A wind caller is a hostile illager that can be found within the howling peaks DLC of Minecraft Dungeons.
Appearance[]
The wind caller is an illager that possesses mastery over the wind. It wears jade-green clothing with tattered white sleeves and a white stripe around its edge near the chest and a tattered robe. It is seen wearing a tall slender hat (or just tall hair) and orange bands near its hands, and it also wears a leather belt with a gold buckle. It also possesses a jade colored staff with a swirling pattern at the tip, which it uses for summoning its wind attacks. Its overall appearance makes it resemble a shaman. It lastly wears a red cape with a yellow swirl pattern imprinted on the back. It possesses dark-purple eyes unlike other illagers.
Spawning[]
Behavior[]
- Walk
Wind caller moves in the air, quickly flying away if the heroes nearby.
Wind callers are able to summon gusts of wind with their staff to attack. It has two different behaviors.
- Blast attack
Wind callers can spin their staff around and launch a small gust of wind towards the target, which pushes them away. This attack is only used if the target comes within melee range of a wind caller, and won't deal any damage to target.
- Lift attack
Wind callers can lift their staff up and spawns a tornado below the target, which lift them up into the air. The tornado deal damage to target.
Sounds[]
Sound | Description |
---|---|
Blast attack updated | |
Lift attack tornado wind | |
Blast attack | |
Death | |
Fly loop | |
Hurt | |
Idle | |
Lift attack wind | |
Lift attack |
Data value[]
Attack data:
"Type": "BehaviorOptionsComponent", "Name": "BehaviorOptions_GEN_VARIABLE", "Outer": "BP_WindcallerCharacter_C", "Template": "BehaviorOptions_GEN_VARIABLE", "Properties": { "Options": { "flee-range": 300.0, "flee-speed": 1.6, "cone-distance": 750.0, "cone-spread-radians": 1.5, "blast-strength": 11.0, "blast-damage": 0.0, "updraft-strength": 9.0, "updraft-damage": 80.0, "flee-to-range": 750.0, "resistance-duration": 1.5, "updraft-hit-radius": 250.0, "windblast-min-distance": 675.0, "updraft-damage-delay": 0.85, "windblast-damage-delay": 0.325, "attack-range": 1300.0, "approach-range": 3500.0, "approach-speed": 1.1, "flee-duration": 1.5, "updraft-cooldown": 3.0, "windblast-cooldown": 3.0, "approach-to-range": 1000.0 }, "Sequences": { "BlastAttack": { "ObjectName": "AnimComposite Windcaller_BlastAttack_Composite", "ObjectPath": "Dungeons/Content/Content_DLC3/Actors/Characters/Enemies/Windcaller/Animations/Windcaller_BlastAttack_Composite.0" }, "UpdraftAttack": { "ObjectName": "AnimComposite Windcaller_LiftAttack_Composite", "ObjectPath": "Dungeons/Content/Content_DLC3/Actors/Characters/Enemies/Windcaller/Animations/Windcaller_LiftAttack_Composite.0" } }, "Classes": { "UpDraftMarker": { "ObjectName": "BlueprintGeneratedClass BP_WindCalledUpdraftMarker_C", "ObjectPath": "Dungeons/Content/Content_DLC3/Actors/Characters/Enemies/Windcaller/BP_WindCalledUpdraftMarker.1" } } } },
History[]
Minecraft Dungeons | |||||
---|---|---|---|---|---|
October 3, 2020 | Howling Peaks announced during Minecraft Live 2020, with the release date set to be somewhere in December 2020. | ||||
1.5.0.0 | Added textures and sound files for the wind caller into the game, currently unused. | ||||
1.7.2.0 | Added wind callers. | ||||
1.8.0.0 | Decreased updraft attack damage by ~27.27%. (110 -> 80) |
Issues[]
Issues relating to "Wind Caller" are maintained on the bug tracker. Report issues there.
Gallery[]
Renders[]
Animations[]
Textures[]
Screenshots[]
A wind caller within the Gale Sanctum along with a squall golem.
A windcaller stunned by shock powder.
A wind caller is seen in the poster in a Twitter image.[1]