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Not to be confused with Redstone Monstrosity.

REDSTONE GOLEM – You'll encounter this unnatural beast – another product of the Arch-Illager – at the end of the mine. It smashes its arms into the ground, creating deadly shockwaves that can damage and disorient you in equal measure.

Guide to Minecraft Dungeons:
A Handbook for Heroes

A redstone golem is a powerful golem that can be found within the various missions of Minecraft Dungeons. A mob variant can also rarely be summoned by the Arch-Illager atop the obsidian pinnacle.

Lore[]

Redstone golems were the first known mobs created by the Orb of Dominance, even before Archie took hold of the Orb. There were six unactivated redstone golems already within the cave where the Orb resided. A redstone golem is also seen attacking iron golems within the intro cinematic.

Appearance[]

Redstone golems are a smaller and weaker version of the redstone monstrosity, with more prominent cracks, no horns or visible mouth, and two slime-like eyes. There is also a block of redstone attached to their back and two inside both of their upper arms. They are made from cobblestone and redstone blocks, with redstone dust wiring them.

Spawning[]

Behavior[]

Redstone golems have five behaviors.

Charge up electric transfer

Redstone golems run toward their target, stomping their feet loudly. Their speed almost matches that of the hero if they are not using any speed buffs.

Swipe attack

Redstone golems swing one of their arms across to attack, dealing heavy damage and high knockback to any hero or summon within range.

Strong attack

Redstone golems smash both arms into the ground. This is followed by the super attack.

Super attack

Redstone golems hunch over, causing the redstone on its body to glow. This results in fourteen mines appearing randomly around them. If a hero, pet or a summon walks over one of these, it detonates in a small radius, dealing immense damage to the target and anyone near. Redstone golems do not use this attack on pets, but this attack still damages them if they happen to trigger one of the mines. This happens every ten seconds after a redstone golem chases the hero. Redstone golems cannot move while summoning mines, so heroes can use this as an opportunity to hit them or to escape.

Stun

Redstone golems cannot move while using their super attack, so heroes can use this as an opportunity to hit them or to escape.

Health[]

Redstone golems have 5,000 HP in the code. The unbreakable one has 10,000 HP in the code. On Default I, all mobs have 9.6% health and 12% damage of what is set in the code.

Power Min health
1 480
4 816
10 1296
16 1968
22 2640
27 3552
33 4752
39 6144
45 7872
51 10128
56 13728
62 18624
68 25152
74 32304
80 41472
86 53232
91 72480
97 98352
103 133248

Sounds[]

Music[]

SoundDescription
File:Bgm mob fifoBossLoop-001 soundWave.oggRedstone Golem Theme
Redstone Golem Theme End

Redstone Golem[]

SoundDescription
Attack
Chest
Death Heavy
Electric Pulses
Electric Sparks
Eye Sparkle
Fire
Fire Projectile
Growl
Growl Long
Hard Spark
Hurt
Idle Heavy
Jumpscare
Load Attack
Magic Attack
Malfunction
Malfunction Seperated
Pre-Attack
Sparkle
Step Heavy
Step Short
Swing
Swipe
Dead Pulsating
Block
Death


Unbreakable One[]

Unbreakable One's Arena

The arena where the Unbreakable One is summoned and fought.

The unbreakable one is an ancient redstone golem that can be encountered during ancient hunts with the minimum offering of the following runes:

The redstone golem is the only powerful mob that has an ancient variant. The ancient resides within a Redstone Mines-themed arena and possesses, at minimum, the following enchantments:

Eight enchanted royal guards act as the ancient's minions, possessing the following enchantments:

Upon defeating the unbreakable one, a gilded variant of the following items drops as a reward:

When playing multiplayer, if both heroes were to press the button at the same time, the unbreakable one will spawn alongside a duplicate.

History[]

Minecraft Dungeons
Dungeons BetaRedstone GolemAdded redstone golems.
1.3.2.0Fixed redstone golems not fighting heroes attacking from a distance.
1.4.3.0Fixed the mines producing sound when the master volume is set to 0%.
1.8.0.0Added the unbreakable one.
1.8.6.0Changed the rune requirements of the Unbreakable One from -> .

Gallery[]

Textures[]

Miscellaneous[]

References[]


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