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(PedroDungeons1776, wisps already have their own pages and they are already mentioned in this page in the Mobs category.)
Tag: 2017 source edit
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{{wipdungeons|
 
{{wipdungeons|
 
* Add the mission objectives.
 
* Add the mission objectives.
* In-game shot of a Wisp in-game.
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* Add an in-game shot of a wisp in-game.
 
}}
 
}}
 
{{Infobox
 
{{Infobox
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}}
 
}}
   
The '''Woodland Prison''' is a [[MCD:Secret Locations|secret mission]] {{In|Dungeons}} that can only be found by starting an [[MCD:Ancient Hunts|Ancient Hunt]]. It is located underneath the [[MCD:Woodland Mansion|Woodland Mansion]].
+
The '''woodland prison''' is a [[MCD:Secret Locations|secret mission]] {{In|Dungeons}} that can only be found by starting an [[MCD:Ancient Hunts|ancient hunt]]. It is located underneath the [[MCD:Woodland Mansion|woodland mansion]].
   
 
== Description ==
 
== Description ==
The Woodland Prison is a fairly simple mission. The hero spawns in a room with a lever, using this lever will cause doors to open, leading to different parts of the mission. The prison is filled with [[MCD:Chest#Emerald Pots|emerald pots]] and [[MCD:Chest|chests]], most of which you will need to complete a short ambush before accessing. Before leaving, the hero must acquire a [[MCD:Diamond Key Golem|diamond key golem]], which is locked behind a [[MCD:Door|door]], that will need to be opened by a lever. Sometimes, an area with a button, that looks like a brick in the wall, will generate. Pressing the button gives access to a gold chest, and sometimes an obsidian chest will generate, with a wisp that leads the hero to it.
+
The woodland prison is a fairly simple mission. The hero spawns in a room with a lever, using this lever will cause doors to open, leading to different parts of the mission. The prison is filled with [[MCD:Chest#Emerald Pots|emerald pots]] and [[MCD:Chest|chests]], most of which you will need to complete a short ambush before accessing. Before leaving, the hero must acquire a [[MCD:Diamond Key Golem|diamond key golem]], which is locked behind a [[MCD:Door|door]], that will need to be opened by a lever. Sometimes, an area with a button, that looks like a brick in the wall, will generate. Pressing the button gives access to a gold chest, and sometimes an obsidian chest will generate, with a wisp that leads the hero to it.
   
 
== Mobs ==
 
== Mobs ==
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|{{Tc|Yes}}
 
|{{Tc|Yes}}
 
|{{Tc|Yes}}
 
|{{Tc|Yes}}
|-
 
! colspan="4" |Non-attackable
 
|-
 
|{{DuEntityLink|Evoker Fang}}
 
|{{Tc|Planned|Summoned}}<ref group="note" name="evoker">Summoned by {{DuEntityLink|Evoker}}</ref>
 
|{{Tc|Planned|Summoned}}<ref group="note" name="evoker" />
 
|{{Tc|Planned|Summoned}}<ref group="note" name="evoker" />
 
|-
 
! colspan="4" |Mob-like
 
 
|-
 
|-
 
|{{DuEntityLink|Wisp}}
 
|{{DuEntityLink|Wisp}}
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|-
 
|-
 
|{{DuEntityLink|Armored Zombie}}
 
|{{DuEntityLink|Armored Zombie}}
|{{Tc|Planned|Summoned}}<ref group="note" name="necro">Summoned by {{DuEntityLink|Necromancer}}</ref>
+
|{{Tc|Planned|Summoned}}<ref group="note" name="necromancer">Summoned by {{DuEntityLink|Necromancer|necromancers}}</ref>
|{{Tc|Planned|Summoned}}<ref group="note" name="necro" />
+
|{{Tc|Planned|Summoned}}<ref group="note" name="necromancer" />
|{{Tc|Planned|Summoned}}<ref group="note" name="necro" />
+
|{{Tc|Planned|Summoned}}<ref group="note" name="necromancer" />
 
|-
 
|-
 
|{{DuEntityLink|Creeper}}
 
|{{DuEntityLink|Creeper}}
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|-
 
|-
 
|{{DuEntityLink|Vex}}
 
|{{DuEntityLink|Vex}}
|{{Tc|Planned|Summoned}}<ref group="note" name="evoker" />
+
|{{Tc|Planned|Summoned}}<ref group="note" name="evoker">Summoned by {{DuEntityLink|Evoker|evokers}}</ref>
 
|{{Tc|Planned|Summoned}}<ref group="note" name="evoker" />
 
|{{Tc|Planned|Summoned}}<ref group="note" name="evoker" />
 
|{{Tc|Planned|Summoned}}<ref group="note" name="evoker" />
 
|{{Tc|Planned|Summoned}}<ref group="note" name="evoker" />
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|-
 
|-
 
|{{DuEntityLink|Zombie}}
 
|{{DuEntityLink|Zombie}}
|{{Tc|Planned|Summoned}}<ref group="note" name="necro" />
+
|{{Tc|Planned|Summoned}}<ref group="note" name="necromancer" />
|{{Tc|Planned|Summoned}}<ref group="note" name="necro" />
+
|{{Tc|Planned|Summoned}}<ref group="note" name="necromancer" />
|{{Tc|Planned|Summoned}}<ref group="note" name="necro" />
+
|{{Tc|Planned|Summoned}}<ref group="note" name="necromancer" />
 
|-
 
|-
 
! colspan="4" |Powerful
 
! colspan="4" |Powerful
 
|-
 
|-
 
|{{DuEntityLink|Evoker}}
 
|{{DuEntityLink|Evoker}}
 
|{{Tc|Yes}}<ref group="note" name="fangs">Summons {{DuEntityLink|Evoker Fang|evoker fangs}}</ref>
|{{Tc|Yes}}
 
 
|{{Tc|Yes}}
 
|{{Tc|Yes}}
 
|{{Tc|Yes}}
 
|{{Tc|Yes}}
 
|-
 
|-
 
|}
 
|}
 
 
<references group="note"/>
 
<references group="note"/>
   
 
== Items ==
 
== Items ==
 
{{Empty section}}
 
{{Empty section}}
 
== Wisp ==
 
{{DungeonsEntity
 
|title=Wisp
 
|image=Wisp.png
 
|imagesize = 170px
 
|behavior=Passive
 
}}
 
 
A '''Wisp''', also known as a '''Ghost,''' is a passive non-attackable mob-like entity found only within the [[MCD:Woodland Prison|Woodland Prison]] [[MCD:Ancient Hunts|Ancient Hunt]].
 
 
=== Appearance ===
 
A Wisp is a small ghostly mob that bears a resemblance to a [[MCD:Baby Ghast|baby ghast]]. However, there are many differences. While a Baby Ghast has a translucent body, a Wisp’s top texture has slight subtle resemblance to the blue block within beacons found within the base game, while the rest of it’s body has a light blue color. A Wisp’s eyes and mouth bear the darkest shade of blue, despite still being slightly lighter than what one would consider to be dark blue. The eyes also appear to very slightly bleed over the edge of the face and onto the side of the texture. There is a small white line texture below the eyes and the mouth, while there is also a subtle blue line above both of the eyes, lighter than the eyes and just barely slightly darker than the rest of the face. A Wisp appears to have a white 2D texture for it's arms, and a light blue 2D texture for it’s legs. A Wisp seems to appears to be floating due to its visible arm and leg appearing as if it were moving back and pointing down. A Wisp’s eyes and mouth appear to be wide open as if in a state of terror or astonishment.
 
 
=== Behavior ===
 
A Wisp, when found, circles around a wall with a interactable brick. When clicked, the wall opens up and reveals a hidden room that occasionally contains 6 [[MCD:Chest|Emerald Pots]], a [[MCD:Chest|Common Chest]], or an [[MCD:Chest#Obsidian Chest|Obsidian Chest]]. When nearby, it will start making a ghost like noise and start to disappear when approached.
 
 
=== Sounds ===
 
{{Sound table
 
|sound=D4_sfx_prop_wispHintAttract-001.ogg
 
|sound2=D4_sfx_prop_wispHintAttract-002.ogg
 
|sound3=D4_sfx_prop_wispHintAttract-003.ogg
 
|sound4=D4_sfx_prop_wispHintAttract-004.ogg
 
|description=Attract
 
|id=D4_sfx_prop_wispHintAttract
 
|type=dungeons
 
}}
 
{{Sound table
 
|sound=D4_sfx_prop_wispHintMotion-001.ogg
 
|sound2=D4_sfx_prop_wispHintMotion-001.ogg
 
|sound3=D4_sfx_prop_wispHintMotion-001.ogg
 
|description=Motion
 
|id=D4_sfx_prop_wispHintMotion
 
|type=dungeons
 
|foot=1}}
 
   
 
== History ==
 
== History ==
  +
{{History|dungeons}}
{{Empty section}}
 
  +
{{History||1.8.0.0|Added the woodland prison.}}
  +
{{History|foot}}
   
== Trivia ==
+
== References ==
  +
{{reflist}}
* Despite looking like a mob, a '''Wisp''' is not considered a mob in the game files, it is considered as a clue leading to a [[mcd:secrets|secret]].
 
* In the game files, the wisp has three different names: <code>WispHint</code>, <code>WispCore</code>, and the <code>WoodlandWisp</code>
 
 
== Gallery ==
 
<gallery>
 
File:T_Wisp.png|The Wisp’s texture file.
 
</gallery>
 
 
{{Minecraft Dungeons entities}}
 
   
 
{{Minecraft Dungeons locations}}
 
{{Minecraft Dungeons locations}}
 
 
[[fr:MCD:Manoir des bois]]
 
[[fr:MCD:Manoir des bois]]

Revision as of 14:08, 10 December 2021

Gear (item)
This article is a work in progress. 
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.
Note:
  • Add the mission objectives.
  • Add an in-game shot of a wisp in-game.

Template:Infobox

The woodland prison is a secret mission in Minecraft Dungeons that can only be found by starting an ancient hunt. It is located underneath the woodland mansion.

Description

The woodland prison is a fairly simple mission. The hero spawns in a room with a lever, using this lever will cause doors to open, leading to different parts of the mission. The prison is filled with emerald pots and chests, most of which you will need to complete a short ambush before accessing. Before leaving, the hero must acquire a diamond key golem, which is locked behind a door, that will need to be opened by a lever. Sometimes, an area with a button, that looks like a brick in the wall, will generate. Pressing the button gives access to a gold chest, and sometimes an obsidian chest will generate, with a wisp that leads the hero to it.

Mobs

Native

Mob Difficulty
Default Adventure Apocalypse
Passive
Diamond Key Golem Yes Yes Yes
Piggy Bank Yes Yes Yes
Wisp Rarely Rarely Rarely
Hostile
Armored Vindicator Yes Yes Yes
Armored Zombie Summoned[note 1] Summoned[note 1] Summoned[note 1]
Creeper Yes Yes Yes
Enchanter Yes Yes Yes
Necromancer Yes Yes Yes
Vex Summoned[note 2] Summoned[note 2] Summoned[note 2]
Vindicator Yes Yes Yes
Wraith Yes Yes Yes
Zombie Summoned[note 1] Summoned[note 1] Summoned[note 1]
Powerful
Evoker Yes[note 3] Yes Yes
  1. a b c d e f Summoned by necromancers
  2. a b c Summoned by evokers
  3. Summons evoker fangs

Items

This section of the article is empty. 
You can help by adding to it.

History

Minecraft Dungeons
1.8.0.0Tropical fish also have assigned names that can be seen after capture. In Java Edition, the smaller text under the item name is displayed showing the fish name, similar to the text that displays enchantments under enchanted items. In Bedrock Edition, the item name is displayed showing "Bucket of <fish name>". Their colors are mostly named according to the colored block names, though with a few exceptions:
  • White
  • Silver
  • Gray
  • Black
  • Brown
  • Red
  • Orange
  • Yellow
  • Lime
  • Green
  • Teal
  • Sky
  • Blue
  • Plum
  • Magenta
  • Rose

The base color comes first, and if the pattern color is different, it comes after that. Lastly, the fish bucket is given a name according to the shape and pattern of the fish:

Flopper Glitter Betty
Stripey Blockfish Clayfish
Tropical Fish Patterns
Kob Snooper Brinely
SunStreak Dasher Spotty

Some tropical fish don't follow the normal naming system, and instead, reference real-life fish species. Apart from these names, these types of fish aren't different from regular tropical fish in terms of design or behavior.

These varieties are:

Name Type
Anemone Orange-Gray Stripey
Black Tang Gray Flopper
Blue Dory ‌[Bedrock Edition only] Gray-Sky SunStreak
Blue Tang ‌[Java Edition only] Gray-Blue Flopper
Butterfly Fish ‌[Bedrock Edition only]/Butterflyfish ‌[Java Edition only] White-Gray Clayfish
Cichlid Blue-Gray SunStreak
Clownfish Orange-White Kob
Cotton Candy Betta Rose-Sky Spotty
Dottyback Plum-Yellow Blockfish
Emperor Red Snapper White-Red Clayfish
Goatfish White-Yellow Spotty
Moorish Idol White-Gray Glitter
Ornate Butterfly ‌[Bedrock Edition only]/Ornate Butterflyfish ‌[Java Edition only] White-Orange Clayfish
Parrotfish Teal-Rose Dasher
Queen Angel Fish ‌[Bedrock Edition only]/Queen Angelfish ‌[Java Edition only] Lime-Sky Brinely
Red Cichlid Red-White Betty
Red Lipped Blenny Gray-Red Snooper
Red Snapper Red-White Blockfish
Threadfin White-Yellow Flopper
Tomato Clown ‌[Bedrock Edition only] Red-White SunStreak
Tomato Clownfish ‌[Java Edition only] Red-White Kob
Triggerfish Gray-White SunStreak
Yellowtail Parrot ‌[Bedrock Edition only]/Yellowtail Parrotfish ‌[Java Edition only] Teal-Yellow Dasher
Yellow Tang Yellow Flopper
Added the woodland prison.

References