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{{For|mobs in original games of ''Minecraft Dungeons''|Mob}}
 
{{For|mobs in original games of ''Minecraft Dungeons''|Mob}}
 
{{wipdungeons|
 
{{wipdungeons|
* Needs Starfish, Fake Ancient Guardian, Jellie Cat, Gildsmith, Powersmith, Uniquesmith, Baby Squid, Dark Baby Goat, Duck, Golden Parrot, Raven, Ruby Baby Turtle, Spotted Baby Pig, Toucan, Tower Guard and Tower Wraith face icon.
+
* Needs Starfish, Fake Ancient Guardian, Jellie Cat, Gildsmith, Powersmith, Uniquesmith, Baby Squid, Dark Baby Goat, Duck, Golden Parrot, Raven, Ruby Baby Turtle, Spotted Baby Pig, Toucan, Tower Guard, Tower Keeper, and Tower Wraith face icon.
 
* Remake the End Illager, Redstone Sentry and Orb of Dominance face icon and Raid Captain banner position.
 
* Remake the End Illager, Redstone Sentry and Orb of Dominance face icon and Raid Captain banner position.
* Add glowing effects to the Arch Vessel, Geomancer Bomb, Wisp, Wraith, Blaze, Glow Squid, Redstone Monstrosity, Mooshroom Monstrosity, Ancient Guardian, Firefly, Orb of Dominance, Giant Royal Guard, and Obsidian Monstrosity face renders.
+
* Add glowing effects to the Arch Visage, Geomancer Bomb, Wisp, Wraith, Blaze, Glow Squid, Redstone Monstrosity, Mooshroom Monstrosity, Ancient Guardian, Firefly, Orb of Dominance, Giant Royal Guard, and Obsidian Monstrosity face renders.
 
* Add fiery glow effect to the Mob Spawner and Blaze Spawner face renders.
 
* Add fiery glow effect to the Mob Spawner and Blaze Spawner face renders.
 
* Change the blue sparks of energy on the Giant Cave Spider face render to purple.
 
* Change the blue sparks of energy on the Giant Cave Spider face render to purple.
* Fix the Poison-Quill Vine, Poison Anemone, and Leapleaf face renders so the center of their flowers glow (Purple for Poison-Quill Vine and Leapleaf; Blue for Poison Anemone).
 
* Fix the Red Enchanted Sheep, Guardian Vex, Soul Entity, Necromancer, Redstone Cube, Redstone Monstrosity, Squall Golem, and Magma Cube face renders so their eyes glow.
 
 
* Fix the Skeleton Horseman face render so its helmet has the purple glowing enchanted effect.
 
* Fix the Skeleton Horseman face render so its helmet has the purple glowing enchanted effect.
* Fix the Arch Vessel face icon so its crown appears.
+
* Fix the Arch Visage face icon so its crown appears.
* Fix the Wavewhisperer and Whisperer face renders so they have the same head shape.
 
* Tropical Slime Face with animation GIF.
 
 
}}
 
}}
   
Line 38: Line 34:
 
|{{tc|No}}
 
|{{tc|No}}
 
|[[MCD:Animal|Animal]]<br>[[MCD:Camp Resident|Camp Resident]]<br>[[MCD:Non-attackable|Non-attackable]]
 
|[[MCD:Animal|Animal]]<br>[[MCD:Camp Resident|Camp Resident]]<br>[[MCD:Non-attackable|Non-attackable]]
|-
 
|'''[[MCD:Captured Blacksmith|Captured Blacksmith]]
 
|[[File:ArmorerFace.png|link=MCD:Captured Blacksmith]]
 
|{{Tc|Yes}}
 
|[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Villager|Villager]]
 
 
|-
 
|-
 
|'''[[MCD:Clam|Clam]]'''
 
|'''[[MCD:Clam|Clam]]'''
Line 79: Line 70:
 
|[[MCD:Animal|Animal]]
 
|[[MCD:Animal|Animal]]
 
|-
 
|-
|'''[[MCD:Panda|Panda]]/[[MCD:Baby Panda|Baby Panda]]'''
+
|'''[[MCD:Panda|Panda]]'''
 
|[[File:PandaFace (Dungeons).png|link=MCD:Panda]]
 
|[[File:PandaFace (Dungeons).png|link=MCD:Panda]]
 
|{{tc|No}}
 
|{{tc|No}}
Line 114: Line 105:
 
|[[MCD:Camp Resident|Camp Resident]]
 
|[[MCD:Camp Resident|Camp Resident]]
 
|-
 
|-
|'''[[MCD:Tower Keeper|Tower Keeper(Not Boss)]]'''
+
|'''[[MCD:Tower Keeper (mob)|Tower Keeper (mob)]]'''
 
|[[File:TowerKeeperFace.png|link=MCD:Tower Keeper|70px]]
 
|[[File:TowerKeeperFace.png|link=MCD:Tower Keeper|70px]]
 
|{{tc|Yes}}
 
|{{tc|Yes}}
|[[MCD:Non-attackable|Non-attackable]]
+
|[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Tower Keeper|Tower Keeper]]
 
|-
 
|-
 
|'''[[MCD:Tropical Fish|Tropical Fish]]'''
 
|'''[[MCD:Tropical Fish|Tropical Fish]]'''
Line 124: Line 115:
 
|[[MCD:Animal|Animal]]
 
|[[MCD:Animal|Animal]]
 
|-
 
|-
|'''[[MCD:Turtle|Turtle]]/[[MCD:Baby Turtle (mob)|Baby Turtle]]'''
+
|'''[[MCD:Turtle|Turtle]]'''
 
|[[File:TurtleFace (Dungeons).png|link=MCD:Turtle]]
 
|[[File:TurtleFace (Dungeons).png|link=MCD:Turtle]]
 
|{{tc|No}}
 
|{{tc|No}}
Line 157: Line 148:
 
|[[File:Dungeons BlacksmithFace.png|link=MCD:Blacksmith]]
 
|[[File:Dungeons BlacksmithFace.png|link=MCD:Blacksmith]]
 
|{{tc|Yes}}
 
|{{tc|Yes}}
|[[MCD:Camp Resident|Camp Resident]]<br>[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Villager|Villager]]
+
|[[MCD:Camp Merchant|Camp Merchant]]<br>[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Villager|Villager]]
 
|-
 
|-
 
|'''[[MCD:Gift Wrapper|Gift Wrapper]]'''
 
|'''[[MCD:Gift Wrapper|Gift Wrapper]]'''
 
|[[File:GiftWrapperFace.png|link=MCD:Gift Wrapper]]
 
|[[File:GiftWrapperFace.png|link=MCD:Gift Wrapper]]
 
|{{tc|Yes}}
 
|{{tc|Yes}}
|[[MCD:Camp Resident|Camp Resident]]<br>[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Villager|Villager]]
+
|[[MCD:Camp Merchant|Camp Merchant]]<br>[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Villager|Villager]]
 
|-
 
|-
 
|'''[[MCD:Gildsmith|Gildsmith]]'''
 
|'''[[MCD:Gildsmith|Gildsmith]]'''
 
|[[File:GildsmithFace.png|link=MCD:Gildsmith]]
 
|[[File:GildsmithFace.png|link=MCD:Gildsmith]]
 
|{{tc|Yes}}
 
|{{tc|Yes}}
|[[MCD:Non-attackable|Non-attackable]]
+
|[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Tower Keeper|Tower Keeper]]
 
|-
 
|-
 
|'''[[MCD:Luxury Merchant|Luxury Merchant]]'''
 
|'''[[MCD:Luxury Merchant|Luxury Merchant]]'''
 
|[[File:LuxuryMerchantFace.png|link=MCD:Luxury Merchant]]
 
|[[File:LuxuryMerchantFace.png|link=MCD:Luxury Merchant]]
 
|{{tc|Yes}}
 
|{{tc|Yes}}
|[[MCD:Camp Resident|Camp Resident]]<br>[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Villager|Villager]]
+
|[[MCD:Camp Merchant|Camp Merchant]]<br>[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Villager|Villager]]
 
|-
 
|-
 
|'''[[MCD:Mystery Merchant|Mystery Merchant]]'''
 
|'''[[MCD:Mystery Merchant|Mystery Merchant]]'''
 
|[[File:MysteryMerchantFace.png|link=MCD:Mystery Merchant]]
 
|[[File:MysteryMerchantFace.png|link=MCD:Mystery Merchant]]
 
|{{tc|Yes}}
 
|{{tc|Yes}}
|[[MCD:Camp Resident|Camp Resident]]<br>[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Villager|Villager]]
+
|[[MCD:Camp Merchant|Camp Merchant]]<br>[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Villager|Villager]]
 
|-
 
|-
 
|'''[[MCD:Piglin Merchant|Piglin Merchant]]'''
 
|'''[[MCD:Piglin Merchant|Piglin Merchant]]'''
 
|[[File:PiglinMerchantFace.png|link=MCD:Piglin Merchant]]
 
|[[File:PiglinMerchantFace.png|link=MCD:Piglin Merchant]]
 
|{{tc|Yes}}
 
|{{tc|Yes}}
|[[MCD:Camp Resident|Camp Resident]]<br>[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Piglin (family)|Piglin]]
+
|[[MCD:Camp Merchant|Camp Merchant]]<br>[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Piglin (family)|Piglin]]
 
|-
 
|-
 
|'''[[MCD:Powersmith|Powersmith]]'''
 
|'''[[MCD:Powersmith|Powersmith]]'''
 
|[[File:PowersmithFace.png|link=MCD:Powersmith]]
 
|[[File:PowersmithFace.png|link=MCD:Powersmith]]
 
|{{tc|Yes}}
 
|{{tc|Yes}}
|[[MCD:Non-attackable|Non-attackable]]
+
|[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Tower Keeper|Tower Keeper]]
 
|-
 
|-
 
|'''[[MCD:Uniquesmith|Uniquesmith]]'''
 
|'''[[MCD:Uniquesmith|Uniquesmith]]'''
 
|[[File:UniquesmithFace.png|link=MCD:Uniquesmith]]
 
|[[File:UniquesmithFace.png|link=MCD:Uniquesmith]]
 
|{{tc|Yes}}
 
|{{tc|Yes}}
|[[MCD:Non-attackable|Non-attackable]]
+
|[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Tower Keeper|Tower Keeper]]
 
|-
 
|-
 
|'''[[MCD:Village Merchant|Village Merchant]]'''
 
|'''[[MCD:Village Merchant|Village Merchant]]'''
 
|[[File:VillageMerchantFace.png|link=MCD:Village Merchant]]
 
|[[File:VillageMerchantFace.png|link=MCD:Village Merchant]]
 
|{{tc|Yes}}
 
|{{tc|Yes}}
|[[MCD:Camp Resident|Camp Resident]]<br>[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Villager|Villager]]
+
|[[MCD:Camp Merchant|Camp Merchant]]<br>[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Villager|Villager]]<br>[[MCD:Tower Keeper|Tower Keeper]]
 
|}
 
|}
   
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|-
 
|-
 
|'''[[MCD:Magma Cube|Magma Cube]]'''
 
|'''[[MCD:Magma Cube|Magma Cube]]'''
|[[File:MagmaCubeFace.png|link=MCD:Magma Cube]]
+
|[[File:MagmaCubeFace (Dungeons).png|link=MCD:Magma Cube]]
 
|{{tc|No}}
 
|{{tc|No}}
 
|N/A
 
|N/A
Line 726: Line 717:
 
|{{tc|Yes}}
 
|{{tc|Yes}}
 
|[[MCD:Ghost|Ghost]]<br>[[MCD:Undead|Undead]]
 
|[[MCD:Ghost|Ghost]]<br>[[MCD:Undead|Undead]]
  +
|-
  +
|'''[[MCD:Trident Drowned|Trident Drowned]]'''
  +
|[[File:DrownedFace.png|link=MCD:Trident Drowned]]
  +
|{{tc|Yes}}
  +
|[[MCD:Natural|Natural]]<br>[[MCD:Undead|Undead]]
  +
|-
  +
|'''[[MCD:Tropical Slime|Tropical Slime]]'''
  +
|[[File:TropicalSlimeFace (Dungeons).png|link=MCD:Tropical Slime]]
  +
|{{tc|Yes}}
  +
|[[MCD:Natural|Natural]]
 
|-
 
|-
 
|'''[[MCD:Vex|Vex]]'''
 
|'''[[MCD:Vex|Vex]]'''
Line 741: Line 742:
 
|{{tc|Yes}}
 
|{{tc|Yes}}
 
|[[MCD:Illager|Illager]]
 
|[[MCD:Illager|Illager]]
|-
 
|'''[[MCD:Trident Drowned|Trident Drowned]]'''
 
|[[File:DrownedFace.png|link=MCD:Trident Drowned]]
 
|{{tc|Yes}}
 
|[[MCD:Natural|Natural]]<br>[[MCD:Undead|Undead]]
 
|-
 
|'''[[MCD:Tropical Slime|Tropical Slime]]'''
 
|[[File:TropicalSlimeFace (Dungeons).png|link=MCD:Tropical Slime]]
 
|{{tc|Yes}}
 
|[[MCD:Natural|Natural]]
 
 
|-
 
|-
 
|'''[[MCD:Watchling|Watchling]]'''
 
|'''[[MCD:Watchling|Watchling]]'''
Line 1,073: Line 1,064:
 
|{{tc|Yes}}
 
|{{tc|Yes}}
 
|[[MCD:Golem|Golem]]
 
|[[MCD:Golem|Golem]]
|-
 
|'''[[MCD:Wither|Wither]]'''
 
|[[File:WitherFace.png|80px|link=MCD:Wither]]
 
|{{tc|Yes}}
 
|[[MCD:Undead|Undead]]
 
 
|-
 
|-
 
|'''[[MCD:Tempest Golem|Tempest Golem]]'''
 
|'''[[MCD:Tempest Golem|Tempest Golem]]'''
Line 1,093: Line 1,079:
 
|{{tc|Yes}}
 
|{{tc|Yes}}
 
|[[MCD:Ghost|Ghost]]<br>[[MCD:Undead|Undead]]
 
|[[MCD:Ghost|Ghost]]<br>[[MCD:Undead|Undead]]
  +
|}
|'''[[MCD:Tower Keeper|Tower Keeper(Not Boss)]]'''
 
  +
|[[File:TowerKeeperFace.png|link=MCD:Tower Keeper|70px]]
 
  +
=== Technical mobs ===
  +
These features appear in specific missions. Some of them do not look like regular mobs. However, the in-game data file shows that they are both an "entity" and a "mob".
  +
  +
==== Summonable entities ====
  +
{| class="wikitable" style="text-align:center;"
  +
|-
  +
!Name
  +
!Icon
  +
!Exclusive
  +
!Classification
  +
|- style="text-align: center"
  +
|'''[[MCD:Biomine|Biomine]]'''
  +
|[[File:AncientBiomineFace.png|link=MCD:Biomine]]
 
|{{tc|Yes}}
 
|{{tc|Yes}}
|[[MCD:Boss|Boss]]
+
|[[MCD:Natural|Natural]]
 
|-
 
|-
  +
|'''[[MCD:Evoker Fang|Evoker Fang]]'''
  +
|[[File:EvokerFangsFace.png|link=MCD:Evoker Fang]]
  +
|{{tc|No}}
  +
|[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Non-Illager allies|Non-Illager ally]]
  +
|-
  +
|'''[[MCD:Geomancer Bomb|Geomancer Bomb]]'''
  +
|[[File:GeomancerBombFace.png|link=MCD:Geomancer Bomb]]
  +
|{{tc|Yes}}
  +
|[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Non-Illager allies|Non-Illager ally]]
  +
|-
  +
|'''[[MCD:Geomancer Wall|Geomancer Wall]]'''
  +
|[[File:GeomancerWallFace.png|link=MCD:Geomancer Wall]]
  +
|{{tc|Yes}}
  +
|[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Non-Illager allies|Non-Illager ally]]
  +
|-
  +
|'''[[MCD:Ice Chunk|Ice Chunk]]'''
  +
|[[File:IceChunkFace.png|link=MCD:Ice Chunk]]
  +
|{{tc|Yes}}
  +
|[[MCD:Natural|Natural]]<br>[[MCD:Non-attackable|Non-attackable]]
  +
|}
  +
  +
==== Map structure ====
  +
{| class="wikitable" style="text-align:center;"
  +
|-
  +
!Name
  +
!Icon
  +
!Exclusive
  +
!Classification
  +
|- style="text-align: center"
  +
|'''[[MCD:Blue Nethershroom|Blue Nethershroom]]'''
  +
|[[File:BlueNethershroomFace.png|link=MCD:Blue Nethershroom]]
  +
|{{tc|Yes}}
  +
|[[MCD:Natural|Natural]]<br>[[MCD:Mob-like|Mob-like Block]]
  +
|-
  +
|'''[[MCD:Firefly|Firefly]]'''
  +
|[[File:FireflyFaceDungeons.png|50px|link=MCD:Firefly]]
  +
|{{tc|Yes|Yes <small>(Currently)</small>}}
  +
|[[MCD:Animal|Animal]]<br>[[MCD:Mob-like|Mob-like Texture]]
  +
|-
  +
|'''[[MCD:Minecart|Minecart]]'''
  +
|[[File:Minecart (Dungeons).gif|link=MCD:Minecart]]
  +
|{{tc|No}}
  +
|[[MCD:Mob-like|Mob-like Entity]]<br>[[MCD:Non-attackable|Non-attackable]]
  +
|-
  +
|'''[[MCD:Redstone Sentry|Redstone Sentry]]'''
  +
|[[File:RedstoneSentryFace.png|link=MCD:Redstone Sentry]]
  +
|{{tc|Yes}}
  +
|[[MCD:Mob-like|Mob-like Block]]<br>[[MCD:Non-attackable|Non-attackable]]
  +
|-
  +
|'''[[MCD:Starfish|Starfish]]'''
  +
|[[File:Starfish.png|link=MCD:Starfish]]
  +
|{{tc|Yes}}
  +
|[[MCD:Animal|Animal]]<br>[[MCD:Mob-like|Mob-like Texture]]
  +
|-
  +
|'''[[MCD:Strider|Strider]]'''
  +
|[[File:StriderFace.png|link=MCD:Strider]]
  +
|{{tc|No}}
  +
|[[MCD:Animal|Animal]]<br>[[MCD:Mob-like|Mob-like Sound]]
  +
|-
  +
|'''[[MCD:Vulture|Vulture]]'''
  +
|[[File:VultureFace.png|link=MCD:Vulture]]
  +
|{{tc|Yes}}
  +
|[[MCD:Animal|Animal]]<br>[[MCD:Mob-like|Mob-like Shadow]]
  +
|-
  +
|'''[[MCD:Woodland Sentry|Woodland Sentry]]'''
  +
|[[File:RedCarpet.png|link=MCD:Woodland Sentry]]
  +
|{{tc|Yes}}
  +
|[[MCD:Mob-like|Mob-like Block]]<br>[[MCD:Non-attackable|Non-attackable]]
  +
|}
  +
  +
==== Shared origin mobs ====
  +
These mobs share renders with other mobs or are the same mob with a different design.
  +
{| class="wikitable" style="text-align:center;"
  +
|-
  +
!Name
  +
!Icon
  +
!Exclusive
  +
!Classifications
  +
|- style="text-align: center"
  +
|'''[[MCD:Arch Visage|Arch Visage]]'''
  +
|[[File:Arch Vessel.png|link=MCD:Arch Visage|65px]]
  +
|{{tc|Yes}}
  +
|[[MCD:Ender|Ender]]<br>[[MCD:Illager|Illager]]
  +
|-
  +
|'''[[MCD:Baby Panda|Baby Panda]]'''
  +
|[[File:PandaFace (Dungeons).png|link=MCD:Baby Panda]]
  +
|{{tc|No}}
  +
|[[MCD:Animal|Animal]]
  +
|-
  +
|'''[[MCD:Baby Turtle (mob)|Baby Turtle (mob)]]'''
  +
|[[File:TurtleFace (Dungeons).png|link=MCD:Baby Turtle (mob)]]
  +
|{{tc|No}}
  +
|[[MCD:Animal|Animal]]
  +
|-
  +
|'''[[MCD:Captured Blacksmith|Captured Blacksmith]]
  +
|[[File:ArmorerFace.png|link=MCD:Captured Blacksmith]]
  +
|{{Tc|Yes}}
  +
|[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Villager|Villager]]
  +
|-
  +
|'''[[MCD:Decal Puddle|Decal Puddle]]'''
  +
|[[File:DecalPuddleFace.png|link=MCD:Decal Puddle]]
  +
|{{tc|Yes}}
  +
|[[MCD:Ender|Ender]]<br>[[MCD:Non-attackable|Non-attackable]]
  +
|-
  +
|'''[[MCD:Eponymous Squid|Eponymous Squid]]'''
  +
|[[File:GlowSquidFace.png|link=MCD:Eponymous Squid]]
  +
|{{tc|Yes}}
  +
|[[MCD:Animal|Animal]]<br>[[MCD:Non-attackable|Non-attackable]]
  +
|-
  +
|'''[[MCD:Fake Ancient Guardian|Fake Ancient Guardian]]'''
  +
|[[File:FakeAncientGuardianFace.png|60px|link=MCD:Fake Ancient Guardian]]
  +
|{{tc|Yes}}
  +
|[[MCD:Natural|Natural]]
  +
|-
  +
|'''[[MCD:False King|False King]]'''
  +
|[[File:NamelessOneFace.png|link=MCD:Nameless One|64x64px]]
  +
|{{tc|Yes}}
  +
|[[MCD:Mob-like|Mob-like Clone]]<br>[[MCD:Undead|Undead]]
  +
|-
  +
|'''[[MCD:Imperfect Heart of Ender|Imperfect Heart of Ender]]'''
  +
|[[File:ImperfectHeartOfEnderFace.png|link=MCD:Imperfect Heart of Ender]]
  +
|{{tc|Yes}}
  +
|[[MCD:Ender|Ender]]<br>[[MCD:Non-attackable|Non-attackable]]
  +
|-
  +
|'''[[MCD:Illusioner Clone|Illusioner Clone]]'''
  +
|[[File:IllusionerFace (Dungeons).png|link=MCD:Illusioner]]
  +
|{{tc|No}}
  +
|[[MCD:Illager|Illager]]<br>[[MCD:Mob-like|Mob-like Clone]]
  +
|}
  +
  +
==== [[MCD:Cinematic|Cinematic mobs]] ====
  +
{| class="wikitable" style="text-align:center;"
  +
|-
  +
!Name
  +
!Icon
  +
!Exclusive
  +
!Classifications
  +
|- style="text-align: center"
  +
|'''[[MCD:End Illager|End Illager]]'''
  +
|[[File:EndIllagerFace.png|link=MCD:End Illager]]
  +
|{{tc|Yes}}
  +
|[[MCD:Illager|Illager]]
  +
|-
  +
|'''[[MCD:Trader Llama|Trader Llama]]'''
  +
|[[File:TraderLlamaFace (Dungeons).png|link=MCD:Trader Llama]]
  +
|{{tc|No}}
  +
|[[MCD:Animal|Animal]]
  +
|-
  +
|'''[[MCD:Wandering Trader|Wandering Trader]]'''
  +
|[[File:WanderingTraderFace.png|link=MCD:Wandering Trader]]
  +
|{{tc|No}}
  +
|[[MCD:Villager|Villager]]
  +
|}
  +
  +
==== [[MCD:Unseen|Unseen mobs]] ====
  +
Mobs that are only mentioned in items, missions, or canon books.
  +
{| class="wikitable" style="text-align:center;"
  +
|-
  +
!Name
  +
!Icon
  +
!Exclusive
  +
!Classifications
  +
|- style="text-align: center"
  +
|'''[[MCD:Ancient Illager Soldier|Ancient Illager Soldier]]'''
  +
|[[File:MCD unseen illager face.png|link=MCD:Ancient Illager Soldier]]
  +
|{{tc|Yes}}
  +
|[[MCD:Illager|Illager]]
  +
|-
  +
|'''[[MCD:Black Ocelot|Black Ocelot]]'''
  +
|[[File:MCD unseen black ocelot face.png|link=MCD:Black Ocelot]]
  +
|{{tc|Yes}}
  +
|[[MCD:Animal|Animal]]
  +
|-
  +
|'''[[MCD:General|General]]'''
  +
|[[File:MCD unseen illager face.png|link=MCD:General]]
  +
|{{tc|Yes}}
  +
|[[MCD:Illager|Illager]]
  +
|-
  +
|'''[[MCD:Illager Warrior|Illager Warrior]]'''
  +
|[[File:MCD unseen illager face.png|link=MCD:Illager Warrior]]
  +
|{{tc|Yes}}
  +
|[[MCD:Illager|Illager]]
  +
|-
  +
|'''[[MCD:Jailor|Jailor]]'''
  +
|[[File:MCD unseen illager face.png|link=MCD:Jailor]]
  +
|{{tc|Yes}}
  +
|[[MCD:Illager|Illager]]
  +
|-
  +
|'''[[MCD:Miner|Miner]]'''
  +
|[[File:MCD unseen miner face.png|link=MCD:Miner]]
  +
|{{tc|Yes}}
  +
|N/A
  +
|-
  +
|'''[[MCD:Monkey|Monkey]]'''
  +
|[[File:MCD unseen monkey face.png|link=MCD:Monkey]]
  +
|{{tc|Yes}}
  +
|[[MCD:Animal|Animal]]<br>[[MCD:Unused|Unused]]
  +
|-
  +
|'''[[MCD:Nomad|Nomad]]'''
  +
|[[File:MCD unseen nomad face.png|link=MCD:Nomad]]
  +
|{{tc|Yes}}
  +
|N/A
  +
|-
  +
|'''[[MCD:Reaver|Reaver]]'''
  +
|[[File:MCD unseen illager face.png|link=MCD:Reaver]]
  +
|{{tc|Yes}}
  +
|[[MCD:Illager|Illager]]
  +
|-
  +
|'''[[MCD:Seafaring Warrior|Seafaring Warrior]]'''
  +
|[[File:MCD unseen seafaring warrior face.png|link=MCD:Seafaring Warrior]]
  +
|{{tc|Yes}}
  +
|N/A
  +
|-
  +
|'''[[MCD:Warden|Warden]]'''
  +
|[[File:MCD unseen illager face.png|link=MCD:Warden]]
  +
|{{tc|Yes}}
  +
|[[MCD:Illager|Illager]]
 
|}
 
|}
   
Line 1,351: Line 1,567:
 
|{{tc|No}}
 
|{{tc|No}}
 
|[[MCD:Undead|Undead]]<br>[[MCD:Villager|Villager]]
 
|[[MCD:Undead|Undead]]<br>[[MCD:Villager|Villager]]
|}
 
 
== Technical mobs ==
 
These features appear in specific missions. Some of them do not look like regular mobs. However, the in-game data file shows that they are both an "entity" and a "mob".
 
 
=== Summonable entities ===
 
{| class="wikitable" style="text-align:center;"
 
|-
 
!Name
 
!Icon
 
!Exclusive
 
!Classification
 
|- style="text-align: center"
 
|'''[[MCD:Biomine|Biomine]]'''
 
|[[File:AncientBiomineFace.png|link=MCD:Biomine]]
 
|{{tc|Yes}}
 
|[[MCD:Natural|Natural]]
 
|-
 
|'''[[MCD:Evoker Fang|Evoker Fang]]'''
 
|[[File:EvokerFangsFace.png|link=MCD:Evoker Fang]]
 
|{{tc|No}}
 
|[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Non-Illager allies|Non-Illager ally]]
 
|-
 
|'''[[MCD:Geomancer Bomb|Geomancer Bomb]]'''
 
|[[File:GeomancerBombFace.png|link=MCD:Geomancer Bomb]]
 
|{{tc|Yes}}
 
|[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Non-Illager allies|Non-Illager ally]]
 
|-
 
|'''[[MCD:Geomancer Wall|Geomancer Wall]]'''
 
|[[File:GeomancerWallFace.png|link=MCD:Geomancer Wall]]
 
|{{tc|Yes}}
 
|[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Non-Illager allies|Non-Illager ally]]
 
|-
 
|'''[[MCD:Ice Chunk|Ice Chunk]]'''
 
|[[File:IceChunkFace.png|link=MCD:Ice Chunk]]
 
|{{tc|Yes}}
 
|[[MCD:Natural|Natural]]<br>[[MCD:Non-attackable|Non-attackable]]
 
|}
 
 
=== Map Structure ===
 
{| class="wikitable" style="text-align:center;"
 
|-
 
!Name
 
!Icon
 
!Exclusive
 
!Classification
 
|- style="text-align: center"
 
|'''[[MCD:Blue Nethershroom|Blue Nethershroom]]'''
 
|[[File:BlueNethershroomFace.png|link=MCD:Blue Nethershroom]]
 
|{{tc|Yes}}
 
|[[MCD:Natural|Natural]]<br>Block-like
 
|-
 
|'''[[MCD:Firefly|Firefly]]'''
 
|[[File:FireflyFaceDungeons.png|50px|link=MCD:Firefly]]
 
|{{tc|Yes|Yes <small>(Currently)</small>}}
 
|[[MCD:Animal|Animal]]<br>[[MCD:Mob-like|Mob-like]]<br>Texture
 
|-
 
|'''[[MCD:Minecart|Minecart]]'''
 
|[[File:Minecart (Dungeons).gif|link=MCD:Minecart]]
 
|{{tc|No}}
 
|Entity-like<br>[[MCD:Non-attackable|Non-attackable]]
 
|-
 
|'''[[MCD:Redstone Sentry|Redstone Sentry]]'''
 
|[[File:RedstoneSentryFace.png|link=MCD:Redstone Sentry]]
 
|{{tc|Yes}}
 
|Block-like<br>[[MCD:Non-attackable|Non-attackable]]
 
|-
 
|'''[[MCD:Starfish|Starfish]]'''
 
|[[File:Starfish.png|link=MCD:Starfish]]
 
|{{tc|Yes}}
 
|[[MCD:Animal|Animal]]<br>[[MCD:Mob-like|Mob-like]]<br>Texture
 
|-
 
|'''[[MCD:Strider|Strider]]'''
 
|[[File:StriderFace.png|link=MCD:Strider]]
 
|{{tc|No}}
 
|[[MCD:Animal|Animal]]<br>[[MCD:Mob-like|Mob-like]]<br>Sound
 
|-
 
|'''[[MCD:Vulture|Vulture]]'''
 
|[[File:VultureFace.png|link=MCD:Vulture]]
 
|{{tc|Yes}}
 
|[[MCD:Animal|Animal]]<br>[[MCD:Mob-like|Mob-like]]<br>Shadow
 
|-
 
|'''[[MCD:Woodland Sentry|Woodland Sentry]]'''
 
|[[File:RedCarpet.png|link=MCD:Woodland Sentry]]
 
|{{tc|Yes}}
 
|Block-like<br>[[MCD:Non-attackable|Non-attackable]]
 
|}
 
 
=== Shared Render Mobs ===
 
These mobs share renders with other mobs or can be seen before boss fights.
 
{| class="wikitable" style="text-align:center;"
 
|-
 
!Name
 
!Icon
 
!Exclusive
 
!Classifications
 
|- style="text-align: center"
 
|'''[[MCD:Arch Vessel|Arch Vessel]]'''
 
|[[File:Arch Vessel.png|link=MCD:Arch Vessel|65px]]
 
|{{tc|Yes}}
 
|[[MCD:Ender|Ender]]<br>[[MCD:Illager|Illager]]
 
|-
 
|'''[[MCD:Eponymous Squid|Eponymous Squid]]'''
 
|[[File:GlowSquidFace.png|link=MCD:Eponymous Squid]]
 
|{{tc|Yes}}
 
|[[MCD:Animal|Animal]]
 
|-
 
|'''[[MCD:Fake Ancient Guardian|Fake Ancient Guardian]]'''
 
|[[File:FakeAncientGuardianFace.png|60px|link=MCD:Fake Ancient Guardian]]
 
|{{tc|Yes}}
 
|[[MCD:Natural|Natural]]
 
|-
 
|'''[[MCD:Imperfect Heart of Ender|Imperfect Heart of Ender]]'''
 
|[[File:ImperfectHeartOfEnderFace.png|link=MCD:Imperfect Heart of Ender]]
 
|{{tc|Yes}}
 
|[[MCD:Ender|Ender]]
 
|-
 
|'''[[MCD:False King|False King]]'''
 
|[[File:NamelessOneFace.png|link=MCD:Nameless One|64x64px]]
 
|{{tc|Yes}}
 
|Clone<br>[[MCD:Undead|Undead]]
 
|-
 
|'''[[MCD:Illusioner Clone|Illusioner Clone]]'''
 
|[[File:IllusionerFace (Dungeons).png|link=MCD:Illusioner]]
 
|{{tc|No}}
 
|Clone<br>[[MCD:Illager|Illager]]
 
|}
 
 
=== [[MCD:Cinematic|Cinematic mobs]] ===
 
{| class="wikitable" style="text-align:center;"
 
|-
 
!Name
 
!Icon
 
!Exclusive
 
!Classifications
 
|- style="text-align: center"
 
|'''[[MCD:End Illager|End Illager]]'''
 
|[[File:EndIllagerFace.png|link=MCD:End Illager]]
 
|{{tc|Yes}}
 
|[[MCD:Illager|Illager]]
 
|-
 
|'''[[MCD:Trader Llama|Trader Llama]]'''
 
|[[File:TraderLlamaFace (Dungeons).png|link=MCD:Trader Llama]]
 
|{{tc|No}}
 
|[[MCD:Animal|Animal]]
 
|-
 
|'''[[MCD:Wandering Trader|Wandering Trader]]'''
 
|[[File:WanderingTraderFace.png|link=MCD:Wandering Trader]]
 
|{{tc|No}}
 
|[[MCD:Villager|Villager]]
 
|}
 
 
=== Unseen mobs ===
 
Mobs that are only mentioned in items, missions, or canon books.
 
{| class="wikitable" style="text-align:center;"
 
|-
 
!Name
 
!Icon
 
!Exclusive
 
!Classifications
 
|- style="text-align: center"
 
|'''[[MCD:Ancient Illager Soldier|Ancient Illager Soldier]]'''
 
|[[File:MCD unseen illager face.png|link=MCD:Ancient Illager Soldier]]
 
|{{tc|Yes}}
 
|[[MCD:Illager|Illager]]
 
|-
 
|'''[[MCD:General|General]]'''
 
|[[File:MCD unseen illager face.png|link=MCD:General]]
 
|{{tc|Yes}}
 
|[[MCD:Illager|Illager]]
 
|-
 
|'''[[MCD:Illager Warrior|Illager Warrior]]'''
 
|[[File:MCD unseen illager face.png|link=MCD:Illager Warrior]]
 
|{{tc|Yes}}
 
|[[MCD:Illager|Illager]]
 
|-
 
|'''[[MCD:Jailor|Jailor]]'''
 
|[[File:MCD unseen illager face.png|link=MCD:Jailor]]
 
|{{tc|Yes}}
 
|[[MCD:Illager|Illager]]
 
|-
 
|'''[[MCD:Reaver|Reaver]]'''
 
|[[File:MCD unseen illager face.png|link=MCD:Reaver]]
 
|{{tc|Yes}}
 
|[[MCD:Illager|Illager]]
 
|-
 
|'''[[MCD:Warden|Warden]]'''
 
|[[File:MCD unseen illager face.png|link=MCD:Warden]]
 
|{{tc|Yes}}
 
|[[MCD:Illager|Illager]]
 
 
|}
 
|}
 
</center>
 
</center>
Line 1,556: Line 1,582:
 
Mobs also have a small chance to drop random [[MCD:Rarity|rarity]] [[MCD:item|equipment]] based on the hero's current level.
 
Mobs also have a small chance to drop random [[MCD:Rarity|rarity]] [[MCD:item|equipment]] based on the hero's current level.
   
Minibosses always drop more emeralds upon death, as well as having a chance to drop high rarity equipment.
+
Powerful mobs always drop more emeralds upon death, as well as having a chance to drop high rarity equipment.
   
 
Bosses always drop emeralds and random rarity equipment upon death.
 
Bosses always drop emeralds and random rarity equipment upon death.
Line 1,632: Line 1,658:
 
* [[MCD:Boss|Boss]]
 
* [[MCD:Boss|Boss]]
 
* [[MCD:Boss Summonable|Boss Summonable]]
 
* [[MCD:Boss Summonable|Boss Summonable]]
* [[MCD:Camp Resident|Camp Resident]]
+
* [[MCD:Camp Merchant|Camp Merchant]]
 
* [[MCD:Enderling|Enderling]]
 
* [[MCD:Enderling|Enderling]]
 
* [[MCD:Ender|Ender]]
 
* [[MCD:Ender|Ender]]
Line 1,647: Line 1,673:
 
* [[MCD:Powerful|Powerful]]
 
* [[MCD:Powerful|Powerful]]
 
* [[MCD:Summonable|Summonable]]
 
* [[MCD:Summonable|Summonable]]
  +
* [[MCD:Tower Keeper|Tower Keeper]]
 
* [[MCD:Undead|Undead]]
 
* [[MCD:Undead|Undead]]
 
}}
 
}}

Revision as of 23:16, 25 January 2022

For mobs in original games of Minecraft Dungeons, see Mob.
Gear (item)
This article is a work in progress. 
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.
Note:
  • Needs Starfish, Fake Ancient Guardian, Jellie Cat, Gildsmith, Powersmith, Uniquesmith, Baby Squid, Dark Baby Goat, Duck, Golden Parrot, Raven, Ruby Baby Turtle, Spotted Baby Pig, Toucan, Tower Guard, Tower Keeper, and Tower Wraith face icon.
  • Remake the End Illager, Redstone Sentry and Orb of Dominance face icon and Raid Captain banner position.
  • Add glowing effects to the Arch Visage, Geomancer Bomb, Wisp, Wraith, Blaze, Glow Squid, Redstone Monstrosity, Mooshroom Monstrosity, Ancient Guardian, Firefly, Orb of Dominance, Giant Royal Guard, and Obsidian Monstrosity face renders.
  • Add fiery glow effect to the Mob Spawner and Blaze Spawner face renders.
  • Change the blue sparks of energy on the Giant Cave Spider face render to purple.
  • Fix the Skeleton Horseman face render so its helmet has the purple glowing enchanted effect.
  • Fix the Arch Visage face icon so its crown appears.
MCD colorful

Some of the many mobs from Minecraft Dungeons.[1]

There are several mobs exclusively found in Minecraft Dungeons that are not present in the base game, Minecraft

List of mobs

Passive mobs

Name Icon Exclusive Classifications
Ambient Bat BatFace (Dungeons) No Animal
Non-attackable
Ambient Wolf WolfFace No Animal
Camp Resident
Non-attackable
Clam ClamFace Yes Animal
Non-attackable
Cow CowFace No Animal
Diamond Key Golem DiamondKeyGolemFace Yes Golem
Glow Squid GlowSquidFace No Animal
Horse HorseFace (Dungeons) No Animal
Non-attackable
Key Golem GoldenKeyGolemFace Yes Golem
Ocelot OcelotFace No Animal
Panda PandaFace (Dungeons) No Animal
Pig PigFace No Animal
Piggy Bank PiggyBankFace Yes Animal
Rabbit RabbitFace (Dungeons) No Animal
Sheep SheepFace (Dungeons) No Animal
Squid SquidFace No Animal
Target Dummy TargetDummyFace Yes Camp Resident
Tower Keeper (mob) TowerKeeperFace Yes Non-attackable
Tower Keeper
Tropical Fish TropicalFishBody No Animal
Turtle TurtleFace (Dungeons) No Animal
Villager VillagerFace No Non-attackable
Villager
Wisp WispFace Yes Ghost
Non-attackable
Wooly Cow WoolyCowFace Yes Animal

Merchants

Name Icon Exclusive Classifications
Blacksmith Dungeons BlacksmithFace Yes Camp Merchant
Non-attackable
Villager
Gift Wrapper GiftWrapperFace Yes Camp Merchant
Non-attackable
Villager
Gildsmith GildsmithFace Yes Non-attackable
Tower Keeper
Luxury Merchant LuxuryMerchantFace Yes Camp Merchant
Non-attackable
Villager
Mystery Merchant MysteryMerchantFace Yes Camp Merchant
Non-attackable
Villager
Piglin Merchant PiglinMerchantFace Yes Camp Merchant
Non-attackable
Piglin
Powersmith PowersmithFace Yes Non-attackable
Tower Keeper
Uniquesmith UniquesmithFace Yes Non-attackable
Tower Keeper
Village Merchant VillageMerchantFace Yes Camp Merchant
Non-attackable
Villager
Tower Keeper

Summonable mobs

Name Icon Exclusive Classifications
Bat BatFace (Dungeons) No Animal
Bee BeeFace No Animal
Enchanted Sheep EnchantedSheepFace Yes Animal
Guardian Vex GuardianVexFace Yes Ender
Ghost
Iron Golem IronGolemFace (Dungeons) No Golem
Llama TraderLlamaFace (Dungeons) No Animal
Soul Entity SoulWizardFace Yes Ghost
Wolf WolfFace No Animal

Cosmetic pets

Pets that can be summoned by the hero, but are non-attackable passive mobs in-game. These pets cannot attack mobs, but they still take damage and are affected by hero auras but they don't die.

Name Icon Exclusive Classifications
Arctic Fox SnowFoxFace No Animal
Baby Chicken ChickenFace No Animal
Baby Ghast BabyGhastFace Yes Ghost
Baby Goat BabyGoatFace No Animal
Baby Pig PigFace No Animal
Baby Squid BabySquidFace No Baby Squid
Baby Turtle TurtleFace (Dungeons) No Animal
Dark Baby Goat DarkBabyGoatFace Yes Animal
Duck DuckFace Yes Animal
Endermite EndermitePetFace (Dungeons) Yes Animal
Ender
Fox FoxFace No Animal
Golden Parrot GoldenParrotFace Yes Animal
Parrot ParrotFace No Animal
Raven RavenFace Yes Animal
Ruby Baby Turtle RubyBabyTurtleFace Yes Animal
Spotted Baby Pig SpottedBabyPigFace Yes Animal
Toucan ToucanFace Yes Animal
Zombified Baby Pig ZombifiedBabyPigFace Yes Undead

Neutral mobs

Name Icon Exclusive Classifications
Dolphin DolphinFace No Animal
Goat GoatFace No Animal
Llama LlamaFace (Dungeons) No Animal
Polar Bear PolarBearFace (Dungeons) No Animal
Pufferfish PufferfishFace No Animal

Hostile mobs

Name Icon Exclusive Classifications
Abomination Vine AbominationVine Yes Natural
Non-attackable
Armored Drowned ArmoredDrownedFace Yes Natural
Undead
Armored Mountaineer ArmoredMountaineerFace Yes Illager
Armored Piglin ArmoredPiglinFace Yes Piglin
Armored Piglin Hunter ArmoredPiglinHunterFace Yes Piglin
Armored Pillager ArmoredPillagerFace Yes Illager
Armored Skeleton ArmoredSkeletonFace Yes Undead
Armored Sunken Skeleton ArmoredSunkenSkeletonFace Yes Natural
Undead
Armored Vindicator ArmoredVindicatorFace Yes Illager
Armored Trident Drowned ArmoredDrownedFace Yes Natural
Undead
Armored Zombie ArmoredZombieFace Yes Undead
Baby Drowned DrownedFace No Natural
Undead
Baby Zombie ZombieFace (Dungeons) No Undead
Blastling BlastlingFace Yes Ender
Enderling
Blaze BlazeFace No N/A
Blaze Spawner BlazeSpawnerFace Yes Golem
Cave Spider CaveSpiderFace (Dungeons) No Animal
Charged Creeper ChargedCreeperFace (Dungeons) No Natural
Chicken ChickenFace No Animal
Chicken Jockey ChickenJockeyFace No Animal
Undead
Chicken Jockey Tower ChickenJockeyMultipleFace Yes Animal
Undead
Creeper CreeperFace (Dungeons) No Natural
Drowned DrownedFace No Natural
Undead
Enchanter EnchanterFace Yes Illager
Endermite EndermiteFace (Dungeons) No Animal
Ender
Frozen Zombie FrozenZombieFace Yes Natural
Undead
Fungus Thrower FungusThrowerFace Yes Piglin
Geomancer GeomancerFace Yes Illager
Guardian GuardianFace No N/A
Hoglin HoglinFace (Dungeons) No Animal
Piglin
Husk HuskFace No Undead
Iceologer IceologerFace Yes Illager
Icy Creeper IcyCreeperFace Yes Natural
Jungle Zombie JungleZombieFace Yes Natural
Undead
Leapleaf LeapleafFace Yes Natural
Magma Cube MagmaCubeFace (Dungeons) No N/A
Mob Spawner SpawnerFace Yes Golem
Mossy Skeleton MossySkeletonFace Yes Natural
Undead
Mooshroom MooshroomFace (Dungeons) No Animal
Natural
Mountaineer MountaineerFace Yes Illager
Necromancer NecromancerFace Yes Undead
Phantom PhantomFace No Non-attackable
Undead
Piglin PiglinFace (Dungeons) No Piglin
Piglin Hunter PiglinFace (Dungeons) Yes Piglin
Pillager Vindicator&PillagerFace (Dungeons) No Illager
Pink Slime PurpleSlimeFace Yes Natural
Poison Anemone PoisonAnemoneFace Yes Natural
Poison-Quill Vine PoisonQuillVineFace Yes Natural
Quick Growing Kelp QuickGrowingAnemoneFace Yes Natural
Quick Growing Vine QuickGrowingVine Yes Natural
Rampart Captain RampartCaptainFace Yes Illager
Ravager RavagerFace (Dungeons) No Illager
Redstone Cube RedstoneCubeFace Yes Golem
Non-Illager ally
Royal Guard RoyalGuardFace Yes Illager
Shulker ShulkerFace No Ender
Silverfish SilverfishFace No Animal
Skeleton SkeletonFace (Dungeons) No Undead
Skeleton Horse SkeletonHorseFace No Undead
Skeleton Vanguard SkeletonVanguardFace Yes Undead
Slime SlimeFace (Dungeons) No Natural
Snareling SnarelingFace Yes Ender
Enderling
Spider SpiderFace (Dungeons) No Animal
Squall Golem SquallGolemFace Yes Golem
Non-Illager ally
Stray StrayFace (Dungeons) No Undead
Sunken Skeleton SunkenSkeletonFace Yes Natural
Undead
Tower Guard TowerGuardFace Yes Illager
Tower Wraith TowerWraithFace Yes Ghost
Undead
Trident Drowned DrownedFace Yes Natural
Undead
Tropical Slime TropicalSlimeFace (Dungeons) Yes Natural
Vex VexFace (Dungeons) No Ghost
Non-Illager ally
Vindicator Vindicator&PillagerFace (Dungeons) No Illager
Vindicator Chef VindicatorChefFace Yes Illager
Watchling WatchlingFace Yes Ender
Enderling
Wavewhisperer WavewhispererFace Yes Natural
Whisperer WhispererFace Yes Natural
Wind Caller WindCallerFace Yes Illager
Witch WitchFace (Dungeons) No Non-Illager ally
Wither Skeleton WitherSkeletonFace (Dungeons) No Undead
Wither Skeleton Archer WitherSkeletonFace (Dungeons) Yes Undead
Wraith WraithFace Yes Ghost
Undead
Zombie ZombieFace (Dungeons) No Undead
Zombified Armored Piglin ZombifiedArmoredPiglinFace Yes Piglin
Undead
Zombified Armored Piglin Hunter ZombifiedArmoredPiglinHunterFace Yes Piglin
Undead
Zombified Fungus Thrower ZombifiedFungusThrowerFace Yes Piglin
Undead
Zombified Piglin ZombifiedPiglinFace (Dungeons) No Piglin
Undead
Zombified Piglin Hunter ZombifiedPiglinFace (Dungeons) Yes Piglin
Undead

Ancient mobs

Name AncientHuntsFaceIcon Exclusive Classifications
????? MooshroomFace (Dungeons) Yes Animal
Natural
Abominable Weaver SpiderFace (Dungeons) Yes Animal
Abyssal Eye GuardianFace Yes N/A
Ancient Terror WraithFace Yes Ghost
Undead
Barrage SkeletonFace (Dungeons) Yes Undead
Cursed Presence SkeletonVanguardFace Yes Undead
First Enchanter EnchanterFace Yes Illager
Frostwarden GeomancerFace Yes Illager
Grim Guardian ZombieFace (Dungeons) Yes Undead
Haunted Caller NecromancerFace Yes Undead
Oozing Menace SlimeFace (Dungeons) Yes Natural
Pestilent Conjurer WitchFace (Dungeons) Yes Non-Illager ally
Scuttling Torment SilverfishFace Yes Animal
Solemn Giant Vindicator&PillagerFace (Dungeons) Yes Illager
The Seeking Flame VexFace (Dungeons) Yes Ghost
Non-Illager ally
The Swarm SnarelingFace Yes Ender
Enderling
Natural
The Tiny Scourge ZombieFace (Dungeons) Yes Undead
The Tower ChickenJockeyMultipleFace Yes Animal
Undead
The Unending BlazeSpawnerFace Yes Golem
Thundering Growth LeapleafFace Yes Natural
Unbreakable One RedstoneGolemFace Yes Golem
Non-Illager ally
Unstoppable Tusk HoglinFace (Dungeons) Yes Animal
Piglin
Vengeful Mariner DrownedFace Yes Natural
Undead
Vigilant Scoundrel RoyalGuardFace Yes Illager
Watcher of The End WatchlingFace Yes Ender
Enderling
Windbeard GoatFace Yes Animal

Powerful mobs

Name Icon Exclusive Classifications
Drowned Necromancer DrownedNecromancerFace Yes Natural
Undead
Elder Guardian ElderGuardianFace No N/A
Enderman EndermanFace (Dungeons) No Ender
Endersent EndersentFace Yes Ender
Evoker EvokerFace (Dungeons) No Illager
Ghast GhastFace No Ghost
Illusioner IllusionerFace (Dungeons) No Illager
Raid Captain RaidCaptainFace No Illager
Redstone Golem RedstoneGolemFace Yes Golem
Non-Illager ally
Skeleton Horseman SkeletonHorsemanFace (Dungeons) No Undead

Boss mobs

Name Icon Exclusive Classifications
Ancient Guardian AncientGuardianFace Yes Natural
Arch-Illager Arch-IllagerFace Yes Illager
Corrupted Cauldron CorruptedCauldronFace Yes Golem
Heart of Ender HeartOfEnderFace Yes Ender
Jungle Abomination JungleAbominationFace Yes Golem
Natural
Mooshroom Monstrosity MooshroomMonstrosityFace Yes Golem
Nameless One NamelessOneFace Yes Undead
Orb of Dominance OrbFace Yes Ender
Redstone Monstrosity RsMonstrosityFace Yes Golem
Tempest Golem Tempest Golem Face Yes Golem
Non-Illager ally
Vengeful Heart of Ender VengefulHeartOfEnderFace Yes Ender
Wretched Wraith WretchedWraithFace Yes Ghost
Undead

Technical mobs

These features appear in specific missions. Some of them do not look like regular mobs. However, the in-game data file shows that they are both an "entity" and a "mob".

Summonable entities

Name Icon Exclusive Classification
Biomine AncientBiomineFace Yes Natural
Evoker Fang EvokerFangsFace No Non-attackable
Non-Illager ally
Geomancer Bomb GeomancerBombFace Yes Non-attackable
Non-Illager ally
Geomancer Wall GeomancerWallFace Yes Non-attackable
Non-Illager ally
Ice Chunk IceChunkFace Yes Natural
Non-attackable

Map structure

Name Icon Exclusive Classification
Blue Nethershroom BlueNethershroomFace Yes Natural
Mob-like Block
Firefly FireflyFaceDungeons Yes (Currently) Animal
Mob-like Texture
Minecart Minecart (Dungeons) No Mob-like Entity
Non-attackable
Redstone Sentry RedstoneSentryFace Yes Mob-like Block
Non-attackable
Starfish Starfish Yes Animal
Mob-like Texture
Strider StriderFace No Animal
Mob-like Sound
Vulture VultureFace Yes Animal
Mob-like Shadow
Woodland Sentry RedCarpet Yes Mob-like Block
Non-attackable

Shared origin mobs

These mobs share renders with other mobs or are the same mob with a different design.

Name Icon Exclusive Classifications
Arch Visage Arch Vessel Yes Ender
Illager
Baby Panda PandaFace (Dungeons) No Animal
Baby Turtle (mob) TurtleFace (Dungeons) No Animal
Captured Blacksmith ArmorerFace Yes Non-attackable
Villager
Decal Puddle File:DecalPuddleFace.png Yes Ender
Non-attackable
Eponymous Squid GlowSquidFace Yes Animal
Non-attackable
Fake Ancient Guardian FakeAncientGuardianFace Yes Natural
False King NamelessOneFace Yes Mob-like Clone
Undead
Imperfect Heart of Ender ImperfectHeartOfEnderFace Yes Ender
Non-attackable
Illusioner Clone IllusionerFace (Dungeons) No Illager
Mob-like Clone

Cinematic mobs

Name Icon Exclusive Classifications
End Illager EndIllagerFace Yes Illager
Trader Llama TraderLlamaFace (Dungeons) No Animal
Wandering Trader WanderingTraderFace No Villager

Unseen mobs

Mobs that are only mentioned in items, missions, or canon books.

Name Icon Exclusive Classifications
Ancient Illager Soldier MCD unseen illager face Yes Illager
Black Ocelot File:MCD unseen black ocelot face.png Yes Animal
General MCD unseen illager face Yes Illager
Illager Warrior MCD unseen illager face Yes Illager
Jailor MCD unseen illager face Yes Illager
Miner File:MCD unseen miner face.png Yes N/A
Monkey File:MCD unseen monkey face.png Yes Animal
Unused
Nomad File:MCD unseen nomad face.png Yes N/A
Reaver MCD unseen illager face Yes Illager
Seafaring Warrior File:MCD unseen seafaring warrior face.png Yes N/A
Warden MCD unseen illager face Yes Illager

Unimplemented mobs

Unimplemented mobs are mobs that were in the beta version but possibly scrapped mid development or were planned but not actually added, and are not planned to be added. Mobs that were found in trailers or in other media, but are not in the game files are also included.

Name Icon Exclusive Classifications
Beta Armored
Mountaineer
ArmoredMountaineerFace2 Yes Illager
Cod CodBody No Animal
Enchantsmith EnchanterMerchantFace No Villager
Gold Axolotl GoldAxolotlFace No Animal
Jack o' Lantern Dungeons Jack'o'LanternFace Yes Natural
Mason VillagerFace No Villager
Jellie Cat JellieCatFace No Animal
Quest Giver QuestGiverFace Yes Villager
Salmon SalmonBody No Animal
Web Spider WebSpiderFace Yes Animal
Wildfire File:HoveringInfernoFace.png No N/A

List of Arcade exclusive mobs

Summonable mobs

Name Icon Exclusive Classifications
Chicken ChickenFace No Animal
Fox FoxFace No Animal
Goat GoatFace No Animal
Ocelot OcelotFace No Animal
Panda PandaFace (Dungeons) No Animal
Pig PigFace No Animal
Polar Bear PolarBearFace (Dungeons) No Animal

Hostile mobs

Name Icon Exclusive Classifications
Armored Frozen Zombie ArmoredFrozenZombieFace Yes Natural
Undead
Armored Husk ArmoredHuskFace Yes Natural
Undead
Armored Jungle Zombie ArmoredJungleZombieFace Yes Natural
Undead
Armored Mossy Skeleton ArmoredMossySkeletonFace Yes Natural
Undead
Armored Stray ArmoredStrayFace Yes Undead
Giant Royal Guard RoyalGuardFace Yes Illager
Mage MageFace Yes Illager
Melee Armored Mossy Skeleton MeleeArmoredMossySkeletonFace Yes Natural
Undead
Melee Armored Skeleton MeleeArmoredSkeletonFace Yes Undead
Melee Armored Stray MeleeArmoredStrayFace Yes Undead

Boss mobs

Name Icon Exclusive Classifications
Giant Cave Spider GiantCaveSpiderFace Yes Animal
Giant Royal Guard GiantRoyalGuardFace Yes Illager
Obsidian Monstrosity ObsidianMonstrosityFace Yes Golem

Planned mobs

The mobs only have their name in the game data file. Unlike unused mobs that have in-game textures, sounds, or appear in the official trailer. All of these mobs are based on mobs from various editions of Minecraft.

Name Icon Exclusive Classifications
Agent AgentFace No Golem
Barnacle MonsterOfTheOceanDepthsFace No Animal
Donkey DonkeyFace No Animal
Ender Dragon EnderdragonFace No Animal
Ender
Mule MuleFace No Animal
NPC NPCFace No Villager
Snow Golem SnowGolemFace No Golem
Wither WitherFace No Undead
Zombie Horse ZombieHorseFace No Undead
Zombie Villager ZombieVillagerFace No Undead
Villager

Mob drops

Most mobs always drops experience and souls upon death. They also have a few chance drops being:

Mobs also have a small chance to drop random rarity equipment based on the hero's current level.

Powerful mobs always drop more emeralds upon death, as well as having a chance to drop high rarity equipment.

Bosses always drop emeralds and random rarity equipment upon death.

Ancient mobs always drop random rarity gilded items upon death, and other Ancient Hunt mobs may drop Gold.

Mob related achievements

A Friend in Need Ancient Hunter A Taste of Their Own Medicine Blast Radius Break the Spell

Bubble Trouble Chill Out Diamond Sword Giant Slayer Gone Fishin'
Herd Mentality High Treason Homecoming Iceologer's Revenge Jungle Fungus
Leader of the Pack Locally Sourced Passive Aggressive Saved The Overworld Seafood Skewer
Whirlwind Warrior Wooden Sword

See also

Trivia

  • The sound files for behavior animations are known as "Novelty".
  • Armored mobs are classified as "MobVarious2" or "MobVarious3" of a mob instead of "Armored mob" in the game ID. However, in-game, they are separate mobs as seen whenever they spawn enchanted.
  • If a hero's enchantment is used by a mob, some of that enchantment's effects turn it purple (examples are Fire Trail and Poison Cloud).
  • If any mob is thirty two blocks away from the hero, its animation stops to prevent the game from crashing.
  • Unlike the original game, the value of mob damage depends on mob data instead of weapon data. The ranged and melee weapons used by mobs are only a part of render and decoration, and does not cause additional damage to mobs and heroes. For example, axes held by vindicators are renders. Ladles used by vindicator chefs are skins of axes instead of unique items.
  • Bows and crossbows used by mobs do not have any animation when used. However, a hero's bow has a bowstring animation, although there is no arrow on the bowstring when the bow is drawn.

References

Minecraft Dungeons entities