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Revision as of 23:22, 14 December 2021
Note:
- Add glowing effects to the Arch Vessel, Geomancer Bomb, Wisp, Wraith, Blaze, Glow Squid, Redstone Monstrosity, Mooshroom Monstrosity, Ancient Guardian, Firefly, Orb of Dominance, Giant Royal Guard, and Obsidian Monstrosity face renders.
- Add fiery glow effect to the Mob Spawner and Blaze Spawner face renders.
- Change the blue sparks of energy on the Giant Cave Spider face render to purple.
- Fix the Poison-Quill Vine, Poison Anemone, and Leapleaf face renders so the center of their flowers glow (Purple for Poison-Quill Vine and Leapleaf; Blue for Poison Anemone).
- Fix the Red Enchanted Sheep, Guardian Vex, Soul Entity, Necromancer, Redstone Cube, Redstone Monstrosity, Squall Golem, and Magma Cube face renders so their eyes glow.
- Fix the Skeleton Horseman face render so its helmet has the purple glowing enchanted effect.
- Fix the Arch Vessel face icon so its crown appears.
- Fix the Wavewhisperer and Whisperer face renders so they have the same head shape.
- Needs Starfish, Fake Ancient Guardian and Jellie Cat Face icon.
- Remake the End Illager, Redstone Sentry and Orb of Dominance face icon and Raid Captain banner position.
- Tropical Slime Face with animation GIF.
There are several mobs exclusively found in Minecraft Dungeons that are not present in the base game, Minecraft
List of mobs
Passive mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Ambient Bat | No | Animal Non-attackable | |
Ambient Wolf | No | Animal Non-attackable | |
Captured Blacksmith |
Yes | Villager | |
Clam | Yes | Animal Non-attackable | |
Cow | No | Animal | |
Diamond Key Golem | Yes | Golem | |
Glow Squid | No | Animal | |
Key Golem | Yes | Golem | |
Horse | No | Animal Non-attackable | |
Ocelot | No | Animal | |
Panda/Baby Panda | No | Animal | |
Pig | No | Animal | |
Piggy Bank | Yes | Animal | |
Rabbit | No | Animal | |
Sheep | No | Animal | |
Squid | No | Animal | |
Tropical Fish | No | Animal | |
Turtle/Baby Turtle | No | Animal | |
Villager | No | Non-attackable Villager | |
Wisp | Yes | Ghost Mob-like | |
Wooly Cow | Yes | Animal |
Merchants
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Blacksmith | Yes | Villager | |
Gift Wrapper | Yes | Villager | |
Gildsmith | Yes | Golem Tower Dweller | |
Luxury Merchant | Yes | Villager | |
Mystery Merchant | Yes | Villager | |
Piglin Merchant | Yes | Piglin | |
Powersmith | Yes | Golem Tower Dweller | |
Target Dummy | Yes | N/A | |
Tower Keeper | Yes | Golem Tower Dweller | |
Uniquesmith | Yes | Golem Tower Dweller | |
Village Merchant | Yes | Villager |
Summonable mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Bat | No | Animal | |
Bee | No | Animal | |
Enchanted Sheep | Yes | Animal | |
Guardian Vex | Yes | Ender Ghost | |
Iron Golem | No | Golem | |
Llama | No | Animal | |
Soul Entity | Yes | Ghost | |
Wolf | No | Animal |
Cosmetic pets
Pets that can be summoned by the hero, but are non-attackable and passive mobs in-game. These pets cannot attack mobs, but they still take damage and are affected by hero auras but they don't die.
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Arctic Fox | No | Animal | |
Baby Chicken | No | Animal | |
Baby Ghast | Yes | Ghost | |
Baby Goat | No | Animal | |
Baby Pig | No | Animal | |
Baby Squid | No | Baby Squid | |
Baby Turtle | No | Animal | |
Dark Baby Goat | Yes | Animal | |
Duck | Yes | Animal | |
Endermite | Yes | Animal Ender | |
Fox | No | Animal | |
Golden Parrot | Yes | Animal | |
Parrot | No | Animal | |
Raven | Yes | Animal | |
Ruby Baby Turtle | Yes | Animal | |
Spotted Pig | File:SpottedPigFace (Dungeons).png | No | Animal |
Toucan | Yes | Animal | |
Zombified Baby Pig | Yes | Animal Undead |
Neutral mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Dolphin | No | Animal | |
Goat | No | Animal | |
Llama | No | Animal | |
Polar Bear | No | Animal | |
Pufferfish | No | Animal |
Hostile mobs
Ancient mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
????? | Yes | Animal Natural | |
Abominable Weaver | Yes | Animal | |
Abyssal Eye | Yes | N/A | |
Ancient Terror | Yes | Ghost Undead | |
Barrage | Yes | Undead | |
Cursed Presence | Yes | Undead | |
First Enchanter | Yes | Illager | |
Frostwarden | Yes | Illager | |
Grim Guardian | Yes | Undead | |
Haunted Caller | Yes | Undead | |
Oozing Menace | Yes | Natural | |
Pestilent Conjurer | Yes | Non-Illager ally | |
Scuttling Torment | Yes | Animal | |
Solemn Giant | Yes | Illager | |
The Seeking Flame | Yes | Ghost Non-Illager ally | |
The Swarm | Yes | Ender Enderling Natural | |
The Tiny Scourge | Yes | Undead | |
The Tower | Yes | Animal Undead | |
The Unending | Yes | Golem | |
Thundering Growth | Yes | Natural | |
Unbreakable One | Yes | Golem Non-Illager ally | |
Unstoppable Tusk | Yes | Animal Piglin | |
Vengeful Mariner | Yes | Natural Undead | |
Vigilant Scoundrel | Yes | Illager | |
Watcher of The End | Yes | Ender Enderling | |
Windbeard | Yes | Animal |
Powerful mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Drowned Necromancer | Yes | Natural Undead | |
Elder Guardian | No | N/A | |
Enderman | No | Ender | |
Endersent | Yes | Ender | |
Evoker | No | Illager | |
Ghast | No | Ghost | |
Illusioner | No | Illager | |
Raid Captain | No | Illager | |
Redstone Golem | Yes | Golem Non-Illager ally | |
Skeleton Horseman | No | Undead |
Boss mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Ancient Guardian | Yes | Natural | |
Arch-Illager | Yes | Illager | |
Corrupted Cauldron | Yes | Golem | |
Heart of Ender | Yes | Ender | |
Jungle Abomination | Yes | Golem Natural | |
Mooshroom Monstrosity | Yes | Golem | |
Nameless One | Yes | Undead | |
Orb of Dominance | Yes | Ender | |
Redstone Monstrosity | Yes | Golem | |
Tempest Golem | Yes | Golem Non-Illager ally | |
Vengeful Heart of Ender | Yes | Ender | |
Wretched Wraith | Yes | Ghost Undead |
Unimplemented mobs
Unimplemented mobs are mobs that were in the beta version but possibly scrapped mid development or were planned but not actually added, and are not planned to be added. Mobs that were found in trailers or in other media, but are not in the game files are also included.
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Beta Armored Mountaineer |
Yes | Illager | |
Cod | No | Animal | |
Enchantsmith | No | Villager | |
Jack o' Lantern | Yes | Natural | |
Mason | No | Villager | |
Jellie Cat | No | Animal | |
Quest Giver | Yes | Villager | |
Salmon | No | Animal | |
Web Spider | Yes | Animal | |
Wildfire | File:HoveringInfernoFace.png | No | N/A |
List of Arcade exclusive mobs
Summonable mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Chicken | No | Animal | |
Fox | No | Animal | |
Goat | No | Animal | |
Ocelot | No | Animal | |
Panda | No | Animal | |
Pig | No | Animal | |
Polar Bear | No | Animal |
Hostile mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Armored Frozen Zombie | Yes | Natural Undead | |
Armored Husk | Yes | Natural Undead | |
Armored Jungle Zombie | Yes | Natural Undead | |
Armored Mossy Skeleton | Yes | Natural Undead | |
Armored Stray | Yes | Undead | |
Giant Royal Guard | Yes | Illager | |
Mage | Yes | Illager | |
Melee Armored Mossy Skeleton | Yes | Natural Undead | |
Melee Armored Skeleton | Yes | Undead | |
Melee Armored Stray | Yes | Undead |
Boss mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Giant Cave Spider | Yes | Animal | |
Giant Royal Guard | Yes | Illager | |
Obsidian Monstrosity | Yes | Golem |
Planned mobs
The mobs only have their name in the game data file. Unlike unused mobs that have in-game textures, sounds, or appear in the official trailer. All of these mobs are based on mobs from various editions of Minecraft.
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Agent | No | Golem | |
Barnacle | No | Animal | |
Donkey | No | Animal | |
Ender Dragon | No | Animal Ender | |
Mule | No | Animal | |
NPC | No | Villager | |
Snow Golem | No | Golem | |
Wither | No | Undead | |
Zombie Horse | No | Undead | |
Zombie Villager | No | Undead Villager |
Technical mobs
These features appear in specific missions. Some of them do not look like regular mobs. However, the in-game data file shows that they are both an "entity" and a "mob".
Summonable entities
Name | Icon | Exclusive | Classification |
---|---|---|---|
Biomine | Yes | Natural | |
Evoker Fang | No | Non-attackable Non-Illager ally | |
Geomancer Bomb | Yes | Non-attackable Non-Illager ally | |
Geomancer Wall | Yes | Non-attackable Non-Illager ally | |
Ice Chunk | Yes | Natural Non-attackable |
Map Structure
Name | Icon | Exclusive | Classification |
---|---|---|---|
Blue Nethershroom | Yes | Natural Block-like | |
Firefly | Yes (Currently) | Animal Mob-like Texture | |
Minecart | No | Entity-like Non-attackable | |
Redstone Sentry | Yes | Block-like Non-attackable | |
Starfish | Yes | Animal Mob-like Texture | |
Strider | No | Animal Mob-like Sound | |
Vulture | Yes | Animal Mob-like Shadow | |
Woodland Sentry | Yes | Block-like Non-attackable |
These mobs share renders with other mobs or can be seen before boss fights.
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Arch Vessel | Yes | Ender Illager | |
Eponymous Squid | Yes | ||
[[MCD:tower_keeper
]] |
No | Animal |
|Animal
Non-attackable
|-
|Fake Ancient Guardian
|
| style="" class="tc-yes" | Yes
|Natural
|-
|Imperfect Heart of Ender
|
| style="" class="tc-yes" | Yes
|Ender
|-
|False King
|
| style="" class="tc-yes" | Yes
|Clone
Undead
|-
|Illusioner Clone
|
| style="" class="tc-no" | No
|Clone
Illager
|}
Cinematic mobs
Name | Icon | Exclusive | Classifications |
---|---|---|---|
End Illager | Yes | Illager | |
Trader Llama | No | Animal | |
Wandering Trader | No | Villager |
Unseen mobs
Mobs that are only mentioned in items, missions, or canon books.
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Ancient Illager Soldier | Yes | Illager | |
General | Yes | Illager | |
Illager Warrior | Yes | Illager | |
Jailor | Yes | Illager | |
Reaver | Yes | Illager | |
Warden | Yes | Illager |
Mob drops
Most mobs always drops experience and souls upon death. They also have a few chance drops being:
Mobs also have a small chance to drop random rarity equipment based on the hero's current level.
Minibosses always drop more emeralds upon death, as well as having a chance to drop high rarity equipment.
Bosses always drop emeralds and random rarity equipment upon death.
Ancient mobs always drop random rarity gilded items upon death, and other Ancient Hunt mobs may drop Gold.
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A Friend in Need | Ancient Hunter | A Taste of Their Own Medicine | Blast Radius | Break the Spell |
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Bubble Trouble | Chill Out | Diamond Sword | Giant Slayer | Gone Fishin' |
Herd Mentality | High Treason | Homecoming | Iceologer's Revenge | Jungle Fungus |
Leader of the Pack | Locally Sourced | Passive Aggressive | Saved The Overworld | Seafood Skewer |
Whirlwind Warrior | Wooden Sword |
See also
- Ancient
- Animal
- Boss
- Boss Summonable
- Camp
- Enderling
- Ender
- Ghost
- Golem
- Illager
- Mob-like
- Natural
- Non-attackable
- Non-Illager ally
- Objective
- Pet
- Piglin (family)
- Powerful
- Summonable
- Tower Dweller
- Undead
Trivia
- The sound files for behavior animations are known as "Novelty".
- Armored mobs are classified as "MobVarious2" or "MobVarious3" of a mob instead of "Armored mob" in the game ID. However, in-game, they are separate mobs as seen whenever they spawn enchanted.
- If a hero's enchantment is used by a mob, some of that enchantment's effects turn it purple (examples are Fire Trail and Poison Cloud).
- If any mob is thirty two blocks away from the hero, its animation stops to prevent the game from crashing.
- Unlike the original game, the value of mob damage depends on mob data instead of weapon data. The ranged and melee weapons used by mobs are only a part of render and decoration, and does not cause additional damage to mobs and heroes. For example, axes held by vindicators are renders. Ladles used by vindicator chefs are skins of axes instead of unique items.
- Bows and crossbows used by mobs do not have any animation when used. However, a hero's bow has a bowstring animation, although there is no arrow on the bowstring when the bow is drawn.