Since the beginning of Minecraft Dungeons development, there have been a number of features added to the game that have no actual use in-game. Some of these features were removed in an update, or were leftover from removed features, only mentioned in trailers, or simply placeholders for new features. The features are as follows in alphabetical order:
Arcade exclusive[]
Ender armor[]
The Ender armor, also known as curious armor, is an unused unique variant of the guard's armor that had the unique ability to have a 5% chance to teleport heroes when they took damage. It is unknown whether the teleportation ability is what made it unused, but the teleport function cannot be obtained even if the hero manages to get curious armor using hacks. This armor set, referred to as Ender armor, can be obtained through a card in Minecraft Dungeons Arcade however.
Mage[]
A mage is an unimplemented spellcaster illager that was planned for Minecraft Dungeons, but it was scrapped. It has been in the files since the game's release (1.1.1.0), but was removed for no apparent reason in the 1.2.0.0 patch. This mob appears in Minecraft Dungeons Arcade however.
Obsidian monstrosity[]
The obsidian monstrosity is an unimplemented boss mob that has a statue found within the Obsidian Pinnacle. It is an obsidian variant of the redstone monstrosity. It can be found under construction in one of the variants of the part of the mission that generates the second main redstone golem fight. The Obsidian Monstrosity is its name in the game files, as it is not referenced in the base game. In Minecraft Dungeons Arcade however, it is a living entity and an exclusive boss there.
Enchantments[]
Barrier[]
Barrier is an unused enchantment that was planned for the Jungle Awakens DLC, but was later added in the Echoing Void DLC as a built-in enchantment for the Sturdy Shulker Armor[verify].
Bow’s boon[]
Bow's boon is an unused enchantment in Minecraft Dungeons meant to be for ranged weapons. Any ranged weapon enchanted with Bow's Boon grants the player and their allies a damage boost for every arrow that passes through them, due to it being unused, the tiers are unknown.
Knockback[]
Knockback is an enchantment that would behave like knockback in the original game. Every once in a while, enemies get knocked back after a melee attack. It was one of the rarest enchantments in the game before it became unobtainable.
Heroes[]
End rogue[]
The End rogue is an unused hero in Minecraft Dungeons that was believed to have been obtainable within the Echoing Void DLC. Much like the Nether warrior, it was rendered unused, probably due to both being made quite early, and then scrapped for the new, more updated heroes.
Nether Warrior[]
The Nether warrior is an unused hero in Minecraft Dungeons that was believed to have been obtainable within the Flames of the Nether DLC. Much like the End Rogue, It was rendered unused, probably due to both being made quite early, and then scrapped for the new, more updated heroes.
Items[]
Blightbearer[]
The blightbearer is an unused unique harvester variant that was planned for either the Jungle Awakens or Creeping Winter patches, but was never implemented into the game. It is unknown what the unique perk of the blightbearer would have been, or what its appearance would have been like. It would have been the first unique artifact added to the game, alongside the totem of resistance.
Diamond dust[]
Diamond dust is an unused item that would have been bought and used by the mason to upgrade the power level by one of a piece of gear (to a maximum of level 112).
Soul mage robe[]
The soul mage robe is an unused armor that was added to the game files in the 1.14.1.0 update. Only the name of the armor and a description of its unique perk are available currently. The unique perk would have allowed all artifacts to have "two charges" that can be used without any cooldown in-between. Due to the name, it is very likely the armor would have been the second unique variant of the soul robe, however this is not confirmed.
The monkey motivator[]
The monkey motivator is an unused unique pickaxe variant that was planned for the Jungle Awakens DLC that would have featured a banana on the end of a stick. It can be obtained with hacks but causes the game to crash when clicked.
Totem of resistance[]
The totem of resistance is an unused unique totem of shielding variant that was planned for either the Jungle Awakens or Creeping Winter patches, but was never implemented into the game. It is unknown what the unique perk of the totem of resistance would have been, or what its appearance would have been like. It would have been the first unique artifact added to the game, alongside the blightbearer.
Totem of soul protection[]
The Totem of soul protection, known internally as the totem of spirit, is an unused artifact that would have the ability to fully revive all heroes in a square area upon death, similar to the original game's Totem of Undying. It was actually showcased in the Minecraft Dungeons Diaries episode Meet The Team, where it would produce an aqua-colored square area, but hasn't been mentioned since. The artifact's death-cheating function returned to the game in the form of new enchantments called life boost and death barter, released in the Howling Peaks patch. It can be obtained using hacks with a rare chance of the game not crashing and does function fully as seen in this video.
Icon map[]
The icon map is an unused artifact that was planned for the Echoing Void DLC. Not much is known about what it would do but they were presumably meant to be obtained at some point to unlock different parts of the DLC.
Missions[]
There are currently four unused missions, with three of them being full missions and the last one being a sub-dungeon. These are the following missions:
- Netherwart Forest
- Scorched Crags
- Slimy Sewers
- Sub Endcity (Removed from the game files in the 1.8.0.0 patch, and never used)
Mobs[]
Beta mountaineer variant[]
A beta mountaineer variant is a light red variant of the Mountaineer that was planned for the Howling Peaks DLC, but only appeared in the Howling Peaks DLC's beta version. Its outfit is similar to the rampart captain. It was added to the files on the Howling Peaks patch.
Cat[]
A jellie cat is an unused passive mob that appears within the Minecraft Dungeons Cross-Platform Play Trailer where two cats are seen near Dani, with one on her seat behind her and one beside her, and a third seen by the fish tank looking at the fish.
Cod[]
A cod is an unused passive mobs in Minecraft Dungeons. The mob makes an appearance in the Minecraft Dungeons Cross-Platform Play Trailer, where one is seen swimming within Dani’s tank. The mob also appears alongside Salmon in the background of the official poster for the Hidden Depths DLC, despite not actually being in the DLC itself.
Jack o' lantern[]
A jack o' lantern, otherwise known as a jack o' Lantern trap, is an unused mob that was added in the beta stage of Minecraft Dungeons and was planned for Minecraft Dungeons.
Soul Jack o' Lantern[]
The soul jack o' lantern is a scrapped jack o' lantern pet variant that was originally planned for the Spookier Fall of Minecraft Dungeons.
Mason[]
The mason is an unimplemented merchant that would have been able to upgrade the hero's gear to their current power level using Diamond Dust that could be bought for 1000 emeralds. Its item-upgrading functionality was re-added in the Creeping Winter update with the Blacksmith, minus the diamond dust.
Otter[]
The Otter is an unimplemented cosmetic pet that is known only from concept art. It was originally planned to be added in Fauna Faire and probably would have functioned the same as other cosmetic pet mobs.
Retired adventurer[]
The retired adventurer is an unimplemented merchant that would have been able to give quests to the hero similar to the mission map in the camp. It was first added during the Creeping Winter patch along with the other new camp merchants, with it potentially being one of them, but it was never implemented. Its appearance resembles the savanna villagers from regular Minecraft with it having sandals and red and green clothes. It also has a bandanna over its eyes and wears a crown.
Salmon[]
A salmon is an unused mob in Minecraft Dungeons. The mob makes an appearance in the Minecraft Dungeons Cross-Platform Play Trailer, where one is seen swimming within Dani’s tank. The mob also appears alongside Cod in the background of the official poster for the Hidden Depths DLC, despite not actually being in the DLC itself.
Web spider[]
A web spider is an unimplemented mob in Minecraft Dungeons that was added in the game files in the Dungeons Beta, but was removed in 1.7.3.0. It is a spider variant that could be featured in a future DLC or update. The only proof of its existence so far are a few textures and models in the game files. Web spiders is very similar in appearance to the spider. It’s main similarity is that it has red eyes. The difference is that it has a greenish tint on its texture. In addition to this, looking closely, there is also a very subtle purple tint in the middle of the side of each leg. It also seems to use the old spider texture prior to 1.14 just with a green tint.
Mob exclusive enchantments[]
Heals allies[]
Heals allies is an unused powerful armor enchantment that would heal nearby allies by how much damage the hero takes. This enchantment is, however, used on enchanted mobs.
Regeneration[]
Regeneration is an enchantment that would allow the hero to passively regenerate health after ten seconds of not taking any damage. This enchantment can still be applied to mobs, however.
Shielding[]
Shielding is an enchantment that would give an aura that gives damage resistance to the hero and any nearby allies. In 1.7.2.0, mobs were given the ability to spawn or be enchanted with Shielding. They removed this from the hero's artillery because it was likely to overshadow the protection enchant.
Withering[]
Withering is an enchantment that would give the user the ability to inflict Wither upon hit. The enchantment can only generate on a Stone Sword and the Red Snake wielded by Wither Skeletons and Wither Skeleton Archers respectively.
Textures and Images[]
Icy creeper prototype[]
The icy creeper has an unused face texture that uses an icy overlay. This could have been what the Icy Creeper would have originally looked like, as they said it was changed back to green to fit with the regular Creeper and to not affect the creeper as an icon.
Alternative Nether fortress loading screen[]
There is an unused alternative version of the Nether fortress loading screen. This loading screen shows the wildfire statue instead of where the hero starts.
Early logo[]
This is an early version of the Minecraft Dungeons logo. It is less detailed and is probably very old as it was never used, not even in the reveal trailer.
Secret level icon placeholder[]
This is a placeholder for the secret level icon. It is the locked level icon with Secret is written in purple.
Howling Peaks island prototype[]
A prototype version of the Howling Peaks island can be found next to the other islands. It is less detailed, the stone is darker, the rampart is dark brown, a lot of vegetation is missing, the houses and the Gale Sanctum is simpler and it has DEV written on it in red.
References[]