Minecraft Wiki
Advertisement
Gear (item)
This article is a work in progress. 
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.
Note:
  • Health from the apocalypse + difficulties.
  • Remove the background noise of the exclusive sounds.

Corrupted by evil... Driven by vengeance... The Arch-Illager made all bow before him... And if they did not bow... they would FALL. The Illagers raided the land. Who would have the valour, the purity of heart, to stand against the Arch-Illager's reign of terror? Well ...not that one, but maybe ...you?

Minecraft Dungeons Opening Cinematic

The Arch-Illager, known by his birth name as Archie, is the first main antagonist of Minecraft Dungeons. He is the founder and leader of the illager empire in the game, and is a proxy for the Orb of Dominance to carry out its goals.

Story[]

Spoiler warning
Spoiler warning! This section contains detailed information about Minecraft Dungeons that may spoil your enjoyment of it. Read at your own risk!

He became the Arch-Illager when he obtained the power of the Orb of Dominance. But before that, he was a misfit Illager who couldn't fit in a normal Illager society, and found this power within a mountain.

Chris Nordgren

Before the events of the game, Archie was an exile from his illager tribe, repeatedly searching for a village to call home, only for the villagers to reject him, after getting in a scuffle with five heroes. He was seen being driven out of a village on the Squid Coast in the opening cutscene of the game.

Eventually, after a long time of searching, Archie stumbled upon a mountain cave containing the Orb of Dominance. The Orb made promises to give Archie anything he could ever want. It repeatedly told Archie that it was his destiny to rule the world. Although he denied this, Archie would go on to unite all of the illager tribes under one banner, taking the title of Arch-Illager in the process. He then used his army of illagers to raid the villages that shunned him, taking the villagers as slaves.

The hero(s) would then make it their mission to stop the Arch-Illager.

During his reign, he would collaborate with the evil witches of the Soggy Swamp to obtain large potion supplies as well as the Nameless One of the Desert Temple to obtain the undead army. He would also order the development of the redstone mines to use his villager slaves to mine redstone, and construct the fiery forge to refine the gathered redstone into redstone golems and the Redstone Monstrosity to enforce his rule. Eventually, the Arch-Illager would also attempt to betray the Nameless One, launching a raid on the desert temple to try and take the Nameless One’s staff to gain the ability to summon the undead army for himself. Each of these plans, however, would be foiled by the heroes.

Additionally, the Arch-Illager repeatedly appears in the game to summon Illagers to attack the heroes, which occurs less often as the game progresses.

Eventually, once the heroes reach the Arch-Illager's throne room in Highblock Halls, he summons one last attack as the heroes reach him, before retreating to the Obsidian Pinnacle.

After the heroes finally reach him on the highest point of his castle, the Arch-Illager fights the hero(s) himself. After having been heavily wounded, Archie is sucked toward the Orb of Dominance, which proceeds to manifest itself as the Heart of Ender. Once enough damage has been done to the embodiment, the heart of ender dissipates, rendering the Orb of Dominance extremely unstable.

Finally, the heroes find the Arch-Illager struggling to contain the Orb of Dominance, a few moments before it shatters, knocking Archie down and relieving him of its control. Without the Orb of Dominance to give him power, Archie becomes afraid of the approaching heroes. However, they unexpectedly offer kindness and help him up. Archie then celebrates the destruction of the Orb of Dominance, and by extension the persona of the Arch-Illager, with the heroes. However, the Orb of Dominance wasn't fully destroyed. Its Shards of Dominance caused problems like the events of Jungle Awakens, Creeping Winter, Howling Peaks, and Hidden Depths, eventually leading to some endermen finding the reformed remains in a cave, bringing it to a stronghold and entering a mysterious portal. Later the heroes must fight against the Vengeful Heart of Ender. A shard is not in the Flames of the Nether DLC however. After the Vengeful Heart of Ender and the Orb of Dominance was destroyed, it's currently unknown what happened to the Arch-Illager afterwards.

Appearance[]

In the opening cinematic, Archie has ragged and torn clothes and is holding a torch. When he is crowned as the arch-illager, he has blue robes that are similar to the evocation robe, a large necklace with a ruby on it and a crown with a diamond and a ruby on it. He also carries a staff to hold the orb of dominance. The Arch-Illager is also the only Illager to have a horizontal head and a smaller height. In the ending cinematic, the Arch-Illager is seen with what appear to be bruises or blood on his face. In the arcade edition, the top of the Arch-Illager's crown lacks a texture, only appearing black.

Behavior[]

The Arch-Illager has seven behaviors. If a hero or summon comes too close to him, he begins repeatedly teleporting around the arena and firing blasts after each teleport. His health pool is the second lowest of any boss in the game, although this is mitigated by the deadly Heart of Ender battle that takes place after his health is depleted. Additionally, the Arch-Illager, when he isn't a boss, flies around summoning bosses and battles to try and thwart the hero's efforts to stop him.

Basic attack

The Arch-Illager fires three purple energy blasts in a horizontal swath toward a random hero or summon. Deals a small amount of damage if it hits (sixteen damage per energy blast on Default). Used extremely often.

Teleport

When a hero comes within close range of the Arch-Illager, usually melee attack range, and the hero gets hit by one if his energy blasts, the Arch-Illager teleports four or five times[verify] in a random area around the hero to avoid taking much damage. Similarly to the enderman, the arch-illager can also hide in teleportation and not reappear instantly. The teleport sound is identical to that of the illusioner miniboss that is found in the Creeping Winter DLC when doing a mirror move.

Enhance

The Arch-Illager can enchant hostile mobs in the same way that the enchanter does. However, if the Arch-Illager teleports, the enchanting is broken off the mob.

Defeated in a whirlwind

Once the Arch-Illager has taken enough damage, his staff slips out of his hands, sucks him in, and absorbs him while transforming into the heart of ender.

Summon circle

Since the Arch-Illager is not much of a warrior, he is capable of summoning a group of Illagers to assist him, usually a circle of ten to twenty vindicators around the hero.

Summon line

The Arch-Illager can also summon a line of twenty pillagers through the center of the arena.

Summon single

The Arch-Illager rarely summons a single redstone golem instead, this redstone golem spawns as a regular mob instead of a powerful mob. Unlike the vindicators and pillagers, the redstone golem does not despawn once the Arch-Illager is defeated. While this attack is used sparingly, it is his most powerful attack.

Biography[]

The arch-illager’s origin story is described in the canonical novel The Rise of the Arch-Illager.

Early life[]

Woodland Mansion MCD

The Woodland Mansion

The arch-illager, originally known as Archie, was born within a woodland mansion under the leadership of Walda, an evoker. His parents died in a patrol when he was young, leaving him orphaned at a young age. Forced to grow up alone, Archie had a rough childhood, hardly having any help from his illager tribe and being the target of harassment from Thord, an evoker. Sometime early in his life, he developed ideas that if the illager tribes of the overworld banded together, they could defeat the heroes that constantly hunted them. Due to being an outsider, the other illagers disregarded his radical beliefs as they went against the common ideology that illagers are power hungry and combative by nature, and that they only follow the strongest illager as their leader. The other illagers believed that if they ever tried to unite, it would just be coup after coup.

Life in exile[]

Karl the Smacker

Karl ("Smacker") is one of the five heroes in story.

Archie’s life takes a turn when, Archie was forcibly brought into the patrol led by the raid captain Thord, patrol is responsible for clearing the nearby monsters, a hero named Karl, known as "Smacker", completely obliterates undeads and Archie's fellow illagers, except for him and Thord, he blamed the incident on Archie for not helping, even though he was told to stay out of the fight. After they returned to the woodland mansion, Thord reported to Walda of his view of the incident. Thord’s lies trigger Archie to react by push Thord in front of Walda. Thord fell on purpose and pretended to be in pain. Because of Archie's actions, She banished Archie from the tribe forever.

Archie new home

Archie searches for a new home.

Eventually he arrives at a nearby village on the squid coast. They are distrustful of him, but he is able to convince a villager named Yumi to take him in after he proves his credibility. He lived in the village for anywhere from a month to a year before "Smacker" returned. The village spokesperson, Salah, got the hero’s attention drawn to Archie. "Smacker" threatened to kill Archie, since he could never feel safe in a village if an illager was there, no matter how small. Yumi wanted him to stay, but she had no choice but to tell Archie to run so "Smacker" couldn't find him.

IllagerDrawnToOrb

Archie finds the orb of dominance.

After a long time of searching, he found the orb of dominance, promising to give Archie anything he could ever want. It repeatedly told him it was Archie's destiny to rule the world, although he denied this. Archie would unite many illager tribes under his rule, taking the title in the process.

Illager empire[]

The orb constructed Highblock Keep as Archie’s home, and gave him six redstone golems to protect him. However, these golems could not last forever, so he'd need a forge to make more, and a mine to gather redstone, and he'd need workers to do it. The illagers were willing to work for him; at least once the orb proved that it would not allow anyone to take it from Archie. The orb insisted they would need to attack the villages of the continent so the militant illagers would not get bored.

Revenge[]

Walda the Evoker And Arch-Illager

Walda was the leader of Archie. Now she puts on the crown for him. and Archie then became the arch-illager.

IllagerSquidCoastRaid

The arch-illager takes his revenge.

Karl afraid Redstone Monstrosity

"Smacker" was scared away by Archie's custom made redstone monstrosity

It was a downward spiral, as one thing required another, each more evil than the last. He eventually defeated Thord, who attempted to betray him, at that night, in the throne room, Archie’s coronation with the illagers bowing at him out of respect. Archie then decides to call himself the Arch-Illager. And then he captures Salah as a prisoner, and tried to convince Yumi, his only friend, to join him, she refused. Yumi almost got him to quit the entire thing and just go back to living in the village, but the orb, now partially controlling Archie's thoughts, would not let him. With the new title of the arch-illager, Archie, under the influence of the orb, vowed to make all of the overworld suffer for taking away the peaceful life he could have had...

Personality[]

As being an illager. Archie seems to have been quite cowardly before he was corrupted by the orb of dominance. He often would not run into the face of danger. However, in certain situations, he has the potential to be a strong warrior. He also is shown to have violent tendencies in certain situations, such as when Thord causes him to get exiled, and when Salah causes Smacker to get him thrown out of the village. At one point, he briefly considers executing Walda for her part in Thord’s betrayal. These violent acts are also related to illager's nature.

Achievements[]

Main article: Achievement
Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
High Treason
Defeat the Arch-Illager on Apocalypse difficulty. 100GGold
Post Post-Apocalypse
Complete Obsidian Pinnacle on Apocalypse Plus 5 difficulty. 50GGold
Saved The Overworld
Defeat the Arch-Illager at the Obsidian Pinnacle. 100GGold

Health[]

Power Min health
1 288
4 489.6
10 777.6
16 1180.8
22 1584
27 2131.2
33 2851.2
39 3686.4
45 4723.2
51 6076.8
56 8236.8
62 11174.4
68 15091.2
74 19382.4
80 24883.2
86 31939.2
91 43488
97 59011.2
103 79948.8

Sounds[]

Music[]

SoundDescription
Boss stage 1 theme start
Boss stage 1 & 2 theme loop
Boss stage 2 theme end

Appear in other maps[]

SoundDescription
Load spell
Mirror in
Mirror out
Spell
Disappear spell
Appear
Haha
Hargh
Laugh
Event

Boss[]

SoundDescription
Hurt
Idle
Intro chimes
Intro final blow
Intro greetings
Intro laugh
Intro first fly
Intro second fly
Intro third fly
Intro Wieee
Magic impact
Orb wobble struggle
Summon mobs
Whirlwind
Enchanting beam
Spell

Arch-Vessel[]

SoundDescription
Idle
Death
Four Lasers attack
Hurt
Mortar barrage
Mortar land
Orb death
Step
Teleport in
Teleport out
Vessel voice
Ambient Loop

Opening Cinematic[]

Note red
This page would benefit from the addition of more sounds. 
Please remove this notice once you've added suitable sounds to the article.
The specific instructions are: sounds without background noise; more sounds
SoundDescription
Archie wreaking havoc with the platforms
SoundDescription
?
SoundDescription
?

Arch-Visage[]

SoundDescription
Visage beam attack
Visage beam loop
Visage mortar shoot
Visage teleport in
Visage teleport out

Data values[]

  • In the game files, the arch-illager is referred to internally by the name ArchIllager.

History[]

Minecraft Dungeons
September 28, 2019A Twitter video was released featuring the first appearance of the Arch-Illager in the opening cinematic.[1]
October 25, 2019A Twitter video was released featuring the developers talking about the origin of the Arch-Illager.[2]
March 23, 2020A Minecraft article was posted on twitter telling a fictional story of a Mojang employee investigating the Arch-Illager.[3]
March 24, 2020The second part of the fictional story of a Mojang employee investigating the Arch-Illager was released on Twitter.[4]
1.1.1.0
{{Extension DPL}}<ul><li>[[:Category:Fungi|Category:Fungi]]<br/>All pages covering blocks that are fungi.

[[Category:Blocks]]
[[Category:Items]]

[[ja:カテゴリ:菌類]]</li><li>[[Debug fourj item|Debug fourj item]]<br/>{{DISPLAYTITLE:<samp>debug_fourj_item</samp>}}
{{exclusive|Legacy Console}}{{Unobtainable||edition=console|section=}}{{Item
| image = Barrier (held) JE1 BE1.png
| renewable = No
| stackable = Yes (64)
| rarity = Common
| title = <samp>debug_fourj_item</samp>
}}
<samp>'''debug_fourj_item'''</samp> is an unobtainable item exclusive to the [[Legacy Console Edition]] and can only be obtained through modding the game. It has the texture of a [[barrier]], no "What's this?" hint and no display name.

==Obtaining==
The only way to obtain this item is via inventory editors and other external tools.

==Usage==
The purpose of this item is unknown, and it cannot be placed. Although the ID<ref name="r">[https://youtu.be/IscH0rUw_20 "マインクラフト WiiU 全面の木、偽バリアブロックのアイテムID公開"] - YouTube, March 26, 2019</ref> suggests that it was used for debugging and testing purposes.

==Data values==
===ID===
{{ID table|displayname=[No displayed name]
|showforms=y|form=item|nameid=debug_fourj_item|id=2255<ref group="note">Numerical IDs aren't supported on the Legacy Console Edition anymore.</ref><ref name="r"/>|shownumericids=y|translationkey=item.debug_fourj_item.name|generatetranslationkeys=y|foot=1}}
<references group="note" />

==History==
{{History|console}}
{{History||xbox=unknown|xbone=unknown|ps=unknown|wiiu=unknown|switch=unknown|[[File:Barrier (held) JE1 BE1.png|32px]] Added <samp>debug_fourj_item</samp>.}}
{{History|foot}}

== Gallery ==
<gallery>
Debug fourj item in inventory.png|<samp>debug_fourj_item</samp> as it appears in one's inventory
</gallery>

==See also==

*[[Debug Stick]]

==References==
<references />

{{Items}}
{{Unused features}}
[[Category:Articles missing historical information]]</li></ul>
Arch-IllagerAdded the Arch-Illager.

Trivia[]

  • In the arch-illager boss battle, if the hero gets him onto the stairs leading towards the battle, the Arch-illager will lose the ability to teleport.
  • When he transforms into the second phase, his voice becomes much higher.

Issues[]

Issues relating to "Arch-Illager" are maintained on the bug tracker. Report issues there.

Gallery[]

Main Story[]

DLC[]

Animations[]

Realms Plus Icon
This page would benefit from the addition of isometric renders. 
Please remove this notice once you've added suitable isometric renders to the article.
The specific instructions are: Animation with blinking eyes.

Texture[]

References[]

Advertisement