A wildfire is a powerful mob that was added in the Luminous Night seasonal adventure and appears in the Flames of the Nether DLC. It is a more powerful variant of the blaze, even capable of summoning them in combat.
Appearance[]
A wildfire is a large mob, similar in appearance to a blaze albeit bigger and somewhat tougher. It possesses four large shields which float around it, which act as protection. These four shields of the wildfire happens to be its own model and entity that is separate from the wildfire. Wildfires also blaze rod like pillar under its blaze-like head. What makes its head different from blazes, however, is the helmet that it wears which is fitted with a small red gem.
Spawning[]
- Nether Wastes
- Basalt Deltas
- Nether Fortress
- Crimson Forest
- Gold Room
- Soul Sand Valley
- Daily Trial
- Ancient Hunt
- Tower
Behavior[]
Wildfires act as shielded mobs similar to royal guards, skeleton vanguards, and tower guards, where the mob's shield must be destroyed first. However, unlike most shielded mobs, wildfires have four shields, all of which must be destroyed before inflicting damage, and the shields can also take multiple hits before breaking. When wildfires are low on health, they will retreat to seek out a fire source to heal itself like blazes, but can also regenerate damaged and destroyed shields.
- Basic attack
Wildfires will occasionally shoot a barrage of shield debris instead of fireballs at a hero.
- Shockwave attack
Wildfires will slam the ground if a target gets too close, sending out a small shockwave, knocking back both heroes and mobs.
- Summon
Wildfires are also capable of summoning one or two blazes to assist it.
Sounds[]
Music[]
Sound | Description |
---|---|
Wildfire Theme | |
Wildfire Theme End |
Wildfire[]
Sound | Description |
---|---|
Basic Attack | |
Basic Attack impact | |
Death | |
Hurt | |
Idle Loop | |
Idle basic attack Vocal | |
Idle Vocal | |
Shield Destroyed | |
Shield Break Vocal | |
Shockwave | |
Step | |
Stun |
History[]
Minecraft Dungeons | |||||
---|---|---|---|---|---|
April 4, 2022 | The wildfire was revealed to be returning to the game in the Luminous Night seasonal adventure. | ||||
April 15, 2022 | The wildfire was revealed to be a mini-boss. It was also revealed that it would spawn in the flames of the Nether missions as well as the tower. | ||||
1.14.1.0 | ![]() | ||||
Changed the name of the sound files. |
Data values[]
- In the game files, the wildfire is referred to internally as the
HoveringInferno
while it’s shield is referred to internally as theHoveringInferno_Shield
. The wildfire projectile is referred to internally asShield_Debris
.
Trivia[]
- The wildfire was one of the available mobs players could vote for during MINECON Earth 2017 to be in the main Minecraft game, with the temporary name "Mob D" (The Hovering Inferno). The eventual winner of the vote was "Mob B" (or “The Monster of the Night Skies”), which would become the Phantom. Also, some of its abilities are based on potential abilities the Wildfire would have if it was added to Minecraft, such as the shields and summoning blazes.
Gallery[]
The statue of a wildfire found within the Nether Fortress.
A group of four wildfires spawned into the camp via modding.
The response by one of the developers Marc Watson about the Hovering Inferno, which is also called a wildfire.