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Up until this point in development, all levels had been fairly dark and closed in. We wanted to do something different, open, brightly lit farmlands that players could explore.

Minecraft Dungeons Guide Book

The Pumpkin Pastures is the third mission of Minecraft Dungeons. This mission is unlocked after completing the Creeper Woods. Upon loading, a secret is generated that grants access to the Arch Haven. If it is available, it appears in the first half of the mission in a ship. It is not necessary to complete Pumpkin Pastures to finish the main story. Captured here in a secret location is the mystery merchant.

Story[]

THE LAST HOMELY HEARTH – The Illager raids have reached the once-quiet fields of Pumpkin Pastures. As the Villagers were dragged off in chains and everything burned, it seemed all was lost. But one village still stands in the chaos. That last homely hearth remains a beacon of hope, but they need our help!

In-game story

Voiceovers[]

The Illager raids have roasted this once lush land to ruin. Only one village remained unspoiled in this corner of the world. Make haste, Hero! You must warn the Villagers there of the battle to come. You are their only hope.

Opening Cinematic

You did it! And the Villagers of the Pumpkin Pastures go on to fight another day.

Victory

Description[]

Pumpkin Pastures used to be a prosperous and peaceful land, where pumpkins grow among trees and grassy fields. The villagers mostly live closer to the village center. There were windmills that grounded the farmer's harvests, treasures in the village building, and a village bell that lies at the heart of the village. The Villagers have also constructed a ship by the water's edge in Pumpkin Pastures, where they might have used it to transport large quantities of pumpkins to far-off lands.

The illagers have raided this fertile land to chaos. Most of the villagers were captured and forced to leave behind their horses and treasures. Only one lone village somehow remains unspoiled. Heroes need to warn its inhabitants of the impending danger marching toward them by ringing the bell. As soon as the bell sounds, the Arch-Illager appears and summons a horde of dangerous mobs to thwart the heroes' progress.

Objectives[]

The last hearth
  1. Find the village
  2. Survive the attack
  3. Find the village
  4. Lower the drawbridge (2)
  5. Find the village
  6. Ring the warning bell
  7. Survive the attack
Escape
  1. Enter the town hall

Mobs[]

Native[]

Mob Difficulty
Ancient Hunt Default Adventure Apocalypse
Passive
Cow No Yes Yes Yes
Piggy Bank No Yes Yes Yes
Sheep No Yes Yes Yes
Ambient
Mystery Merchant No Yes Yes Yes
Vulture No Yes Yes Yes
Hostile
Baby Zombie No Stacked[note 1] Stacked[note 1] Stacked[note 1]
Chicken Jockey No Yes[note 2] Yes[note 2] Yes[note 2]
Chicken Jockey Tower No Rarely[note 2] Rarely[note 2] Rarely[note 2]
Creeper No Yes Yes Yes
Enchanter No Yes Yes Yes
Geomancer No Yes[note 3] Yes[note 3] Yes[note 3]
Skeleton No Yes Yes Yes
Spider No Yes Yes Yes
Vex No Summoned[note 4] Summoned[note 4] Summoned[note 4]
Vindicator No Yes Yes Yes
Watchling No Summoned, DLC[note 5] Summoned, DLC[note 5] Summoned, DLC[note 5]
Zombie No Yes Yes Yes
Powerful
Enderman No No Sometimes Sometimes
Endersent No DLC[note 6] DLC[note 6] DLC[note 6]
Evoker No Yes[note 7] Yes[note 7] Yes[note 7]
Raid Captain No Yes[note 8] Yes[note 8] Yes[note 8]
Redstone Golem Yes No No Sometimes
Skeleton Horseman No No Sometimes[note 9] Sometimes[note 9]
Special
Savage Eye No DLC DLC DLC
The Tiny Scourge Yes No No No
  1. a b c Spawns as part of chicken jockey towers
  2. a b c d e f chickens spawn as a the mount.
  3. a b c Summons geomancer bombs and geomancer walls
  4. a b c Summoned by evokers
  5. a b c Summoned by endersent and the savage eye
  6. a b c Spawns during play throughs after the Savage Eye is defeated.
  7. a b c Summons evoker fangs
  8. a b c Spawns only if the mission has already been completed once.
  9. a b A skeleton horses spawns as its mount.

Items[]

Item Difficulty
Default Adventure Apocalypse
Armor
Beenest armor Daily Trials Only Daily Trials Only Daily Trials Only
Hunter's armor Yes Yes Yes
Scale mail Yes Yes Yes
Artifacts
Corrupted beacon No Yes Yes
Flaming quiver Yes Yes Yes
Golem kit No No Yes
Light feather Yes Yes Yes
Wind horn Yes Yes Yes
Melee Gear
Sickles Yes Yes Yes
Soul scythe No Yes Yes
Sword Yes Yes Yes
Ranged Gear
Longbow Yes Yes Yes

Achievements[]

Main article: Achievement
Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
The Plot Thickens
Complete Pumpkin Pastures and Soggy Swamp.20GSilver

Vulture[]

A vulture is a mob-like entity that appears to be flying above the hero. They have a model in the game files, and their own sounds. They also emit ambient sounds. Their model cannot be seen in-game whatsoever, even with the use of freecam tools.

Appearance[]

Because of it being found high in the sky, the vulture's texture is not seen, and instead appears as an avian-like silhouette with two large wings, tail feathers, and a noticeably small head and neck, and having a robust body. The vulture model is currently black.

Spawning[]

Behavior[]

The vulture's behavior mostly consists of it just flying around the hero, possibly tracking their movement, but since they're only made to improve the noise within the mission. They are only seen flying aimlessly.

Vulture sounds[]

SoundDescription
Vulture caws
Vulture caw distant
Vulture flaps wings

History[]

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Trivia[]

  • There are three Supply Chests in this mission, one in the ruined village right before the drawbridge, one after the drawbridge and one inside the ship.
  • There are emerald urns lying around in unspoiled villager buildings, as well as emeralds in the villager ship.
  • On default difficulty, one evoker always spawns as a mini boss before the main village, but sometimes, multiple evokers can spawn. The evoker boss can also be enchanted by an enchanter.
  • Although pillagers do not appear normally in this mission, two of them can be seen in the loading screen for this mission and a total of five other pillagers can be seen in images of this mission taken prior to the game's release. However, there are currently a few scenarios in which pillagers able to spawn in this mission, such as during a Daily Trial, around raid captains, as well as a chance of them replacing 10-50% of the mission's ranged mobs if the hero obtains a raid captain banner.
  • The vulture was one of the mobs that was part of the 2019 biome vote, where it would have spawned in badlands.
  • In the Cacti Canyon ambient music, vultures can be heard in it.

Gallery[]

References[]

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