Minecraft Wiki
No edit summary
Tag: 2017 source edit
(47 intermediate revisions by 25 users not shown)
Line 1: Line 1:
 
{{wipdungeons}}
 
{{wipdungeons}}
{{needs render|Model from Dungeons, if there is any.}}
 
 
{{Entity
 
{{Entity
 
|title=Husk
 
|title=Husk
  +
|image=Husk (Dungeons).png; Husk Attacking (Dungeons).png
|image=
 
  +
|image2=Husk (Dungeons Arcade).png; Husk Attacking (Dungeons Arcade).png
  +
|imagesize=x272px
  +
|image2size=x272px
 
|behavior=Hostile
 
|behavior=Hostile
 
}}
 
}}
{{in|Dungeons}}, '''husks''' are desert variants of [[MCD:Zombie|zombies]].
+
'''Husks''' are desert variants of [[MCD:Zombie|zombies]] found {{in|Dungeons}}.
  +
 
== Appearance ==
  +
The Husk's appearance {{in|Dungeons}} is almost similar to its normal counterparts in the [[Minecraft|base game]], with the only difference is that they walk in a hunched position when approaching the player. They are noticeably bigger in size than the [[MCD:Zombie|zombie]]. In the ''[[Minecraft Dungeons Arcade]]'' game, they have the exact same height, health, and behavior of a normal [[MCD:Zombie|Zombie]]. They also have an exclusive [[MCD:Armored Husk|armored variant]] in the arcade game.
   
 
== Spawning ==
 
== Spawning ==
   
Husks only spawn within the [[MCD:Cacti Canyon|Cacti Canyon]], the [[MCD:Desert Temple|Desert Temple]] and the [[Minecraft Dungeons:Lower Temple|Lower Temple]]. They can also spawn in the [[MCD:Soggy Swamp|Soggy Swamp]] as ambush during the [[MCD:Corrupted Cauldron|Corrupted Cauldron]] boss battle.
+
* {{DuLevelLink|Soggy Swamp}} (summoned by [[MCD:Corrupted Cauldron|Corrupted Cauldron]])
  +
* {{DuLevelLink|Cacti Canyon}}
 
  +
* {{DuLevelLink|Desert Temple}}
== Appearance ==
 
  +
* {{DuLevelLink|Lower Temple}}
The Husk's appearance {{in|Dungeons}} is almost similar to its normal counterparts in the [[Minecraft|base game]], with the only difference is it walking in a hunched position when approaching the player.
 
  +
* Sometimes in other levels during [[MCD:Daily Trial|Daily Trials]]
   
 
== Behavior ==
 
== Behavior ==
Husks attack nearby players and pets with their fists, they are similar to [[MCD:zombie|zombie]]s in terms of speed, but have higher defense making them harder to kill than average zombies.
+
Husks attack nearby players and [[MCD:Pets|pets]] with their fists, similar to [[MCD:Zombie|zombie]]s in terms of speed but slower; they have higher defense, making them harder to kill than average [[MCD:Zombie|zombies]].
  +
  +
Husks can't be stunned by normal attacks, except [[MCD:Shock Powder|Shock Powder]] and any [[MCD:Weapon|weapon]] with the [[MCD:Stunning|Stunning]] [[MCD:Enchantments|enchantment]].
  +
  +
=== Health ===
  +
{| class="wikitable sortable"
  +
! Power
  +
! Min Health
  +
|-
  +
| 1
  +
| 30
  +
|-
  +
| 4
  +
| 51
  +
|-
  +
| 10
  +
| 81
  +
|-
  +
| 16
  +
| 123
  +
|-
  +
| 22
  +
| 165
  +
|-
  +
| 27
  +
| 222
  +
|-
  +
| 33
  +
| 298
  +
|-
  +
| 39
  +
| 384
  +
|-
  +
| 45
  +
| 492
  +
|-
  +
| 51
  +
| 633
  +
|-
  +
| 56
  +
| 858
  +
|-
  +
| 62
  +
| 1164
  +
|-
  +
| 68
  +
| 1572
  +
|-
  +
| 74
  +
| 2019
  +
|-
  +
| 80
  +
| 2592
  +
|-
  +
| 86
  +
| 3327
  +
|-
  +
| 91
  +
| 4530
  +
|-
  +
| 97
  +
| 6147
  +
|-
  +
| 103
  +
| 8328
  +
|}
   
 
== Sounds ==
 
== Sounds ==
Line 24: Line 95:
 
|description=Death
 
|description=Death
 
|id=sfx_mob_huskDeath_soundWave
 
|id=sfx_mob_huskDeath_soundWave
|dungeons=1
+
|type=dungeons
 
}}
 
}}
 
{{Sound table
 
{{Sound table
Line 31: Line 102:
 
|description=Hurt
 
|description=Hurt
 
|id=sfx_mob_huskHurt_soundWave
 
|id=sfx_mob_huskHurt_soundWave
|dungeons=1
+
|type=dungeons
 
}}
 
}}
 
{{Sound table
 
{{Sound table
Line 39: Line 110:
 
|description=Idle
 
|description=Idle
 
|id=sfx_mob_huskIdle_soundWave
 
|id=sfx_mob_huskIdle_soundWave
|dungeons=1
+
|type=dungeons
 
}}
 
}}
 
{{Sound table
 
{{Sound table
Line 45: Line 116:
 
|description=Novelty
 
|description=Novelty
 
|id=sfx_mob_huskNovelty_soundWave
 
|id=sfx_mob_huskNovelty_soundWave
|dungeons=1
+
|type=dungeons
 
}}
 
}}
 
{{Sound table
 
{{Sound table
Line 55: Line 126:
 
|description=Step
 
|description=Step
 
|id=sfx_mob_huskStep_soundWave
 
|id=sfx_mob_huskStep_soundWave
|dungeons=1
+
|type=dungeons
 
|foot=1
 
|foot=1
 
}}
 
}}
  +
  +
== Trivia ==
  +
* It is the first mob to have an exclusive variant that's not present in the game itself, instead, being a spin-off.
   
 
{{Minecraft Dungeons entities}}
 
{{Minecraft Dungeons entities}}
  +
  +
[[Category:Undead mobs]]
  +
  +
[[fr:MCD:Incarnation]]
  +
[[ja:MCD:ハスク]]
  +
[[zh:MCD:尸壳]]

Revision as of 02:25, 19 July 2021

Gear (item)
This article is a work in progress. 
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.

Husks are desert variants of zombies found in Minecraft Dungeons.

Appearance

The Husk's appearance in Minecraft Dungeons is almost similar to its normal counterparts in the base game, with the only difference is that they walk in a hunched position when approaching the player. They are noticeably bigger in size than the zombie. In the Minecraft Dungeons Arcade game, they have the exact same height, health, and behavior of a normal Zombie. They also have an exclusive armored variant in the arcade game.

Spawning

Behavior

Husks attack nearby players and pets with their fists, similar to zombies in terms of speed but slower; they have higher defense, making them harder to kill than average zombies.

Husks can't be stunned by normal attacks, except Shock Powder and any weapon with the Stunning enchantment.

Health

Power Min Health
1 30
4 51
10 81
16 123
22 165
27 222
33 298
39 384
45 492
51 633
56 858
62 1164
68 1572
74 2019
80 2592
86 3327
91 4530
97 6147
103 8328

Sounds

SoundDescription
Death
Hurt
Idle
Novelty
Step

Trivia

  • It is the first mob to have an exclusive variant that's not present in the game itself, instead, being a spin-off.