A wildfire is a powerful mob that was added in the Luminous Night seasonal adventure and appears in the Flames of the Nether DLC. It is a more powerful variant of the blaze, even capable of summoning them in combat.
Appearance
A wildfire is a large mob, similar in appearance to a blaze albeit bigger and somewhat tougher. It possesses four large shields which float around it, which act as protection. These four shields of the wildfire happens to be its own model and entity that is separate from the wildfire. Wildfires also blaze rod like pillar under its blaze-like head. What makes its head different from blazes, however, is the helmet that it wears which is fitted with a small red gem.
Spawning
- Nether Wastes
- Basalt Deltas
- Nether Fortress
- Crimson Forest
- Gold Room
- Soul Sand Valley
- Daily Trial
- Ancient Hunt
- Tower
Behavior
Wildfires act as shielded mobs similar to royal guards, skeleton vanguards, and tower guards, where the mob's shield must be destroyed first. However, unlike most shielded mobs, wildfires have four shields, all of which must be destroyed before inflicting damage, and the shields can also take multiple hits before breaking. When wildfires are low on health, they will retreat to seek out a fire source to heal itself like blazes, but can also regenerate damaged and destroyed shields.
- Basic attack
Wildfires will occasionally shoot a barrage of shield debris instead of fireballs at a hero.
- Shockwave attack
Wildfires will slam the ground if a target gets too close, sending out a small shockwave, knocking back both heroes and mobs and is his most dangerous attack
- Summon
Wildfires are also capable of summoning one or two blazes to assist it.
Sounds
Music
| Sound | Description |
|---|---|
| Wildfire Boss Theme | |
| Wildfire Boss Theme End |
Wildfire
| Sound | Description |
|---|---|
| Wildfire Shoots | |
| Shield Debris Impact | |
| Wildfire Dies | |
| Wildfire Hurts | |
| Wildfire Crackels | |
| Wildfire Shoots Vocal | |
| Wildfire Breathes | |
| Shield Broken | |
| Shield Breaks Vocal | |
| Shockwave Attack | |
| Step | |
| Stunned |
History
| Minecraft Dungeons | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| April 4, 2022 | The wildfire was revealed to be returning to the game in the Luminous Night seasonal adventure. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| April 15, 2022 | The wildfire was revealed to be a mini-boss. It was also revealed that it would spawn in the flames of the Nether missions as well as the tower. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1.14.1.0Tropical fish also have assigned names that can be seen after capture. In Java Edition, the smaller text under the item name is displayed showing the fish name, similar to the text that displays enchantments under enchanted items. In Bedrock Edition, the item name is displayed showing "Bucket of <fish name>". Their colors are mostly named according to the colored block names, though with a few exceptions:
The base color comes first, and if the pattern color is different, it comes after that. Lastly, the fish bucket is given a name according to the shape and pattern of the fish:
Some tropical fish don't follow the normal naming system, and instead, reference real-life fish species. Apart from these names, these types of fish aren't different from regular tropical fish in terms of design or behavior. These varieties are:
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| Changed the name of the sound files. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Data values
- In the game files, the wildfire is referred to internally as the
HoveringInfernowhile it’s shield is referred to internally as theHoveringInferno_Shield. The wildfire projectile is referred to internally asShield_Debris.
Trivia
- The wildfire was one of the available mobs players could vote for during MINECON Earth 2017 to be in the main Minecraft game, with the temporary name "Mob D" (The Hovering Inferno). The eventual winner of the vote was "Mob B" (or “The Monster of the Night Skies”), which would become the Phantom. Also, some of its abilities are based on potential abilities the Wildfire would have if it was added to Minecraft, such as the shields and summoning blazes.
Gallery
The statue of a wildfire found within the Nether Fortress.
A group of four wildfires spawned into the camp via modding.
The response by one of the developers Marc Watson about the Hovering Inferno, which is also called a wildfire.





