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* Add glowing effects to the Diamond Key Golem, Golden Key Golem, Wisp, Wraith, Blaze, Glow Squid, Ancient Guardian, Giant Royal Guard, and Obsidian Monstrosity face renders. |
* Add glowing effects to the Diamond Key Golem, Golden Key Golem, Wisp, Wraith, Blaze, Glow Squid, Ancient Guardian, Giant Royal Guard, and Obsidian Monstrosity face renders. |
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− | * Add new illagers and creation of new mob pages, and temporary face icons. |
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* Add fiery glow effect to the Mob Spawner and Blaze Spawner face renders. |
* Add fiery glow effect to the Mob Spawner and Blaze Spawner face renders. |
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* Change the blue sparks of energy on the Giant Cave Spider face render to purple. |
* Change the blue sparks of energy on the Giant Cave Spider face render to purple. |
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− | === [[MCD:Camp|Camp NPCs]] === |
+ | ==== [[MCD:Camp|Camp NPCs]] ==== |
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− | === [[MCD:Summonable|Summonable]] mobs === |
+ | ==== [[MCD:Summonable|Summonable]] mobs ==== |
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− | === [[MCD:Pet|Cosmetic pets]] === |
+ | ==== [[MCD:Pet|Cosmetic pets]] ==== |
Pets that can be summoned by the hero, but are non-attackable and passive mobs in-game. These pets cannot attack mobs, but they still take damage and are affected by hero auras but they don't die. |
Pets that can be summoned by the hero, but are non-attackable and passive mobs in-game. These pets cannot attack mobs, but they still take damage and are affected by hero auras but they don't die. |
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− | ===[[MCD:Powerful mobs|Powerful]] mobs=== |
+ | ====[[MCD:Powerful mobs|Powerful]] mobs==== |
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− | ===[[Minecraft Dungeons:Boss|Boss]] mobs=== |
+ | ====[[Minecraft Dungeons:Boss|Boss]] mobs==== |
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|[[MCD:Illager|Illager]] |
|[[MCD:Illager|Illager]] |
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− | |- |
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− | |'''[[MCD:Parrot|Parrot]]''' |
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− | |[[File:ParrotFace.png|link=MCD:Parrot]] |
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− | |{{tc|no}} |
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− | |[[MCD:Animal|Animal]] |
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|'''[[MCD:Trader Llama|Trader Llama]]''' |
|'''[[MCD:Trader Llama|Trader Llama]]''' |
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− | ===[[Minecraft Dungeons:Boss|Boss]] mobs=== |
+ | ====[[Minecraft Dungeons:Boss|Boss]] mobs==== |
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Revision as of 02:14, 20 November 2021
Note:
- Add glowing effects to the Diamond Key Golem, Golden Key Golem, Wisp, Wraith, Blaze, Glow Squid, Ancient Guardian, Giant Royal Guard, and Obsidian Monstrosity face renders.
- Add fiery glow effect to the Mob Spawner and Blaze Spawner face renders.
- Change the blue sparks of energy on the Giant Cave Spider face render to purple.
- Fix the Enchanter face render so the diamond gem on its hat glows.
- Fix the Leapleaf face render so the center of its flower glows.
- Fix the Red Enchanted Sheep, Guardian Vex, Soul Entity, Necromancer, Redstone Cube, Redstone Monstrosity, Squall Golem, and Magma Cube face renders so their eyes glow.
- Fix the Skeleton Horseman face render so its helmet has the purple glowing enchanted effect
- Needs Starfish, Fake Ancient Guardian and Jellie Cat Face icon.
- Remake the End Illager and Redstone Sentry Face icon and Raid captain banner position.
- Tropical Slime Face with animation GIF.
There are several mobs exclusively found in Minecraft Dungeons that are not present in the base game, Minecraft
List of mobs
Passive mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Ambient Bat | No | Animal Non-attackable | |
Ambient Wolf | No | Animal Non-attackable | |
Clam | Yes | Animal Non-attackable | |
Cow | No | Animal | |
Glow Squid | No | Animal | |
Diamond Key Golem | Yes | Golem | |
Key Golem | Yes | Golem | |
Horse | No | Animal Non-attackable | |
Ocelot | No | Animal | |
Panda | No | Animal Non-attackable | |
Pig | No | Animal | |
Piggy Bank | Yes | Animal | |
Rabbit | No | Animal | |
Sheep | No | Animal | |
Squid | No | Animal | |
Tropical Fish | No | Animal | |
Turtle | No | Animal | |
Villager | No | Non-attackable Villager | |
Wisp | Yes | Ghost Mob-like | |
Wooly Cow | Yes | Animal |
Camp NPCs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Blacksmith | Yes | Villager | |
Gift Wrapper | Yes | Villager | |
Luxury Merchant | Yes | Villager | |
Mystery Merchant | Yes | Villager | |
Piglin Merchant | Yes | Piglin | |
Target Dummy | Yes | N/A | |
Village Merchant | Yes | Villager |
- Upcoming
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Tower Keeper | N/A | Yes | N/A |
Summonable mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Bat | No | Animal | |
Bee | No | Animal | |
Enchanted Sheep | Yes | Animal | |
Guardian Vex | Yes | Ender Ghost | |
Iron Golem | No | Golem | |
Llama | No | Animal | |
Soul Entity | Yes | Ghost | |
Wolf | No | Animal |
Cosmetic pets
Pets that can be summoned by the hero, but are non-attackable and passive mobs in-game. These pets cannot attack mobs, but they still take damage and are affected by hero auras but they don't die.
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Arctic Fox | No | Animal | |
Baby Chicken | No | Animal | |
Baby Ghast | Yes | Ghost | |
Baby Goat | No | Animal | |
Baby Pig | No | Animal | |
Baby Turtle | No | Animal | |
Endermite | Yes | Animal Ender | |
Parrot | No | Animal | |
Zombified Baby Pig | Yes | Undead |
- Upcoming
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Baby Glow Squid | N/A | No | Animal |
Baby Spotted Pig | N/A | Yes | Animal |
Dark Baby Goat | N/A | Yes | Animal |
Duck | N/A | Yes | Animal |
Fox | No | Animal | |
Golden Parrot | N/A | Yes | Animal |
Raven | N/A | Yes | Animal |
Ruby Baby Turtle | N/A | Yes | Animal |
Toucan | N/A | Yes | Animal |
Neutral mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Dolphin | No | Animal | |
Goat | No | Animal | |
Llama | No | Animal | |
Polar Bear | No | Animal | |
Pufferfish | No | Animal |
Hostile mobs
- Upcoming
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Tower Guard | N/A | Yes | Illager |
Tower Wraith | N/A | Yes | Undead Ghost |
Ancient mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
????? | Yes | Animal Natural | |
Abominable Weaver | Yes | Animal | |
Abyssal Eye | Yes | N/A | |
Ancient Terror | Yes | Ghost Undead | |
Barrage | Yes | Undead | |
Cursed Presence | Yes | Undead | |
First Enchanter | Yes | Illager | |
Frostwarden | Yes | Illager | |
Grim Guardian | Yes | Undead | |
Haunted Caller | Yes | Undead | |
Oozing Menace | Yes | Natural | |
Pestilent Conjurer | Yes | Non-Illager ally | |
Scuttling Torment | Yes | Animal | |
Solemn Giant | Yes | Illager | |
The Seeking Flame | Yes | Ghost Non-Illager ally | |
The Swarm | Yes | Ender Enderling Natural | |
The Tiny Scourge | Yes | Undead | |
The Tower | Yes | Animal Undead | |
The Unending | Yes | Golem | |
Thundering Growth | Yes | Natural | |
Unbreakable One | Yes | Golem Non-Illager ally | |
Unstoppable Tusk | Yes | Animal Piglin | |
Vengeful Mariner | Yes | Natural Undead | |
Vigilant Scoundrel | Yes | Illager | |
Watcher of The End | Yes | Ender Enderling | |
Windbeard | Yes | Animal |
Powerful mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Drowned Necromancer | Yes | Natural Undead | |
Elder Guardian | No | N/A | |
Enderman | No | Ender | |
Endersent | Yes | Ender | |
Evoker | No | Illager | |
Ghast | No | Ghost | |
Illusioner | No | Illager | |
Raid Captain | No | Illager | |
Redstone Golem | Yes | Golem Non-Illager ally | |
Skeleton Horseman | No | Undead |
Boss mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Ancient Guardian | Yes | Natural | |
Arch-Illager | Yes | Illager | |
Corrupted Cauldron | Yes | Golem | |
Heart of Ender | Yes | Ender | |
Jungle Abomination | Yes | Golem Natural | |
Mooshroom Monstrosity | Yes | Golem | |
Nameless One | Yes | Undead | |
Redstone Monstrosity | Yes | Golem | |
Tempest Golem | Yes | Golem Non-Illager ally | |
Vengeful Heart of Ender | Yes | Ender | |
Wretched Wraith | Yes | Ghost Undead |
Cinematic mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Armored End Vindicator | Yes | Illager | |
End Illager | Yes | Illager | |
End Vindicator | Yes | Illager | |
Trader Llama | No | Animal | |
Wandering Trader | No | Villager |
Unseen mobs
Mobs that are only mentioned in items, levels, or descriptions.
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Ancient Illager Soldier | Yes | Illager | |
General | Yes | Illager | |
Illager Warrior | Yes | Illager | |
Jailor | Yes | Illager | |
Reaver | Yes | Illager | |
Warden | Yes | Illager |
List of Arcade exclusive mobs
Summonable mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Chicken | No | Animal | |
Fox | No | Animal | |
Goat | No | Animal | |
Ocelot | No | Animal | |
Panda | No | Animal | |
Pig | No | Animal | |
Polar Bear | No | Animal |
Hostile mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Armored Frozen Zombie | Yes | Natural Undead | |
Armored Husk | Yes | Natural Undead | |
Armored Jungle Zombie | Yes | Natural Undead | |
Armored Mossy Skeleton | Yes | Natural Undead | |
Armored Stray | Yes | Natural Undead | |
Evoker | No | Illager | |
Giant Royal Guard | Yes | Illager | |
Mage | Yes | Illager | |
Melee Armored Mossy Skeleton | Yes | Natural Undead | |
Melee Armored Skeleton | Yes | Undead | |
Melee Armored Stray | Yes | Natural Undead | |
Skeleton Horseman | No | Undead |
Boss mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Giant Cave Spider | Yes | Animal | |
Giant Royal Guard | Yes | Illager | |
Obsidian Monstrosity | Yes | Golem |
Unimplemented mobs
Unimplemented mobs are mobs that were in the beta version but possibly scrapped mid development or were planned but not actually added, and are not planned to be added. Mobs that were found in trailers or in other media, but are not in the game files are also included.
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Beta Armored Mountaineer |
Yes | Illager | |
Cod | No | Animal | |
Enchantsmith | Yes | Villager | |
Jack o' Lantern | Yes | Natural | |
Mason | No | Villager | |
Jellie Cat | No | Animal | |
Quest Giver | Yes | Villager | |
Salmon | No | Animal | |
Web Spider | Yes | Animal Natural | |
Wildfire | File:HoveringInfernoFace.png | Yes | N/A |
Planned mobs
The mobs only have their name in the game data file. Unlike unused mobs that have in-game textures, sounds, or appear in the official trailer. All of these mobs are based on mobs from various editions of Minecraft.
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Agent | No | Golem | |
Barnacle | No | Animal | |
Donkey | No | Animal | |
Ender Dragon | No | Animal Ender | |
Mule | No | Animal | |
NPC | No | Villager | |
Snow Golem | No | Golem | |
Wither | No | Undead | |
Zombie Horse | No | Undead | |
Zombie Villager | No | Undead Villager |
Technical mobs
These features appears in specific level or structures. Some of them doesn't look like regular mobs. However, the in-game data file shows that they are both "entity" and "mob".
Map Structure
Name | Icon | Exclusive | Classification |
---|---|---|---|
Firefly | Yes (Currently) | Animal Mob-like Texture | |
Minecart | No | Entity-like Non-attackable | |
Redstone Sentry | Yes | Block-like Non-attackable | |
Starfish | Yes | Animal Mob-like Texture | |
Strider | No | Animal Mob-like Sound | |
Vulture | Yes | Animal Mob-like Shadow | |
Woodland Sentry | Yes | Block-like Non-attackable |
The mobs shares it's render with other mobs or can be seen before the boss fight such as the Fake Ancient Guardian.
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Eponymous Squid | Yes | Animal Non-attackable | |
Fake Ancient Guardian | Yes | Natural | |
Imperfect Heart of Ender | Yes | Ender | |
False King | Yes | Clone Undead | |
Illusioner Clone | No | Clone Illager |
Mob drops
Most mobs always drops experience and souls upon death. They also have a few chance drops being:
Mobs also have a small chance to drop random rarity equipment based on the hero's current level.
Minibosses always drop more emeralds upon death, as well as having a chance to drop high rarity equipment.
Bosses always drop emeralds and random rarity equipment upon death.
Ancient mobs always drop random rarity gilded items upon death, and other Ancient Hunt mobs may drop Gold.
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A Friend in Need | Ancient Hunter | A Taste of Their Own Medicine | Blast Radius | Break the Spell |
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Bubble Trouble | Chill Out | Diamond Sword | Giant Slayer | Gone Fishin' |
Herd Mentality | High Treason | Homecoming | Iceologer's Revenge | Jungle Fungus |
Leader of the Pack | Locally Sourced | Passive Aggressive | Saved The Overworld | Seafood Skewer |
Whirlwind Warrior | Wooden Sword |
See also
- Ancient
- Animal
- Boss
- Boss Summonable
- Camp
- Enderling
- Ender
- Ghost
- Golem
- Illager
- Mob-like
- Natural
- Non-attackable
- Non-Illager ally
- Objective
- Pet
- Piglin (family)
- Powerful
- Summonable
- Undead
Trivia
- The sound files for behavior animations are known as "Novelty".
- Armored mobs are classified as "MobVarious2" or "MobVarious3" of a mob instead of "Armored mob" in the game ID. However, in-game, they are separate mobs as seen whenever they spawn enchanted.
- If a hero's enchantment is used by a mob, some of that enchantment's effects turn it purple (examples are Fire Trail and Poison Cloud).
- If any mob is thirty two blocks away from the hero, its animation stops to prevent the game from crashing.
- Unlike the original game, the value of mob damage depends on mob data instead of weapon data. The ranged and melee weapons used by mobs are only a part of render and decoration, and does not cause additional damage to mobs and heroes. For example, axes held by vindicators are renders. Ladles used by vindicator chefs are skins of axes instead of unique items.
- Bows and crossbows used by mobs do not have any animation when used. However, a hero's bow has a bowstring animation, although there is no arrow on the bowstring when the bow is drawn.
References