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— Guide to Minecraft Dungeons: A Handbook for Heroes |
A skeleton is an undead hostile mob that can be found within the various missions of Minecraft Dungeons. Skeletons have three direct variants.
Appearance[]

Skeleton
Skeletons in Minecraft Dungeons are different in color from their counterparts in the original game, with their bones being marble-colored and parts near its legs or joints being darker. Skeletons are left-handed.
Some skeleton are slightly taller than others, and have more health and defense. The first skeleton variant possesses a longbow, the second variant possesses the power bow. Both of these variants wear reinforced mail, which can appear either with both a helmet and chestplate or just a helmet. In the arcade edition, they have melee variants.
Spawning[]
- Squid Coast
- Creeper Woods
- Creepy Crypt
- Soggy Swamp
- Soggy Cave
- Pumpkin Pastures
- Arch Haven
- Cacti Canyon
- Redstone Mines
- Fiery Forge
- Desert Temple
- Lower Temple
- Highblock Halls (Outside and underground well)
- Underhalls (Cellar)
- Dingy Jungle
- Panda Plateau
- Overgrown Temple
- Lost Settlement (Arena battle at the end)
- Lone Fortress (Key golem room)
- Windswept Peaks
- Gale Sanctum
- Gauntlet of Gales
- Colossal Rampart
- Soul Sand Valley
- Abyssal Monument
- Radiant Ravine (Secret area)
- The Stronghold
- Daily Trial
- Tower
- Treetop Tangle
Skeletons also spawn when night falls, regardless of the mission, and when at least one hero dies in multiplayer.
Behavior[]
Skeletons attempt to position themselves at a set distance from the hero.
Skeletons shoot arrows normally underwater without being slowed down, unlike their original game counterpart.
- Walk

Skeleton walk
Skeletons flee when the hero gets near. If the player is stationary, the skeleton repeatedly shoot without moving.
- Bow action

Skeleton bow action
Skeletons harm the hero by shooting arrows from shortbows at a distance.
- Novelty

Skeleton novelty
Skeletons have a rare behavior when idle, in which they spin their skull rapidly as if playing with their heads. They have a sound file named "novelty spin" that plays when this behavior occurs as one of the easter eggs within the game.
Barrage[]

The arena where Barrage is summoned and fought.
Barrage is an ancient skeleton (variant two) that can be encountered during ancient hunts with the minimum offering of the following runes:

The hero facing Barrage and it's enchanted minions.
The ancient resides within a Highblock Halls-themed arena and possesses, at minimum, the following enchantments:
Twenty enchanted skeletons act as the ancient's minions, possessing the following enchantments:
Upon defeating Barrage, a gilded variant of the following items drops as a reward:
- Bow
Ditto.
- Hunter's Armor
Ditto (Without it's enchanted skeleton minions).
- Soul Bow

Ditto.
Melee skeleton[]
A melee skeleton [unofficial name] is a skeleton variant that can be found exclusively within the arcade edition of Minecraft Dungeons.
Appearance[]
Melee skeletons are seen having two variants. The weaker variant wears a scale mail chestplate and holds a single dagger in reverse grip while the stronger variant also wears a scale mail chestplate but with an additional reinforced mail helmet and holds a sword.
Spawning[]
Behavior[]
- Basic attack
Melee skeletons are hostile towards heroes and will attack them on sight, just like their normal, bow wielding counterparts.
Sounds[]
Sound | Description |
---|---|
Hurt | |
Death | |
Novelty spin | |
Step | |
Idle | |
Shoot |
Data value[]
- SkeletonVariant0
- Health: 60
- Push multiplier: 1.5
- Range: 950.0
- Projectile: BP_SkeletonArrow
- Delay Seconds : 0.7,
- Delay Seconds Per Projectile: 0.0,
- Angle Span: 0.0,
- Angle Offset: 0.0,
- Max Randomized Angle Factor: 0.0,
- Non-Random First Arrow: true,
- Attack rate seconds: 2.0
- SkeletonVariant1
- Health: 200
- Push multiplier: 1.4
- Projectile Damage Factor: 1.2
- SkeletonVariant2
- Health: 480
- Push multiplier: 1.2
- Projectile Damage Factor: 1.4
Skeleton have an unused legs position while aiming. [Minecraft Dungeons only]
Skeleton have 2 decorative models in game.
History[]
Minecraft Dungeons | |||||
---|---|---|---|---|---|
Dungeons Beta | ![]() ![]() ![]() | ||||
1.8.0.0 | Added Barrage. |
Trivia[]
- Skeletons and their variants are the only hostile mobs that appear in all of the DLCs so far.
- Skeletons have an unused animation called "Get hit from the front". However, this animation is used in the Arcade version.[verify]
Issues[]
Issues relating to "Skeleton" are maintained on the bug tracker. Report issues there.
Gallery[]
Renders[]
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A skeleton.
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A skeleton aiming.
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A variant 1 skeleton.
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A variant 1 skeleton aiming.
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A variant 2 skeleton.
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A variant 2 skeleton aiming.
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Skeleton crypt pose.
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Skeleton dead pose.
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A melee armored skeleton in Minecraft Dungeons:Arcade.
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Ditto (variant 2).
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Skeleton horsemen are comprised of skeletons riding skeleton horses, with an enchanted helmet and no chest armor.
Animations[]
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Skeleton idle.
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Skeleton walk.
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Skeleton bow action.
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Skeleton novelty.
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Skeleton stun.
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Skeleton bow action (unused legs position).
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Skeleton get hit from the front (unused).
Textures[]
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The texture file of the skeleton.
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The shadow texture file of the skeleton.
In-game[]
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A skeleton in game.
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Four heroes battling a horde of spiders. Some new mobs are also seen here, such as tough husks and a melee skeleton.
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Barrage in-game.
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A skeleton variant 1 in-game.
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A skeleton variant 2 in-game.
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Murals in the luminous night Tower that depict a skeleton.
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Murals in the luminous night Tower that depict a skeleton's face.
References[]