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Gear (item)
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Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.
Note:
  • Add Minecraft Live images to the gallery section.
  • Add an image of the Tower to the gallery section.
  • Add more information about the luminous symbols and what forms they take.
  • Add an image of the jewel that appears on floor 16 of the luminous night tower to the gallery section.

Template:Infobox

The tower is a mission in Minecraft Dungeons added with the first seasonal adventure, cloudy climb. It has a varying number of floors, which scale in difficulty. At the end of each floor the hero may pick from five pieces of gear or simply choose to get an extra enchantment point. Due to technical limitations, it is singleplayer-only.[1]

Unlocking

The tower is unlocked after the hero completes the squid coast mission for the first time. The tower is accessible in a tower structure next to the mission select table within the camp. Its icon on the mission select map will appear above the squid coast and the adventure hub.

Appearance

Cloudy Climb

The tower consists of a varying number of different floors. The inside of each floor is built with unique environments from various locations on each floor, as well as floors that have a similar aesthetic to the outside of the tower. Its exterior looks like a large temple or mansion, with lots of pillars and balconies. The exterior is mostly made of white stone, with acacia plank roofs, and is decorated with iron, emeralds, and acacia wood.

Luminous Night

The tower has been shrouded in night and fog at the time of the luminous night. However strange it seems, the luminous night revealed much of the nature of the tower, including unveiling countless luminous symbols that were invisible to the heroes during the day. Though their origin is unknown, these luminous symbols infest both the inside and the outside of the tower and can appear in many shapes and forms.

Story

THE TOWER – The Tower appeared mysteriously one day, as if it had somehow always existed and simply emerged from the clouds when it wanted to be found. An even stranger creature beckons you to enter and take on the challenges inside.

What awaits at the top? Only those who have bested the bosses within and survived the challenges can tell you. Will you join these elite heroes at the top of the Tower?

You know what they say, if you don't succeed at first try again... and again, and again.

In-game story

Objectives

In the tower, the order of the objectives changes with each tower layout, which itself changes every two weeks. Though the order of floors is random, there are always three boss fights and the following floors are in every layout of the tower:

FLOOR # OF #.
1. EMPTY FLOOR.
FLOOR # OF #.
2. COMBAT FLOOR.
FLOOR # OF #.
3. MERCHANT FLOOR
FLOOR # OF #.
4. BOSS FLOOR

Mobs and entities

Native

Mob Difficulty
Default Adventure Apocalypse
Character
Tower Avatar Yes Yes Yes
Passive
Diamond Key Golem Yes Yes Yes
Key Golem Yes Yes Yes
Piggy Bank Yes Yes Yes
Non-Attackable
Gildsmith Yes Yes Yes
Powersmith Yes Yes Yes
Tower keeper Yes Yes Yes
Uniquesmith Yes Yes Yes
Hostile
Abomination Vine Summoned[note 1] Summoned[note 1] Summoned[note 1]
Armored Mountaineer Yes Yes Yes
Armored Piglin Yes Yes Yes
Armored Piglin Hunter Yes Yes Yes
Armored Pillager Yes Yes Yes
Armored Skeleton Yes Yes Yes
Armored Vindicator Yes Yes Yes
Armored Zombie Yes Yes Yes
Baby Zombie Yes Yes Yes
Blastling Yes Yes Yes
Blaze Yes Yes Yes
Cave Spider Yes Yes Yes
Creeper Yes Yes Yes
Chicken Jockey Yes[note 2] Yes[note 2] Yes[note 2]
Enchanter Yes Yes Yes
Endermite Yes Yes Yes
Frozen Zombie Yes Yes Yes
Fungus Thrower Yes Yes Yes
Geomancer Yes[note 3] Yes[note 3] Yes[note 3]
Husk Yes Yes Yes
Iceologer Yes[note 4] Yes[note 4] Yes[note 4]
Icy Creeper Yes Yes Yes
Jungle Zombie Yes Yes Yes
Leapleaf Yes Yes Yes
Magma Cube Yes Yes Yes
Mooshroom Summoned[note 5] Summoned[note 5] Summoned[note 5]
Mossy Skeleton Yes Yes Yes
Mountaineer Yes Yes Yes
Necromancer Yes Yes Yes
Piglin Yes Yes Yes
Piglin Hunter Yes Yes Yes
Pillager Yes Yes Yes
Pink Slime Summoned[note 6] Summoned[note 6] Summoned[note 6]
Poison-Quill Vine Summoned[note 7] Summoned[note 7] Summoned[note 7]
Quick Growing Vine Summoned[note 7] Summoned[note 7] Summoned[note 7]
Ravager Yes Yes Yes
Redstone Cube Summoned[note 8] Summoned[note 8] Summoned[note 8]
Royal Guard Yes Yes Yes
Skeleton Yes Yes Yes
Skeleton Vanguard Yes Yes Yes
Slime Yes Yes Yes
Silverfish Yes Yes Yes
Snareling Yes Yes Yes
Spider Yes Yes Yes
Stray Yes Yes Yes
Tower Guard Yes Yes Yes
Tower Wraith Yes Yes Yes
Vex Summoned[note 9] Summoned[note 9] Summoned[note 9]
Vindicator Yes Yes Yes
Vindicator Chef Yes Yes Yes
Watchling Yes Yes Yes
Whisperer Yes Yes Yes
Wind Caller Yes Yes Yes
Witch Yes Yes Yes
Wither Skeleton Yes Yes Yes
Wither Skeleton Archer Yes Yes Yes
Wraith Yes Yes Yes
Zombie Yes Yes Yes
Powerful
Drowned Necromancer Yes Yes Yes
Enderman Yes Yes Yes
Evoker Yes[note 10] Yes[note 10] Yes[note 10]
Ghast Yes Yes Yes
Illusioner Yes[note 11] Yes[note 11] Yes[note 11]
Redstone Golem Yes Yes Yes
Wildfire Yes Yes Yes
Bosses
Corrupted Cauldron Yes Yes Yes
Jungle Abomination Yes Yes Yes
Mooshroom Monstrosity Yes Yes Yes
Nameless One Yes[note 12] Yes[note 12] Yes[note 12]
Redstone Monstrosity Yes Yes Yes
Wretched Wraith Yes Yes Yes
  1. a b c Summoned by the jungle abomination
  2. a b c Chickens spawn as a mount.
  3. a b c Summons geomancer bombs and geomancer walls
  4. a b c Summons ice chunks
  5. a b c Summoned by the mooshroom monstrosity
  6. a b c Summoned by the corrupted cauldron
  7. a b c d e f Summoned by whisperers
  8. a b c Summoned by the redstone monstrosity
  9. a b c Summoned by evokers
  10. a b c Summons evoker fangs
  11. a b c Summons illusioner clones
  12. a b c Summons false kings

Items

Item Difficulty
Default Adventure Apocalypse
Armor
Artifacts
Consumables
Apple Yes Yes Yes
Arrow Bundle Yes Yes Yes
Bread Yes Yes Yes
TNT Yes Yes Yes
Melee Gear
Ranged Gear

Locations

Each tower floor is made up of a variety of materials influenced by other various different locations in Minecraft Dungeons. The many locations that the tower floors can be influenced by are listed as follows:

Mainland
Island Realms
Other Dimensions

Achievements

Cloudy Climb
Fashionable Climber
Indomitable
Meet and Greet
So Many Stairs!
Tower Power
Luminous Night

History

Minecraft Dungeons
September 9, 2021A video was shown in a twitter post using Illageralt to tease the word “Tower.”
September 16, 2021Another video was shown in a twitter post using Illageralt to tease the phrase “New Adventures.”
September 23, 2021A third video was shown in a twitter post using Illageralt to tease the phrase “Can you reach the top?”
October 2, 2021A fourth video was shown in a twitter post using Illageralt to tease the phrase “Cloudy Season.”
October 16, 2021A fifth video was shown in a twitter post using Illageralt to tease the phrase “The seasons are changing.”
October 16, 2021The Tower is revealed and shown in-game in Minecraft Live as the hero goes through some of the easier then harder floors. It also reveals that certain rewards are unlocked when some floors are completed such as pets, flairs, etc. It also reveals that The Tower restarts adventures every two weeks.
October 16, 2021A video was shown in a twitter post featuring the tower again as well as revealing more mobs that can spawn within it.
October 16, 2021A video was shown in a twitter post, revealing that the tower is part of the first seasonal adventure which is known as the cloudy climb.
November 4, 2021A video was shown in a twitter post, revealing more gameplay in the tower.
November 9, 2021A video was shown in a twitter post, showing some concept art of the tower.
November 23, 2021A Twitter video was shown revealing the number of floors and a new mob, the powersmith.
December 8, 2021A Twitter video was shown showcasing a few of the floors of the tower, including the Desert Temple, the Gale Sanctum, and the End Wilds.
1.12.0.0
{{Extension DPL}}<ul><li>[[Tropical Fish (item)|Tropical Fish (item)]]<br/>{{Item
| title = Tropical Fish
| image = Tropical Fish.png
| renewable = Yes
| heals = {{hunger|1}}
| stackable = Yes (64)
}}
'''Tropical fish''' is a [[food]] item that cannot be cooked.

== Obtaining ==

=== Fishing ===

Tropical fish can be obtained from [[fishing]]. The wait time of one being caught is decreased with the [[Lure]] enchantment and the chance of one being caught is slightly decreased with the [[Luck of the Sea]] enchantment (named as such because it increases treasure, not fish).

Tropical fish cannot be caught when fishing in [[jungle]] biome and variants.{{only|bedrock}}
<!--1-6 exp-->

=== Mob drops ===

[[Guardian]]s and [[elder guardian]]s have a 2.5% chance of dropping a random fish upon death. This has a 2% chance of being tropical fish. The chance of getting the fish drop can be increased by 1% per level of [[Looting]], but the type of fish is not affected.

[[Tropical fish]] always drop 1 tropical fish in its item form when killed. This drop is not affected by Looting.<ref>{{bug|MC-212795||Salmon & Fish mobs are not affected by Looting}}</ref>

== Usage ==

=== Food ===

Tropical fish restores {{hunger|1}} [[hunger]] and 0.2 [[Hunger#Mechanics|saturation]].

=== Trading ===

Expert-level fisherman [[villager]]s have a {{frac|1|7}} chance to buy a single tropical fish for one [[emerald]].{{only|bedrock}}

Expert-level fisherman villagers always offer to buy 6 tropical fish for an emerald.{{only|java}}

=== Wolves ===
{{IN|Bedrock}}, tropical fish can be used to feed [[wolves]], healing them by {{hp|1|mob=1}}. However, unlike other wolf food, tropical fish cannot be used to breed or speed up the growth of baby wolves. Tropical fish can be fed only to a wolf that is not at full health.

==Sounds==
{{Sound table/Entity/Food}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Tropical Fish
|spritetype=item
|nameid=tropical_fish
|itemtags=fishes, axolotl_tempt_items
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showaliasids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Tropical Fish
|spritetype=item
|nameid=tropical_fish
|aliasid=clownfish
|id=266
|form=item
|translationkey=tile.clownfish.name
|foot=1}}

== Achievements ==

{{load achievements|Lion Hunter}}

== Advancements ==
{{load advancements|Husbandry;A Balanced Diet;Fishy Business}}

== History ==
{{History|java}}
{{History||1.7.2|snap=13w36a|[[File:Tropical Fish JE1 BE1.png|32px]] Added clownfish.}}
{{History||1.8|snap=14w25a|Clownfish are now obtainable as a rare [[drops|drop]] from [[guardian]]s and [[elder guardians]].}}
{{History||1.13|snap=17w47a|The different data values for the <code>fish</code> ID have been split up into their own IDs.
|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 349.}}
{{History|||snap=18w08b|[[Tropical fish]] have been added as [[mob]]s, which [[drops|drop]] clownfish as their [[item]] form when killed.
|[[File:Tropical Fish JE2 BE2.png|32px]] The texture of clownfish has been changed.}}
{{History|||snap=18w19a|"Clownfish" has been renamed to "Tropical Fish".}}
{{History|||snap=pre5|The [[item]] ID has now been changed to <code>tropical_fish</code>.}}
{{History||1.14|snap=19w11a|Fisherman [[villager]]s now [[trading|buy]] tropical fish.}}
{{History||1.17|snap=20w51a|Tropical fish can be used to [[breeding|breed]] the new [[axolotl]]s.
|Tropical fish can be used to make axolotls attack drowned and guardians.}}
{{History|||snap=21w20a|Axolotls can no longer be bred using tropical fish, but instead can only be bred with [[Bucket of aquatic mob|buckets of tropical fish]].}}

{{History|pocket alpha}}
{{History||v0.11.0|snap=build 1|[[File:Tropical Fish JE1 BE1.png|32px]] Added clownfish.}}
{{History||v0.12.1|snap=build 1|Clownfish now restore [[hunger]] instead of [[health]].}}
{{History||v0.16.0|snap=build 1|Clownfish can now be [[drops|dropped]] by [[guardian]]s and [[elder guardian]]s.}}
{{History|bedrock}}
{{History||1.4.0|snap=beta 1.2.14.2|"Clownfish" has been renamed to "Tropical Fish".
|[[Tropical fish]] have been added as [[mob]]s, which [[drops|drop]] tropical fish as their [[item]] form when killed.
|[[File:Tropical Fish JE2 BE2.png|32px]] The texture of tropical fish has been changed.}}
{{History||1.8.0|snap=beta 1.8.0.8|Tropical fish can now be used to fed [[ocelot]] to gain their trust.}}
{{History||1.11.0|snap=beta 1.11.0.4|Tropical fish can now be [[trading|sold]] to fisherman [[villager]]s.}}

{{History|console}}
{{History||xbox=TU31|xbone=CU19|ps=1.22|wiiu=Patch 3|switch=1.0.1|[[File:Tropical Fish JE1 BE1.png|32px]] Added clownfish.}}
{{History||xbox=TU69|xbone=none|ps=1.76|wiiu=Patch 38|switch=none|"Clownfish" has been renamed to "Tropical Fish".
|[[File:Tropical Fish JE2 BE2.png|32px]] The texture of tropical fish has been changed.}}

{{History|new 3ds}}
{{History||0.1.0|[[File:Tropical Fish JE1 BE1.png|32px]] Added clownfish.}}
{{History|foot}}

== Issues ==

{{issue list}}

== See also ==

* [[Fishing]]

== References ==
{{reflist}}

{{items}}

[[de:Tropenfisch (Nahrung)]]
[[es:Pez tropical (objeto)]]
[[ja:熱帯魚 (アイテム)]]
[[ko:열대어 (아이템)]]
[[it:Pesce tropicale (oggetto)]]
[[ru:Тропическая_рыба_(предмет)]]
[[zh:热带鱼(物品)]]
[[Category:Renewable resources]]
[[Category:Food]]</li><li>[[Amethyst Shard|Amethyst Shard]]<br/>{{Item
| title = Amethyst Shard
| image = Amethyst Shard.png
| renewable = Yes
| stackable = Yes (64)
}}

An '''amethyst shard''' is a crystal obtained from mining a fully grown [[amethyst cluster]] or can be obtained from chests in [[Ancient City|ancient cities]].

== Obtaining ==

=== Mining ===
An [[amethyst cluster]] mined using a non-[[Silk Touch]], non-[[Fortune]] [[pickaxe]] drops 4 amethyst shards. When mined using any other tool, [[item]] or mechanism (such as [[explosion]]s or [[piston]]s) it drops 2 shards. The maximum amount of amethyst shards dropped can be increased with Fortune. Fortune I gives a {{frac|1|3}} chance for eight shards, averaging 5.33 shards; Fortune II gives a 25% chance (each) to give eight or 12 shards, averaging 7 shards, and Fortune III gives a 20% chance (each) to give 8, 12, or 16 shards, averaging 8.8 shards.

If the amethyst cluster in any of its growth stages is mined using a pickaxe enchanted with [[Silk Touch]], it drops itself rather than amethyst shards.

=== Chest loot ===
{{LootChestItem|amethyst-shard}} 

== Usage ==
=== Crafting ingredient ===
{{Crafting usage}}
=== Smithing ingredient ===
{{Smithing
|head=1
|ingredients=Any Armor Trim +<br/>Any Armor Piece + <br/>Amethyst Shard
|Any Armor Trim Smithing Template
|Netherite Chestplate
|Amethyst Shard
|Amethyst Trim Netherite Chestplate
|showdescription=1
|description = All armor types can be used in this recipe;<br/>a netherite chestplate is shown as an example.<br/>
|tail=1
}}

;Trim color palette
The following color palette is shown on the designs on trimmed armor:
*{{TrimPalette|amethyst shard}}

=== Allay duplication ===
If an amethyst shard is given to an [[allay]] that is currently dancing to an active [[jukebox]], the allay emits heart particles, consumes the amethyst shard and duplicates into another allay. After this, there is a 5 minute cool down until both allays can be duplicated like this again.



== Sounds ==
{{Edition|Java}}:
{{Sound table
|sound=Amethyst shimmer.ogg
|subtitle=Amethyst chimes
|source=neutral
|description=When an amethyst shard duplicates an allay
|id=block.amethyst_block.chime
|translationkey=subtitles.block.amethyst_block.chime
|volume=0.4
|pitch=1.0
|distance=16
|foot=1}}

{{Edition|Bedrock}}:
{{Sound table
|type=bedrock
|sound=Amethyst shimmer.ogg
|source=block
|description=When an amethyst shard duplicates an allay
|id=chime.amethyst_block
|volume=1.0
|pitch=0.5-1.7
|foot=1}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Amethyst Shard
|spritetype=item
|nameid=amethyst_shard
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Amethyst Shard
|spritetype=item
|nameid=amethyst_shard
|form=item
|id=625
|foot=1}}

==History==
{{History||October 3, 2020|link={{ytl|DBvZ2Iqmm3M|t=23m14s}}|Amethyst shards are mentioned, but not shown at [[Minecraft Live 2020]].}}
{{History|java}}
{{History||1.17|snap=20w45a|[[File:Amethyst Shard JE1.png|32px]] Added amethyst shards.}}
{{History|||snap=20w46a|[[File:Amethyst Shard JE2 BE1.png|32px]] The texture for amethyst shards has changed.}}
{{History||1.19|snap=22w13a|Amethyst shards can now be found in [[ancient city]] [[chest]]s.}}
{{History||1.19.1|snap=22w24a|Amethyst shards can now be used to duplicate [[allay]]s.}}
{{History||1.20<br>(Experimental)|link=1.19.4|snap=23w04a|Amethyst shards can now be used as an armor trim material.}}
{{History||1.20|snap=23w12a|Amethyst shards can now be used to craft [[calibrated sculk sensor]]s.}}

{{History|bedrock}}
{{History||1.17.0|snap=beta 1.17.0.50|[[File:Amethyst Shard JE2 BE1.png|32px]] Added amethyst shards.}}
{{History|||snap=beta 1.17.0.52|Amethyst shards are now available without enabling [[Experimental Gameplay]].}}
{{History||1.19.0|snap=beta 1.19.0.26|Amethyst shards can now be found in [[ancient city]] [[chest]]s.}}
{{History||1.19.10|snap=beta 1.19.10.22|Amethyst shards can now be used to duplicate allays.}}
{{History||1.20.0<br>(Experimental)|link=Bedrock Edition 1.19.80|snap=beta 1.19.80.21|Amethyst shards can now be used as an armor trim material.}}
{{History|||snap=beta 1.19.80.22|Amethyst shards can now be used to craft calibrated sculk sensors.}}
{{History|foot}}

==Issues==
{{issue list}}

==Trivia==
* Although in real life {{w|amethyst}} is a variety of {{w|quartz}} like [[Nether Quartz|nether quartz]], the two resources are not interchangeable.

== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--amethyst-shard Taking Inventory: Amethyst Shard] – Minecraft.net on May 20, 2021

{{Items}}

[[Category:Renewable resources]]

[[de:Amethystscherbe]]
[[es:Fragmento de amatista]]
[[fr:Éclat d'améthyste]]
[[it:Scheggia di ametista]]
[[ja:アメジストの欠片]]
[[lzh:紫水玉片]]
[[pl:Odłamek ametystu]]
[[pt:Fragmento de ametista]]
[[ru:Осколок аметиста]]
[[uk:Уламок аметисту]]
[[zh:紫水晶碎片]]</li></ul>
Added the tower.

Data values

  • In the game files, the tower is referred to by multiple names.
    • The tower walls are referred to as the EndTower_Walls.
    • The overall exterior of the tower is referred to as the BaseTower and the LobbyTower.
    • The outside balconies are referred to as sun balconies (BalconysSun).
    • The inside balconies are referred to as Balcony_Variants, Balcony_D, and Tower_Balcony.
    • The tower keeper’s balcony is referred to as the Towerkeeper_balcony.
    • The clouds around the tower are referred to as TowerClouds, CloudBand_M, CloudBand_N, and CloudLit.
    • The windows within the tower are referred to as tower windows (TowerWindow).

Gallery

References

  1. "So... No multiplayer in the tower." (§ Comment section of the post) (Archive) by Marc_IRL – Reddit, 2021-12-15.
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