Note:
- Needs Baby Squid, Decal Puddle, Fake Ancient Guardian, Gargoyle, Gold Axolotl, and Spotted Baby Pig face renders.
- Add fiery glow effect to the Mob Spawner and Blaze Spawner face renders.
- Change the blue sparks of energy on the Giant Cave Spider face render to purple.
- Fix the Skeleton Horseman face render so its helmet has the purple glowing enchanted effect.
- Fix the Arch Visage face icon so that its crown appears.
- Clear the Ancient Mob icon face render in the game file.

Some of the many mobs from Minecraft Dungeons.[1]
There are several mobs exclusively found in Minecraft Dungeons that are not present in the base game, Minecraft.
Contents
List of mobs[]
Passive mobs[]
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Ambient Bat | ![]() |
No | Animal Non-attackable |
Ambient Wolf | ![]() |
No | Animal Camp Resident Non-attackable |
Clam | ![]() |
Yes | Animal Non-attackable |
Cow | ![]() |
No | Animal |
Diamond Key Golem | ![]() |
Yes | Golem |
Glow Squid | ![]() |
No | Animal |
Horse | ![]() |
No | Animal Non-attackable |
Key Golem | ![]() |
Yes | Golem |
Ocelot | ![]() |
No | Animal |
Panda | ![]() |
No | Animal |
Pig | ![]() |
No | Animal |
Piggy Bank | ![]() |
Yes | Animal |
Rabbit | ![]() |
No | Animal |
Sheep | ![]() |
No | Animal |
Squid | ![]() |
No | Animal |
Target Dummy | ![]() |
Yes | Camp Resident |
Tower Keeper | ![]() |
Yes | Non-attackable Tower Keeper |
Tropical Fish | ![]() |
No | Animal |
Turtle | ![]() |
No | Animal |
Villager | ![]() |
No | Non-attackable Villager |
Wisp | ![]() |
Yes | Ghost Non-attackable |
Wooly Cow | ![]() |
Yes | Animal |
Merchants[]
Summonable mobs[]
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Bat | ![]() |
No | Animal |
Bee | ![]() |
No | Animal |
Enchanted Sheep | ![]() |
Yes | Animal |
Guardian Vex | ![]() |
Yes | Ender Ghost |
Iron Golem | ![]() |
No | Golem |
Llama | ![]() |
No | Animal |
Soul Entity | ![]() |
Yes | Ghost |
Wolf | ![]() |
No | Animal |
Cosmetic pets[]
Pets that can be summoned by the hero, but are non-attackable passive mobs in-game. These pets cannot attack mobs, but they still take damage and are affected by hero auras but they don't die.
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Arctic Fox | ![]() |
No | Animal |
Axolotl (Leucistic) | ![]() |
No | Animal |
Baby Chicken | ![]() |
No | Animal |
Baby Ghast | ![]() |
Yes | Ghost |
Baby Goat | ![]() |
No | Animal |
Baby Pig | ![]() |
No | Animal |
Baby Squid | File:BabySquidFace.png | No | Baby Squid |
Baby Turtle | ![]() |
No | Animal |
Dark Baby Goat | ![]() |
Yes | Animal |
Duck | ![]() |
Yes | Animal |
Endermite | ![]() |
Yes | Animal Ender |
Fox | ![]() |
No | Animal |
Glowing Mini Abomination | File:GlowingMiniAbominationFace.png | Yes | Golem |
Glowing Ministrosity | File:GlowingMinistrosityFace.png | Yes | Golem |
Golden Axolotl | File:GoldenAxolotlFace.png | Yes | Animal |
Golden Parrot | ![]() |
Yes | Animal |
Mini Abomination | File:MiniAbominationFace.png | Yes | Golem |
Mole | File:MoleFace.png | Yes | Animal |
Parrot | ![]() |
No | Animal |
Raven | ![]() |
Yes | Animal |
Redstone Ministrosity | File:RedstoneMinistrosityFace.png | Yes | Golem |
Ruby Baby Turtle | ![]() |
Yes | Animal |
Spotted Baby Pig | File:SpottedBabyPigFace.png | Yes | Animal |
Stone Ministrosity | File:StoneMinistrosityFace.png | Yes | Golem |
Toucan | ![]() |
Yes | Animal |
Wild Axolotl | File:WildAxolotl.png | Yes | Animal |
Zombified Baby Pig | ![]() |
Yes | Undead |
Neutral mobs[]
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Dolphin | ![]() |
No | Animal |
Goat | ![]() |
No | Animal |
Llama | ![]() |
No | Animal |
Polar Bear | ![]() |
No | Animal |
Pufferfish | ![]() |
No | Animal |
Hostile mobs[]
Ancient mobs[]
Name | ![]() |
Exclusive | Classifications |
---|---|---|---|
????? | ![]() |
Yes | Animal Natural |
Abominable Weaver | ![]() |
Yes | Animal |
Abyssal Eye | ![]() |
Yes | N/A |
Ancient Terror | ![]() |
Yes | Ghost Undead |
Barrage | ![]() |
Yes | Undead |
Cursed Presence | ![]() |
Yes | Undead |
First Enchanter | ![]() |
Yes | Illager |
Frostwarden | ![]() |
Yes | Illager |
Grim Guardian | ![]() |
Yes | Undead |
Haunted Caller | ![]() |
Yes | Undead |
Oozing Menace | ![]() |
Yes | Natural |
Pestilent Conjurer | ![]() |
Yes | Non-Illager ally |
Scuttling Torment | ![]() |
Yes | Animal |
Solemn Giant | ![]() |
Yes | Illager |
The Seeking Flame | ![]() |
Yes | Ghost Non-Illager ally |
The Swarm | ![]() |
Yes | Ender Enderling Natural |
The Tiny Scourge | ![]() |
Yes | Undead |
The Tower | ![]() |
Yes | Animal Undead |
The Unending | ![]() |
Yes | Golem |
Thundering Growth | ![]() |
Yes | Natural |
Unbreakable One | ![]() |
Yes | Golem Non-Illager ally |
Unstoppable Tusk | ![]() |
Yes | Animal Piglin |
Vengeful Mariner | ![]() |
Yes | Natural Undead |
Vigilant Scoundrel | ![]() |
Yes | Illager |
Watcher of The End | ![]() |
Yes | Ender Enderling |
Windbeard | ![]() |
Yes | Animal |
Powerful mobs[]
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Drowned Necromancer | ![]() |
Yes | Natural Undead |
Elder Guardian | ![]() |
No | N/A |
Enderman | ![]() |
No | Ender |
Endersent | ![]() |
Yes | Ender |
Evoker | ![]() |
No | Illager |
Ghast | ![]() |
No | Ghost |
Illusioner | ![]() |
No | Illager |
Raid Captain | ![]() |
No | Illager |
Redstone Golem | ![]() |
Yes | Golem Non-Illager ally |
Skeleton Horseman | ![]() |
No | Undead |
Wildfire | File:WildfireFace.png | Yes | N/A |
Boss mobs[]
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Ancient Guardian | ![]() |
Yes | Natural |
Arch-Illager | ![]() |
Yes | Illager |
Corrupted Cauldron | ![]() |
Yes | Golem |
Heart of Ender | ![]() |
Yes | Ender |
Jungle Abomination | ![]() |
Yes | Golem Natural |
Mooshroom Monstrosity | ![]() |
Yes | Golem |
Nameless One | ![]() |
Yes | Undead |
Orb of Dominance | ![]() |
Yes | Ender |
Redstone Monstrosity | ![]() |
Yes | Golem |
Tempest Golem | ![]() |
Yes | Golem Non-Illager ally |
Vengeful Heart of Ender | ![]() |
Yes | Ender |
Wretched Wraith | ![]() |
Yes | Ghost Undead |
Technical mobs[]
These features appear in specific missions. Some of them do not look like regular mobs. However, the in-game data file shows that they are both an "entity" and a "mob".
Summonable entities[]
Name | Icon | Exclusive | Classification |
---|---|---|---|
Biomine | ![]() |
Yes | Natural |
Evoker Fang | ![]() |
No | Non-attackable Non-Illager ally |
Geomancer Bomb | ![]() |
Yes | Non-attackable Non-Illager ally |
Geomancer Wall | ![]() |
Yes | Non-attackable Non-Illager ally |
Ice Chunk | ![]() |
Yes | Natural Non-attackable |
Map structure[]
Name | Icon | Exclusive | Classification |
---|---|---|---|
Blue Nethershroom | ![]() |
Yes | Natural Mob-like Block |
Firefly | ![]() |
Yes | Animal Mob-like Texture |
Gargoyle | File:GargoyleFace.png | Yes | Mob-like Entity Non-attackable |
Minecart | ![]() |
No | Mob-like Entity Non-attackable |
Redstone Sentry | ![]() |
Yes | Mob-like Block Non-attackable |
Starfish | ![]() |
Yes | Animal Mob-like Texture |
Strider | ![]() |
No | Animal Mob-like Sound |
Vulture | ![]() |
Yes | Animal Mob-like Shadow |
Woodland Sentry | ![]() |
Yes | Mob-like Block Non-attackable |
[]
These mobs share renders with other mobs or are the same mob with a different design.
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Arch Visage | ![]() |
Yes | Ender Illager |
Baby Panda | ![]() |
No | Animal |
Baby Turtle | ![]() |
No | Animal |
Captured Blacksmith | ![]() |
Yes | Non-attackable Villager |
Decal Puddle | File:DecalPuddleFace.png | Yes | Ender Non-attackable |
Eponymous Squid | ![]() |
Yes | Animal Non-attackable |
Fake Ancient Guardian | File:FakeAncientGuardianFace.png | Yes | Natural |
False King | ![]() |
Yes | Mob-like Clone Undead |
Imperfect Heart of Ender | ![]() |
Yes | Ender Non-attackable |
Illusioner Clone | ![]() |
No | Illager Mob-like Clone |
Cinematic mobs[]
Name | Icon | Exclusive | Classifications |
---|---|---|---|
End Illager | ![]() |
Yes | Illager |
Trader Llama | ![]() |
No | Animal |
Wandering Trader | ![]() |
No | Villager |
Unseen mobs[]
Mobs that are only mentioned in items, missions, or canon books.
These mobs don't have a official design:
- Accomplished Adventurer
- Ancient Illager Soldier
- Ancient Villager
- Black Ocelot
- Black Wolf
- Daring Warrior
- Distinguished General
- Fighter
- Hardened Illager Warrior
- Humble Warrior
- Hunter
- Jailor
- Knight
- Miner
- Monkey
- Noble Knight
- Nomad
- Proven Warrior
- Reaver
- Rogue
- Seafaring Warrior
- Survivor
- Unnatural Creature
- Voice In The Darkness
- Warden
Unimplemented mobs[]
Unimplemented mobs are mobs that were in the beta version but possibly scrapped mid development or were planned but not actually added, and are not planned to be added. Mobs that were found in trailers or in other media, but are not in the game files are also included.
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Beta Armored Mountaineer |
![]() |
Yes | Illager |
Cod | ![]() |
No | Animal |
Enchantsmith | ![]() |
No | Villager |
Gold Axolotl | File:GoldAxolotlFace.png | No | Animal |
Jack o' Lantern | ![]() |
Yes | Natural |
Mason | ![]() |
No | Villager |
Jellie Cat | File:JellieCatFace.png | No | Animal |
Quest Giver | ![]() |
Yes | Villager |
Salmon | ![]() |
No | Animal |
Web Spider | ![]() |
Yes | Animal |
List of Arcade exclusive mobs[]
Summonable mobs[]
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Chicken | ![]() |
No | Animal |
Fox | ![]() |
No | Animal |
Goat | ![]() |
No | Animal |
Ocelot | ![]() |
No | Animal |
Panda | ![]() |
No | Animal |
Pig | ![]() |
No | Animal |
Polar Bear | ![]() |
No | Animal |
Hostile mobs[]
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Armored Frozen Zombie | ![]() |
Yes | Natural Undead |
Armored Husk | ![]() |
Yes | Natural Undead |
Armored Jungle Zombie | ![]() |
Yes | Natural Undead |
Armored Mossy Skeleton | ![]() |
Yes | Natural Undead |
Armored Stray | ![]() |
Yes | Undead |
Giant Royal Guard | ![]() |
Yes | Illager |
Mage | ![]() |
Yes | Illager |
Melee Armored Mossy Skeleton | ![]() |
Yes | Natural Undead |
Melee Armored Skeleton | ![]() |
Yes | Undead |
Melee Armored Stray | ![]() |
Yes | Undead |
Boss mobs[]
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Giant Cave Spider | ![]() |
Yes | Animal |
Giant Royal Guard | ![]() |
Yes | Illager |
Obsidian Monstrosity | ![]() |
Yes | Golem |
Planned mobs[]
The mobs only have their name in the game data file. Unlike unused mobs that have in-game textures, sounds, or appear in the official trailer. All of these mobs are based on mobs from various editions of Minecraft.
Name | Icon | Exclusive | Classifications |
---|---|---|---|
Agent | ![]() |
No | Golem |
Barnacle | ![]() |
No | Animal |
Donkey | ![]() |
No | Animal |
Ender Dragon | ![]() |
No | Animal Ender |
Mule | ![]() |
No | Animal |
NPC | ![]() |
No | Villager |
Snow Golem | ![]() |
No | Golem |
Wither | ![]() |
No | Undead |
Zombie Horse | ![]() |
No | Undead |
Zombie Villager | ![]() |
No | Undead Villager |
Mob drops[]
Most mobs always drops experience and souls upon death. They also have a few chance drops being:
Mobs also have a small chance to drop random rarity equipment based on the hero's current level.
Powerful mobs always drop more emeralds upon death, as well as having a chance to drop high rarity equipment.
Bosses always drop emeralds and random rarity equipment upon death.
Ancient mobs always drop random rarity gilded items upon death, and other Ancient Hunt mobs may drop Gold.
[]
|
|
|||
A Friend in Need | Ancient Hunter | A Taste of Their Own Medicine | Blast Radius | Break the Spell |
|
||||
Bubble Trouble | Chill Out | Diamond Sword | Giant Slayer | Gone Fishin' |
Herd Mentality | High Treason | Homecoming | Iceologer's Revenge | Jungle Fungus |
Leader of the Pack | Locally Sourced | Passive Aggressive | Saved The Overworld | Seafood Skewer |
Whirlwind Warrior | Wooden Sword |
See also[]
Trivia[]
- The sound files for behavior animations are known as "Novelty".
- Armored mobs are classified as "MobVarious2" or "MobVarious3" of a mob instead of "Armored mob" in the game ID. However, in-game, they are separate mobs as seen whenever they spawn enchanted.
- If a hero's enchantment is used by a mob, some of that enchantment's effects turn it purple (examples are Fire Trail and Poison Cloud).
- If any mob is thirty two blocks away from the hero, its animation stops to prevent the game from crashing.
- Unlike the original game, the value of mob damage depends on mob data instead of weapon data. The ranged and melee weapons used by mobs are only a part of render and decoration, and does not cause additional damage to mobs and heroes. For example, axes held by vindicators are renders. Ladles used by vindicator chefs are skins of axes instead of unique items.
- Bows and crossbows used by mobs do not have any animation when used. However, a hero's bow has a bowstring animation, although there is no arrow on the bowstring when the bow is drawn.
References[]
- ↑ "From Mooshrooms to ocelots, what better and more colorful way to show pride and solidarity!?" – @dungeonsgame on Twitter, July 7, 2021