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A wildfire is a powerful mob that was added in the Luminous Night seasonal adventure and appears in the Flames of the Nether DLC. It is a more powerful variant of the blaze, even capable of summoning them in combat.

Appearance

A wildfire is a large mob, similar in appearance to a blaze albeit bigger and somewhat tougher. It possesses four large shields which float around it, which act as protection. These four shields of the wildfire happens to be its own model and entity that is separate from the wildfire. Wildfires also blaze rod like pillar under its blaze-like head. What makes its head different from blazes, however, is the helmet that it wears which is fitted with a small red gem.

Spawning

Behavior

Wildfires act as shielded mobs similar to royal guards, skeleton vanguards, and tower guards, where the mob's shield must be destroyed first. However, unlike most shielded mobs, wildfires have four shields, all of which must be destroyed before inflicting damage, and the shields can also take multiple hits before breaking. When wildfires are low on health, they will retreat to seek out a fire source to heal itself like blazes, but can also regenerate damaged and destroyed shields.

Shield Debris Attack

Wildfires will occasionally shoot a barrage of shield debris instead of fireballs at a hero.

Shockwave attack

Wildfires will slam the ground if a target gets too close, sending out a small shockwave, knocking back both heroes and mobs.

Summon Blazes

Wildfires are also capable of summoning one or two blazes to assist it.

Sounds

Music

SoundDescription
File:Bgm env wildFireLoop-001 soundWave.OGGWildfire Boss Theme
Wildfire Boss Theme End

Wildfire

SoundDescription
Wildfire Shoots
Shield Debris Impact
Wildfire Died
Wildfire Hurts
Wildfire Crackels
Wildfire Shoots Vocal
Wildfire Breathes
Shield Broken
Shield Breaks Vocal
Shockwave Attack
Step
Stunned

History

Minecraft Dungeons
April 4, 2022The wildfire was revealed to be returning to the game in the Luminous Night seasonal adventure.
April 15, 2022The wildfire was revealed to be a mini-boss. It was also revealed that it would spawn in the flames of the Nether missions as well as the tower.
1.14.1.0
{{Extension DPL}}<ul><li>[[Bleach|Bleach]]<br/>{{education feature}}
{{Item
| image = Bleach.png
| renewable = No
| stackable = Yes (64)
}}

'''Bleach''' is an [[item]] used to [[dye]] things white. It is a [[compound]], as it is made using a [[lab table]].

== Obtaining ==
=== Lab Table ===

Bleach is not obtainable in the [[creative inventory]] or {{cmd|give}}. The only way to obtain it is using a [[lab table]].

{| class="wikitable"
! Result
! Materials Needed
|-
!rowspan=2|{{slot|Bleach}}<br>[[Bleach]]
|{{slot|Water (compound)|link=Compound}}{{slot|Water (compound)|link=Compound}}{{slot|Water (compound)|link=Compound}}{{slot|Sodium Hypochlorite|link=Compound}}{{slot|Sodium Hypochlorite|link=Compound}}{{slot|Sodium Hypochlorite|link=Compound}}
|-
|<center>[[Water (compound)|Water]] x3, [[Compound|Sodium Hypochlorite]] x3</center>
|}

== Usage ==
=== Crafting ingredient ===

{{crafting usage}}

== Sounds ==
{{Sound table
|type=bedrock
|sound=Fire.ogg
|source=sound
|description=When bleach is created by a lab table
|id=lt.reaction.fire
|volume=6.0
|pitch=0.7/0.9
|foot=1}}

== Data values ==
=== ID ===
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Bleach
|spritetype=item
|nameid=bleach
|id=596
|form=item
|foot=1}}

== History ==
{{History|bedrock}}
{{History||1.4.0|snap=beta 1.2.20.1|[[File:Bleach BE1.png|32px]] Added bleach.}}

{{History|education}}
{{History||1.0.27|[[File:Bleach BE1.png|32px]] Added bleach.}}
{{History|foot}}

== Trivia ==
*[[File:Bleach (compound).png|32px]] There is an [[History of textures/Unused textures#Unused compounds|unused bleach texture]] in the compounds folder of the chemistry resource pack, which is slightly different from the one used in the game.

== Issues ==

{{issue list}}

{{Items}}
{{Education Edition}}

[[Category:Dyes]]
[[Category:Non-renewable resources]]
[[Category:Education Edition items]]

[[de:Bleichmittel]]
[[es:Lejía]]
[[ja:漂白剤]]
[[ko:표백제]]
[[pl:Wybielacz]]
[[pt:Alvejante]]
[[zh:漂白剂]]
[[lzh:素精]]</li><li>[[A Very Fine Item|A Very Fine Item]]<br/>{{Joke feature}}
{{Item
| image = A Very Fine Item.png
| renewable = No
| stackable = Yes (64)
}}

'''A very fine item''' was a joke item from [[Java Edition 20w14∞]], found only in the {{code|isolation}} dimension.

== Appearance ==
The texture of a very fine item resembles the side face of a grass block with the words "Home Sweet Home" written on it. Unlike most items, its texture is 64x64 pixels, rather than the usual 16x16.

== Obtaining ==
=== Dimension ===
A very fine item can only be obtained from an item frame in the {{Code|isolation}} dimension. There is a maximum of 1 fine item that can be found legitimately in any world.

=== Cheats/Creative mode ===
This item can't be found in the creative inventory, but it can be middle-click duplicated in creative mode or given with the {{Code|code=give <target> minecraft:fine_item <amount>}} command.

== Usage ==
This item cannot be placed or used in any way other than a trophy. It can still be inserted and/or rotated inside of an item frame.

== Data values ==

=== ID ===
{{ID table
|showforms=y
|generatetranslationkeys=java
|displayname=A Very Fine Item
|spritetype=item
|nameid=fine_item
|form=item
|foot=1}}

== History ==
{{History|java}}
{{History||20w14∞|[[File:A Very Fine Item.png|32px]] Added a very fine item.}}
{{History|foot}}

== Gallery ==
<gallery>
File:isolation biome.png|The Easter Egg dimension that the item spawns in.
</gallery>

== References ==
{{reflist}}

{{Items}}
{{Jokes}}

[[Category:Non-renewable resources]]
[[Category:Joke items]]

[[es:A Very Fine Item]]
[[pt:Um item muito bom]]</li></ul>
Wildfire (Dungeons)Added wildfires.
Changed the name of the sound files.

Data values

  • In the game files, the wildfire is referred to internally as the HoveringInferno while it’s shield is referred to internally as the HoveringInferno_Shield. The wildfire projectile is referred to internally as Shield_Debris.

Trivia

  • The wildfire was one of the available mobs players could vote for during MINECON Earth 2017 to be in the main Minecraft game, with the temporary name "Mob D" (The Hovering Inferno). The eventual winner of the vote was "Mob B" (or “The Monster of the Night Skies”), which would become the Phantom. Also, some of its abilities are based on potential abilities the Wildfire would have if it was added to Minecraft, such as the shields and summoning blazes.

Gallery

References

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