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Note:
- Add missing diamond variant to the Minecart GIF.
- Add missing Hidden Depths mob face textures, such as the Entangle Anemone.
- Add missing Minecraft Dungeons Arcade mob face textures.
- Add missing in-game Ancient Guardian Face.
- Add missing Royal Guard Raid Captain to the Raid Captain GIF.
For mobs in original games of
Minecraft Dungeons, see
Mob.
There are several mobs exclusively found in Minecraft Dungeons that are not present in the base game, Minecraft.
Mobs are listed and classified by their nature in regard to the player as below. For more details on a particular mob, click and view their individual page.
Passive
NPC
Summons
Decorative pets
Pets that can be summoned by the player, but are non-attackable and passive mobs in-game. These pets cannot attack mobs, but they still take damage and are affected by player auras but they don't die.[1]
Non-alive
Non-alive mobs are mobs that are not "living", but they can still interact with the player and they are in the game files as mobs.
Non-attackable
Objective
Objective mobs are kidnapped passive or neutral mobs that the player need to save during a mission. When mobs become target mobs they become non-attackable.[4]
Mob-like features
A feature that looks like a mob, but the in-game data doesn't note that this is a mob. Examples include statues or entities that only act as ambience in a level.
Hostile
Main article: MCD:Non-Illager allies
Main article: MCD:Non-Illager allies
Main article: MCD:Non-Illager allies
Main article: MCD:Non-Illager allies
Mini bosses
Main bosses
Main article: MCD:Non-Illager allies
Main article: MCD:Non-Illager allies
Special mobs
The special mobs are unclassified. They have special spawn generations, or have the same behavior and appearance with other mobs to make players confused.
Unimplemented mobs
Unimplemented mobs are mobs that are available in the game files, but do not appear anywhere in the game.
Main article: MCD:İllager
Scrapped mobs
Scrapped mobs are mobs that were in the beta version but possibly scrapped mid development or were planned but not actually added, and are not planned to be added.
Mason
Removed mobs
Mobs that were once in the full game, but removed in an update.
Jungle Awakens
This section describes content that is a part of the Jungle Awakens DLC.
These mobs are in the Jungle Awakens DLC pack.
Passive
Decorative pets
Non-alive
Non-attackable
Objective
Hostile
Main boss
Creeping Winter
This section describes content that is a part of the Creeping Winter DLC.
These mobs are in the Creeping Winter DLC pack.
Passive
Decorative pets
Non-alive
Main article: MCD:Non-Illager allies
Neutral
Mob-like features
Hostile
Mini bosses
Special mobs
Main article: MCD:Non-Illager allies
Main boss
Howling Peaks
This section describes content that is a part of the Howling Peaks DLC.
These mobs are in the Howling Peaks DLC pack.
Passive
Decorative pets
Neutral
Non-attackable
Objective
Hostile
Main article: MCD:Non-Illager allies
Main article: MCD:Non-Illager allies
Main boss
Main article: MCD:Non-Illager allies
Scrapped mobs
Hidden Depths
This section describes content that is a part of the Hidden Depths DLC.
These mobs are in the Hidden Depths DLC pack.
Passive
Decorative pets
Non-alive
Neutral
Non-attackable
Objective
Hostile
Mini bosses
Main boss
Flames of the Nether
This section describes content that is a part of the Flames of the Nether DLC.
These mobs are in the Flames of the Nether DLC pack.
Decorative pets
Non-alive
Hostile
Mini bosses
Unimplemented mobs
Future mobs
Note: Those future DLC names are conjectural; an official name has not been established they may or may not be added.
End DLC
This section describes content that is a part of the End DLC DLC.
This feature may be added to the game in the future.
Hostile
Summons
Hostile
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Armored Frozen Zombie
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Armored Husk
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Armored Jungle Zombie
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Mini-Bosses
Bosses
Main article: MCD:Non-Illager allies
List of other mobs
Hero Pass exclusive
Players can upgrade to Hero Pass to collect the Baby Chicken, the only mob exclusive to a bundle. [7]
Mentioned mobs
These mobs can be found in trailers or in other media, but are not in the game files and never spawn in any level and cannot be spawned in even with hacks.
Planned mobs
The mobs only have their name in the game data file. Unlike unused mobs that have in-game textures, sounds, or appear in the official trailer. All of these mobs are based on mobs from various editions of Minecraft.
Drops
Most mobs always drops experience and souls upon death. They also have a few chance drops being:
Mobs also have a small chance to drop random rarity equipment based on the player's current level.
Minibosses always drop more emeralds upon death, as well as having a chance to drop high rarity equipment.
Boss mobs always drop emeralds and random rarity equipment upon death.
Ancient mobs always drop random rarity gilded items upon death.
Achievements
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A Friend in Need
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Ancient Hunter
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A Taste of Their Own Medicine
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Blast Radius
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Break the Spell
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Bubble Trouble
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Chill Out
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Diamond Sword
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Giant Slayer
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Gone Fishin'
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Herd Mentality
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High Treason
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Homecoming
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Iceologer's Revenge
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Jungle Fungus
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Leader of the Pack
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Locally Sourced
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Passive Aggressive
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Saved The Overworld
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Seafood Skewer
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Whirlwind Warrior
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Wooden Sword
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Trivia
- Some mobs from original games have new features in Minecraft Dungeons. For example, many mobs have sound files for behavior animations named "Novelty".
- All mobs except the Heart of Ender have animation when idle, though many don't tend to see them or document them.[9]
- When mobs die, their body turns gray then fades into dust and then the soul fly out of the body.
- If the player's enchantment is used by mobs, some of the enchantment's effects would turn them purple in color. [10].
- Most mobs get stunned by normal attack when their health is lower, except certain mobs with stun resistance. [11]
- Ranged mobs tend to have more health then Melee mobs, this might be because their attack speed is very slow or their attacks deal little damage. They also tend to flee from the player when not attacking.
- If any mobs were 32 blocks away from the player, their animation stops to prevent the game from crashing.
- Most mobs are seen to have armored variants, with notable examples being the zombies, skeletons, vindicators, pillagers, mountaineers, and the piglins and zombified piglins to name a few. Most of these armored variants seem to have their armor made of materials seen in the base game. Some examples include:
- Scale Mail and Reinforced Mail being made of iron and leather for the Zombies and Skeletons.
- Gold and Diamond accents used in the Armored Pillager's helmets and shoulder protectors, and buttons for the Mountaineers and Vindicators.
- Gold and netherite helmets, and guards and accents for the Piglins and Zombified Piglins.
See also
References
- ↑ The Season Pass is needed to get the Baby Goat and the Baby Ghast. The Parrot can also be obtained by getting only Jungle Awakens, the Arctic fox can be obtained by getting only Creeping Winter, the Baby Goat can be obtained by getting only Howling Peaks and the Baby Ghast can only be obtained by getting Flames of the Nether. The Baby Pig is given out as a reward for 10 million dungeons players on February 24 as part of the new update, making it the only free obtainable pet.
- ↑ Bats are found in the Creeper Woods, Overgrown Temple and Frosted Fjord, not just as summonables
- ↑ Wolves are found in the Creeper Woods in Ancient Hunts, not just as summonables
- ↑ Levels with objective mobs are the Creeper Woods, Redstone Mines, Panda Plateau (DLC), Frosted Fjord (DLC), and the Windswept Peaks (DLC).
- ↑ Ocelots are Hostile towards Creepers
- ↑ The Endermen in the End DLC are not mini bosses. They are regular hostile mobs.
- ↑ the Baby Chicken, Parrot, and Arctic Fox while they need to get the Season Pass in order to get the Baby Goat and the Baby Ghast. The Parrot can also be obtained by getting only Jungle Awakens, the Arctic fox can be obtained by getting only Creeping Winter, the Baby Goat can be obtained by getting only Howling Peaks and the Baby Ghast can only be obtained by getting Flames of the Nether. The Baby Pig is given out as a reward for 10 million dungeons players on February 24 as part of the new update, making it the only free obtainable pet.
- ↑ The silverfish has a walking animation in the game files
- ↑ Examples, Necromancers, Enchanters throw their staffs and books in the air then catch them and celebrate, Skeletons spin their heads around when idle, Zombies slouch over, Baby Zombies and Evokers dance in position, Cave Spiders and Vexes do a backflip, Vindicators wave their Axes in the air and grunt, Husks stretch, Redstone Golems widen their arms, pound their chest and lean forward a bit and growl, Wraiths open their arms and lean side to side a little like the Wretched Wraith when it uses it's row projectile attack, but a little slower, Mountaineers will mine the ground, Spiders will jump in place, The Player and Blazes turn their heads and look around, and Ghasts float up a bit and then fly down back to the ground.
- ↑ For example, Fire Trail, Poison Cloud.
- ↑ such as Husks, Diamond Armored Vindicators, Diamond Armored Pillagers, Leapleaves, Mob Spawners, Ravagers, Rampart Captains, Squall Golems and Mini-Boss/Boss mobs (except for the Wretched Wraith, the Jungle Abomination, and the Tempest Golem. which both are not immune to stunning regardless of their health).
Minecraft Dungeons entities