No edit summary Tag: 2017 source edit |
No edit summary Tags: 2017 source edit Mobile edit |
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(41 intermediate revisions by 9 users not shown) | |||
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{{For|mobs in original games of ''Minecraft Dungeons''|Mob}} |
{{For|mobs in original games of ''Minecraft Dungeons''|Mob}} |
||
{{wipdungeons| |
{{wipdungeons| |
||
− | * Needs Starfish, Fake Ancient Guardian, Jellie Cat, Gildsmith, Powersmith, Uniquesmith, Baby Squid, Dark Baby Goat, Duck, Golden Parrot, Raven, Ruby Baby Turtle, Spotted Baby Pig, Toucan, Tower Guard and Tower Wraith face icon. |
+ | * Needs Starfish, Fake Ancient Guardian, Jellie Cat, Gildsmith, Powersmith, Uniquesmith, Baby Squid, Dark Baby Goat, Duck, Golden Parrot, Raven, Ruby Baby Turtle, Spotted Baby Pig, Toucan, Tower Guard, Tower Keeper, and Tower Wraith face icon. |
* Remake the End Illager, Redstone Sentry and Orb of Dominance face icon and Raid Captain banner position. |
* Remake the End Illager, Redstone Sentry and Orb of Dominance face icon and Raid Captain banner position. |
||
− | * Add glowing effects to the Arch |
+ | * Add glowing effects to the Arch Visage, Geomancer Bomb, Wisp, Wraith, Blaze, Glow Squid, Redstone Monstrosity, Mooshroom Monstrosity, Ancient Guardian, Firefly, Orb of Dominance, Giant Royal Guard, and Obsidian Monstrosity face renders. |
* Add fiery glow effect to the Mob Spawner and Blaze Spawner face renders. |
* Add fiery glow effect to the Mob Spawner and Blaze Spawner face renders. |
||
* Change the blue sparks of energy on the Giant Cave Spider face render to purple. |
* Change the blue sparks of energy on the Giant Cave Spider face render to purple. |
||
− | * Fix the Poison-Quill Vine, Poison Anemone, and Leapleaf face renders so the center of their flowers glow (Purple for Poison-Quill Vine and Leapleaf; Blue for Poison Anemone). |
||
− | * Fix the Red Enchanted Sheep, Guardian Vex, Soul Entity, Necromancer, Redstone Cube, Redstone Monstrosity, Squall Golem, and Magma Cube face renders so their eyes glow. |
||
* Fix the Skeleton Horseman face render so its helmet has the purple glowing enchanted effect. |
* Fix the Skeleton Horseman face render so its helmet has the purple glowing enchanted effect. |
||
− | * Fix the Arch |
+ | * Fix the Arch Visage face icon so its crown appears. |
− | * Fix the Wavewhisperer and Whisperer face renders so they have the same head shape. |
||
− | * Tropical Slime Face with animation GIF. |
||
}} |
}} |
||
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|[[File:WolfFace.png|link=MCD:Wolf (ambiance)]] |
|[[File:WolfFace.png|link=MCD:Wolf (ambiance)]] |
||
|{{tc|No}} |
|{{tc|No}} |
||
− | |[[MCD:Animal|Animal]]<br>[[MCD:Non-attackable|Non-attackable]] |
+ | |[[MCD:Animal|Animal]]<br>[[MCD:Camp Resident|Camp Resident]]<br>[[MCD:Non-attackable|Non-attackable]] |
− | |- |
||
− | |'''[[MCD:Captured Blacksmith|Captured<br>Blacksmith]] |
||
− | |[[File:ArmorerFace.png|link=MCD:Captured Blacksmith]] |
||
− | |{{Tc|Yes}} |
||
− | |[[MCD:Villager|Villager]] |
||
|- |
|- |
||
|'''[[MCD:Clam|Clam]]''' |
|'''[[MCD:Clam|Clam]]''' |
||
Line 63: | Line 54: | ||
|{{tc|No}} |
|{{tc|No}} |
||
|[[MCD:Animal|Animal]] |
|[[MCD:Animal|Animal]] |
||
− | |- |
||
− | |'''[[MCD:Key Golem|Key Golem]]''' |
||
− | |[[File:GoldenKeyGolemFace.png|link=MCD:Key Golem]] |
||
− | |{{tc|Yes}} |
||
− | |[[MCD:Golem|Golem]] |
||
|- |
|- |
||
|'''[[MCD:Horse|Horse]]''' |
|'''[[MCD:Horse|Horse]]''' |
||
Line 73: | Line 59: | ||
|{{tc|No}} |
|{{tc|No}} |
||
|[[MCD:Animal|Animal]]<br>[[MCD:Non-attackable|Non-attackable]] |
|[[MCD:Animal|Animal]]<br>[[MCD:Non-attackable|Non-attackable]] |
||
+ | |- |
||
+ | |'''[[MCD:Key Golem|Key Golem]]''' |
||
+ | |[[File:GoldenKeyGolemFace.png|link=MCD:Key Golem]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Golem|Golem]] |
||
|- |
|- |
||
|'''[[MCD:Ocelot|Ocelot]]''' |
|'''[[MCD:Ocelot|Ocelot]]''' |
||
Line 79: | Line 70: | ||
|[[MCD:Animal|Animal]] |
|[[MCD:Animal|Animal]] |
||
|- |
|- |
||
− | |'''[[MCD:Panda| |
+ | |'''[[MCD:Panda|Panda]]''' |
|[[File:PandaFace (Dungeons).png|link=MCD:Panda]] |
|[[File:PandaFace (Dungeons).png|link=MCD:Panda]] |
||
|{{tc|No}} |
|{{tc|No}} |
||
Line 112: | Line 103: | ||
|[[File:TargetDummyFace.png|link=MCD:Target Dummy]] |
|[[File:TargetDummyFace.png|link=MCD:Target Dummy]] |
||
|{{tc|Yes}} |
|{{tc|Yes}} |
||
+ | |[[MCD:Camp Resident|Camp Resident]] |
||
− | |N/A |
||
|- |
|- |
||
− | |'''[[MCD:Tower Keeper|Tower Keeper]]''' |
+ | |'''[[MCD:Tower Keeper (mob)|Tower Keeper (mob)]]''' |
|[[File:TowerKeeperFace.png|link=MCD:Tower Keeper|70px]] |
|[[File:TowerKeeperFace.png|link=MCD:Tower Keeper|70px]] |
||
|{{tc|Yes}} |
|{{tc|Yes}} |
||
− | |[[MCD: |
+ | |[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Tower Keeper|Tower Keeper]] |
|- |
|- |
||
|'''[[MCD:Tropical Fish|Tropical Fish]]''' |
|'''[[MCD:Tropical Fish|Tropical Fish]]''' |
||
Line 124: | Line 115: | ||
|[[MCD:Animal|Animal]] |
|[[MCD:Animal|Animal]] |
||
|- |
|- |
||
− | |'''[[MCD:Turtle| |
+ | |'''[[MCD:Turtle|Turtle]]''' |
|[[File:TurtleFace (Dungeons).png|link=MCD:Turtle]] |
|[[File:TurtleFace (Dungeons).png|link=MCD:Turtle]] |
||
|{{tc|No}} |
|{{tc|No}} |
||
Line 137: | Line 128: | ||
|[[File:WispFace.png|link=MCD:Wisp]] |
|[[File:WispFace.png|link=MCD:Wisp]] |
||
|{{tc|Yes}} |
|{{tc|Yes}} |
||
− | |[[MCD:Ghost|Ghost]] |
+ | |[[MCD:Ghost|Ghost]]<br>[[MCD:Non-attackable|Non-attackable]] |
|- |
|- |
||
|'''[[MCD:Wooly Cow|Wooly Cow]]''' |
|'''[[MCD:Wooly Cow|Wooly Cow]]''' |
||
Line 145: | Line 136: | ||
|} |
|} |
||
− | === [[MCD: |
+ | ==== [[MCD:Merchant|Merchants]] ==== |
{| class="wikitable" style="text-align:center;" |
{| class="wikitable" style="text-align:center;" |
||
|- |
|- |
||
Line 157: | Line 148: | ||
|[[File:Dungeons BlacksmithFace.png|link=MCD:Blacksmith]] |
|[[File:Dungeons BlacksmithFace.png|link=MCD:Blacksmith]] |
||
|{{tc|Yes}} |
|{{tc|Yes}} |
||
− | |[[MCD:Villager|Villager]] |
+ | |[[MCD:Camp Merchant|Camp Merchant]]<br>[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Villager|Villager]] |
|- |
|- |
||
|'''[[MCD:Gift Wrapper|Gift Wrapper]]''' |
|'''[[MCD:Gift Wrapper|Gift Wrapper]]''' |
||
|[[File:GiftWrapperFace.png|link=MCD:Gift Wrapper]] |
|[[File:GiftWrapperFace.png|link=MCD:Gift Wrapper]] |
||
|{{tc|Yes}} |
|{{tc|Yes}} |
||
− | |[[MCD:Villager|Villager]] |
+ | |[[MCD:Camp Merchant|Camp Merchant]]<br>[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Villager|Villager]] |
|- |
|- |
||
|'''[[MCD:Gildsmith|Gildsmith]]''' |
|'''[[MCD:Gildsmith|Gildsmith]]''' |
||
|[[File:GildsmithFace.png|link=MCD:Gildsmith]] |
|[[File:GildsmithFace.png|link=MCD:Gildsmith]] |
||
|{{tc|Yes}} |
|{{tc|Yes}} |
||
+ | |[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Tower Keeper|Tower Keeper]] |
||
− | |[[MCD:Golem|Golem]] |
||
|- |
|- |
||
|'''[[MCD:Luxury Merchant|Luxury Merchant]]''' |
|'''[[MCD:Luxury Merchant|Luxury Merchant]]''' |
||
|[[File:LuxuryMerchantFace.png|link=MCD:Luxury Merchant]] |
|[[File:LuxuryMerchantFace.png|link=MCD:Luxury Merchant]] |
||
|{{tc|Yes}} |
|{{tc|Yes}} |
||
− | |[[MCD:Villager|Villager]] |
+ | |[[MCD:Camp Merchant|Camp Merchant]]<br>[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Villager|Villager]] |
|- |
|- |
||
|'''[[MCD:Mystery Merchant|Mystery Merchant]]''' |
|'''[[MCD:Mystery Merchant|Mystery Merchant]]''' |
||
|[[File:MysteryMerchantFace.png|link=MCD:Mystery Merchant]] |
|[[File:MysteryMerchantFace.png|link=MCD:Mystery Merchant]] |
||
|{{tc|Yes}} |
|{{tc|Yes}} |
||
− | |[[MCD:Villager|Villager]] |
+ | |[[MCD:Camp Merchant|Camp Merchant]]<br>[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Villager|Villager]] |
|- |
|- |
||
|'''[[MCD:Piglin Merchant|Piglin Merchant]]''' |
|'''[[MCD:Piglin Merchant|Piglin Merchant]]''' |
||
|[[File:PiglinMerchantFace.png|link=MCD:Piglin Merchant]] |
|[[File:PiglinMerchantFace.png|link=MCD:Piglin Merchant]] |
||
|{{tc|Yes}} |
|{{tc|Yes}} |
||
− | |[[MCD:Piglin (family)|Piglin]] |
+ | |[[MCD:Camp Merchant|Camp Merchant]]<br>[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Piglin (family)|Piglin]] |
|- |
|- |
||
|'''[[MCD:Powersmith|Powersmith]]''' |
|'''[[MCD:Powersmith|Powersmith]]''' |
||
|[[File:PowersmithFace.png|link=MCD:Powersmith]] |
|[[File:PowersmithFace.png|link=MCD:Powersmith]] |
||
|{{tc|Yes}} |
|{{tc|Yes}} |
||
+ | |[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Tower Keeper|Tower Keeper]] |
||
− | |[[MCD:Golem|Golem]] |
||
|- |
|- |
||
|'''[[MCD:Uniquesmith|Uniquesmith]]''' |
|'''[[MCD:Uniquesmith|Uniquesmith]]''' |
||
|[[File:UniquesmithFace.png|link=MCD:Uniquesmith]] |
|[[File:UniquesmithFace.png|link=MCD:Uniquesmith]] |
||
|{{tc|Yes}} |
|{{tc|Yes}} |
||
+ | |[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Tower Keeper|Tower Keeper]] |
||
− | |[[MCD:Golem|Golem]] |
||
|- |
|- |
||
|'''[[MCD:Village Merchant|Village Merchant]]''' |
|'''[[MCD:Village Merchant|Village Merchant]]''' |
||
|[[File:VillageMerchantFace.png|link=MCD:Village Merchant]] |
|[[File:VillageMerchantFace.png|link=MCD:Village Merchant]] |
||
|{{tc|Yes}} |
|{{tc|Yes}} |
||
+ | |[[MCD:Camp Merchant|Camp Merchant]]<br>[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Villager|Villager]]<br>[[MCD:Tower Keeper|Tower Keeper]] |
||
− | |[[MCD:Villager|Villager]] |
||
|} |
|} |
||
− | === [[MCD:Summonable|Summonable mobs]] === |
+ | ==== [[MCD:Summonable|Summonable mobs]] ==== |
{| class="wikitable" style="text-align:center;" |
{| class="wikitable" style="text-align:center;" |
||
|- |
|- |
||
Line 250: | Line 241: | ||
|} |
|} |
||
− | === [[MCD:Pet|Cosmetic pets]] === |
+ | ==== [[MCD:Pet|Cosmetic pets]] ==== |
− | Pets that can be summoned by the hero, but are non-attackable |
+ | Pets that can be summoned by the hero, but are non-attackable passive mobs in-game. These pets cannot attack mobs, but they still take damage and are affected by hero auras but they don't die. |
{| class="wikitable" style="text-align:center;" |
{| class="wikitable" style="text-align:center;" |
||
|- |
|- |
||
Line 568: | Line 559: | ||
|- |
|- |
||
|'''[[MCD:Magma Cube|Magma Cube]]''' |
|'''[[MCD:Magma Cube|Magma Cube]]''' |
||
− | |[[File:MagmaCubeFace.png|link=MCD:Magma Cube]] |
+ | |[[File:MagmaCubeFace (Dungeons).png|link=MCD:Magma Cube]] |
|{{tc|No}} |
|{{tc|No}} |
||
|N/A |
|N/A |
||
Line 726: | Line 717: | ||
|{{tc|Yes}} |
|{{tc|Yes}} |
||
|[[MCD:Ghost|Ghost]]<br>[[MCD:Undead|Undead]] |
|[[MCD:Ghost|Ghost]]<br>[[MCD:Undead|Undead]] |
||
+ | |- |
||
+ | |'''[[MCD:Trident Drowned|Trident Drowned]]''' |
||
+ | |[[File:DrownedFace.png|link=MCD:Trident Drowned]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Natural|Natural]]<br>[[MCD:Undead|Undead]] |
||
+ | |- |
||
+ | |'''[[MCD:Tropical Slime|Tropical Slime]]''' |
||
+ | |[[File:TropicalSlimeFace (Dungeons).png|link=MCD:Tropical Slime]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Natural|Natural]] |
||
|- |
|- |
||
|'''[[MCD:Vex|Vex]]''' |
|'''[[MCD:Vex|Vex]]''' |
||
Line 741: | Line 742: | ||
|{{tc|Yes}} |
|{{tc|Yes}} |
||
|[[MCD:Illager|Illager]] |
|[[MCD:Illager|Illager]] |
||
− | |- |
||
− | |'''[[MCD:Trident Drowned|Trident Drowned]]''' |
||
− | |[[File:DrownedFace.png|link=MCD:Trident Drowned]] |
||
− | |{{tc|Yes}} |
||
− | |[[MCD:Natural|Natural]]<br>[[MCD:Undead|Undead]] |
||
− | |- |
||
− | |'''[[MCD:Tropical Slime|Tropical Slime]]''' |
||
− | |[[File:TropicalSlimeFace (Dungeons).png|link=MCD:Tropical Slime]] |
||
− | |{{tc|Yes}} |
||
− | |[[MCD:Natural|Natural]] |
||
|- |
|- |
||
|'''[[MCD:Watchling|Watchling]]''' |
|'''[[MCD:Watchling|Watchling]]''' |
||
Line 1,088: | Line 1,079: | ||
|{{tc|Yes}} |
|{{tc|Yes}} |
||
|[[MCD:Ghost|Ghost]]<br>[[MCD:Undead|Undead]] |
|[[MCD:Ghost|Ghost]]<br>[[MCD:Undead|Undead]] |
||
+ | |} |
||
+ | |||
+ | === Technical mobs === |
||
+ | These features appear in specific missions. Some of them do not look like regular mobs. However, the in-game data file shows that they are both an "entity" and a "mob". |
||
+ | |||
+ | ==== Summonable entities ==== |
||
+ | {| class="wikitable" style="text-align:center;" |
||
+ | |- |
||
+ | !Name |
||
+ | !Icon |
||
+ | !Exclusive |
||
+ | !Classification |
||
+ | |- style="text-align: center" |
||
+ | |'''[[MCD:Biomine|Biomine]]''' |
||
+ | |[[File:AncientBiomineFace.png|link=MCD:Biomine]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Natural|Natural]] |
||
+ | |- |
||
+ | |'''[[MCD:Evoker Fang|Evoker Fang]]''' |
||
+ | |[[File:EvokerFangsFace.png|link=MCD:Evoker Fang]] |
||
+ | |{{tc|No}} |
||
+ | |[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Non-Illager allies|Non-Illager ally]] |
||
+ | |- |
||
+ | |'''[[MCD:Geomancer Bomb|Geomancer Bomb]]''' |
||
+ | |[[File:GeomancerBombFace.png|link=MCD:Geomancer Bomb]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Non-Illager allies|Non-Illager ally]] |
||
+ | |- |
||
+ | |'''[[MCD:Geomancer Wall|Geomancer Wall]]''' |
||
+ | |[[File:GeomancerWallFace.png|link=MCD:Geomancer Wall]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Non-Illager allies|Non-Illager ally]] |
||
+ | |- |
||
+ | |'''[[MCD:Ice Chunk|Ice Chunk]]''' |
||
+ | |[[File:IceChunkFace.png|link=MCD:Ice Chunk]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Natural|Natural]]<br>[[MCD:Non-attackable|Non-attackable]] |
||
+ | |} |
||
+ | |||
+ | ==== Map structure ==== |
||
+ | {| class="wikitable" style="text-align:center;" |
||
+ | |- |
||
+ | !Name |
||
+ | !Icon |
||
+ | !Exclusive |
||
+ | !Classification |
||
+ | |- style="text-align: center" |
||
+ | |'''[[MCD:Blue Nethershroom|Blue Nethershroom]]''' |
||
+ | |[[File:BlueNethershroomFace.png|link=MCD:Blue Nethershroom]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Natural|Natural]]<br>[[MCD:Mob-like|Mob-like Block]] |
||
+ | |- |
||
+ | |'''[[MCD:Firefly|Firefly]]''' |
||
+ | |[[File:FireflyFaceDungeons.png|50px|link=MCD:Firefly]] |
||
+ | |{{tc|Yes|Yes <small>(Currently)</small>}} |
||
+ | |[[MCD:Animal|Animal]]<br>[[MCD:Mob-like|Mob-like Texture]] |
||
+ | |- |
||
+ | |'''[[MCD:Minecart|Minecart]]''' |
||
+ | |[[File:Minecart (Dungeons).gif|link=MCD:Minecart]] |
||
+ | |{{tc|No}} |
||
+ | |[[MCD:Mob-like|Mob-like Entity]]<br>[[MCD:Non-attackable|Non-attackable]] |
||
+ | |- |
||
+ | |'''[[MCD:Redstone Sentry|Redstone Sentry]]''' |
||
+ | |[[File:RedstoneSentryFace.png|link=MCD:Redstone Sentry]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Mob-like|Mob-like Block]]<br>[[MCD:Non-attackable|Non-attackable]] |
||
+ | |- |
||
+ | |'''[[MCD:Starfish|Starfish]]''' |
||
+ | |[[File:Starfish.png|link=MCD:Starfish]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Animal|Animal]]<br>[[MCD:Mob-like|Mob-like Texture]] |
||
+ | |- |
||
+ | |'''[[MCD:Strider|Strider]]''' |
||
+ | |[[File:StriderFace.png|link=MCD:Strider]] |
||
+ | |{{tc|No}} |
||
+ | |[[MCD:Animal|Animal]]<br>[[MCD:Mob-like|Mob-like Sound]] |
||
+ | |- |
||
+ | |'''[[MCD:Vulture|Vulture]]''' |
||
+ | |[[File:VultureFace.png|link=MCD:Vulture]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Animal|Animal]]<br>[[MCD:Mob-like|Mob-like Shadow]] |
||
+ | |- |
||
+ | |'''[[MCD:Woodland Sentry|Woodland Sentry]]''' |
||
+ | |[[File:RedCarpet.png|link=MCD:Woodland Sentry]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Mob-like|Mob-like Block]]<br>[[MCD:Non-attackable|Non-attackable]] |
||
+ | |} |
||
+ | |||
+ | ==== Shared origin mobs ==== |
||
+ | These mobs share renders with other mobs or are the same mob with a different design. |
||
+ | {| class="wikitable" style="text-align:center;" |
||
+ | |- |
||
+ | !Name |
||
+ | !Icon |
||
+ | !Exclusive |
||
+ | !Classifications |
||
+ | |- style="text-align: center" |
||
+ | |'''[[MCD:Arch Visage|Arch Visage]]''' |
||
+ | |[[File:Arch Vessel.png|link=MCD:Arch Visage|65px]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Ender|Ender]]<br>[[MCD:Illager|Illager]] |
||
+ | |- |
||
+ | |'''[[MCD:Baby Panda|Baby Panda]]''' |
||
+ | |[[File:PandaFace (Dungeons).png|link=MCD:Baby Panda]] |
||
+ | |{{tc|No}} |
||
+ | |[[MCD:Animal|Animal]] |
||
+ | |- |
||
+ | |'''[[MCD:Baby Turtle (mob)|Baby Turtle (mob)]]''' |
||
+ | |[[File:TurtleFace (Dungeons).png|link=MCD:Baby Turtle (mob)]] |
||
+ | |{{tc|No}} |
||
+ | |[[MCD:Animal|Animal]] |
||
+ | |- |
||
+ | |'''[[MCD:Captured Blacksmith|Captured Blacksmith]] |
||
+ | |[[File:ArmorerFace.png|link=MCD:Captured Blacksmith]] |
||
+ | |{{Tc|Yes}} |
||
+ | |[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Villager|Villager]] |
||
+ | |- |
||
+ | |'''[[MCD:Decal Puddle|Decal Puddle]]''' |
||
+ | |[[File:DecalPuddleFace.png|link=MCD:Decal Puddle]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Ender|Ender]]<br>[[MCD:Non-attackable|Non-attackable]] |
||
+ | |- |
||
+ | |'''[[MCD:Eponymous Squid|Eponymous Squid]]''' |
||
+ | |[[File:GlowSquidFace.png|link=MCD:Eponymous Squid]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Animal|Animal]]<br>[[MCD:Non-attackable|Non-attackable]] |
||
+ | |- |
||
+ | |'''[[MCD:Fake Ancient Guardian|Fake Ancient Guardian]]''' |
||
+ | |[[File:FakeAncientGuardianFace.png|60px|link=MCD:Fake Ancient Guardian]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Natural|Natural]] |
||
+ | |- |
||
+ | |'''[[MCD:False King|False King]]''' |
||
+ | |[[File:NamelessOneFace.png|link=MCD:Nameless One|64x64px]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Mob-like|Mob-like Clone]]<br>[[MCD:Undead|Undead]] |
||
+ | |- |
||
+ | |'''[[MCD:Imperfect Heart of Ender|Imperfect Heart of Ender]]''' |
||
+ | |[[File:ImperfectHeartOfEnderFace.png|link=MCD:Imperfect Heart of Ender]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Ender|Ender]]<br>[[MCD:Non-attackable|Non-attackable]] |
||
+ | |- |
||
+ | |'''[[MCD:Illusioner Clone|Illusioner Clone]]''' |
||
+ | |[[File:IllusionerFace (Dungeons).png|link=MCD:Illusioner]] |
||
+ | |{{tc|No}} |
||
+ | |[[MCD:Illager|Illager]]<br>[[MCD:Mob-like|Mob-like Clone]] |
||
+ | |} |
||
+ | |||
+ | ==== [[MCD:Cinematic|Cinematic mobs]] ==== |
||
+ | {| class="wikitable" style="text-align:center;" |
||
+ | |- |
||
+ | !Name |
||
+ | !Icon |
||
+ | !Exclusive |
||
+ | !Classifications |
||
+ | |- style="text-align: center" |
||
+ | |'''[[MCD:End Illager|End Illager]]''' |
||
+ | |[[File:EndIllagerFace.png|link=MCD:End Illager]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Illager|Illager]] |
||
+ | |- |
||
+ | |'''[[MCD:Trader Llama|Trader Llama]]''' |
||
+ | |[[File:TraderLlamaFace (Dungeons).png|link=MCD:Trader Llama]] |
||
+ | |{{tc|No}} |
||
+ | |[[MCD:Animal|Animal]] |
||
+ | |- |
||
+ | |'''[[MCD:Wandering Trader|Wandering Trader]]''' |
||
+ | |[[File:WanderingTraderFace.png|link=MCD:Wandering Trader]] |
||
+ | |{{tc|No}} |
||
+ | |[[MCD:Villager|Villager]] |
||
+ | |} |
||
+ | |||
+ | ==== [[MCD:Unseen|Unseen mobs]] ==== |
||
+ | Mobs that are only mentioned in items, missions, or canon books. |
||
+ | {| class="wikitable" style="text-align:center;" |
||
+ | |- |
||
+ | !Name |
||
+ | !Icon |
||
+ | !Exclusive |
||
+ | !Classifications |
||
+ | |- style="text-align: center" |
||
+ | |'''[[MCD:Ancient Illager Soldier|Ancient Illager Soldier]]''' |
||
+ | |[[File:MCD unseen illager face.png|link=MCD:Ancient Illager Soldier]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Illager|Illager]] |
||
+ | |- |
||
+ | |'''[[MCD:Black Ocelot|Black Ocelot]]''' |
||
+ | |[[File:MCD unseen black ocelot face.png|link=MCD:Black Ocelot]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Animal|Animal]] |
||
+ | |- |
||
+ | |'''[[MCD:General|General]]''' |
||
+ | |[[File:MCD unseen illager face.png|link=MCD:General]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Illager|Illager]] |
||
+ | |- |
||
+ | |'''[[MCD:Illager Warrior|Illager Warrior]]''' |
||
+ | |[[File:MCD unseen illager face.png|link=MCD:Illager Warrior]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Illager|Illager]] |
||
+ | |- |
||
+ | |'''[[MCD:Jailor|Jailor]]''' |
||
+ | |[[File:MCD unseen illager face.png|link=MCD:Jailor]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Illager|Illager]] |
||
+ | |- |
||
+ | |'''[[MCD:Miner|Miner]]''' |
||
+ | |[[File:MCD unseen miner face.png|link=MCD:Miner]] |
||
+ | |{{tc|Yes}} |
||
+ | |N/A |
||
+ | |- |
||
+ | |'''[[MCD:Monkey|Monkey]]''' |
||
+ | |[[File:MCD unseen monkey face.png|link=MCD:Monkey]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Animal|Animal]]<br>[[MCD:Unused|Unused]] |
||
+ | |- |
||
+ | |'''[[MCD:Nomad|Nomad]]''' |
||
+ | |[[File:MCD unseen nomad face.png|link=MCD:Nomad]] |
||
+ | |{{tc|Yes}} |
||
+ | |N/A |
||
+ | |- |
||
+ | |'''[[MCD:Reaver|Reaver]]''' |
||
+ | |[[File:MCD unseen illager face.png|link=MCD:Reaver]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Illager|Illager]] |
||
+ | |- |
||
+ | |'''[[MCD:Seafaring Warrior|Seafaring Warrior]]''' |
||
+ | |[[File:MCD unseen seafaring warrior face.png|link=MCD:Seafaring Warrior]] |
||
+ | |{{tc|Yes}} |
||
+ | |N/A |
||
+ | |- |
||
+ | |'''[[MCD:Warden|Warden]]''' |
||
+ | |[[File:MCD unseen illager face.png|link=MCD:Warden]] |
||
+ | |{{tc|Yes}} |
||
+ | |[[MCD:Illager|Illager]] |
||
|} |
|} |
||
Line 1,113: | Line 1,339: | ||
|{{tc|No}} |
|{{tc|No}} |
||
|[[MCD:Villager|Villager]] |
|[[MCD:Villager|Villager]] |
||
+ | |- |
||
+ | |'''[[MCD:Gold Axolotl|Gold Axolotl]]''' |
||
+ | |[[File:GoldAxolotlFace.png|link=MCD:Gold Axolotl]] |
||
+ | |{{tc|No}} |
||
+ | |[[MCD:Animal|Animal]] |
||
|- |
|- |
||
|'''[[MCD:Jack o' Lantern|Jack o' Lantern]]''' |
|'''[[MCD:Jack o' Lantern|Jack o' Lantern]]''' |
||
Line 1,336: | Line 1,567: | ||
|{{tc|No}} |
|{{tc|No}} |
||
|[[MCD:Undead|Undead]]<br>[[MCD:Villager|Villager]] |
|[[MCD:Undead|Undead]]<br>[[MCD:Villager|Villager]] |
||
− | |} |
||
− | |||
− | == Technical mobs == |
||
− | These features appear in specific missions. Some of them do not look like regular mobs. However, the in-game data file shows that they are both an "entity" and a "mob". |
||
− | |||
− | === Summonable entities === |
||
− | {| class="wikitable" style="text-align:center;" |
||
− | |- |
||
− | !Name |
||
− | !Icon |
||
− | !Exclusive |
||
− | !Classification |
||
− | |- style="text-align: center" |
||
− | |'''[[MCD:Biomine|Biomine]]''' |
||
− | |[[File:AncientBiomineFace.png|link=MCD:Biomine]] |
||
− | |{{tc|Yes}} |
||
− | |[[MCD:Natural|Natural]] |
||
− | |- |
||
− | |'''[[MCD:Evoker Fang|Evoker Fang]]''' |
||
− | |[[File:EvokerFangsFace.png|link=MCD:MCD:Evoker Fang]] |
||
− | |{{tc|No}} |
||
− | |[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Non-Illager allies|Non-Illager ally]] |
||
− | |- |
||
− | |'''[[MCD:Geomancer Bomb|Geomancer Bomb]]''' |
||
− | |[[File:GeomancerBombFace.png|link=MCD:Geomancer Bomb]] |
||
− | |{{tc|Yes}} |
||
− | |[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Non-Illager allies|Non-Illager ally]] |
||
− | |- |
||
− | |'''[[MCD:Geomancer Wall|Geomancer Wall]]''' |
||
− | |[[File:GeomancerWallFace.png|link=MCD:Geomancer Wall]] |
||
− | |{{tc|Yes}} |
||
− | |[[MCD:Non-attackable|Non-attackable]]<br>[[MCD:Non-Illager allies|Non-Illager ally]] |
||
− | |- |
||
− | |'''[[MCD:Ice Chunk|Ice Chunk]]''' |
||
− | |[[File:IceChunkFace.png|link=MCD:Ice Chunk]] |
||
− | |{{tc|Yes}} |
||
− | |[[MCD:Natural|Natural]]<br>[[MCD:Non-attackable|Non-attackable]] |
||
− | |} |
||
− | |||
− | === Map Structure === |
||
− | {| class="wikitable" style="text-align:center;" |
||
− | |- |
||
− | !Name |
||
− | !Icon |
||
− | !Exclusive |
||
− | !Classification |
||
− | |- style="text-align: center" |
||
− | |'''[[MCD:Blue Nethershroom|Blue Nethershroom]]''' |
||
− | |[[File:BlueNethershroomFace.png|link=MCD:Blue Nethershroom]] |
||
− | |{{tc|Yes}} |
||
− | |[[MCD:Natural|Natural]]<br>Block-like |
||
− | |- |
||
− | |'''[[MCD:Firefly|Firefly]]''' |
||
− | |[[File:FireflyFaceDungeons.png|50px|link=MCD:Firefly]] |
||
− | |{{tc|Yes|Yes <small>(Currently)</small>}} |
||
− | |[[MCD:Animal|Animal]]<br>[[MCD:Mob-like|Mob-like]]<br>Texture |
||
− | |- |
||
− | |'''[[MCD:Minecart|Minecart]]''' |
||
− | |[[File:Minecart (Dungeons).gif|link=MCD:Minecart]] |
||
− | |{{tc|No}} |
||
− | |Entity-like<br>[[MCD:Non-attackable|Non-attackable]] |
||
− | |- |
||
− | |'''[[MCD:Redstone Sentry|Redstone Sentry]]''' |
||
− | |[[File:RedstoneSentryFace.png|link=MCD:Redstone Sentry]] |
||
− | |{{tc|Yes}} |
||
− | |Block-like<br>[[MCD:Non-attackable|Non-attackable]] |
||
− | |- |
||
− | |'''[[MCD:Starfish|Starfish]]''' |
||
− | |[[File:Starfish.png|link=MCD:Starfish]] |
||
− | |{{tc|Yes}} |
||
− | |[[MCD:Animal|Animal]]<br>[[MCD:Mob-like|Mob-like]]<br>Texture |
||
− | |- |
||
− | |'''[[MCD:Strider|Strider]]''' |
||
− | |[[File:StriderFace.png|link=MCD:Strider]] |
||
− | |{{tc|No}} |
||
− | |[[MCD:Animal|Animal]]<br>[[MCD:Mob-like|Mob-like]]<br>Sound |
||
− | |- |
||
− | |'''[[MCD:Vulture|Vulture]]''' |
||
− | |[[File:VultureFace.png|link=MCD:Vulture]] |
||
− | |{{tc|Yes}} |
||
− | |[[MCD:Animal|Animal]]<br>[[MCD:Mob-like|Mob-like]]<br>Shadow |
||
− | |- |
||
− | |'''[[MCD:Woodland Sentry|Woodland Sentry]]''' |
||
− | |[[File:RedCarpet.png|link=MCD:Woodland Sentry]] |
||
− | |{{tc|Yes}} |
||
− | |Block-like<br>[[MCD:Non-attackable|Non-attackable]] |
||
− | |} |
||
− | |||
− | === Shared Render Mobs === |
||
− | These mobs share renders with other mobs or can be seen before boss fights. |
||
− | {| class="wikitable" style="text-align:center;" |
||
− | |- |
||
− | !Name |
||
− | !Icon |
||
− | !Exclusive |
||
− | !Classifications |
||
− | |- style="text-align: center" |
||
− | |'''[[MCD:Arch Vessel|Arch Vessel]]''' |
||
− | |[[File:Arch Vessel.png|link=MCD:Arch Vessel|65px]] |
||
− | |{{tc|Yes}} |
||
− | |[[MCD:Ender|Ender]]<br>[[MCD:Illager|Illager]] |
||
− | |- |
||
− | |'''[[MCD:Eponymous Squid|Eponymous Squid]]''' |
||
− | |[[File:GlowSquidFace.png|link=MCD:Eponymous Squid]] |
||
− | |{{tc|Yes}} |
||
− | |[[MCD:Animal|Animal]] |
||
− | |- |
||
− | |'''[[MCD:Fake Ancient Guardian|Fake Ancient Guardian]]''' |
||
− | |[[File:FakeAncientGuardianFace.png|60px|link=MCD:Fake Ancient Guardian]] |
||
− | |{{tc|Yes}} |
||
− | |[[MCD:Natural|Natural]] |
||
− | |- |
||
− | |'''[[MCD:Imperfect Heart of Ender|Imperfect Heart of Ender]]''' |
||
− | |[[File:ImperfectHeartOfEnderFace.png|link=MCD:Imperfect Heart of Ender]] |
||
− | |{{tc|Yes}} |
||
− | |[[MCD:Ender|Ender]] |
||
− | |- |
||
− | |'''[[MCD:False King|False King]]''' |
||
− | |[[File:NamelessOneFace.png|link=MCD:Nameless One|64x64px]] |
||
− | |{{tc|Yes}} |
||
− | |Clone<br>[[MCD:Undead|Undead]] |
||
− | |- |
||
− | |'''[[MCD:Illusioner Clone|Illusioner Clone]]''' |
||
− | |[[File:IllusionerFace (Dungeons).png|link=MCD:Illusioner]] |
||
− | |{{tc|No}} |
||
− | |Clone<br>[[MCD:Illager|Illager]] |
||
− | |} |
||
− | |||
− | === [[MCD:Cinematic|Cinematic mobs]] === |
||
− | {| class="wikitable" style="text-align:center;" |
||
− | |- |
||
− | !Name |
||
− | !Icon |
||
− | !Exclusive |
||
− | !Classifications |
||
− | |- style="text-align: center" |
||
− | |'''[[MCD:End Illager|End Illager]]''' |
||
− | |[[File:EndIllagerFace.png|link=MCD:End Illager]] |
||
− | |{{tc|Yes}} |
||
− | |[[MCD:Illager|Illager]] |
||
− | |- |
||
− | |'''[[MCD:Trader Llama|Trader Llama]]''' |
||
− | |[[File:TraderLlamaFace (Dungeons).png|link=MCD:Trader Llama]] |
||
− | |{{tc|No}} |
||
− | |[[MCD:Animal|Animal]] |
||
− | |- |
||
− | |'''[[MCD:Wandering Trader|Wandering Trader]]''' |
||
− | |[[File:WanderingTraderFace.png|link=MCD:Wandering Trader]] |
||
− | |{{tc|No}} |
||
− | |[[MCD:Villager|Villager]] |
||
− | |} |
||
− | |||
− | === Unseen mobs === |
||
− | Mobs that are only mentioned in items, missions, or canon books. |
||
− | {| class="wikitable" style="text-align:center;" |
||
− | |- |
||
− | !Name |
||
− | !Icon |
||
− | !Exclusive |
||
− | !Classifications |
||
− | |- style="text-align: center" |
||
− | |'''[[MCD:Ancient Illager Soldier|Ancient Illager Soldier]]''' |
||
− | |[[File:MCD unseen illager face.png|link=MCD:Ancient Illager Soldier]] |
||
− | |{{tc|Yes}} |
||
− | |[[MCD:Illager|Illager]] |
||
− | |- |
||
− | |'''[[MCD:General|General]]''' |
||
− | |[[File:MCD unseen illager face.png|link=MCD:General]] |
||
− | |{{tc|Yes}} |
||
− | |[[MCD:Illager|Illager]] |
||
− | |- |
||
− | |'''[[MCD:Illager Warrior|Illager Warrior]]''' |
||
− | |[[File:MCD unseen illager face.png|link=MCD:Illager Warrior]] |
||
− | |{{tc|Yes}} |
||
− | |[[MCD:Illager|Illager]] |
||
− | |- |
||
− | |'''[[MCD:Jailor|Jailor]]''' |
||
− | |[[File:MCD unseen illager face.png|link=MCD:Jailor]] |
||
− | |{{tc|Yes}} |
||
− | |[[MCD:Illager|Illager]] |
||
− | |- |
||
− | |'''[[MCD:Reaver|Reaver]]''' |
||
− | |[[File:MCD unseen illager face.png|link=MCD:Reaver]] |
||
− | |{{tc|Yes}} |
||
− | |[[MCD:Illager|Illager]] |
||
− | |- |
||
− | |'''[[MCD:Warden|Warden]]''' |
||
− | |[[File:MCD unseen illager face.png|link=MCD:Warden]] |
||
− | |{{tc|Yes}} |
||
− | |[[MCD:Illager|Illager]] |
||
|} |
|} |
||
</center> |
</center> |
||
Line 1,541: | Line 1,582: | ||
Mobs also have a small chance to drop random [[MCD:Rarity|rarity]] [[MCD:item|equipment]] based on the hero's current level. |
Mobs also have a small chance to drop random [[MCD:Rarity|rarity]] [[MCD:item|equipment]] based on the hero's current level. |
||
− | + | Powerful mobs always drop more emeralds upon death, as well as having a chance to drop high rarity equipment. |
|
Bosses always drop emeralds and random rarity equipment upon death. |
Bosses always drop emeralds and random rarity equipment upon death. |
||
Line 1,613: | Line 1,654: | ||
== See also == |
== See also == |
||
{{columns-list| |
{{columns-list| |
||
− | * [[MCD:Ancient |
+ | * [[MCD:Ancient|Ancient]] |
* [[MCD:Animal|Animal]] |
* [[MCD:Animal|Animal]] |
||
* [[MCD:Boss|Boss]] |
* [[MCD:Boss|Boss]] |
||
* [[MCD:Boss Summonable|Boss Summonable]] |
* [[MCD:Boss Summonable|Boss Summonable]] |
||
− | * [[MCD:Camp|Camp]] |
+ | * [[MCD:Camp Merchant|Camp Merchant]] |
* [[MCD:Enderling|Enderling]] |
* [[MCD:Enderling|Enderling]] |
||
* [[MCD:Ender|Ender]] |
* [[MCD:Ender|Ender]] |
||
Line 1,632: | Line 1,673: | ||
* [[MCD:Powerful|Powerful]] |
* [[MCD:Powerful|Powerful]] |
||
* [[MCD:Summonable|Summonable]] |
* [[MCD:Summonable|Summonable]] |
||
+ | * [[MCD:Tower Keeper|Tower Keeper]] |
||
* [[MCD:Undead|Undead]] |
* [[MCD:Undead|Undead]] |
||
}} |
}} |
Revision as of 23:16, 25 January 2022
Note:
- Needs Starfish, Fake Ancient Guardian, Jellie Cat, Gildsmith, Powersmith, Uniquesmith, Baby Squid, Dark Baby Goat, Duck, Golden Parrot, Raven, Ruby Baby Turtle, Spotted Baby Pig, Toucan, Tower Guard, Tower Keeper, and Tower Wraith face icon.
- Remake the End Illager, Redstone Sentry and Orb of Dominance face icon and Raid Captain banner position.
- Add glowing effects to the Arch Visage, Geomancer Bomb, Wisp, Wraith, Blaze, Glow Squid, Redstone Monstrosity, Mooshroom Monstrosity, Ancient Guardian, Firefly, Orb of Dominance, Giant Royal Guard, and Obsidian Monstrosity face renders.
- Add fiery glow effect to the Mob Spawner and Blaze Spawner face renders.
- Change the blue sparks of energy on the Giant Cave Spider face render to purple.
- Fix the Skeleton Horseman face render so its helmet has the purple glowing enchanted effect.
- Fix the Arch Visage face icon so its crown appears.
There are several mobs exclusively found in Minecraft Dungeons that are not present in the base game, Minecraft
List of mobs
Passive mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Ambient Bat | No | Animal Non-attackable | |
Ambient Wolf | No | Animal Camp Resident Non-attackable | |
Clam | Yes | Animal Non-attackable | |
Cow | No | Animal | |
Diamond Key Golem | Yes | Golem | |
Glow Squid | No | Animal | |
Horse | No | Animal Non-attackable | |
Key Golem | Yes | Golem | |
Ocelot | No | Animal | |
Panda | No | Animal | |
Pig | No | Animal | |
Piggy Bank | Yes | Animal | |
Rabbit | No | Animal | |
Sheep | No | Animal | |
Squid | No | Animal | |
Target Dummy | Yes | Camp Resident | |
Tower Keeper (mob) | Yes | Non-attackable Tower Keeper | |
Tropical Fish | No | Animal | |
Turtle | No | Animal | |
Villager | No | Non-attackable Villager | |
Wisp | Yes | Ghost Non-attackable | |
Wooly Cow | Yes | Animal |
Merchants
Summonable mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Bat | No | Animal | |
Bee | No | Animal | |
Enchanted Sheep | Yes | Animal | |
Guardian Vex | Yes | Ender Ghost | |
Iron Golem | No | Golem | |
Llama | No | Animal | |
Soul Entity | Yes | Ghost | |
Wolf | No | Animal |
Cosmetic pets
Pets that can be summoned by the hero, but are non-attackable passive mobs in-game. These pets cannot attack mobs, but they still take damage and are affected by hero auras but they don't die.
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Arctic Fox | No | Animal | |
Baby Chicken | No | Animal | |
Baby Ghast | Yes | Ghost | |
Baby Goat | No | Animal | |
Baby Pig | No | Animal | |
Baby Squid | No | Baby Squid | |
Baby Turtle | No | Animal | |
Dark Baby Goat | Yes | Animal | |
Duck | Yes | Animal | |
Endermite | Yes | Animal Ender | |
Fox | No | Animal | |
Golden Parrot | Yes | Animal | |
Parrot | No | Animal | |
Raven | Yes | Animal | |
Ruby Baby Turtle | Yes | Animal | |
Spotted Baby Pig | Yes | Animal | |
Toucan | Yes | Animal | |
Zombified Baby Pig | Yes | Undead |
Neutral mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Dolphin | No | Animal | |
Goat | No | Animal | |
Llama | No | Animal | |
Polar Bear | No | Animal | |
Pufferfish | No | Animal |
Hostile mobs
Ancient mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
????? | Yes | Animal Natural | |
Abominable Weaver | Yes | Animal | |
Abyssal Eye | Yes | N/A | |
Ancient Terror | Yes | Ghost Undead | |
Barrage | Yes | Undead | |
Cursed Presence | Yes | Undead | |
First Enchanter | Yes | Illager | |
Frostwarden | Yes | Illager | |
Grim Guardian | Yes | Undead | |
Haunted Caller | Yes | Undead | |
Oozing Menace | Yes | Natural | |
Pestilent Conjurer | Yes | Non-Illager ally | |
Scuttling Torment | Yes | Animal | |
Solemn Giant | Yes | Illager | |
The Seeking Flame | Yes | Ghost Non-Illager ally | |
The Swarm | Yes | Ender Enderling Natural | |
The Tiny Scourge | Yes | Undead | |
The Tower | Yes | Animal Undead | |
The Unending | Yes | Golem | |
Thundering Growth | Yes | Natural | |
Unbreakable One | Yes | Golem Non-Illager ally | |
Unstoppable Tusk | Yes | Animal Piglin | |
Vengeful Mariner | Yes | Natural Undead | |
Vigilant Scoundrel | Yes | Illager | |
Watcher of The End | Yes | Ender Enderling | |
Windbeard | Yes | Animal |
Powerful mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Drowned Necromancer | Yes | Natural Undead | |
Elder Guardian | No | N/A | |
Enderman | No | Ender | |
Endersent | Yes | Ender | |
Evoker | No | Illager | |
Ghast | No | Ghost | |
Illusioner | No | Illager | |
Raid Captain | No | Illager | |
Redstone Golem | Yes | Golem Non-Illager ally | |
Skeleton Horseman | No | Undead |
Boss mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Ancient Guardian | Yes | Natural | |
Arch-Illager | Yes | Illager | |
Corrupted Cauldron | Yes | Golem | |
Heart of Ender | Yes | Ender | |
Jungle Abomination | Yes | Golem Natural | |
Mooshroom Monstrosity | Yes | Golem | |
Nameless One | Yes | Undead | |
Orb of Dominance | Yes | Ender | |
Redstone Monstrosity | Yes | Golem | |
Tempest Golem | Yes | Golem Non-Illager ally | |
Vengeful Heart of Ender | Yes | Ender | |
Wretched Wraith | Yes | Ghost Undead |
Technical mobs
These features appear in specific missions. Some of them do not look like regular mobs. However, the in-game data file shows that they are both an "entity" and a "mob".
Summonable entities
Name | Icon | Exclusive | Classification |
---|---|---|---|
Biomine | Yes | Natural | |
Evoker Fang | No | Non-attackable Non-Illager ally | |
Geomancer Bomb | Yes | Non-attackable Non-Illager ally | |
Geomancer Wall | Yes | Non-attackable Non-Illager ally | |
Ice Chunk | Yes | Natural Non-attackable |
Map structure
Name | Icon | Exclusive | Classification |
---|---|---|---|
Blue Nethershroom | Yes | Natural Mob-like Block | |
Firefly | Yes (Currently) | Animal Mob-like Texture | |
Minecart | No | Mob-like Entity Non-attackable | |
Redstone Sentry | Yes | Mob-like Block Non-attackable | |
Starfish | Yes | Animal Mob-like Texture | |
Strider | No | Animal Mob-like Sound | |
Vulture | Yes | Animal Mob-like Shadow | |
Woodland Sentry | Yes | Mob-like Block Non-attackable |
These mobs share renders with other mobs or are the same mob with a different design.
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Arch Visage | Yes | Ender Illager | |
Baby Panda | No | Animal | |
Baby Turtle (mob) | No | Animal | |
Captured Blacksmith | Yes | Non-attackable Villager | |
Decal Puddle | File:DecalPuddleFace.png | Yes | Ender Non-attackable |
Eponymous Squid | Yes | Animal Non-attackable | |
Fake Ancient Guardian | Yes | Natural | |
False King | Yes | Mob-like Clone Undead | |
Imperfect Heart of Ender | Yes | Ender Non-attackable | |
Illusioner Clone | No | Illager Mob-like Clone |
Cinematic mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
End Illager | Yes | Illager | |
Trader Llama | No | Animal | |
Wandering Trader | No | Villager |
Unseen mobs
Mobs that are only mentioned in items, missions, or canon books.
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Ancient Illager Soldier | Yes | Illager | |
Black Ocelot | File:MCD unseen black ocelot face.png | Yes | Animal |
General | Yes | Illager | |
Illager Warrior | Yes | Illager | |
Jailor | Yes | Illager | |
Miner | File:MCD unseen miner face.png | Yes | N/A |
Monkey | File:MCD unseen monkey face.png | Yes | Animal Unused |
Nomad | File:MCD unseen nomad face.png | Yes | N/A |
Reaver | Yes | Illager | |
Seafaring Warrior | File:MCD unseen seafaring warrior face.png | Yes | N/A |
Warden | Yes | Illager |
Unimplemented mobs
Unimplemented mobs are mobs that were in the beta version but possibly scrapped mid development or were planned but not actually added, and are not planned to be added. Mobs that were found in trailers or in other media, but are not in the game files are also included.
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Beta Armored Mountaineer |
Yes | Illager | |
Cod | No | Animal | |
Enchantsmith | No | Villager | |
Gold Axolotl | No | Animal | |
Jack o' Lantern | Yes | Natural | |
Mason | No | Villager | |
Jellie Cat | No | Animal | |
Quest Giver | Yes | Villager | |
Salmon | No | Animal | |
Web Spider | Yes | Animal | |
Wildfire | File:HoveringInfernoFace.png | No | N/A |
List of Arcade exclusive mobs
Summonable mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Chicken | No | Animal | |
Fox | No | Animal | |
Goat | No | Animal | |
Ocelot | No | Animal | |
Panda | No | Animal | |
Pig | No | Animal | |
Polar Bear | No | Animal |
Hostile mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Armored Frozen Zombie | Yes | Natural Undead | |
Armored Husk | Yes | Natural Undead | |
Armored Jungle Zombie | Yes | Natural Undead | |
Armored Mossy Skeleton | Yes | Natural Undead | |
Armored Stray | Yes | Undead | |
Giant Royal Guard | Yes | Illager | |
Mage | Yes | Illager | |
Melee Armored Mossy Skeleton | Yes | Natural Undead | |
Melee Armored Skeleton | Yes | Undead | |
Melee Armored Stray | Yes | Undead |
Boss mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Giant Cave Spider | Yes | Animal | |
Giant Royal Guard | Yes | Illager | |
Obsidian Monstrosity | Yes | Golem |
Planned mobs
The mobs only have their name in the game data file. Unlike unused mobs that have in-game textures, sounds, or appear in the official trailer. All of these mobs are based on mobs from various editions of Minecraft.
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Agent | No | Golem | |
Barnacle | No | Animal | |
Donkey | No | Animal | |
Ender Dragon | No | Animal Ender | |
Mule | No | Animal | |
NPC | No | Villager | |
Snow Golem | No | Golem | |
Wither | No | Undead | |
Zombie Horse | No | Undead | |
Zombie Villager | No | Undead Villager |
Mob drops
Most mobs always drops experience and souls upon death. They also have a few chance drops being:
Mobs also have a small chance to drop random rarity equipment based on the hero's current level.
Powerful mobs always drop more emeralds upon death, as well as having a chance to drop high rarity equipment.
Bosses always drop emeralds and random rarity equipment upon death.
Ancient mobs always drop random rarity gilded items upon death, and other Ancient Hunt mobs may drop Gold.
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A Friend in Need | Ancient Hunter | A Taste of Their Own Medicine | Blast Radius | Break the Spell |
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Bubble Trouble | Chill Out | Diamond Sword | Giant Slayer | Gone Fishin' |
Herd Mentality | High Treason | Homecoming | Iceologer's Revenge | Jungle Fungus |
Leader of the Pack | Locally Sourced | Passive Aggressive | Saved The Overworld | Seafood Skewer |
Whirlwind Warrior | Wooden Sword |
See also
- Ancient
- Animal
- Boss
- Boss Summonable
- Camp Merchant
- Enderling
- Ender
- Ghost
- Golem
- Illager
- Mob-like
- Natural
- Non-attackable
- Non-Illager ally
- Objective
- Pet
- Piglin (family)
- Powerful
- Summonable
- Tower Keeper
- Undead
Trivia
- The sound files for behavior animations are known as "Novelty".
- Armored mobs are classified as "MobVarious2" or "MobVarious3" of a mob instead of "Armored mob" in the game ID. However, in-game, they are separate mobs as seen whenever they spawn enchanted.
- If a hero's enchantment is used by a mob, some of that enchantment's effects turn it purple (examples are Fire Trail and Poison Cloud).
- If any mob is thirty two blocks away from the hero, its animation stops to prevent the game from crashing.
- Unlike the original game, the value of mob damage depends on mob data instead of weapon data. The ranged and melee weapons used by mobs are only a part of render and decoration, and does not cause additional damage to mobs and heroes. For example, axes held by vindicators are renders. Ladles used by vindicator chefs are skins of axes instead of unique items.
- Bows and crossbows used by mobs do not have any animation when used. However, a hero's bow has a bowstring animation, although there is no arrow on the bowstring when the bow is drawn.