Note:
- Add the cinematic that plays upon first clicking The Stronghold icon.
- Add the sound files for the voiceovers.
- Add the message that shows when you click on the ender portal with no eyes of ender.
Template:Infobox
The Stronghold is the first mission of the Minecraft Dungeons Echoing Void DLC. Unlike all other DLC missions before it, the mission can be found on the Mainland tab, on a very small island near the small continent.
Story
| “ |
|
„ |
| — In-game Story |
The story is that the hero would need to get six Eyes of Ender from six Endersent that went to six various locations on the Mainland. These Locations are Creeper Woods, Soggy Swamp, Pumpkin Pastures, Cacti Canyon, Desert Temple, and Highblock Halls. To open the End Portal that resides in the Stronghold the hero must retrieve these eyes and bring them back. Once opened, the otherworldly map will be unlocked to interact in the “Other Dimensions” Tab. The first location on that map is the End Wilds[1].
Voiceovers
| “ |
|
„ |
| — In-game Intro |
Objectives
- The Stronghold
- Find The End Portal.
- Travel To The End
- Place The Eyes of The Ender.
Appearance
The Stronghold is made up of stone bricks and wood. There are several pathways and brides over bottomless pits. The stone is covered with ripped blue carpets and Silverfish can be seen falling from the roof. In the middle of it all, the End Portal sits levitated over a pit of lava. Unlike the original game, though, it has two sets of stairways leading up to it. When the hero clicks on the portal it will make a banging sound, and if it is not activated, a menu will appear saying you need to collect the eyes of ender.
There are also paths leading away from the portal that are blocked off and say the following message if the hero clicks on them:
| “ |
|
„ |
| — Blocked off Path |
Mobs
Native
| Mob | Difficulty | |||
|---|---|---|---|---|
| Ancient Hunt | Default | Adventure | Apocalypse | |
| Cinematic[note 1] | ||||
| Endersent | No | Yes | Yes | Yes |
| Orb Fragments | No | Yes | Yes | Yes |
| Passive | ||||
| Key Golem | No | Yes | Yes | Yes |
| Piggy Bank | No | Yes | Yes | Yes |
| Non-Attackable | ||||
| Villager | No | Yes | Yes | Yes |
| Hostile | ||||
| Armored Drowned | No | Yes | Yes | Yes |
| Armored Skeleton | No | Yes | Yes | Yes |
| Armored Trident Drowned | Yes | Yes | Yes | |
| Armored Zombie | No | Yes | Yes | Yes |
| Cave Spider | No | Yes | Yes | Yes |
| Creeper | No | Yes | Yes | Yes |
| Drowned | No | Yes | Yes | Yes |
| Endermite | No | Yes | Yes | Yes |
| Necromancer | No | Yes | Yes | Yes |
| Silverfish | No | Yes | Yes | Yes |
| Skeleton | Yes | Yes | Yes | Yes |
| Skeleton Vanguard | No | Yes | Yes | Yes |
| Spider | No | Yes | Yes | Yes |
| Trident Drowned | No | Yes | Yes | Yes |
| Wraith | No | Yes | Yes | Yes |
| Zombie | No | Yes | Yes | Yes |
| Powerful | ||||
| Drowned Necromancer | No | Yes | Yes | Yes |
| Enderman | No | Yes | Yes | Yes |
| Raid Captain | No | Yes | Yes | Yes |
| Redstone Golem | No | Yes | Yes | Yes |
| Special | ||||
| Scuttling Torment | Yes | No | No | No |
- ↑ Only appears the first time the mission icon is clicked
Items
| Item | Difficulty | ||
|---|---|---|---|
| Default | Adventure | Apocalypse | |
| Armor | |||
| Entertainer's Garb | Yes | Yes | Yes |
| Evocation Robe | No | No | Yes |
| Mystery Armor | No | No | Yes |
| Soul Robe | No | Yes | Yes |
| Spelunker Armor | Yes | Yes | Yes |
| Thief Armor | Yes | Yes | Yes |
| Consumables | |||
| Apple | Yes | Yes | Yes |
| Arrow Bundle | Yes | Yes | Yes |
| Bread | Yes | Yes | Yes |
| Burning Brew | Yes | Yes | Yes |
| Pork | Yes | Yes | Yes |
| Shadow Brew | Yes | Yes | Yes |
| Strength Potion | Yes | Yes | Yes |
| Swiftness Potion | Yes | Yes | Yes |
| TNT | Yes | Yes | Yes |
| Melee Gear | |||
| Double Axe | Yes | Yes | Yes |
| Gauntlets | No | No | Yes |
| Glaive | No | Yes | Yes |
| Katana | No | Yes | Yes |
| Mace | Yes | Yes | Yes |
| Ranged Gear | |||
| Scatter Crossbow | Yes | Yes | Yes |
| Shortbow | No | Yes | Yes |
| Soul Crossbow | Yes | Yes | Yes |
History
| Minecraft Dungeons | |||||
|---|---|---|---|---|---|
1.10.2.0{{Extension DPL}}<ul><li>[[Dried Kelp|Dried Kelp]]<br/>{{about|the item|the block|Dried Kelp Block}}
{{Item
| title = Dried Kelp
| image = Dried Kelp.png
| renewable = Yes
| heals = {{hunger|1}}
| stackable = Yes (64)
}}
'''Dried kelp''' is a [[food]] item that can be quickly eaten by the [[player]]. It can also be crafted into [[Dried Kelp Block|dried kelp blocks]].
== Obtaining ==
=== Cooking ===
[[Kelp]] can be cooked in a [[furnace]], [[smoker]], or [[campfire]]. Each piece of dried kelp removed from a furnace output slot gives 0.1 [[experience]] (6.4 experience per stack).
{{Smelting
|Kelp
|Dried Kelp
|0,1
}}
=== Crafting ===
{{Crafting
|Dried Kelp Block
|Output= Dried Kelp,9
|type= Foodstuff
}}
== Usage ==
=== Food ===
[[File:Eating dried kelp.png|thumb|A player eating dried kelp.]]
To eat dried kelp, press and hold {{control|use}} while it is selected in the hotbar. Eating one restores {{hunger|1}} [[hunger]] and 0.6{{only|je|short=1}} / 0.2{{only|be|short=1}} hunger [[Hunger#Mechanics|saturation]].
A player can consume dried kelp about twice as fast as any other food item in the game.
=== Crafting ingredient ===
{{Crafting usage}}
=== Composting ===
Dried kelp placed into a [[composter]] has a 30% chance of raising the compost level by 1.
==Sounds==
{{Sound table/Entity/Food}}
== Achievements ==
{{load achievements|Castaway}}
== Advancements ==
{{load advancements|Husbandry;A Balanced Diet}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Dried Kelp
|spritetype=item
|nameid=dried_kelp
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Dried Kelp
|spritetype=item
|nameid=dried_kelp
|id=270
|form=item
|foot=1}}
== History ==
{{History|java}}
{{History||1.13|snap=18w07a|[[File:Dried Kelp JE1.png|32px]] Added dried kelp.}}
{{History|||snap=18w08b|Dried kelp can now be used to craft [[dried kelp block]]s.}}
{{History||1.14|snap=19w03a|Placing dried kelp into the new [[composter]] has a 10% chance of raising the compost level by 1.}}
{{History|||snap=19w05a|Dried kelp now has a 30% chance of increasing the compost level in a composter.}}
{{History|bedrock}}
{{History||1.4.0|snap=beta 1.2.14.2|[[File:Dried Kelp BE1.png|32px]] Added dried kelp.}}
{{H||1.11.0|snap=beta 1.11.0.1|Dried kelp can now be used to fill up [[composter]]s.}}
{{History||1.17.10|snap=beta 1.17.10.20|[[FIle:Dried Kelp JE1.png|32px]] The texture of dried kelp has been changed to match ''Java Edition''.}}
{{History|console}}
{{History||xbox=TU69|ps=1.76|wiiu=Patch 38|[[File:Dried Kelp BE1.png|32px]] Added dried kelp.}}
{{History|foot}}
== Issues ==
{{issue list}}
{{Items}}
[[Category:Food]]
[[Category:Renewable resources]]
[[de:Getrockneter Seetang]]
[[es:Algas secas]]
[[fr:Algue séchée]]
[[ja:乾燥した昆布]]
[[ko:말린 켈프]]
[[lzh:乾海帶]]
[[nl:Gedroogde kelp]]
[[pl:Suszone wodorosty]]
[[pt:Algas secas]]
[[ru:Сушёная ламинария]]
[[th:สาหร่ายทะเลแห้ง]]
[[zh:干海带]]</li><li>[[Copper Horn|Copper Horn]]<br/>{{About|the removed item|the current item|Goat Horn}}
{{outdated feature|edition=bedrock}}
{{Item
| renewable = Yes
| stackable = No
}}
A '''copper horn''' was an [[item]] crafted from a [[goat horn]] and [[copper ingots]].
== Obtaining ==
=== Crafting ===
{{Crafting
|ignoreusage=1
|A2=Copper Ingot
|B2=Goat Horn
|B3=Copper Ingot
|C2=Copper Ingot
|Output=Copper Horn
}}
=== Natural generation ===
Copper horns were found in pillager outpost chests.
== Usage ==
Copper horns were used to play sounds. They took one second to use and had a four second cooldown. There were ten variations of copper horns, and each of them played three different sounds: when looking up, crouching, or neither of those. In total, there were thirty different sounds that could be played using copper horns. The sound a copper horn plays based on multiple conditions, which are in order as follows:
* If crouching, the bass tune was played.
* Else, if looking up (by 45 degrees), the harmony tune was played.
* Else, the melody tune was played.
== Sounds ==
Sound names in the item tooltip are created using the harmony, melody, and bass sounds in that order.
=== Harmony ===
{{Sound table
|type=bedrock
|sound=harmony0.ogg
|description="Great" ("Great Sky Falling")
|source=hostile
|id=horn.call.0
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=harmony1.ogg
|description="Old" ("Old Hymn Resting")
|source=hostile
|id=horn.call.1
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=harmony2.ogg
|description="Pure" ("Pure Water Desire")
|source=hostile
|id=horn.call.2
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=harmony3.ogg
|description="Humble" ("Humble Fire Memory")
|source=hostile
|id=horn.call.3
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=harmony4.ogg
|description="Dry" ("Dry Urge Anger")
|source=hostile
|id=horn.call.4
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=harmony5.ogg
|description="Clear" ("Clear Temper Journey")
|source=hostile
|id=horn.call.5
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=harmony6.ogg
|description="Fresh" ("Fresh Nest Thought")
|source=hostile
|id=horn.call.6
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=harmony7.ogg
|description="Secret" ("Secret Lake Tear")
|source=hostile
|id=horn.call.7
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=harmony8.ogg
|description="Fearless" ("Fearless River Gift")
|source=hostile
|id=horn.call.8
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=harmony9.ogg
|description="Sweet" ("Sweet Moon Love")
|source=hostile
|id=horn.call.9
|volume=1.0
|pitch=1.0
|foot=1}}
=== Melody ===
{{Sound table
|type=bedrock
|sound=melody0.ogg
|description="Sky" ("Great Sky Falling")
|source=hostile
|id=horn.melody.0
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=melody1.ogg
|description="Hymn" ("Old Hymn Resting")
|source=hostile
|id=horn.melody.1
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=melody2.ogg
|description="Water" ("Pure Water Desire")
|source=hostile
|id=horn.melody.2
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=melody3.ogg
|description="Fire" ("Humble Fire Memory")
|source=hostile
|id=horn.melody.3
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=melody4.ogg
|description="Urge" ("Dry Urge Anger")
|source=hostile
|id=horn.melody.4
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=melody5.ogg
|description="Temper" ("Clear Temper Journey")
|source=hostile
|id=horn.melody.5
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=melody6.ogg
|description="Nest" ("Fresh Nest Thought")
|source=hostile
|id=horn.melody.6
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=melody7.ogg
|description="Lake" ("Secret Lake Tear")
|source=hostile
|id=horn.melody.7
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=melody8.ogg
|description="River" ("Fearless River Gift")
|source=hostile
|id=horn.melody.8
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=melody9.ogg
|description="Moon" ("Sweet Moon Love")
|source=hostile
|id=horn.melody.9
|volume=1.0
|pitch=1.0
|foot=1}}
=== Bass ===
{{Sound table
|type=bedrock
|sound=bass0.ogg
|description="Falling" ("Great Sky Falling")
|source=hostile
|id=horn.bass.0
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=bass1.ogg
|description="Resting" ("Old Hymn Resting")
|source=hostile
|id=horn.bass.1
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=bass2.ogg
|description="Desire" ("Pure Water Desire")
|source=hostile
|id=horn.bass.2
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=bass3.ogg
|description="Memory" ("Humble Fire Memory")
|source=hostile
|id=horn.bass.3
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=bass4.ogg
|description="Anger" ("Dry Urge Anger")
|source=hostile
|id=horn.bass.4
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=bass5.ogg
|description="Journey" ("Clear Temper Journey")
|source=hostile
|id=horn.bass.5
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=bass6.ogg
|description="Thought" ("Fresh Nest Thought")
|source=hostile
|id=horn.bass.6
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=bass7.ogg
|description="Tear" ("Secret Lake Tear")
|source=hostile
|id=horn.bass.7
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=bass8.ogg
|description="Gift" ("Fearless River Gift")
|source=hostile
|id=horn.bass.8
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=bass9.ogg
|description="Love" ("Sweet Moon Love")
|source=hostile
|id=horn.bass.9
|volume=1.0
|pitch=1.0
|foot=1}}
==Data Values==
===ID===
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Copper Horn
|spritetype=item
|nameid=copper_horn
|form=item
|foot=1}}
== History ==
{{h|bedrock}}
{{h||Vanilla Experiments<br>(experimental)|link=1.18.30|snap=beta 1.18.30.26|[[File:Copper Horn BE1.png|32px]]Added copper horns.}}
{{h|||snap=beta 1.18.30.28|[[File:Copper Horn BE2.png|32px]]Changed the texture of copper horns.}}
{{h||1.19.0|snap=beta 1.19.0.24|Removed copper horns.}}
{{h|foot}}
== Trivia ==
* Copper horns were removed from the game as they didn't live up to the developers' design goals, and as such are no longer supported.<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/5540500564365| title = Minecraft Beta & Preview - 1.19.0.24/25|website=feedback.minecraft.net|date=April 14, 2022}}</ref>
* This is the first item in {{el|be}} to have been completely removed instead of just made unobtainable. This is likely due to the fact it never made it out of [[experimental gameplay]].
** If a world that contained this item is loaded into a newer version, the horn will disappear upon loading.
== References ==
{{reflist}}
{{Items}}
{{Removed features}}
[[Category:Renewable resources]]
[[de:Ziegenhorn]]
[[es:Cuerno de cobre]]
[[fr:Corne de chèvre]]
[[it:Corno di capra]]
[[lzh:銅號]]
[[pl:Kozi róg]]
[[pt:Chifre de cobre]]
[[ru:Козий рог]]
[[zh:铜制号角]]</li></ul> | The Stronghold is available to be played. | ||||
Trivia
- The mission was first announced in the same video that revealed the official name of the Endersent.
- The Stronghold has the largest and most versatile loot table, with more drops than any other mission up to this date.
- It has the most amount of Obsidian Chests, which have a high chance of giving an unique item.
- Besides the Squid Coast this is one of the only missions to have exactly the same layout every play through.
- There are always five villagers that are trapped within cages inside the vault.
- This is the only mission to:
- Include the Double Axe and its unique counterparts, the Cursed Axe and the Whirlwind on default difficulty.
- Not award any items when completed.
- Transition directly to another level after completion.
Gallery
- EndPortalMCD.png
The activated end portal found in the middle of the mission.
References
- ↑ "Exploring the End Wilds" – Minecraft.net, July 18, 2021

