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{{MCE Discontinuation Notice}}
{{outdated|edition=Earth}}
 
 
{{Entity
 
{{Entity
|health={{hp|32}}
+
| health = {{hp|32}}
|behavior=Hostile
+
| behavior = Hostile
|damage='''Normal Attack''': {{hp|3}}<br>'''Bone Shards''': {{hp|2}} - {{hp|6}}
+
| damage = '''Normal Attack''': {{hp|3}}<br>'''Bone Shards''': {{hp|2}} - {{hp|6}}
|size=Height: 0.7 Blocks <br>Width: 0.6 Blocks
+
| size = Height: 0.7 Blocks <br>Width: 0.6 Blocks
  +
| rarity = Rare
 
}}
 
}}
  +
 
{{Quote|The bone spider is a vicious and scary beast, hiding in the darkest recesses of caves. It sneaks up on its enemy spitting out sharp shards of bones causing high levels of damage. Yuk!|Player Journal Description}}
 
{{Quote|The bone spider is a vicious and scary beast, hiding in the darkest recesses of caves. It sneaks up on its enemy spitting out sharp shards of bones causing high levels of damage. Yuk!|Player Journal Description}}
   
A '''bone spider''' is a type of [[spider]] that was covered in a bone texture found only {{in|earth}}.
+
A '''bone spider''' was a type of [[spider]] that was covered in a bone texture found only {{in|earth}}.
   
 
== Appearance ==
 
== Appearance ==
Bone spiders were a boney variant of the [[spider]]. Unlike regular [[spider|spiders]], it possesses dark-purplish skin with four purple main eyes and four smaller eyes, and had what appeared to be various exposed bones on its body, which included a front skull, a backbone that stretched from the thorax to the abdomen, and leg bones on the sides of its legs.
+
Bone spiders were a boney variant of the [[spider]]. Unlike regular [[spider|spiders]], it possessed dark-purplish skin with four purple main eyes and four smaller eyes, and had what appeared to be various exposed bones on its body, which included a front skull, a backbone that stretched from the thorax to the abdomen, and leg bones on the sides of its legs.
 
== Obtaining ==
 
Bone spiders were [[MCE:Tappable|rare]] [[mobs]] that were only obtainable from epic and rare adventure chests. They were also obtainable from the "Level 25" [[MCE:Buildplate|buildplate]].
 
   
 
== Behavior ==
 
== Behavior ==
Line 21: Line 20:
 
== Bone Shard ==
 
== Bone Shard ==
 
{{Entity
 
{{Entity
|title=Bone shard
+
| title = Bone shard
|image=Bone Shard.png
+
| image = Bone Shard.png
 
|imagesize=
 
|imagesize=
 
}}
 
}}
   
Bone spiders shoot bone shards at [[player|players]]. The [[player]] takes {{hp|2}} – {{hp|6}} of projectile [[damage]] upon being hit.
+
Bone spiders shot bone shards at [[player|players]]. The [[player]] took {{hp|2}} – {{hp|6}} of projectile [[damage]] upon being hit.
  +
 
== Obtaining ==
 
Bone spiders were [[MCE:Tappable|rare]] [[mobs]] that were only obtainable from epic and rare [[adventure chest]]s. They were also obtainable from the "Level 25" [[MCE:Buildplate|buildplate]].
   
 
== Drops ==
 
== Drops ==
When killed, bone spiders drop:
+
When killed, bone spiders dropped:
* 0&ndash;2 {{ItemLink|String}} 35% ({{frac|7|20}} chance)
+
*0&ndash;2 {{ItemLink|String}} 35% ({{frac|7|20}} chance)
* 0&ndash;2 {{ItemLink|Bone}} 40% ({{frac|8|20}} chance)
+
*0&ndash;2 {{ItemLink|Bone}} 40% ({{frac|8|20}} chance)
* 1&ndash;2 {{ItemLink|Bone Meal}} 25% ({{frac|5|20}} chance)
+
*1&ndash;2 {{ItemLink|Bone Meal}} 25% ({{frac|5|20}} chance)
   
== Data values ==
+
== Sounds ==
=== ID ===
 
{{ID table
 
|displayname=Bone Spider
 
|spritename=bone-spider
 
|spritetype=entity
 
|shownumericids=1
 
|id=5006
 
|foot=1}}
 
   
== Sounds ==
 
 
{{Sound table
 
{{Sound table
 
|sound=Bone spider attack.ogg
 
|sound=Bone spider attack.ogg
 
|description=Attack
 
|description=Attack
 
|id=sfx_mob_bonespiderstab
 
|id=sfx_mob_bonespiderstab
|type=dungeons
+
|type=dungeons}}
}}
 
 
{{Sound table
 
{{Sound table
 
|sound=Bone spider death1.ogg
 
|sound=Bone spider death1.ogg
Line 56: Line 48:
 
|description=Death
 
|description=Death
 
|id=sfx_mob_bonespiderdeath
 
|id=sfx_mob_bonespiderdeath
|type=dungeons
+
|type=dungeons}}
}}
 
 
{{Sound table
 
{{Sound table
 
|sound=Bone spider idle1.ogg
 
|sound=Bone spider idle1.ogg
Line 64: Line 55:
 
|description=Idle
 
|description=Idle
 
|id=sfx_mob_bonespiderhiss
 
|id=sfx_mob_bonespiderhiss
|type=dungeons
+
|type=dungeons}}
}}
 
 
{{Sound table
 
{{Sound table
 
|sound=Bone spider spit1.ogg
 
|sound=Bone spider spit1.ogg
Line 72: Line 62:
 
|description=Spit
 
|description=Spit
 
|id=sfx_mob_bonespiderspit
 
|id=sfx_mob_bonespiderspit
|type=dungeons
+
|type=dungeons}}
}}
 
 
{{Sound table
 
{{Sound table
 
|sound=Bone spider step1.ogg
 
|sound=Bone spider step1.ogg
Line 81: Line 70:
 
|id=sfx_mob_bonespiderwalk
 
|id=sfx_mob_bonespiderwalk
 
|type=dungeons
 
|type=dungeons
 
|foot=1}}
  +
  +
== Data values ==
 
=== ID ===
 
{{ID table
 
|displayname=Bone Spider
 
|spritename=bone-spider
 
|spritetype=entity
 
|shownumericids=1
 
|id=5006
 
|foot=1}}
 
|foot=1}}
   
 
== History ==
 
== History ==
 
{{History|earth}}
 
{{History|earth}}
{{History||0.15.0|[[File:Bone Spider.png|32px]] Added bone spiders.}}
+
{{History||0.9.0|[[File:Bone Spider.png|32px]] Added bone spiders, though they are unobtainable at this time.}}
  +
{{History||0.15.0|Bone spiders are now obtainable from adventure chests.}}
 
{{History|foot}}
 
{{History|foot}}
   
Line 91: Line 91:
 
* The bone spider, along with the [[MCE:Jolly Llama|jolly llama]], were previously the only mobs {{in|Earth}} that cannot be obtained in any type of [[MCE:Tappable|tappable]]s.
 
* The bone spider, along with the [[MCE:Jolly Llama|jolly llama]], were previously the only mobs {{in|Earth}} that cannot be obtained in any type of [[MCE:Tappable|tappable]]s.
 
* The biome category of the [[MCE:Journal|journal]] revealed that bone spiders spawned in [[Dark Forest|dark forests]].
 
* The biome category of the [[MCE:Journal|journal]] revealed that bone spiders spawned in [[Dark Forest|dark forests]].
* According to the artist that designed it, this was meant to look like a skeleton pattern on the spider's body, rather than actual bones.<ref>[https://erinmcaswell.com/projects/Oo3B8e]|This This mob was designed to be a skeletal variant of a spider, with a ranged attack. I came up with the design, model, texture, and animation for it. Initially I tried a full skeleton design, but ultimately landed on something that looks more like a skeleton pattern on the spider's body.|Art Director: Brad Shuber</ref>
+
* According to the artist that designed it, it was meant to look like it had a skeleton pattern on its body, rather than actually being made out of bones.<ref>[https://erinmcaswell.com/projects/Oo3B8e "This mob was designed to be a skeletal variant of a spider, with a ranged attack. I came up with the design, model, texture, and animation for it. Initially I tried a full skeleton design, but ultimately landed on something that looks more like a skeleton pattern on the spider's body." - Art Director: Brad Shuber]</ref>
** Bone spiders also had the ability to shoot bone shards at players, implying that it may have been actually skeletal in some way.
+
** However, bone spiders also had the ability to shoot bone shards at players, implying that they may have been actually skeletal in some way.
   
 
== Gallery ==
 
== Gallery ==
Line 100: Line 100:
 
Bone Spider final concept.jpg|Bone Spider final concept art.
 
Bone Spider final concept.jpg|Bone Spider final concept art.
 
Bone Spider spit.gif|Bone Spider attack animation.
 
Bone Spider spit.gif|Bone Spider attack animation.
  +
Bone Spider (texture).png|The texture file of the Bone Spider.
  +
MCE Season 4+10 Header.png|Bone Spider in the header for [[MCE:Seasons|seasons]] 4 and 10.
 
</gallery>
 
</gallery>
   
Line 107: Line 109:
 
{{Minecraft Earth}}
 
{{Minecraft Earth}}
   
[[Category:Arthropods]]
 
[[Category:Animal mobs]]
 
 
[[Category:Minecraft Earth mobs]]
 
[[Category:Minecraft Earth mobs]]
 
[[Category:Minecraft Earth animal mobs]]
 
  +
[[Category:Minecraft Earth undead mobs]]
 
[[de:MCE:Knochenspinne]]
 
[[de:MCE:Knochenspinne]]
 
[[fr:MCE:Araignée osseuse]]
 
[[fr:MCE:Araignée osseuse]]

Latest revision as of 00:32, 16 November 2023

Minecraft Earth Grass Block
Minecraft Earth was discontinued due to outdoor restrictions as a result of the COVID-19 pandemic. 
It can no longer be downloaded or played, but the contents of this page are kept for historical interest.

The bone spider is a vicious and scary beast, hiding in the darkest recesses of caves. It sneaks up on its enemy spitting out sharp shards of bones causing high levels of damage. Yuk!

Player Journal Description

A bone spider was a type of spider that was covered in a bone texture found only in Minecraft Earth.

Appearance

Bone spiders were a boney variant of the spider. Unlike regular spiders, it possessed dark-purplish skin with four purple main eyes and four smaller eyes, and had what appeared to be various exposed bones on its body, which included a front skull, a backbone that stretched from the thorax to the abdomen, and leg bones on the sides of its legs.

Behavior

Bone spiders were hostile toward players, melon golems, and furnace golems. Their melee attack dealt 3♥♥. Additionally, they shot bone shards as a ranged attack.

Bone Shard

Bone spiders shot bone shards at players. The player took 2♥ – 6♥♥♥ of projectile damage upon being hit.

Obtaining

Bone spiders were rare mobs that were only obtainable from epic and rare adventure chests. They were also obtainable from the "Level 25" buildplate.

Drops

When killed, bone spiders dropped:

  • 0–2 String 35% (720 chance)
  • 0–2 Bone 40% (820 chance)
  • 1–2 Bone Meal 25% (520 chance)

Sounds

SoundDescription
Attack
Death
Idle
Spit
Step

Data values

ID

NameIdentifierNumeric ID
Bone Spider? 5006

History

Minecraft Earth
0.9.0
{{Extension DPL}}<ul><li>[[Brewing Stand|Brewing Stand]]<br/>{{Block
| image = <gallery>
Brewing Stand (empty) JE10.png | Empty
Brewing Stand (right) JE10.png | Right
Brewing Stand (left) JE10.png | Left
Brewing Stand (full) JE10.png | Full
</gallery>
| transparent = Yes
| light = Yes (1)
| tool = Wooden Pickaxe
| renewable = Yes
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
}}

A '''brewing stand''' is a [[block]] used for [[brewing]] [[potion]]s using [[Glass Bottle|bottles]] and suitable ingredients. It also serves as a [[cleric]]'s [[job site block]].

== Obtaining ==

=== Breaking ===

A brewing stand can be obtained using any [[pickaxe]]. If mined without a pickaxe, it drops nothing {{in|JE}}, while it drops itself {{in|BE}}.
{{breaking row|horizontal=1|Brewing Stand|Pickaxe|Wood|foot=1}}

=== Natural generation ===

Brewing stands generate in [[end ship]]s. They have two [[potion of Healing|Instant Health II potions]] in their holders. 

A brewing stand also generates in the basement of [[igloo]]s with a [[splash potion of Weakness]] in it.

Brewing stands can generate without potions in [[village]] churches.

=== Crafting ===
{{Crafting
|head=1
|showdescription=1
|B1= Blaze Rod 
|A2= Any stone-tier block |B2= Any stone-tier block |C2= Any stone-tier block
|Output= Brewing Stand
|type= Brewing
|description=Can use cobblestone and its other variants interchangeably.
|foot=1
}}

== Usage ==
[[File:Brewing Stand GUI.png|thumb|right|176px|Brewing stand GUI {{in|java}}]]

By default, the interface  of a brewing stand is labeled "Brewing Stand", but this name can be customized by naming it in an [[anvil]] before placing it.

Brewing stands cannot be pushed by [[piston]]s {{in|java}}.

=== Brewing ===
{{main|Brewing}}
The main purpose of brewing stands is to allow for the [[brewing]] of [[potion]]s. Its interface can be opened by pressing {{control|use}} on them.

Brewing stands need [[blaze powder]] as fuel. Each piece brews 20 batches of potions, with each stage of brewing counting separately. Unlike [[furnace]]s, there is no time limit; fuel is consumed only when there are [[Glass Bottle|bottles]] and an ingredient to brew into it.

Brewing stands interact with [[hopper]]s as follows:

* They accept brewing ingredients from hoppers pointing down into the top.
* Any valid potion recipe can be preloaded for "hands-free" brewing of a complex recipe, with the [[Nether Wart|nether wart]] falling through into the stand for the first step.
* Bottles and fuel are accepted from hoppers pointing into the side.
* Finished products can be pulled out by hoppers below, but each stage of brewing counts as a batch of "finished" potions.

{{IN|education}}, elements can be combined in the brewing stand to make the [[medicine]] potions: antidote, elixir, eye drops, and tonic.

=== Changing profession ===
If a village has a brewing stand that has not been claimed by a villager, any villager who hasn't already picked a [[job site]] block in the village has a chance to change their profession into cleric.

=== Light source ===
Brewing stands emit a light level of 1.

== Sounds ==

=== Generic ===
{{Sound table/Block/Stone}}

=== Unique ===
{{edition|java}}:
{{Sound table
|rowspan=2
|sound=Brewing Stand brew1.ogg
|sound2=Brewing Stand brew2.ogg
|subtitle=Brewing Stand bubbles
|source=block
|description=When a potion finishes brewing
|id=block.brewing_stand.brew
|translationkey=subtitles.block.brewing_stand.brew
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|subtitle=Cleric works
|source=neutral
|description=Randomly while a cleric is working
|id=entity.villager.work_cleric
|translationkey=subtitles.entity.villager.work_cleric
|volume=1.0
|pitch=0.8-1.2
|distance=16}}
{{Sound table
|sound=Door close.ogg
|sound2=Door open.ogg
|subtitle=Chest locked<ref group=sound name=lock>{{Bug|MC-98316||Wrong subtitles caused by missing distinction}}</ref>
|source=block
|description=When a player attempts to open a brewing stand locked using the {{nbt|string|Lock}} tag
|id=block.chest.locked|idnote=<ref group=sound name=lock/>
|translationkey=subtitles.block.chest.locked|translationkeynote=<ref group=sound name=lock/>
|volume=1.0
|pitch=1.0
|distance=16
|foot=1}}

{{Edition|Bedrock}}:
{{Sound table
|type=bedrock
|rowspan=2
|sound=Brewing Stand brew1.ogg
|sound2=Brewing Stand brew2.ogg
|source=block
|description=When a potion finishes brewing
|id=random.potion.brewed
|volume=1.0
|pitch=1.0}}
{{Sound table
|source=block
|description=Randomly while a cleric is working
|id=random.potion.brewed
|volume=1.0
|pitch=1.0
|foot=1}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Brewing Stand
|spritetype=block
|nameid=brewing_stand
|translationkey=block.minecraft.brewing_stand, item.minecraft.brewing_stand
|foot=1}}
{{ID table
|displayname=Block entity
|spritename=brewing-stand
|spritetype=block
|nameid=brewing_stand
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|firstcolumnname=Brewing Stand
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Block
|spritename=brewing-stand
|spritetype=block
|nameid=brewing_stand
|id=117
|form=block
|itemform=item.brewing_stand
|translationkey=-}}
{{ID table
|displayname=Item
|spritename=brewing-stand
|spritetype=item
|nameid=brewing_stand
|id=431
|form=item
|foot=1}}
{{ID table
|notnamespaced=y
|displayname=Block entity
|spritename=brewing-stand
|spritetype=block
|nameid=BrewingStand
|foot=1}}

=== Block states ===
{{see also|Block states}}

{{/BS}}

=== Block data ===

A brewing stand has a block entity associated with it that holds additional data about the block.

{{el|java}}:
{{see also|Block entity format}}
{{/BE}}

{{el|bedrock}}:
: See [[Bedrock Edition level format/Block entity format]].

== Achievements ==
{{load achievements|Local Brewery}}

== Advancements ==
{{Load advancements|Local Brewery}}

== History ==
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease 2|[[Cauldron]]s are implemented to be used to brew [[potion]]s, but are not available in-game yet.}}
{{History|||snap=September 30, 2011|slink={{tweet|jeb|119762786619359232}}|[[File:Brewing Stand (pre-release).png|32px]] [[Jens Bergensten|Jeb]] reveals that brewing is done through a brewing stand instead of a [[cauldron]].}}
{{History|||snap=Beta 1.9 Prerelease 3|[[File:Brewing Stand (empty) JE1 BE1.png|32px]] [[File:Brewing Stand (right) JE1.png|32px]] [[File:Brewing Stand (left) JE1.png|32px]] [[File:Brewing Stand (full) JE1.png|32px]] [[File:Brewing Stand (item) JE1 BE1.png|32px]] Added brewing stands.
|Brewing [[potion]]s with brewing stands currently take 30 seconds.
|When the first brewing stand was shown by Jeb, it had an additional 2D sub-stand for [[Glass Bottle|bottles]], but the stands for bottles are now designed in 3D.<ref>{{tweet|jeb|119763532312096769|I'm fully aware the potions are very thin (diet?), but it looks cute. (Always work in progress, of course)|September 30, 2011}}</ref>}}
{{History||1.1|snap=12w01a|Brewing time for brewing stands has been reduced to 20 seconds.}}
{{History||1.3.1|snap=12w15a|{{key|Shift}} + clicking can now be used to put items in brewing stands.}}
{{History||1.8|snap=14w11a|[[File:Brewing Stand (empty) JE2.png|32px]] [[File:Brewing Stand (right) JE2.png|32px]] [[File:Brewing Stand (left) JE2.png|32px]] [[File:Brewing Stand (full) JE2.png|32px]] The [[model]] of brewing stands has been changed. Stands with no bottles appear glitched from some angles, the left and right slots appear identical when filled in (although both distinct appearences still exist as metadata), and the arm angles have changed due to the 22.5º rotation limit.
|Brewing stands' targeting [[hitbox]] is now a full cube - previously it was a cuboid around the base plates.}}
{{History|||snap=14w11b|[[File:Brewing Stand (empty) JE3.png|32px]] [[File:Brewing Stand (right) JE3.png|32px]] [[File:Brewing Stand (left) JE3.png|32px]] [[File:Brewing Stand (full) JE3.png|32px]] Empty brewing stands' model have been fixed, although the other changes still remain.}}
{{History|||snap=14w25a|[[File:Brewing Stand (empty) JE4.png|32px]] [[File:Brewing Stand (right) JE4.png|32px]] [[File:Brewing Stand (left) JE4.png|32px]] [[File:Brewing Stand (full) JE4.png|32px]] Brewing stand models have changed such that bottles in the left and right slots now indeed appear different. However, the leftmost one appears stretched. Arms are also now affected by directional shading.<ref>{{bug|MC-68302|||WAI}}</ref>}}
{{History||1.9|snap=15w31a|Brewing stands now generate in [[End City|end cities]].}}
{{History|||snap=15w33a|Brewing stands can now brew [[Lingering Potion|lingering potion]]s.}}
{{History|||snap=15w33c|A bug where the [[player]] couldn't put in a [[splash potion]] to make a lingering potion has been fixed.}}
{{History|||snap=15w42a|Brewing stands now require [[Blaze Powder|blaze powder]] to operate.}}
{{History|||snap=15w43a|Brewing stands now generate in the basement of [[igloo]]s.
|Each blaze powder now fuels 20 brewing stand operations rather than 30.}}
{{History|||snap=15w44a|[[File:Brewing Stand (empty) JE5.png|32px]] [[File:Brewing Stand (right) JE5.png|32px]] [[File:Brewing Stand (left) JE5.png|32px]] [[File:Brewing Stand (full) JE5.png|32px]] Brewing stand models no longer have a stretched bottle.}}
{{History|||snap=15w47b|[[Sound]]s have been added for brewing stands.}}
{{History||1.11|snap=16w32a|The block entity ID has been changed from <code>Cauldron</code> to <code>brewing_stand</code>.}}
{{History||1.13|snap=17w47a|Prior to [[Java Edition 1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 117, and the [[item]]'s 379.}}
{{History||1.14|snap=18w43a|[[File:Brewing Stand (empty) JE6 BE2.png|32px]] <!-- [[File:Brewing Stand (left) JE6 BE2.png|32px]] [[File:Brewing Stand (right) JE6 BE2.png|32px]] -->[[File:Brewing Stand (Full) JE6 BE2.png|32px]] [[File:Brewing Stand (item) JE2.png|32px]] The textures of brewing stands have been changed.}}
{{History|||snap=18w44a|[[File:Brewing Stand (item) JE3 BE2.png|32px]] The texture of the brewing stand [[item]] has been changed.}}
{{History|||snap=18w48a|Brewing stands now generate in the updated [[plains]] [[village]]s.}}
{{History|||snap=18w49a|Brewing stands now generate in the updated [[savanna]] villages and the new [[Snowy Tundra|snowy]] villages.}}
{{History|||snap=18w50a|Brewing stands now generate in the updated [[desert]] and [[taiga]] villages.}}
{{History|||snap=19w03c|The three plates, but not the rod, of a brewing stand now use correct cullface arguments.}}
{{History|||snap=19w11a|Brewing stands now serve as cleric [[villager]]s' job site block.}}
{{History||1.16.2|snap=20w28a|Brewing stands can now be [[crafting|crafted]] with [[blackstone]].}}
{{History||1.17|snap=21w07a|Brewing stands can now be crafted with [[deepslate|grimstone]] (now deepslate).}}
{{History||1.17|snap=21w08a|Brewing stands can no longer be crafted with deepslate.
|Brewing stands can now be crafted with [[Cobbled Deepslate|cobbled deepslate]].}}
{{History|||snap=21w11a|<!--[[File:Brewing Stand (empty) JE7.png|32px]] [[File:Brewing Stand (right) JE7.png|32px]] [[File:Brewing Stand (left) JE7.png|32px]] [[File:Brewing Stand (Full) JE7.png|32px]] Changed [[lighting]].-->Tweaked the brewing stand GUI texture.}}
{{History||1.18|snap=21w39a|[[File:Brewing Stand (empty) JE8.png|32px]] [[File:Brewing Stand (right) JE8.png|32px]] [[File:Brewing Stand (left) JE8.png|32px]] [[File:Brewing Stand (full) JE8.png|32px]] The default [[brightness]] has been changed from "Moody" to 50.}}
{{History||1.19|snap=22w11a|[[File:Brewing Stand (empty) JE9.png|32px]] [[File:Brewing Stand (right) JE9.png|32px]] [[File:Brewing Stand (left) JE9.png|32px]] [[File:Brewing Stand (full) JE9.png|32px]] Changed texture and model.}}
{{History|||snap=22w17a|[[File:Brewing Stand (empty) JE10.png|32px]] [[File:Brewing Stand (right) JE10.png|32px]] [[File:Brewing Stand (left) JE10.png|32px]] [[File:Brewing Stand (full) JE10.png|32px]] Changed base texture and model.}}

{{History|pocket alpha}}
{{History||v0.12.1|snap=build 1|[[File:Brewing Stand (empty) JE1 BE1.png|32px]] [[File:Brewing Stand (item) JE1 BE1.png|32px]] Added brewing stands.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|Brewing stands now generate in [[igloo]] basements.
|Brewing stands now generate in [[end ship]]s.}}

{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|Brewing stands now require [[blaze powder]] to operate.}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Brewing Stand (empty) JE6 BE2.png|32px]] [[File:Brewing Stand (item) JE3 BE2.png|32px]] The textures of brewing stands have been changed.|A brewing stand can now generate in [[village]] temples.}}
{{History||1.16.100|snap=beta 1.16.100.52|Brewing stands can now be [[craft]]ed with [[blackstone]].}}
{{History||1.17.0|snap=beta 1.17.0.50|Brewing stands can now be [[craft]]ed with [[cobbled deepslate]].}}
{{History||1.19.0|snap=beta 1.19.0.20|[[File:Brewing Stand (empty) JE10.png|32px]] [[File:Brewing Stand (right) JE10.png|32px]] [[File:Brewing Stand (left) JE10.png|32px]] [[File:Brewing Stand (full) JE10.png|32px]] Slightly changed its texture, to make their arms connect to their bases.}}

{{History|console}}
{{History||xbox=TU7|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Brewing Stand (empty) JE1 BE1.png|32px]] [[File:Brewing Stand (item) JE1 BE1.png|32px]] Added brewing stands.}}
{{History||xbox=TU43|xbone=CU33|ps=1.36|wiiu=Patch 13|Brewing stands now appear in [[igloo]]s. The lack of a fuel requirement means that potions can now be made without going to the Nether.}}
{{History||xbox=TU46|xbone=CU36|ps=1.38|wiiu=Patch 15|Brewing stands now require [[blaze powder]] to operate.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Brewing Stand.png|32px]] [[File:Brewing Stand (item) JE3 BE2.png|32px]] The textures of brewing stands have been changed.}}

{{History|new 3ds}}
{{History||0.1.0|[[File:Brewing Stand (empty) JE1 BE1.png|32px]] [[File:Brewing Stand (item) JE1 BE1.png|32px]] Added brewing stands.}}
{{History|foot}}

<gallery>
File:Brewingstand Potion.png|The first picture of a brewing stand. A [[giant mushroom]] is also seen in this picture.
</gallery>

=== Brewing stand "item" ===
{{:Technical blocks/Brewing Stand}}

== Issues ==
{{issue list}}

== Trivia ==
* Even when the brewing stand is not in use, there is still smoke coming out of the top of it.
* In ''[[Java Edition]]'', when a brewing stand is broken, particles from a bottle appear, even if no bottle is in the stand.
* No matter what potion (including water bottles) is in the stand it always looks like a full red bottle.
* Brewing stands always face east, no matter what direction they are placed.
* According to [[Michael Stoyke|Searge]], for thematic reasons, a brewing stand was added to the basement of the [[igloo]]. Because of this, blaze powder was required for fuel to preserve game progression. In this way, the player is prevented from using it before going to the Nether.<ref>https://minecraft.net/en-us/article/meet-blaze</ref>

== Gallery ==
<gallery>
File:Brewing stand in action.png|A brewing stand in action.
File:Igloobasement.png|A brewing stand in an igloo basement.
File:1.8 and below brewing stand.png|The GUI of the brewing stand in 1.8.x and below.
</gallery>

== See also ==
*[[Glass Bottle]]
*[[Splash Potion]]

== References ==
{{reflist}}

== External links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--brewing-stand Taking Inventory: Brewing Stand] – Minecraft.net on October 11, 2019

{{Blocks|Utility}}
{{items}}

[[Category:Job blocks]]
[[Category:Utility blocks]]
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Storage]]
[[Category:Block entities]]
[[Category:Light sources]]

[[de:Braustand]]
[[es:Soporte para pociones]]
[[fr:Alambic]]
[[hu:Főzőállvány]]
[[it:Alambicco]]
[[ja:醸造台]]
[[nl:Brouwstandaard]]
[[pl:Statyw alchemiczny]]
[[pt:Suporte de poções]]
[[ru:Варочная стойка]]
[[uk:Варильна стійка]]
[[zh:酿造台]]</li><li>[[Coal|Coal]]<br/>{{About|the fuel item that can be mined|the ore|Coal Ore|the block|Block of Coal|the smelted wood|Charcoal}}
{{Item
| image = Coal.png
|type=
| renewable = Yes
| stackable = Yes (64)
}}
'''Coal''' is a mineral [[item]] mainly obtained from [[Coal Ore|coal ore]]. It is primarily used for crafting [[torches]] and [[Campfire|campfires]], as well as [[fuel]].

== Obtaining ==

=== Chest loot ===
{{see also|Coal Ore#Natural generation}}
{{LootChestItem|coal}}

=== Mining ===

[[Coal ore]] are mined using a [[pickaxe]] and drops 1 piece of coal. If the pickaxe is enchanted with [[Fortune]], it may drop an extra piece per level of Fortune, up to a maximum of 4 with Fortune III.

=== Mob loot ===

[[Wither skeleton]]s have a {{Frac|1|3}} chance of dropping a single coal upon death. The maximum amount of coal is increased by 1 per level of [[Looting]]. The chance of a wither skeleton ''not'' dropping any coal can be found using the formula <code>2 / (Looting Level + 3)</code>. For example, Looting III gives a {{frac|1|3}} chance of not dropping any coal. All other amounts have an equal chance of occurring.

=== Crafting ===

{{Crafting
 |showname=1
 |Block of Coal
 |Output=Coal,9
 |type=Material
}}

=== Smelting ===

{{Smelting
 |head=1
 |Coal Ore

 |Coal
 |0,1
|foot=1
}}

== Usage ==

=== Crafting ingredient ===

{{crafting usage|Coal}}

=== Fuel ===

When used in a [[furnace]] as a fuel, a piece of coal lasts 80 seconds (smelting up to 8 items), like [[charcoal]]. Coal used as fuel lasts more than 5 times longer than [[wood planks]] or [[wood]] logs used as fuel, being more efficient than any other use of wood for smelting {{in|je}}, but outstripped by [[wooden slabs]] {{in|be}}. 

Coal and charcoal are also the only fuels accepted by [[Minecart with Furnace|furnace minecart]]s. They provide approximately four minutes of transit each.

=== Trading ===

Novice-level fisherman [[villager]]s have a 50% chance to buy 10 coal for one [[emerald]].

{{IN|java}}, novice-level armorer and toolsmith villagers have a 40% chance of offering to buy 15 coal for one emerald. Novice-level weaponsmith villagers and apprentice-level butcher villagers have {{frac|2|3}} chance of offering to buy 15 coal for one emerald.

{{IN|bedrock}}, novice-level armorer, toolsmith, and weaponsmith villagers and apprentice-level butcher villagers buy 15 coal for one emerald.

[[trading|Trade]]s that involve coal cannot be substituted by [[charcoal]].

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Coal
|spritetype=item
|nameid=coal
|itemtags=coals
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showitemtags=y
|showaliasids=y
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Coal
|spritetype=item
|nameid=coal
|aliasid=coal / 0
|id=302
|itemtags=minecraft:coals
|form=item
|foot=1}}

== History ==

{{History|java classic}}
{{History||May 21, 2009|link=https://web.archive.org/web/0/http://notch.tumblr.com/post/110762705/my-list-on-tile-types-so-far|[[Notch]] shows interest in adding coal, commenting that it might be combined with [[iron ore]] to make steel.}}
{{History|java indev}} 
{{History||0.31|snap=20100128|[[File:Coal JE1.png|32px]] Added coal. 
|Mining [[coal ore]] blocks [[drops]] 2-5 pieces of coal.}}
{{History||0.31|snap=20100129|Coal can be used to craft [[torch]]es.}}
{{History||?|Mining [[coal ore]] now drops 1 piece of coal (down from 2-5).}}
{{History||20100219|[[File:Coal JE2 BE1.png|32px]] The texture of coal has been changed. It is now more centered.}}
{{History|java beta}}
{{History||1.8|snap=Pre-release|Coal can now be found in the new [[mineshaft]] [[chest]]s and [[stronghold]] storeroom chests.}}
{{History|java}}
{{History||1.0.0|snap=?|Coal can be now obtained by [[smelting]] [[coal ore]].}}
{{History||1.2.1|snap=12w04a|Coal can now be used to craft [[fire charge]]s.}}
{{History||1.3.1|snap=12w21a|Blacksmith and butcher [[villager]]s now [[trading|buy]] 16–23 of either coal or charcoal for 1 [[emerald]].}}
{{History|||snap=1.3|[[File:Coal JE3 BE2.png|32px]] The texture of coal has been changed.}}
{{History||1.4.2|snap=12w36a|Coal is now dropped by [[wither skeleton]]s, making it [[renewable resource|renewable]].}}
{{History||1.6.1|snap=13w18a|Coal can now be used to craft [[block of coal|coal block]]s.}}
{{History||1.8|snap=14w02a|Fisherman, armorer, tool smith, weapon smith and butcher [[villager]]s now [[trading|buy]] 16–24 coal for 1 [[emerald]].}}
{{History||1.9|snap=15w43a|Coal may now be found in [[igloo]] basement [[chest]]s.}}
{{History|||snap=15w44a|The average yield of coal from [[mineshaft]] chests has been decreased, and added to [[dungeon]] chests.}}
{{History||1.11|snap=16w39a|Coal can now be found in the new [[woodland mansion]] [[chest]]s.}}
{{History||1.13|snap=17w47a|The different data values for the <code>coal</code> ID have been split up into their own IDs.
|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 263.}}
{{History|||snap=18w09a|Coal can now be found in the loot [[chest]]s of [[underwater ruins]].}}
{{History|||snap=18w11a|Coal now generates in [[shipwreck]] [[chest]]s.}}
{{History||1.14|snap=18w43a|[[File:Coal JE4 BE3.png|32px]] The texture of coal has been changed.}}
{{History|||snap=18w48a|Coal can now be found in [[chest]]s in [[village]] fishing cottages.}}
{{History|||snap=18w49a|Coal can now be found in [[chest]]s in [[village]] butcher shops and [[snowy tundra|snowy]] village houses.}}
{{History|||snap=18w50a|Coal can now be found in [[chest]]s in [[village]] toolsmith houses.}}
{{History|||snap=19w02a|Coal can now be used to craft [[campfire]]s. Destroying a campfire returns 2 charcoal.}}
{{History||1.16|snap=20w06a|Coal can now be used to craft [[torch|soul torches]].}}
{{History||1.19|snap=22w13a|Coal may now be found in [[ancient city]] [[chest]]s.}}
{{History||1.20|snap=23w12a|Coal can now be found in [[suspicious gravel]] and [[suspicious sand]] in cold and warm [[ocean ruins]] and in [[trail ruins]].}}
{{History|||snap=23w16a|Coal no longer generates in [[suspicious sand]] in [[trail ruins]].|Due to the split of the archaeological loot tables for the suspicious gravel within the [[trail ruins]]; coal now is in the common loot.}}

{{History|pocket alpha}}
{{History||v0.3.0|[[File:Coal JE2 BE1.png|32px]] Added coal.
|Coal can be used to craft [[torch]]es.}}
{{History||v0.8.0|snap=build 1|[[File:Coal JE3 BE2.png|32px]] The texture of coal has been changed.
|Coal can now be crafted to make a [[block of coal]].}}
{{History||v0.12.1|snap=build 1|Coal is now [[drops|dropped]] by [[wither skeleton]]s.}}
{{History||v0.14.0|snap=build 1|Coal can now be found inside [[minecart with chest|chest minecarts]] in [[mineshaft]]s.}}
{{History||v0.15.0|snap=build 1|Coal is now used to craft [[fire charge]]s.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|Coal can now be found in the [[stronghold]] storeroom [[chest]]s.
|Coal may now be found in [[igloo]] basement chests.}}
{{History||1.0.4|snap=alpha 1.0.4.0|Fisherman, armorer, toolsmith, weaponsmith and butcher [[villager]]s now [[trading|buy]] 16–24 coal for 1 [[emerald]].}}
{{History||1.1.0|snap=alpha 1.1.0.0|Coal is now found in [[woodland mansion]] [[chest]]s.}}
{{History|bedrock}}
{{History||1.4.0|snap=beta 1.2.14.2|Coal can now be found inside [[shipwreck]] [[chest]]s.}}
{{History|||snap=beta 1.2.20.1|Coal can now be found inside [[underwater ruins]] [[chest]]s.}}
{{History||1.10.0|snap=beta 1.10.0.3|Coal can now be used to craft [[campfire]]s. Destroying a campfire returns 2 charcoal.
|[[File:Coal JE4 BE3.png|32px]] The texture of coal has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.1|Coal can now be found in [[snowy tundra]] [[village]] house [[chest]]s and in village butcher and toolsmith chests.}}
{{History|||snap=beta 1.11.0.4|Armorer, weaponsmith, toolsmith, and butcher [[villager]]s now [[trading|buy]] 15 coal for an [[emerald]].
|Fishermen villagers now have a 50% chance to buy 10 coal for an emerald as part of their first tier [[trading|trade]].}}
{{History||1.16.0|snap=beta 1.16.0.51|Coal can now used to craft [[soul torch]]es.}}

{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Coal JE2 BE1.png|32px]] Added coal.}}
{{History||?|[[File:Coal JE3 BE2.png|32px]] The texture of coal has been changed.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Coal JE4 BE3.png|32px]] The texture of coal has been changed.}}

{{History|New 3DS}}
{{History||0.1.0|[[File:Coal JE3 BE2.png|32px]] Added coal.}}
{{History|foot}}

== Issues ==
{{issue list|Coal}}

{{Items}}

[[Category:Renewable resources]]

[[cs:Uhlí]]
[[de:Kohle]]
[[es:Carbón]]
[[fr:Charbon]]
[[hu:Szén]]
[[it:Carbone]]
[[ja:石炭]]
[[ko:석탄]]
[[nl:Steenkool]]
[[pl:Węgiel]]
[[pt:Carvão]]
[[ru:Уголь]]
[[th:ถ่าน]]
[[tr:Kömür]]
[[uk:Вугілля]]
[[zh:煤炭]]</li></ul>
Bone Spider Added bone spiders, though they are unobtainable at this time.
0.15.0
{{Extension DPL}}<ul><li>[[Disc Fragment|Disc Fragment]]<br/>{{Item
| image = Disc Fragment.png
| renewable = No
| stackable = Yes (64)
}}

A '''disc fragment''' is a [[music disc]] fragment obtained from [[ancient city]] loot chests. Nine fragments can be combined in a [[Crafting Table|crafting table]] to make a music disc named "5".

== Obtaining ==
=== Chest loot ===
{{LootChestItem|disc-fragment-5}}

== Usage ==
=== Crafting ingredient ===
{{crafting usage|Disc Fragment 5}}
== Data values ==
=== ID ===
{{ID table
|edition=java<!--
|showitemtags=y-->
|showforms=y
|firstcolumnname=Track
|generatetranslationkeys=y
|displayname=Samuel Åberg - 5
|spritename=disc-fragment-5
|spritetype=item
|nameid=disc_fragment_5<!--
|itemtags=-->
|form=item
|foot=y}}

== History ==
{{History|java}}
{{History||1.19|snap=22w16a|[[File:Disc Fragment.png|32px]] Added disc fragments.}}
{{History|bedrock}}
{{History||1.19.0|snap=beta 1.19.0.28|[[File:Disc Fragment.png|32px]] Added disc fragments.}}
{{History|foot}}

== Issues ==
{{Issue list}}

==Gallery==
<gallery>
9 to 5.jpg|9 fragments of the 5 music disc.
</gallery>

==See also==
* {{EnvLink|Music}}
* {{ItemLink|Music Disc}}

{{Items}}

[[de:Plattenbruchstück]]
[[es:Fragmento de disco]]
[[fr:Fragment de disque]]
[[ja:レコードの破片]]
[[pl:Fragment płyty]]
[[pt:Fragmento de disco]]
[[ru:Фрагмент пластинки 5]]
[[uk:Фрагмент платівки]]
[[zh:唱片残片]]
[[Category:Non-renewable resources]]</li><li>[[Popped Chorus Fruit|Popped Chorus Fruit]]<br/>{{Item
| image = Popped Chorus Fruit.png
| renewable =  Yes
| stackable = Yes (64)
}}

'''Popped chorus fruit''' is an [[item]] obtained by [[smelting]] [[chorus fruit]], and used to craft [[End Rod|end rods]] and [[purpur blocks]]. Unlike raw chorus fruit, the popped fruit is inedible.

== Obtaining ==
=== Smelting ===
{{Smelting
|Chorus Fruit
|Popped Chorus Fruit
|0,1
}}

== Usage ==

=== Crafting ingredient ===

{{crafting usage}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Popped Chorus Fruit
|spritetype=item
|nameid=popped_chorus_fruit
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Popped Chorus Fruit
|spritetype=item
|nameid=popped_chorus_fruit
|aliasid=chorus_fruit_popped
|id=559
|form=item
|translationkey=item.chorus_fruit_popped.name
|foot=1}}

== History ==

{{History|java}}
{{History||1.9|snap=15w31a|[[File:Popped Chorus Fruit JE1 BE1.png|32px]] Added popped chorus fruit. 
|Popped chorus fruit are used to craft [[purpur block]]s.}}
{{History|||snap=15w44b|Popped chorus fruit are now used to craft [[end rod]]s.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 433.}}
{{History|||snap=pre5|The ID of popped chorus fruit has now been changed to <code>popped_chorus_fruit</code>.}}
{{History||1.14|snap=18w43a|[[File:Popped Chorus Fruit JE2 BE2.png|32px]] The texture of popped chorus fruit has now been changed.}}

{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|[[File:Popped Chorus Fruit JE1 BE1.png|32px]] Added popped chorus fruit.}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Popped Chorus Fruit JE2 BE2.png|32px]] The texture of popped chorus fruit has now been changed.}}
{{History||1.16.100|snap=beta 1.16.100.56|The ID of popped chorus fruit has been changed from <code>chorus_fruit_popped</code> to <code>popped_chorus_fruit</code>.}}

{{History|console}}
{{History||xbox=TU46|xbone=CU36|ps=1.38|wiiu=Patch 15|[[File:Popped Chorus Fruit JE1 BE1.png|32px]] Added popped chorus fruit.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Popped Chorus Fruit JE2 BE2.png|32px]] The texture of popped chorus fruit has now been changed.}}

{{History|new 3ds}}
{{History||1.7.10|[[File:Popped Chorus Fruit JE1 BE1.png|32px]] Added popped chorus fruit.}}
{{History|foot}}

== Issues ==

{{issue list}}

{{Items}}

[[cs:Vypukaný květ chorusu]]
[[de:Geplatzte Chorusfrucht]]
[[fr:Chorus éclaté]]
[[it:Frutto di chorus scoppiato]]
[[ja:焼いたコーラスフルーツ]]
[[ko:튀긴 후렴과]]
[[nl:Gepoft Chorusfruit]]
[[pl:Prażony owoc refrenusu]]
[[pt:Fruta do coro cozida]]
[[ru:Приготовленный плод коруса]]
[[zh:爆裂紫颂果]]
[[Category:Renewable resources]]</li></ul>
Bone spiders are now obtainable from adventure chests.

Trivia

  • The bone spider, along with the jolly llama, were previously the only mobs in Minecraft Earth that cannot be obtained in any type of tappables.
  • The biome category of the journal revealed that bone spiders spawned in dark forests.
  • According to the artist that designed it, it was meant to look like it had a skeleton pattern on its body, rather than actually being made out of bones.[1]
    • However, bone spiders also had the ability to shoot bone shards at players, implying that they may have been actually skeletal in some way.

Gallery

References