail. The piglin struggles but drags the flail towards The Unbreakable's throne, with the other piglins around him are stopping and watching curiously. The piglin arrives in The Unbreakable's throne, and the leader of the Hoard of the Bastion notices the piglin, and gives a jerk of his head. The piglin then raises the flail for The Unbreakable to see. The Unbreakable is infuriated by the outcome of the battle and flings the piglin that is fixing his gauntlet into the lava below and approaches the piglin with the flail, and growls angrily at it.
After the next Horde of the Bastion base falls because of the Hero, we see The Unbreakable instructing a group of Brutes and a Portal Guard leading them. The Unbreakable blasts a piglin imitating the Portal Guard with his gauntlet and gives the Portal Guard the signal, and the Portal Guard leads the piglins into the Overworld. After the piglins enter the Nether portal, it raises his golden gauntlet into the air, spinning it with a maniacal laugh as the portal's glow illuminates its face.
After a third Horde of the Bastion base crumbles, The Unbreakable decides to go to the Overworld to kill the Hero itself. While walking towards a Nether portal, it stops to shoot at captured Overworld animals, a piglin and the Hero replica placed by the piglin on the map table after the Night Beacon base falls. While aiming for the Hero replica, though, its gauntlet malfunctions again and The Unbreakable misses, sending the fireball towards two piglins. The Unbreakable tells the accompanying three piglins to fix its gauntlet, and afterwards, it once again aims for the Hero replica and successfully destroys it before heading through the portal.
After arriving, it sees the Hero looking at it and its base. It roars at the Hero and flings some piglins into the air to try and intimidate the hero. After a ferocious and long battle it is weakened. In its final moments the Unbreakable tries to shoot the Hero with his gauntlet, only for the gauntlet's magma generator on its back to overheat and explode. The Unbreakable attempts to stand back up, but ultimately collapses for the final time.
Spawning
After successfully destroying all the Horde of the Bastion bases, a final base will appear. This base contains a ring of walled defenses surrounded by lava, with a bridge leading to the portal area, which awaits the Unbreakable.
Drops
Once The Unbreakable is defeated, it will always drop the following:
- 100 Gold
- 1 Piglin key
Behavior
The Unbreakable will idle around in the piglin base it is currently in unless attacked by allied mobs or the player.
Attacks
Flamethrower
- The Unbreakable stands still for a moment then raises its gauntlet and aims for its enemies. For several seconds, The Unbreakable's gauntlet shoots a torrent of flame in a short radius, heavily damaging any allies nearby.
Magma Geyser
- The Unbreakable stabs its golden gauntlet into the ground and starts spewing lava from its back furnace generator. Lava geysers start to appear and shoot out of the ground.
Direct Shot
- The Unbreakable shoots a magma block towards enemies.
Cube Rain
- The Unbreakable aims its gauntlet at the air and shoots several large magma cubes.
Melee Swipe
- The Unbreakable raises its left arm and swipes at nearby enemies, which can knock them back.
Sounds
| Sound | Description |
|---|---|
| Chant Defend | |
| Breathe In | |
| Breathe Out | |
| Snorts | |
| Battle Cry | |
| Walk | |
| Walk Right | |
| Walk Left | |
| Arm Scrape | |
| Arm Shake | |
| Arm Plant | |
| Idle | |
| Enemy Spotted | |
| Chest Pound | |
| Hurt | |
| Furnace | |
| Flamethrower Attack Windup | |
| Flamethrower Attack Start | |
| Flamethrower Attack | |
| Flamethrower Attack End | |
| Flamethrower Attack End Spin | |
| Flamethrower Attack End Roar | |
| Geyser Attack Mono | |
| Geyser Attack Churn | |
| Geyser Attack Start | |
| Geyser Attack (Foley) | |
| Geyser Attack (Vocal) | |
| Geyser Attack End | |
| Mortar Attack Start (Foley) | |
| Mortar Attack Start (Vocal) | |
| Mortar Attack Fire | |
| Mortar Attack Projectile | |
| Mortar Attack Reload | |
| Mortar Attack | |
| Mortar Attack End | |
| Melee Attack Windup (Foley) | |
| Melee Attack Windup (Vocal) | |
| Melee Attack Hit | |
| Melee Attack Impact | |
| Melee Attack | |
| Direct Shot Attack Windup | |
| Direct Shot Attack Start | |
| Direct Shot Attack | |
| Direct Shot Attack | |
| Direct Shot Attack End | |
| Direct Shot Attack End Roar | |
| Spray Attack Loop | |
| Spray Attack | |
| Reload Windup | |
| Reload Thrust |
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) |
|---|---|---|---|---|---|
| Broken | Defeat The Unbreakable. | — | 40G | Silver | |
| No Time for Swine | Defeat 1,000 piglins in a single world. | — | 40G | Silver |
History
| Minecraft Legends | |||||
|---|---|---|---|---|---|
1.17.24827{{Extension DPL}}<ul><li>[[White Dye|White Dye]]<br/>{{Item
| image = White Dye.png
| renewable = Yes
| stackable = Yes (64)
}}
'''White dye''' is a [[Dye#Primary|primary color dye]] similar to [[bone meal]].
== Obtaining ==
=== Crafting ===
{{Crafting
|showname=0
|Bone Meal
|Output=White Dye
|type=Material
|head=1
}}
{{Crafting
|Lily of the Valley
|Output=White Dye
|type=Material
|foot=1
}}
=== Loot chest ===
{{#invoke:LootChest|base3|white-dye}}
== Usage ==
{{dye usage}}
=== Crafting ingredient ===
{{crafting usage|ignore=Banner|continue=1}}
{{banner crafting usage}}
=== Loom ingredient ===
{{Banner loom usage|White Dye}}
=== Trading ===
Apprentice-level shepherd villagers have a 20% chance to buy 12 white dye for an emerald.
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=White Dye
|spritetype=item
|nameid=white_dye
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=White Dye
|spritetype=item
|nameid=white_dye
|aliasid=dye / 19
|id=410
|form=item
|translationkey=item.dye.white_new.name
|foot=1}}
== History ==
{{History|java}}
{{History||1.14|snap=18w43a|[[File:White Dye JE1 BE1.png|32px]] Added white dye.}}
{{History|||snap=18w44a|White dye can now change the text color on [[sign]]s to white.}}
{{History|||snap=19w05a|Added the [[wandering trader]], which sells white dye.}}
{{History|||snap=19w11a|White dye can now be [[trading|bought]] by shepherd villagers.}}
{{History||1.17|snap=20w45a|White dye can now be used to craft [[white candle]]s.}}
{{History|||snap=21w19a|White dyes can no longer be used to craft white candles.}}
{{History|||snap=Pre-release 1|White dye can once again be used to craft white candles.}}
{{History||1.20<br>(Experimental)|link=1.19.3|snap=22w42a|White dye can now change the text color on [[hanging sign]]s to white.}}
{{History||1.20|snap=23w12a|White dye can now be found in [[suspicious gravel]] and [[suspicious sand]] in [[trail ruins]].}}
{{History|||snap=23w16a|White dye no longer generates in [[suspicious sand]] in [[trail ruins]].|Due to the split of the archaeological loot tables for suspicious gravel within the [[trail ruins]]; white dye is now common loot.}}
{{History|bedrock}}
{{History||1.8.0|snap=beta 1.8.0.10|[[File:White Dye JE1 BE1.png|32px]] Added white dye.}}
{{History||1.9.0|snap=beta 1.9.0.0|Added [[flower|lilies of the valley]], which can be used to [[crafting|craft]] white dye.}}
{{History||1.11.0|snap=beta 1.11.0.4|White dye can now be [[trading|sold]] to shepherd [[villager]]s.}}
{{History||1.16.100|snap=beta 1.16.100.56|The ID of white dye has been changed from <code>dye/19</code> to <code>white_dye</code>.}}
{{History|ps4}}
{{History||1.83|[[File:White Dye JE1 BE1.png|32px]] Added white dye.}}
{{History|foot}}
== Issues ==
{{issue list}}
{{Items}}
[[Category:Items]]
[[Category:Dyes]]
[[Category:Renewable resources]]
[[de:Weißer Farbstoff]]
[[es:Tinte blanco]]
[[fr:Teinture blanche]]
[[ja:白色の染料]]
[[ko:하얀색 염료]]
[[pl:Biały barwnik]]
[[pt:Corante branco]]
[[zh:白色染料]]</li><li>[[Torchflower Seeds|Torchflower Seeds]]<br/>{{wip}}
{{Block
| image = <gallery>
Torchflower Age 0.png| Age 0
Torchflower Age 1.png| Age 1
Torchflower Age 2.png| Age 2
</gallery>
| image2 = Torchflower Seeds JE1.png
| transparent = Yes
| light = No
| tool = N/A
| renewable = Yes
| stackable = Yes (64)
| rarity = Common
|flammable=No
|lavasusceptible=No
}}
'''Torchflower seeds''' are seeds that have a chance to be dropped by [[Sniffer|sniffers]] when they finish digging.
== Obtaining ==
[[Sniffer]]s will occasionally bury their nose in the ground and start digging. Once the sniffer has finished digging, one torchflower seed will have a chance to be dropped on the floor as an item.
Sniffers can only dig for torchflower seeds in the following blocks:
*{{BlockLink|Dirt}}
*{{BlockLink|Grass Block}}
*{{BlockLink|Podzol}}
*{{BlockLink|Coarse Dirt}}
*{{BlockLink|Rooted Dirt}}
*{{BlockLink|Moss Block}}
*{{BlockLink|Mud}}
*{{BlockLink|Muddy Mangrove Roots}}
They cannot dig for torchflower seeds on [[mycelium]], which is intended.<ref>{{bug|MC-260259||Sniffers cannot dig nor find seeds on mycelium|WAI}}</ref>
== Usage ==
=== Crop ===
{{main|Tutorials/Crop farming|title1=Crop farming}}
Torchflower seeds can be {{control|placed}} on [[farmland]], where they grow through three stages. Breaking the torchflower crop before it matures drops the seed, while breaking the final stage produces one [[torchflower]] and does not yield the seed.
Crops break if pushed by a [[piston]] or if their supporting farmland breaks or turns to dirt (i.e. by being trampled), dropping their usual drops.
Farmer [[villager]]s can plant torchflower seeds, but cannot harvest them after they have fully grown.<ref>{{bug|MC-263382|||WAI}}</ref>
=== Feeding ===
Torchflower seeds can be used to breed [[sniffer]]s and [[chicken]]s and reduce the remaining growth duration of snifflets and chicks by 10%. Also, if some torchflower seeds were fed to an injured sniffer, it will heal it by {{hp|2}} health points.
=== Taming ===
Torchflower seeds can be used to tame [[parrot]]s.
=== Composting ===
Placing torchflower seeds into a [[composter]] has a 30% chance of raising the compost level by 1.
== Sounds ==
{{Sound table/Block/Crop}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Torchflower Crop
|spritetype=block
|nameid=torchflower_crop
|form=block
|blocktags=bee_growables, crops}}
{{ID table
|displayname=Torchflower Seeds
|spritetype=item
|nameid=torchflower_seeds
|form=item
|itemtags=villager_plantable_seeds
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Torchflower Crop
|spritetype=block
|nameid=torchflower_crop
|id=-567
|form=block
|translationkey=-}}
{{ID table
|displayname=Torchflower Seeds
|spritetype=item
|nameid=torchflower_seeds
|id=296
|form=item
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
== Achievements ==
{{Load achievements|Planting The Past}}
== Advancements ==
{{load advancements|A Seedy Place;Planting The Past;Little Sniffs}}
== History ==
{{History|java}}
{{History||1.20<br>(Experimental)|link=1.19.4|snap=23w07a|[[File:Torchflower Seeds JE1.png|32px]] Added torchflower seeds behind the [[Java Edition 1.20|Update 1.20 experimental datapack]].}}
{{History|||snap=1.19.4 Pre-release 1|Torchflower seeds can now be used to breed [[chicken]]s and tame [[parrot]]s.<ref>{{bug|MC-260035|||Fixed}}</ref>|Torchflower seeds are now next to other seeds in the [[Creative inventory]].|Placing torchflower seeds in farmland now gives the player the "A Seedy Place" [[advancement]].}}
{{History||1.20|snap=23w12a|[[Sniffer]]s can now be obtained in Survival, making torchflower seeds [[renewable]].|Torchflower seeds are now available without using the "Update 1.20" experimental datapack.}}
{{History|||snap=23w14a|Torchflower seeds can now be picked up by farmer [[villager]]s.|[[Sniffer]]s can now be tempted with torchflower seeds.}}
{{History|||snap=23w16a|[[Villager]]s can now plant torchflower seeds.}}
{{History|||snap=23w17a|The player now get the [[advancement]] "Little sniffs" when they feed a [[snifflet]] using torchflower seeds, "Planting the past" when they plant torchflower seeds on [[farmland]].}}
{{History|bedrock}}
{{History||Sniffer<br>(Experimental)|link=Bedrock Edition 1.19.70|snap=beta 1.19.70.23|[[File:Torchflower Seeds JE1.png|32px]] Added torchflower seeds behind the "[[Bedrock Edition 1.20.0|Sniffer]]" [[experimental]] toggle.}}
{{History||1.20.0|snap=beta 1.20.0.20|Torchflower seeds are now available without using the "Sniffer" experimental toggle.}}
{{History|foot}}
== Issues ==
{{issue list}}
== Trivia ==
* The final growth stage of the torchflower crop uses the same ID as the actual torchflower. This causes some side effects, such as the plant becoming offset and randomly jumping to the side.<ref>{{bug|MC-260472|resolution=wai}}</ref>
== Gallery ==
<gallery>
Torchflower Seeds stages.png|All the growth stages of torchflower seeds.
</gallery>
== Notes ==
{{notelist}}
== References ==
{{reflist}}
{{Blocks|upcoming}}
{{Items}}
[[Category:Plants]]
[[Category:Non-solid blocks]]
[[de:Fackelliliensamen]]
[[es:Semillas de plantorcha]]
[[ja:トーチフラワーの種]]
[[pt:Sementes de plantocha]]
[[zh:火把莲种子]]</li></ul> | |||||
Trivia
- The Unbreakable appears within the second Lost Legend, The Breakout.
Gallery
The Unbreakable in the Xbox On livesteam.[1]
Development Images
Official Artwork
References
- ↑ "Over 100,000 Piglins defeated already!🐽" – @xboxuk on X, October 4, 2020







