|— In-game description|
|— Guide to Minecraft Dungeons:
A Handbook for Heroes
Listed difficulties are considered to be the minimum difficulty the item is obtainable on unless stated otherwise.
- Soggy Swamp (Adventure)
- Soggy Cave (Adventure)
- Obsidian Pinnacle
- Frosted Fjord (DLC)
- Nether Fortress (DLC)
When used, lightning rods shoot lightning on a nearby mob, damaging it and the mobs around it.
Lightning rods have a two second cooldown, +1 soul gathering, and requires fifteen souls to activate. Equipment that increases Artifact Damage, such as the Souldancer Robe, Splendid Robe, and Cave Crawler affect the amount of damage dealt.
The damage range depends on the item's power.
|Power||Min. Damage||Max. Damage|
|1||60 artifact damage||60 artifact damage|
|37||372 artifact damage||372 artifact damage|
|109||19400 artifact damage||19400 artifact damage|
|111||23147 artifact damage||23147 artifact damage|
|112||24202 artifact damage||24914 artifact damage|
|113||25631 artifact damage||25980 artifact damage|
|114||26066 artifact damage||26440 artifact damage|
- +1 Soul Gathering
- Requires Souls
|Sept 29, 2018||Lightning rods were first revealed in the Minecraft Dungeons announcement trailer.|
|June 9, 2019||A lightning rod was shown off in the Minecraft Dungeons gameplay trailer.|
|Dungeons Beta||Added lightning rods.|
|188.8.131.52||Increased cost from 10 to 15.|
|Added cooldown for 2 seconds.|
|Increased radius from 300 to 350.|
|Increased damage from 30 damage per soul to 60 damage per soul.|
|Max damage also effectively increased by 50% due to damage being damage per soul.|
|Removed variable soul cost.|