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Leeching
Leeching.png
Rarity

Enchantment common icon.png Common

Applicable to

Melee weapon

Stackable

Yes

Stack method

Other

Stack effect

% enchantment life steal

Defeating a mob heals you a small portion of the mob's max health.

In-game description

Leeching is an enchantment in Minecraft Dungeons that will heal the player a small amount whenever a mob is defeated. The amount healed is a small portion of the maximum health of the target mob. The amount of health leeched from the mob increases with each tier. This is also excellent for measuring the mob's HP as well as comparing other mobs' HP. Leeching will not occur if the target mob dies from Poison, Fire, Lightning, Shockwaves or Swirling.

Tiers[]

Tier Effect Cost
I 5% of mob's max health 1 Enchantment Point
II 7% of mob's max health 2 Enchantment Points
III 9% of mob's max health 3 Enchantment Points

Items naturally with this enchantment[]

Usage[]

Any melee weapon enchanted with Leeching grants the player a small amount of health when defeating a mob, the health acquired is based on the mob's HP and is useful for determining a mob's HP.

Sounds[]

SoundDescription
Leeches Health

History[]

Minecraft Dungeons
Dungeons BetaLeeching.png Added Leeching.
1.3.2.0Increased healing from 4/6/8% to 5/7/9%.
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